


default search action
iLRN 2017: Coimbra, Portugal
- Dennis Beck, Colin Allison, Leonel Morgado

, Johanna Pirker, Foaad Khosmood, Jonathon Richter, Christian Gütl:
Immersive Learning Research Network - Third International Conference, iLRN 2017, Coimbra, Portugal, June 26-29, 2017, Proceedings. Communications in Computer and Information Science 725, Springer 2017, ISBN 978-3-319-60632-3
Virtual Worlds and Virtual Reality
- Oluwatimilehin Salako

, Michael Gardner, Vic Callaghan
:
Towards Online Immersive Collaborative Innovation Spaces. 3-13 - Warren Sheaffer, Michael Gardner:

Extended Field Trials of a Mixed-Reality Teaching Environment: Practical Issues Beyond the Technology. 14-24 - Gustavo Silva, Leonel Morgado

, Armando Cruz
:
Impact of Non-verbal Communication on Collaboration in 3D Virtual Worlds: Case Study Research in Learning of Aircraft Maintenance Practices. 25-34 - Louis Nisiotis

, Styliani Kleanthous Loizou
, Martin D. Beer, Elizabeth Uruchurtu:
The Development of Transactive Memory Systems in Collaborative Educational Virtual Worlds. 35-46 - Samah Felemban, Michael Gardner, Victor Callaghan

, Anasol Peña-Ríos
:
Towards Observing and Assessing Collaborative Learning Activities in Immersive Environments. 47-59 - Daisy Abbott

, Stuart Jeffrey
, Anastasia Gouseti
, Kevin Burden, Mhairi Maxwell:
Development of Cross-Curricular Key Skills Using a 3D Immersive Learning Environment in Schools. 60-74 - Scott W. Greenwald, Zhangyuan Wang, Markus Funk, Pattie Maes:

Investigating Social Presence and Communication with Embodied Avatars in Room-Scale Virtual Reality. 75-90
Augmented Reality, Wearable Technologies
- Jan Schneider

, Dirk Börner, Peter van Rosmalen, Marcus Specht:
Do You Know What Your Nonverbal Behavior Communicates? - Studying a Self-reflection Module for the Presentation Trainer. 93-106 - António Coelho

, Luís Miguel Costa:
The Integration of Augmented Reality and the Concept of Sticker Album Collection for Informal Learning in Museums. 107-115 - Kristin Barry, Carol Street:

Immersive Indiana: Constructing an Augmented Reality in Columbus. 116-128 - Fridolin Wild

, Roland Klemke
, Paul Lefrere, Mikhail Fominykh, Timo Kuula:
Technology Acceptance of Augmented Reality and Wearable Technologies. 129-141 - István Koren

, Ralf Klamma:
Community Learning Analytics with Industry 4.0 and Wearable Sensor Data. 142-151
Customized Games, Off the Shelf Modifications
- Armin Hutzler, Rudolf Wagner, Johanna Pirker, Christian Gütl

:
MythHunter: Gamification in an Educational Location-Based Scavenger Hunt. 155-169 - Matthias Maurer, Alexander Nussbaumer

, Christina M. Steiner, Wim van der Vegt
, Rob Nadolski, Enkhbold Nyamsuren
, Dietrich Albert
:
Efficient Software Assets for Fostering Learning in Applied Games. 170-182
Immersive Experiences for Children with Special Needs and Older Adults
- Matthew Schmidt, Dennis Beck

, Noah Glaser, Carla Schmidt:
A Prototype Immersive, Multi-user 3D Virtual Learning Environment for Individuals with Autism to Learn Social and Life Skills: A Virtuoso DBR Update. 185-188 - Panagiotis E. Antoniou

, Efstathios A. Sidiropoulos, Panagiotis D. Bamidis
:
DISCOVER-ing Beyond OpenSim; Immersive Learning for Carers of the Elderly in the VR/AR era. 189-200 - Liliana Vale Costa

, Ana Isabel Veloso
:
Demystifying Ageing Bias Through Learning - Co-designing an Online Course About 'Ageing Well'. 201-213
Immersive Education to Teach Specific Academic Content
- Aaron Ralby, Markos Mentzelopoulos

, Harriet Cook:
Learning Languages and Complex Subjects with Memory Palaces. 217-228 - Fabrício Herpich, Tito Armando Rossi Filho, Leandro Rosniak Tibola, Valter Antonio Ferreira, Liane Margarida Rockenbach Tarouco

:
Learning Principles of Electricity Through Experiencing in Virtual Worlds. 229-242 - João Carlos Relvão Caetano, Marc Jacquinet

:
Immersive Learning as an Opportunity to Upgrade Learning Outcomes and Improving Skills in Political and Social Sciences. 243-254 - Adeola Fabola, Sarah Kennedy, Alan Miller, Iain Oliver

, John McCaffery, Catherine Anne Cassidy
, Jo Clemens, Anna Vermehren:
A Virtual Museum Installation for Time Travel. 255-270

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.


Google
Google Scholar
Semantic Scholar
Internet Archive Scholar
CiteSeerX
ORCID














