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Publication search results
found 113 matches
- 2022
- Yifan Gao, Vicente A. González, Tak Wing Yiu, Guillermo Cabrera-Guerrero, Nan Li, Anouar Baghouz, Anass Rahouti:
Immersive virtual reality as an empirical research tool: exploring the capability of a machine learning model for predicting construction workers' safety behaviour. Virtual Real. 26(1): 361-383 (2022) - Ait Mouhou Abderrazzak, Abderrahim Saaidi, Majid Ben Yakhlef, Khalid Abbad:
3D garment positioning using Hermite radial basis functions. Virtual Real. 26(1): 295-322 (2022) - Hamza A. Al-Jundi, Emad Y. Tanbour:
A framework for fidelity evaluation of immersive virtual reality systems. Virtual Real. 26(3): 1103-1122 (2022) - João Bernardo Alves, Bernardo Marques, Carlos Ferreira, Paulo Dias, Beatriz Sousa Santos:
Comparing augmented reality visualization methods for assembly procedures. Virtual Real. 26(1): 235-248 (2022) - Jaepung An, Gyujin Choi, Wooyoung Chun, Yesle Joo, Sanghun Park, Insung Ihm:
Accurate and stable alignment of virtual and real spaces using consumer-grade trackers. Virtual Real. 26(1): 125-141 (2022) - Sara Arlati, Noël L. W. Keijsers, Gabriele Paolini, Giancarlo Ferrigno, Marco Sacco:
Kinematics of aimed movements in ecological immersive virtual reality: a comparative study with real world. Virtual Real. 26(3): 885-901 (2022) - Penelope Atsikpasi, Emmanuel Fokides:
A scoping review of the educational uses of 6DoF HMDs. Virtual Real. 26(1): 205-222 (2022) - Thomas E. Augenstein, Daniel Kortemeyer, Lawrence Glista, Chandramouli Krishnan:
Enhancing mirror therapy via scaling and shared control: a novel open-source virtual reality platform for stroke rehabilitation. Virtual Real. 26(2): 525-538 (2022) - Mohamed Benmahdjoub, Wiro J. Niessen, Eppo B. Wolvius, Theo van Walsum:
Multimodal markers for technology-independent integration of augmented reality devices and surgical navigation systems. Virtual Real. 26(4): 1637-1650 (2022) - Yulong Bian, Chao Zhou, Juan Liu, Wenxiu Geng, Ying Shi:
The effect of reducing distraction on the flow-performance link in virtual experiential learning environment. Virtual Real. 26(4): 1277-1290 (2022) - Cigdem Uz Bilgin, Meredith M. Thompson:
Processing presence: how users develop spatial presence through an immersive virtual reality game. Virtual Real. 26(2): 649-658 (2022) - Agnese Brunzini, Alessandra Papetti, Daniele Messi, Michele Germani:
A comprehensive method to design and assess mixed reality simulations. Virtual Real. 26(4): 1257-1275 (2022) - Lénaïc B. Cadet, Emanuelle Reynaud, Hanna Chainay:
Memory for a virtual reality experience in children and adults according to image quality, emotion, and sense of presence. Virtual Real. 26(1): 55-75 (2022) - Oscar I. Caldas, Natalia Sanchez, Mauricio Mauledoux, Oscar F. Aviles, Carlos Rodriguez Guerrero:
Leading presence-based strategies to manipulate user experience in virtual reality environments. Virtual Real. 26(4): 1507-1518 (2022) - Silvia Cavedoni, Pietro Cipresso, Valentina Mancuso, Francesca Bruni, Elisa Pedroli:
Virtual reality for the assessment and rehabilitation of neglect: where are we now? A 6-year review update. Virtual Real. 26(4): 1663-1704 (2022) - Ho-Seung Cha, Won-Du Chang, Chang-Hwan Im:
Deep-learning-based real-time silent speech recognition using facial electromyogram recorded around eyes for hands-free interfacing in a virtual reality environment. Virtual Real. 26(3): 1047-1057 (2022) - Ho-Seung Cha, Chang-Hwan Im:
Performance enhancement of facial electromyogram-based facial-expression recognition for social virtual reality applications using linear discriminant analysis adaptation. Virtual Real. 26(1): 385-398 (2022) - Eunhee Chang, Hyun Taek Kim, Byounghyun Yoo:
Identifying physiological correlates of cybersickness using heartbeat-evoked potential analysis. Virtual Real. 26(3): 1193-1205 (2022) - Chien-Yu Chen, Chih-Hao Chuang, Ting-Lan Tsai, Hung-Wei Chen, Pei-Jung Wu:
Reducing cybersickness by implementing texture blur in the virtual reality content. Virtual Real. 26(2): 789-800 (2022) - Shanshan Chen, Dongdong Weng:
The temporal pattern of VR sickness during 7.5-h virtual immersion. Virtual Real. 26(3): 817-822 (2022) - Leah Davis, Neil McHenry, Manuel Carrera, Lauren Brady, Kevin Mayorga, Brock Balthazor, Israel Gómez, Gregory E. Chamitoff, Ana Diaz-Artiles:
Remote virtual whiteboard assistance for improving task performance during lunar surface operations. Virtual Real. 26(2): 559-570 (2022) - Georgiana Cristina Dobre, Marco Gillies, Xueni Pan:
Immersive machine learning for social attitude detection in virtual reality narrative games. Virtual Real. 26(4): 1519-1538 (2022) - Elena Dzardanova, Vlasios Kasapakis, Damianos Gavalas, Stella Sylaiou:
Virtual reality as a communication medium: a comparative study of forced compliance in virtual reality versus physical world. Virtual Real. 26(2): 737-757 (2022) - Marius Christian Fechter, Benjamin Schleich, Sandro Wartzack:
Comparative evaluation of WIMP and immersive natural finger interaction: a user study on CAD assembly modeling. Virtual Real. 26(1): 143-158 (2022) - Shuo Feng, Weiping He, Shouxia Wang, Mark Billinghurst:
Pressure-sketch: a tablet-based design system in immersive VR. Virtual Real. 26(3): 1207-1215 (2022) - Marta Ferraz-Torres, Leticia San Martín-Rodríguez, Cristina García-Vivar, Nelia Soto Ruiz, Paula Escalada-Hernández:
"Passive or interactive virtual reality? The effectiveness for pain and anxiety reduction in pediatric patients". Virtual Real. 26(4): 1307-1316 (2022) - Hasan Baran Firat, Luigi Maffei, Massimiliano Masullo:
3D sound spatialization with game engines: the virtual acoustics performance of a game engine and a middleware for interactive audio design. Virtual Real. 26(2): 539-558 (2022) - Jakub Flotynski:
Visual aspect-oriented modeling of explorable extended reality environments. Virtual Real. 26(3): 939-961 (2022) - Kenneth N. K. Fong, Yuk-Ming Tang, Karen Sie, Andy K. H. Yu, Cherry C. W. Lo, Yuko W. T. Ma:
Task-specific virtual reality training on hemiparetic upper extremity in patients with stroke. Virtual Real. 26(2): 453-464 (2022) - Stephanie G. Fussell, Dothang Truong:
Using virtual reality for dynamic learning: an extended technology acceptance model. Virtual Real. 26(1): 249-267 (2022)
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