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Publication search results
found 37 matches
- 1987
- James Arvo, David Blair Kirk:
Fast ray tracing by ray classification. SIGGRAPH 1987: 55-64 - Richard J. Beach:
1987 Stephen A. Coon's Award. SIGGRAPH 1987: 15 - Richard J. Beach:
1987 ACM/SIGGRAPH Achievement Award. SIGGRAPH 1987: 16 - Brian Cabral, Nelson L. Max, Rebecca Springmeyer:
Bidirectional reflection functions from surface bump maps. SIGGRAPH 1987: 273-281 - Robert L. Cook, Loren C. Carpenter, Edwin E. Catmull:
The Reyes image rendering architecture. SIGGRAPH 1987: 95-102 - Gary A. Crocker, William F. Reinke:
Boundary evaluation of non-convex primitives to produce parametric trimmed surfaces. SIGGRAPH 1987: 129-136 - Paul S. Heckbert:
Ray tracing JELL-OTM Brand Gelatin. SIGGRAPH 1987: 73-74 - Roger D. Hersch:
Character generation under grid constraints. SIGGRAPH 1987: 243-252 - Brian Von Herzen, Alan H. Barr:
Accurate triangulations of deformed, intersecting surfaces. SIGGRAPH 1987: 103-110 - Paul M. Isaacs, Michael F. Cohen:
Controlling dynamic simulation with kinematic constraints. SIGGRAPH 1987: 215-224 - Barry Joe:
Discrete Beta-splines. SIGGRAPH 1987: 137-144 - Arie E. Kaufman:
Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes. SIGGRAPH 1987: 171-179 - John Lasseter:
Principles of traditional animation applied to 3D computer animation. SIGGRAPH 1987: 35-44 - Sheue-Ling Lien, Michael Shantz, Vaughan R. Pratt:
Adaptive forward differencing for rendering curves and surfaces. SIGGRAPH 1987: 111-118 - William E. Lorensen, Harvey E. Cline:
Marching cubes: A high resolution 3D surface construction algorithm. SIGGRAPH 1987: 163-169 - Don P. Mitchell:
Generating antialiased images at low sampling densities. SIGGRAPH 1987: 65-72 - Tom Nadas, Alain Fournier:
GRAPE: An environment to build display processes. SIGGRAPH 1987: 75-84 - Avi C. Naiman, Alain Fournier:
Rectangular convolution for fast filtering of characters. SIGGRAPH 1987: 233-242 - Tina M. Nicholl, D. T. Lee, Robin A. Nicholl:
An efficient new algorithm for 2-D line clipping: Its development and analysis. SIGGRAPH 1987: 253-262 - Tomoyuki Nishita, Yasuhiro Miyawaki, Eihachiro Nakamae:
A shading model for atmospheric scattering considering luminous intensity distribution of light sources. SIGGRAPH 1987: 303-310 - Masaaki Oka, Kyoya Tsutsui, Akio Ohba, Yoshitaka Kurauchi, Takashi Tago:
Real-time manipulation of texture-mapped surfaces. SIGGRAPH 1987: 181-188 - Michael Potmesil, Eric M. Hoffert:
FRAMES: Software tools for modeling, rendering and animation of 3D scenes. SIGGRAPH 1987: 85-94 - Vaughan R. Pratt:
Direct least-squares fitting of algebraic surfaces. SIGGRAPH 1987: 145-152 - William T. Reeves, David Salesin, Robert L. Cook:
Rendering antialiased shadows with depth maps. SIGGRAPH 1987: 283-291 - Craig W. Reynolds
:
Flocks, herds and schools: A distributed behavioral model. SIGGRAPH 1987: 25-34 - Holly E. Rushmeier
, Kenneth E. Torrance:
The zonal method for calculating light intensities in the presence of a participating medium. SIGGRAPH 1987: 293-302 - Michael Shantz, Sheue-Ling Lien:
Shading bicubic patches. SIGGRAPH 1987: 189-196 - Mikio Shinya, Tokiichiro Takahashi, Seiichiro Naito:
Principles and applications of pencil tracing. SIGGRAPH 1987: 45-54 - Alvy Ray Smith:
Planar 2-pass texture mapping and warping. SIGGRAPH 1987: 263-272 - John M. Snyder, Alan H. Barr:
Ray tracing complex models containing surface tessellations. SIGGRAPH 1987: 119-128
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