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Publication search results
found 28 matches
- 2020
- Susana Menéndez Álvarez-Dardet, Bárbara Lorence Lara, Javier Pérez-Padilla:
Older adults and ICT adoption: Analysis of the use and attitudes toward computers in elderly Spanish people. Comput. Hum. Behav. 110: 106377 (2020) - Christiane Arrivillaga, Lourdes Rey, Natalio Extremera:
Adolescents' problematic internet and smartphone use is related to suicide ideation: Does emotional intelligence make a difference? Comput. Hum. Behav. 110: 106375 (2020) - Michael Auer, Mark D. Griffiths:
The use of personalized messages on wagering behavior of Swedish online gamblers: An empirical study. Comput. Hum. Behav. 110: 106402 (2020) - Qiyu Bai, Shiguo Bai, Yuyan Huang, Fang-Hsuan Hsueh, Pengcheng Wang:
Family incivility and cyberbullying in adolescence: A moderated mediation model. Comput. Hum. Behav. 110: 106315 (2020) - Valentina Boursier, Francesca Gioia, Mark D. Griffiths:
Do selfie-expectancies and social appearance anxiety predict adolescents' problematic social media use? Comput. Hum. Behav. 110: 106395 (2020) - Qiang Chen, Chen Min, Wei Zhang, Ge Wang, Xiaoyue Ma, Richard David Evans:
Unpacking the black box: How to promote citizen engagement through government social media during the COVID-19 crisis. Comput. Hum. Behav. 110: 106380 (2020) - Zhiyi Chen, Rong Zhang, Ting Xu, Yaqi Yang, Junyu Wang, Tingyong Feng:
Emotional attitudes towards procrastination in people: A large-scale sentiment-focused crawling analysis. Comput. Hum. Behav. 110: 106391 (2020) - Laurien Desimpelaere, Liselot Hudders, Dieneke Van de Sompel:
Knowledge as a strategy for privacy protection: How a privacy literacy training affects children's online disclosure behavior. Comput. Hum. Behav. 110: 106382 (2020) - Xiang Gong, Chongyang Chen, Matthew K. O. Lee:
What drives problematic online gaming? The role of IT identity, maladaptive cognitions, and maladaptive emotions. Comput. Hum. Behav. 110: 106386 (2020) - Elina K. Hämäläinen, Carita Kiili, Miika Marttunen, Eija Räikkönen, Roberto I. González-Ibáñez, Paavo H. T. Leppänen:
Promoting sixth graders' credibility evaluation of Web pages: An intervention study. Comput. Hum. Behav. 110: 106372 (2020) - Markus H. Hefter, Kirsten Berthold:
Preparing learners to self-explain video examples: Text or video introduction? Comput. Hum. Behav. 110: 106404 (2020) - Terri Hernandez, Melanie A. Sarge:
Plenty of (Similar) fish in the sea: The role of social identity and self-categorization in niche online dating. Comput. Hum. Behav. 110: 106384 (2020) - Yixin Hu, Jiahui Guo, Min Jou, Shengqi Zhou, Dawei Wang, Phil Maguire, Jing Wei, Fangzheng Qu:
Investigating the attentional bias and information processing mechanism of mobile phone addicts towards emotional information. Comput. Hum. Behav. 110: 106378 (2020) - Chiao Ling Huang, Sining Zhang, Shu Ching Yang:
How students react to different cyberbullying events: Past experience, judgment, perceived seriousness, helping behavior and the effect of online disinhibition. Comput. Hum. Behav. 110: 106338 (2020) - Björn B. de Koning, Gertjan Rop, Fred Paas:
Effects of spatial distance on the effectiveness of mental and physical integration strategies in learning from split-attention examples. Comput. Hum. Behav. 110: 106379 (2020) - Laura Lavertu, Ben L. Marder, Antonia Erz, Rob Angell:
The extended warming effect of social media: Examining whether the cognition of online audiences offline drives prosocial behavior in 'real life'. Comput. Hum. Behav. 110: 106389 (2020) - Joy Yeonjoo Lee, Jeroen Donkers, Halszka Jarodzka, Géraldine Sellenraad, Jeroen J. G. van Merriënboer:
Different effects of pausing on cognitive load in a medical simulation game. Comput. Hum. Behav. 110: 106385 (2020) - Cindy Lombart, Elena Millan, Jean-Marie Normand, Adrien Verhulst, Blandine Labbé-Pinlon, Guillaume Moreau:
Effects of physical, non-immersive virtual, and immersive virtual store environments on consumers' perceptions and purchase behavior. Comput. Hum. Behav. 110: 106374 (2020) - Josep L. Matalí, Ania Pérez-Racana, Ursula Oberst, Maria Lleras, Paola Bertomeu, Elena Flores:
Seclusion in adolescents with IGD: New diagnostic criteria or measure of severity? Comput. Hum. Behav. 110: 106394 (2020) - Sejung Park, Cynthia A. Hoffner:
Tweeting about mental health to honor Carrie Fisher: How #InHonorOfCarrie reinforced the social influence of celebrity advocacy. Comput. Hum. Behav. 110: 106353 (2020) - Shani Pitcho-Prelorentzos, Christian Heckel, Lia Ring:
Predictors of social anxiety among online dating users. Comput. Hum. Behav. 110: 106381 (2020) - Lisa-Maria Putz, Florian Hofbauer, Horst Treiblmaier:
Can gamification help to improve education? Findings from a longitudinal study. Comput. Hum. Behav. 110: 106392 (2020) - Tim Surma, Paul A. Kirschner:
Technology enhanced distance learning should not forget how learning happens. Comput. Hum. Behav. 110: 106390 (2020) - Takumi Tanaka, Hideaki Kawabata:
Interface predictability changes betting behavior in computerized gambling. Comput. Hum. Behav. 110: 106387 (2020) - Yunwen Wang:
Humor and camera view on mobile short-form video apps influence user experience and technology-adoption intent, an example of TikTok (DouYin). Comput. Hum. Behav. 110: 106373 (2020) - Andrew Whittaker, James Densley, Karin S. Moser:
No two gangs are alike: The digital divide in street gangs' differential adaptations to social media. Comput. Hum. Behav. 110: 106403 (2020) - Rui Yang, Tong Che:
Do social ties matter for purchase frequency? The role of buyers' attitude towards social media marketing. Comput. Hum. Behav. 110: 106376 (2020) - Han Zheng, Jinhui Li, Charles Thomas Salmon, Yin-Leng Theng:
The effects of exergames on emotional well-being of older adults. Comput. Hum. Behav. 110: 106383 (2020)
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