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Publication search results
found 32 matches
- 2005
- Attila Barsi, László Szirmay-Kalos, Gábor Szijártó:
Stochastic glossy global illumination on the GPU. SCCG 2005: 187-193 - Bedrich Benes, Nestor Goméz Villanueva:
GI-COLLIDE: collision detection with geometry images. SCCG 2005: 95-102 - David Brunner, Guido Brunnett:
An extended concept of voxel neighborhoods for correct thinning in mesh segmentation. SCCG 2005: 119-125 - Martin Capek, Lucie Kubínová, Karel Hána, Pavel Smrcka:
Compensation of the contrast and brightness attenuation with depth in confocal microscopy. SCCG 2005: 225-228 - Joseph Jacob Cherlin, Faramarz Samavati, Mario Costa Sousa, Joaquim A. Jorge:
Sketch-based modeling with few strokes. SCCG 2005: 137-145 - Tor Dokken, Trond Runar Hagen, Jon M. Hjelmervik:
The GPU as a high performance computational resource. SCCG 2005: 21-26 - Roman Durikovic, Ryou Kimura:
Spectrum-based rendering using programmable graphics hardware. SCCG 2005: 233-236 - Alexander Efremov, Vlastimil Havran, Hans-Peter Seidel:
Robust and numerically stable Bézier clipping method for ray tracing NURBS surfaces. SCCG 2005: 127-135 - Markus Grabner, Robert S. Laramee:
Image Space Advection on graphics hardware. SCCG 2005: 77-84 - Vlastimil Havran, Attila Neumann, Georg Zotti, Werner Purgathofer, Hans-Peter Seidel:
On cross-validation and resampling of BRDF data measurements. SCCG 2005: 161-168 - Martin Isenburg, Ioannis P. Ivrissimtzis, Stefan Gumhold, Hans-Peter Seidel:
Geometry prediction for high degree polygons. SCCG 2005: 147-152 - Juan-Roberto Jiménez, Karol Myszkowski, Xavier Pueyo:
Interactive global illumination in dynamic participating media using selective photon tracing. SCCG 2005: 211-218 - Bert Jüttler, Pavel Chalmovianský, Mohamed Shalaby, Elmar Wurm:
Approximate algebraic methods for curves and surfaces and their applications. SCCG 2005: 13-18 - Myung-Soo Kim, Gershon Elber, Joon-Kyung Seong:
Geometric computations in parameter space. SCCG 2005: 27-32 - Grzegorz Krawczyk, Karol Myszkowski, Hans-Peter Seidel:
Perceptual effects in real-time tone mapping. SCCG 2005: 195-202 - Jaroslav Krivánek, Pascal Gautron, Kadi Bouatouch, Sumanta N. Pattanaik:
Improved radiance gradient computation. SCCG 2005: 155-159 - Sebastian Krivograd, Mladen Trlep, Borut Zalik:
Compression of triangular meshes by simultaneously processing pairs of triangles. SCCG 2005: 105-110 - Torsten Langer, Alexander G. Belyaev, Hans-Peter Seidel:
Asymptotic analysis of discrete normals and curvatures of polylines. SCCG 2005: 229-232 - Robert S. Laramee, Helwig Hauser:
Geometric flow visualization techniques for CFD simulation data. SCCG 2005: 221-224 - Robert S. Laramee, Markus Hadwiger, Helwig Hauser:
Design and implementation of geometric and texture-based flow visualization techniques. SCCG 2005: 69-76 - Caroline Larboulette, Marie-Paule Cani, Bruno Arnaldi:
Dynamic skinning: adding real-time dynamic effects to an existing character animation. SCCG 2005: 87-93 - Radek Oslejsek, Jiri Sochor:
A flexible, low-level scene graph traversal with explorers. SCCG 2005: 203-210 - Martin Peternell, Tibor Steiner:
A geometric idea to solve the eikonal equation. SCCG 2005: 43-48 - Selma Rizvic, Sanjin Jeginovic, Samim Konjicija, Zikrija Avdagic:
Static linking of phonemes to polygonal 3D model's facial expressions. SCCG 2005: 237-240 - Maria Lucia Sampoli:
Computing the convolution and the Minkowski sum of surfaces. SCCG 2005: 111-117 - Vladimír Stepán, Jirí Zára, Václav Hlavác:
Presenting generalized human activities in virtual environment. SCCG 2005: 51-58 - Veronica Sundstedt, Kurt Debattista, Peter William Longhurst, Alan Chalmers, Tom Troscianko:
Visual attention for efficient high-fidelity graphics. SCCG 2005: 169-175 - Georg Umlauf:
Analysis and tuning of subdivision algorithms. SCCG 2005: 33-40 - Michal Valient, Tomas Bujnak:
GPU friendly, anti-aliased, soft shadow mapping. SCCG 2005: 241-244 - Bin Wang, Wenping Wang, Jun-Hai Yong, Jiaguang Sun:
Synthesizing 2D directional moving texture. SCCG 2005: 177-183
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