![](https://dblp1.uni-trier.de/img/logo.ua.320x120.png)
![](https://dblp1.uni-trier.de/img/dropdown.dark.16x16.png)
![](https://dblp1.uni-trier.de/img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
![search dblp](https://dblp1.uni-trier.de/img/search.dark.16x16.png)
default search action
ICGI 2021: Porto, Portugal
- International Conference on Graphics and Interaction, ICGI 2021, Porto, Portugal, November 4-5, 2021. IEEE 2021, ISBN 978-1-6654-8343-8
- José Eduardo da Silva Santos
, Luís Gonzaga Mendes Magalhães
:
QuizHuntAR: A location-based Augmented Reality game for education. 1-8 - Ana Nogueira, Amir Hossein Nabizadeh, Daniel Gonçalves
:
DynaGame: a rule editor for gamified education. 1-7 - Duarte Vital, Pedro Mariano, Susana Marta Almeida, Pedro F. Santana
:
A Graphical Tool for Eliciting Knowledge of Air Pollution Sources. 1-8 - Emanuel Pereira, Bruno Ferreira
, Paulo Menezes:
A VR-Based Vestibular Rehabilitation Therapeutic Game. 1-8 - Rafael Silva, Duarte Duque
, Miguel Melo, João Martinho Moura
:
The Benefits of Virtual Reality Technology for Rehabilitation of Children with Autism: A Systematic Review. 1-8 - Francisco Pinho, Rui Nóbrega
, Rui Rodrigues:
Immersive Adventure Games Development using 360-degree video. 1-8 - Miguel Melo
, Guilherme Gonçalves
, David Narciso, Maximino Bessa
:
Impact of Different Role Types and Gender on Presence and Cybersickness in Immersive Virtual Reality Setups. 1-8 - André Torrão, João Natário, Paula Carvalho, Cláudia Silva, Frutuoso G. M. Silva:
A VR Game for Obsessive-Compulsive Disorders Therapy. 1-8 - Bruno Peixoto
, Miguel Melo
, Luciana Cabral, Maximino Bessa
:
Evaluation of Animation and Lip-Sync of Avatars, and User Interaction in Immersive Virtual Reality Learning Environments. 1-7 - Catarina Machado, José Creissac Campos:
Towards the integration of user interface prototyping and model-based development. 1-8 - Oscar Ferraz, Paulo Menezes, Vítor Silva, Gabriel Falcão:
Benchmarking Vulkan vs OpenGL Rendering on Low-Power Edge GPUs. 1-8 - Rafael Darque Pinto, Pedro Monteiro
, Miguel Melo
, Luciana Cabral, Maximino Bessa
:
Does gamification in virtual reality improve second language learning? 1-8 - Inês Albano, Daniel Gonçalves
:
I Am (Still) Here! 1-8 - João Nogueira, Tomás Alves
, Hugo Nicolau:
DAN & Danny: Combining Analog and Digital Self-Tracking Data to Manage Wellbeing. 1-8 - Filipa Castanheira, João Moreira, Daniel Mendes
, Daniel Gonçalves
:
Evaluating Transitions for Streaming Big Data. 1-8
![](https://dblp1.uni-trier.de/img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.