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Publication search results
found 30 matches
- 1998
- Katrina Archer, Kevin Coughlan, David R. Forsey, Sonja Struben:
Software Tools for Craniofacial Growth & Reconstruction. Graphics Interface 1998: 73-81 - Tom Bellman, I. Scott MacKenzie:
A Probabilistic Character Layout Strategy for Mobile Text Entry. Graphics Interface 1998: 168-176 - John W. Buchanan, Lisa M. Steit, Oleg Veryovka:
Edge Enhancement Issues in Half-Toning. Graphics Interface 1998: 209-216 - Wayne O. Cochran, John C. Hart, Patrick J. Flynn:
On Approximating Rough Curves with Fractal Functions. Graphics Interface 1998: 65-72 - Daniel Cohen-Or, Eyal Zadicario:
Visiblity Streaming for Network-based Walkthroughs. Graphics Interface 1998: 1-7 - Mathieu Desbrun, Marie-Paule Gascuel:
Active Implicit Surface for Animation. Graphics Interface 1998: 143-150 - Kirk L. Duffin, William A. Barrett:
Globally Optimal Image Mosaics. Graphics Interface 1998: 217-222 - David R. Forsey, David Wong:
Multiresolution Surface Reconstruction for Hierarchical B-splines. Graphics Interface 1998: 57-64 - Patrick Fournier, Arash Habibi, Pierre Poulin:
Simulating the Flow of Liquid Droplets. Graphics Interface 1998: 133-142 - Marie-Paule Gascuel:
Layered Deformable Models with Implicit Surfaces. Graphics Interface 1998: 201-208 - Christopher G. Healey:
On the Use of Perceptual Cues & Data Mining for Effective Visualization of Scientific Datasets. Graphics Interface 1998: 177-184 - Wolfgang Heidrich, Hans-Peter Seidel:
Ray-tracing Procedural Displacement Shaders. Graphics Interface 1998: 8-16 - Insung Ihm, Sanghun Park:
Wavelet-Based 3D Compression Scheme for Very Large Volume Data. Graphics Interface 1998: 107-116 - Bonnie E. John:
Cognitive Modeling in Human-Computer Interaction. Graphics Interface 1998: 161-167 - Sing Bing Kang, Pavan K. Desikan:
Virtual Navigation of Complex Scenes using Clusters of Cylindrical Panoramic Images. Graphics Interface 1998: 223-232 - Leif Kobbelt, Swen Campagna, Hans-Peter Seidel:
A General Framework for Mesh Decimation. Graphics Interface 1998: 43-50 - Stephen Mann:
An Improved Parametric Side-Vertex Triangle Mesh Interpolant. Graphics Interface 1998: 35-42 - Xiaoyang Mao, Lichan Hong, Arie E. Kaufman, Noboru Fujita, Makoto Kikukawa, Atsumi Imamiya:
Multi-Granularity Noise for Curvilinear Grid LIC. Graphics Interface 1998: 193-200 - Ivan Neulander, Michiel van de Panne:
Rendering Generalized Cylinders with Paintstrokes. Graphics Interface 1998: 233-244 - James Patten, Kwan-Liu Mah:
A Graph Based Interface for Representing Volume Visualization Results. Graphics Interface 1998: 117-124 - Christopher D. Shaw:
Pain and Fatigue in Desktop VR. Graphics Interface 1998: 185-192 - Philipp Slusallek, Marc Stamminger, Hans-Peter Seidel:
Lighting Networks - A New Approach for Designing Lighting Algorithms. Graphics Interface 1998: 17-25 - Alvy Ray Smith:
The alpha gamma delta's of Digital Media Convergence. Graphics Interface 1998: 51-56 - Robert W. Sumner, James F. O'Brien, Jessica K. Hodgins:
Animating Sand, Mud & Snow. Graphics Interface 1998: 125-132 - Nick Torkos, Michiel van de Panne:
Footprint-based Quadruped Motion Synthesis. Graphics Interface 1998: 151-160 - Costa Touma, Craig Gotsman:
Triangle Mesh Compression. Graphics Interface 1998: 26-34 - Marcelo Walter, Alain Fournier, Mark Reimers:
Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns. Graphics Interface 1998: 82-91 - Colin Ware:
Perception & Data Visualization: The Foundations of Experimental Semiotics. Graphics Interface 1998: 92-98 - Kevin Chun-Ho Wong, Tommy Yu-Hang Siu, Pheng-Ann Heng, Hanqiu Sun:
Interactive Volume Cutting. Graphics Interface 1998: 99-106 - Wayne A. Davis, Kellogg S. Booth, Alain Fournier:
Proceedings of the Graphics Interface 1998 Conference, June 18-20, 1998, Vancouver, BC, Canada. Canadian Human-Computer Communications Society 1998, ISBN 0-9695338-7-X [contents]
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retrieved on 2025-07-13 02:56 CEST from data curated by the dblp team
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