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Publication search results
found 23 matches
- 2010
- Ailiya, Zhiqi Shen, Chunyan Miao:
An Emotional Agent in Virtual Learning Environment. Trans. Edutainment 4: 22-33 (2010) - Kikuo Asai, Tomotsugu Kondo, Akira Mizuki, Mark Billinghurst:
Lunar Surface Collaborative Browsing System for Science Museum Exhibitions. Trans. Edutainment 4: 34-43 (2010) - Johannes Bufe, Detlef Krömker:
Case Study of FISS: Digital Game Based Learning for a Broad Range of Ages. Trans. Edutainment 4: 56-67 (2010) - FeiLong Cai, Jinhui Yu:
A Real-Time Interactive System for Facial Makeup of Peking Opera. Trans. Edutainment 4: 256-265 (2010) - Wing-Yin Chan, Dong Ni, Wai-Man Pang, Jing Qin, Yim-Pan Chui, Simon Chun-Ho Yu, Pheng-Ann Heng:
Learning Ultrasound-Guided Needle Insertion Skills through an Edutainment Game. Trans. Edutainment 4: 200-214 (2010) - Kup-Sze Choi:
A Virtual Reality Simulator Prototype for Learning and Assessing Phaco-sculpting Skills. Trans. Edutainment 4: 145-156 (2010) - Xiaoyue Guo, Shibiao Xu, Wujun Che, Xiaopeng Zhang:
Automatic Motion Generation Based on Path Editing from Motion Capture Data. Trans. Edutainment 4: 91-104 (2010) - Xiaoxia Han, Huagen Wan:
A Framework for Virtual Hand Haptic Interaction. Trans. Edutainment 4: 229-240 (2010) - Chia-Cheng Hsu, Kun-Te Wang, Yueh-Min Huang:
Modeling Personalized Learning Styles in a Web-Based Learning System. Trans. Edutainment 4: 12-21 (2010) - Jun Hu, Loe M. G. Feijs:
Synchronizable Objects in Distributed Multimedia Applications. Trans. Edutainment 4: 117-129 (2010) - Bing Jia, Shaochun Zhong, Tianyang Zheng, Zhiyong Liu:
The Study and Design of Adaptive Learning System Based on Fuzzy Set Theory. Trans. Edutainment 4: 1-11 (2010) - Wei Jiang, Zhengxing Sun:
Sketch-Based 3D Face Modeling for Virtual Character. Trans. Edutainment 4: 215-228 (2010) - Elinda Ai-Lim Lee, Kok Wai Wong, Chun Che Fung:
Learning with Virtual Reality: Its Effects on Students with Different Learning Styles. Trans. Edutainment 4: 79-90 (2010) - Florence Marchi, Sylvain Marlière, Jean-Loup Florens, Annie Luciani, Joël Chevrier:
An Augmented Reality Nanomanipulator for Learning Nanophysics: The "NanoLearner" Platform. Trans. Edutainment 4: 157-175 (2010) - Muriel Ney, Celso Gonçalves, Nicolas Balacheff, Claudine Schwartz, Jean-Luc Bosson:
Phone, Email and Video Interactions with Characters in an Epidemiology Game: Towards Authenticity. Trans. Edutainment 4: 241-255 (2010) - Wai-Man Pang, Jing Qin, Yim-Pan Chui, Pheng-Ann Heng:
Fast Prototyping of Virtual Reality Based Surgical Simulators with PhysX-enabled GPU. Trans. Edutainment 4: 176-188 (2010) - Xu Sun, Effie Lai-Chong Law:
Towards a Structural Model for Intention to Play a Digital Educational Game. Trans. Edutainment 4: 44-55 (2010) - Alasdair G. Thin, Nicola Poole:
Dance-Based ExerGaming: User Experience Design Implications for Maximizing Health Benefits Based on Exercise Intensity and Perceived Enjoyment. Trans. Edutainment 4: 189-199 (2010) - Ting Wei, Yi Li:
Design of Educational Game: A Literature Review. Trans. Edutainment 4: 266-276 (2010) - Viktor Wendel, Maxim Babarinow, Tobias Hörl, Sergej Kolmogorov, Stefan Göbel, Ralf Steinmetz:
Woodment: Web-Based Collaborative Multiplayer Serious Game. Trans. Edutainment 4: 68-78 (2010) - Li Zhang:
Exploration of Metaphorical and Contextual Affect Sensing in a Virtual Improvisational Drama. Trans. Edutainment 4: 105-116 (2010) - Mingmin Zhang, Zhigeng Pan, QingFeng Mi:
Anisotropic Cloth Modeling for Material Fabric. Trans. Edutainment 4: 130-144 (2010) - Zhigeng Pan, Adrian David Cheok, Wolfgang Müller, Xiaopeng Zhang, Kevin Wong:
Transactions on Edutainment IV. Lecture Notes in Computer Science 6250, Springer 2010, ISBN 978-3-642-14483-7 [contents]
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