- Gavin Sim, Janet C. Read, Matthew Horton:
Children Designing Serious Games for Children from other Cultures. EAI Endorsed Trans. Serious Games 4(12): e1 (2017) - Adilson Vahldick, António José Mendes, Maria José Marcelino:
Dynamic Difficulty Adjustment through a Learning Analytics Model in a Casual Serious Game for Computer Programming Learning. EAI Endorsed Trans. Serious Games 4(13): e1 (2017) - 2016
- Zikri Bayraktar, Muge Komurcu:
Adaptive Wind Driven Optimization. EAI Endorsed Trans. Serious Games 3(8): e3 (2016) - Eric Budish:
Can "Complex" Market Designs Make it from Theory to Practice? Changing the Course Allocation Mechanism at Wharton. EAI Endorsed Trans. Serious Games 3(11): e4 (2016) - Tamás Fleiner, Zsuzsanna Jankó, Akihisa Tamura, Alexander Teytelboym:
Trading networks with bilateral contracts. EAI Endorsed Trans. Serious Games 3(11): e1 (2016) - Matthew Goldman, Justin Rao:
Experiments as Instruments: Heterogeneous Position Effects in Sponsored Search Auctions. EAI Endorsed Trans. Serious Games 3(11): e2 (2016) - Sam Hwang:
A Robust Redesign of High School Match. EAI Endorsed Trans. Serious Games 3(11): e5 (2016) - Daniela Kengyel, Payam Zahadat, Thomas Kunzfeld, Thomas Schmickl:
Collective Decision Making in a Swarm of Robots: How Robust the BEECLUST Algorithm Performs in Various Conditions. EAI Endorsed Trans. Serious Games 3(9): e2 (2016) - Fang-Li Kung, Chih-Yu Wang:
Choose Early or Choose Wisely - A Chinese Restaurant Game Approach. EAI Endorsed Trans. Serious Games 3(9): e1 (2016) - Mohammad Mahdian, Mukund Sundararajan:
Robust Mechanisms for Sponsored Search. EAI Endorsed Trans. Serious Games 3(10): e2 (2016) - Andrey Malenko, Anton Tsoy:
Auction Design with Advised Bidders. EAI Endorsed Trans. Serious Games 3(10): e5 (2016) - Michael L. Mayo, Kevin Pilkiewicz:
Multiscale Modeling of Information Conveyed by Gene-Regulatory Signaling. EAI Endorsed Trans. Serious Games 3(8): e4 (2016) - Makoto Mizuno, Keiko Toya, Kana Ozawa, Yutaro Nemoto, Shintaro Tanno, Kohei Arai, Keisuke Oura, Akira Ishii, Takaaki Ohnishi:
Simulating Customer-to-Customer Interaction In a B2B Financial Service Business By Empirical Agent-Based Modeling. EAI Endorsed Trans. Serious Games 3(8): e1 (2016) - Linh Chi Nguyen, Luciano Andreozzi:
Tough Behavior in the Repeated Bargaining Game. A Computer Simulation Study. EAI Endorsed Trans. Serious Games 3(8): e5 (2016) - Dan Novischi, Adina Florea:
Ant Intelligent Robot: A Versatile and Low Cost Miniature Mobile Robot Platform for Swarm Robotics Research and Education. EAI Endorsed Trans. Serious Games 3(9): e3 (2016) - Canice Prendergast:
The Allocation of Food to Food Banks. EAI Endorsed Trans. Serious Games 3(10): e4 (2016) - Marek Pycia, Rodney Garratt:
Efficient Bilateral Trade. EAI Endorsed Trans. Serious Games 3(11): e3 (2016) - Hiroshi Sato, Masao Kubo, Akira Namatame:
Adaptive Leader Selection based on Influential Individuals. EAI Endorsed Trans. Serious Games 3(8): e2 (2016) - Andrew Schumann:
From Swarm Simulations to Swarm Intelligence. EAI Endorsed Trans. Serious Games 3(9): e5 (2016) - Rachel Shafer:
Convergence to Price-Taking by Regret-Minimizers in k-Double Auctions. EAI Endorsed Trans. Serious Games 3(10): e3 (2016) - Elaine Wah, Dylan Hurd, Michael P. Wellman:
Strategic Market Choice: Frequent Call Markets vs. Continuous Double Auctions for Fast and Slow Traders. EAI Endorsed Trans. Serious Games 3(10): e1 (2016) - Todd Wareham:
Exploring Algorithmic Options for the Efficient Design and Reconfiguration of Reactive Robot Swarms. EAI Endorsed Trans. Serious Games 3(9): e4 (2016) - 2015
- António Andrade:
Game engines: a survey. EAI Endorsed Trans. Serious Games 2(6): e8 (2015) - António Andrade, Carlos Vaz de Carvalho:
To Enliven Virtual Communities of Practice through Gamification. EAI Endorsed Trans. Serious Games 1(4): e6 (2015) - Dennis L. Arsenault, Anthony D. Whitehead:
Wearable Sensor Networks for Motion Capture. EAI Endorsed Trans. Serious Games 2(5): e3 (2015) - Philipp Brauner, Andreas Holzinger, Martina Ziefle:
Ubiquitous Computing at its best: Serious exercise games for older adults in ambient assisted living environments - a technology acceptance perspective. EAI Endorsed Trans. Serious Games 1(4): e3 (2015) - Llorenç Pagés Casas, Pedro M. Latorre Andrés, Carlos Vaz de Carvalho:
Editorial: the NOVATICA collaboration. EAI Endorsed Trans. Serious Games 2(6): e1 (2015) - Manuela Chessa, Matteo Garibotti, Valerio Rossi, Antonio Novellino, Fabio Solari:
A Virtual Holographic Display Case for Museum Installations. EAI Endorsed Trans. Serious Games 2(7): e3 (2015) - Baltasar Fernández-Manjón, Pablo Moreno-Ger, Iván Martínez-Ortiz, Manuel Freire:
Challenges of serious games. EAI Endorsed Trans. Serious Games 2(6): e4 (2015) - Simone Ghisio, Paolo Coletta, Stefano Piana, Paolo Alborno, Gualtiero Volpe, Antonio Camurri, Ludovica Primavera, Carla Ferrari, Carla Maria Guenza, Paolo Moretti, Valeria Bergamaschi, Andrea Ravaschio:
An Open Platform for Full Body Interactive Sonification Exergames. EAI Endorsed Trans. Serious Games 2(5): e4 (2015)