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Publication search results
found 291 matches
- 2023
- Luís Fernando Bicalho, Augusto Baffa, Bruno Feijó:
A Dynamic Difficulty Adjustment Algorithm With Generic Player Behavior Classification Unity Plugin In Single Player Games. SBGames 2023: 76-85 - Rodrigo Campos Borges, Marcelo de Gomensoro Malheiros, Cléo Zanella Billa, Marcelo Rita Pias, Alessandro de Lima Bicho:
An Open-Source Framework Using WebRTC for Online Multiplayer Gaming. SBGames 2023: 143-150 - Artur de Oliveira da Rocha Franco, Thiago Iachiley AraúJo De Souza, Paulo de Tarso Passos da Costa Filho, José Wellington Franco da Silva, José Gilvan Rodrigues Maia, Miguel Franklin de Castro:
RPG Creature Design: Cross-System Analysis and Conversion. SBGames 2023: 96-105 - Leandro Gabriel, Esteban Walter Clua:
A Semantic Segmentation System for generating context-based tile-maps. SBGames 2023: 124-133 - Marcelo Luiz Harry Diniz Lemos, Ronaldo E Silva Vieira, Anderson Rocha Tavares, Leandro Soriano Marcolino, Luiz Chaimowicz:
Scale-Invariant Reinforcement Learning in Real-Time Strategy Games. SBGames 2023: 11-19 - Christopher Lenhard, Henrique L. Krever, Ricardo K. Schlsener, Rafael H. Bordini, Luís A. Lima Silva:
Deceptive Topographic Path Planning. SBGames 2023: 1 - Edirlei Soares de Lima, Bruno Feijó, Marco A. Casanova, António L. Furtado:
ChatGeppetto - an AI-powered Storyteller. SBGames 2023: 28-37 - Rubens Montanha, Giovana Raupp, Vitoria Gonzalez, Yanny Partichelli, André Bins, Marcos Ferreira, Victor Araujo, Soraia Raupp Musse:
Revisiting Micro and Macro Expressions in Computer Graphics Characters. SBGames 2023: 38-45 - Tiago Negrisoli de Oliveira, Luiz Chaimowicz:
Investigating Reinforcement Learning for Dynamic Difficulty Adjustment. SBGames 2023: 66-75 - Saulo Soares de Oliveira, Carlos Henrique Rorato Souza, Jefferson de Carvalho Silva, Sérgio T. Carvalho:
Towards Scalable Cloud Gaming Systems: Decoupling Physics from the Game Engine. SBGames 2023: 151-160 - Vitor Miguel Xavier Peres, Greice Pinho Dal Molin, Soraia Raupp Musse:
Can we truly transfer an actor's genuine happiness to avatars? An investigation into virtual, real, posed and spontaneous faces. SBGames 2023: 56-65 - Yohan Duarte Pessanha, Vinicius H. S. Durelli, Paulo Augusto Nardi, André Takeshi Endo:
Exploratory testing strategies for video games: an experience report. SBGames 2023: 46-55 - Lana Bertoldo Rossato, Leonardo Boaventura Bombardelli, Anderson Rocha Tavares:
Evolutionary Tabletop Game Design: A Case Study in the Risk Game. SBGames 2023: 161-170 - Alexandre M. M. Santos, Halisson R. Rodrigues, Rômulo Férrer Filho, Yuri Lenon B. Nogueira, Creto A. Vidal, Joaquim B. Cavalcante Neto, Artur O. R. Franco, Paulo Bruno S. Serafim:
Unveiling the Key Features Influencing Game Agents with Different Levels of Robustness. SBGames 2023: 86-95 - Daniele Fernandes E. Silva, Rafael Piccin Torchelsen, Marilton Sanchotene De Aguiar:
How to improve the quality of GAN-based map generators. SBGames 2023: 106-113 - Carlos H. R. Souza, Saulo Soares de Oliveira, Luciana de Oliveira Berretta, Sérgio Teixeira de Carvalho:
DDA-MAPEKit: A Framework for Dynamic Difficulty Adjustment Based on MAPE-K Loop. SBGames 2023: 1-10 - Joana Gabriela Ribeiro de Souza, Raquel Oliveira Prates, Heloiza Aparecida Santos:
End-user Game Development Environments for Educators: Analyzing Platforms. SBGames 2023: 134-142 - Marco Antônio Athayde de Aguiar Vieira, Anderson Rocha Tavares, Renato Perez Ribas:
Hybrid Minimax-MCTS and Difficulty Adjustment for General Game Playing. SBGames 2023: 20-27 - Marcelo da Silva Hounsell, Edirlei Soares de Lima, Troy Costa Kohwalter, Jose Ricardo da Silva Jr.:
Proceedings of the 22nd Brazilian Symposium on Games and Digital Entertainment, SBGames 2023, Rio Grande (RS), Brazil, November 6-9, 2023. ACM 2023 [contents] - 2022
- Sarah Mattos Tabosa de Almeida, Gabriel Montoto Dutra, Gabriel Aprigliano Fernandes, Jose Ricardo da Silva Junior:
A Model for Dynamic Game Content Using Semantic Web and Prolog. SBGAMES 2022: 1-6 - Lauro Victor Ramos Cavadas, Esteban Clua, Troy Costa Kohwalter, Sidney Araujo Melo:
Training human-like bots with Imitation Learning based on provenance data. SBGAMES 2022: 1-6 - Flávio R. S. Coutinho, Luiz Chaimowicz:
Generating Pixel Art Character Sprites using GANs. SBGAMES 2022: 1-6 - Flávio Roberto dos Santos Coutinho, Ismael S. Silva, Glívia A. R. Barbosa, Thiago Figueiredo Costa, Luis G. D. Carvalho, Cassiano B. Andrade, João P. S. Pereira, Reynaldo S. G. Pinto, Jonathan H. Silva:
Design and Architecture of an Open Multiplayer Exergaming Platform called Move2Play. SBGAMES 2022: 1-6 - Paulo Vinícius Moreira Dutra, Saulo Moraes Villela, Raul Fonseca Neto:
Procedural Content Generation using Reinforcement Learning and Entropy Measure as Feedback. SBGAMES 2022: 1-6 - Hyuan P. Farrapo, Rômulo F. F. Filho, José G. R. Maia, Paulo Bruno de Sousa Serafim:
DRLeague: a Novel 3D Environment for Training Reinforcement Learning Agents. SBGAMES 2022: 1-6 - Artur O. R. Franco, Wellington Franco, José G. R. Maia, Miguel Franklin de Castro:
Generating Rooms using Generative Grammars and Genetic Algorithms. SBGAMES 2022: 1-6 - Fabrizio Leal Freitas, Carina F. Dorneles:
A data-driven approach to identify factors correlated to online games performance. SBGAMES 2022: 1-6 - Jonas de Araújo Luz Junior, Maria Andréia Formico Rodrigues:
Emotional Tissue: A Visual Representation of Characters' Emotional States in Games. SBGAMES 2022: 1-6 - Edirlei Soares de Lima, Bruno Feijó, António L. Furtado:
A Character-based Model for Interactive Storytelling in Games. SBGAMES 2022: 1-6 - Gustavo Morais, Ian Loron, Luiz F. S. Coletta, Anderson Anjos da Silva, Alexandre da Silva Simões, Ricardo R. Gudwin, Paula Dornhofer Paro Costa, Esther Colombini:
CST-Godot: Bridging the Gap Between Game Engines and Cognitive Agents. SBGAMES 2022: 1-6
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