- Dan Song, Teng Wang, Chumeng Zhang, Xuanya Li, Ruofeng Tong:
Source-enhanced prototypical alignment for single image 3D model retrieval. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Libo Sun, Yuke Qu, Wenhu Qin:
Crowd navigation in an unknown and complex environment based on deep reinforcement learning. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Libo Sun, Xiaokai Zhang, Wenhu Qin:
Research on target recognition and tracking in mobile augmented reality assisted maintenance. Comput. Animat. Virtual Worlds 33(6) (2022) - Haruka Takahashi, Yoshihiro Kanamori, Yuki Endo:
3D terrain estimation from a single landscape image. Comput. Animat. Virtual Worlds 33(6) (2022) - Ege Tekgün, Muhtar Çagkan Ludagli, Hüseyin Akcan, Burak Erdeniz:
Virtual body anthropomorphism increases drift in self-location: Further support for the humanoid shape rule. Comput. Animat. Virtual Worlds 33(2) (2022) - Hao Wang, Mingchuan Yang, Zheng Li, Zhenhua Liu, Jie Hu, Ziwang Fu, Feng Liu:
SCANET: Improving multimodal representation and fusion with sparse- and cross-attention for multimodal sentiment analysis. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Chien-Chou Wong, Cheng-En Cai, Hao-Ming Tsai, Guan-Ting Liu, Sai-Keung Wong:
Generation of cart-pulling animation in a multiagent environment using deep learning. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Yuanhao Wu, Chenxing Wang:
Parallel-branch network for 3D human pose and shape estimation in video. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Editorial. Comput. Animat. Virtual Worlds 33(3-4) (2022)
- Qing Xu, Feng Liu, Ziwang Fu, Aimin Zhou, Jiayin Qi:
AeS-GCN: Attention-enhanced semantic-guided graph convolutional networks for skeleton-based action recognition. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Yuling Yan, Lijun Zhang, Minye Chen:
AGRMTS: A virtual aircraft maintenance training system using gesture recognition based on PSO-BPNN model. Comput. Animat. Virtual Worlds 33(1) (2022) - Fu Chia Yang, Christos Mousas, Nicoletta Adamo:
Holographic sign language avatar interpreter: A user interaction study in a mixed reality classroom. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Jingfang Yin, Dengming Zhu, Min Shi, Zhaoxin Li, Ming Duan, Xiangyuan Mi, Zhaoqi Wang:
MoFiM: A morphable fish modeling method for underwater binocular vision system. Comput. Animat. Virtual Worlds 33(5) (2022) - Jose Ysique-Neciosup, Nilton Mercado Chavez, Willy Ugarte:
DeepHistory: A convolutional neural network for automatic animation of museum paintings. Comput. Animat. Virtual Worlds 33(5) (2022) - Zhenjing Yu, Junyin Tan, Sheng Li:
Simulation of collective pursuit-evasion behavior with runtime situational awareness. Comput. Animat. Virtual Worlds 33(5) (2022) - Zhaoxi Yu, Gang Yang, Zihui Xu:
Realistic simulation of hydraulic erosion on slope. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Jingjing Zhang, Jingsheng Lei, Shengying Yang, Xinqi Yang:
Semantic interaction learning for fine-grained vehicle recognition. Comput. Animat. Virtual Worlds 33(1) (2022) - Junsong Zhang, Shaoqiang Zhu, Kunxiang Liu, Xiaoyu Liu:
UGSC-GAN: User-guided sketch colorization with deep convolution generative adversarial networks. Comput. Animat. Virtual Worlds 33(1) (2022) - Zhijie Zhang, Jianmin Zheng, Nadia Magnenat-Thalmann:
Engagement estimation of the elderly from wild multiparty human-robot interaction. Comput. Animat. Virtual Worlds 33(6) (2022) - Haoyang Zhang, Mingmin Zhang, Zhigeng Pan, Mingliang Cao, Yongheng Li, Yong Zhong, Ganglin Chen, Xin Liu:
GiantScope: A simulation microscopy for middle school biological experiment education. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Wen Zhou, Wenying Jiang, Biao Jie, Weixin Bian:
Multiagent evacuation framework for a virtual fire emergency scenario based on generative adversarial imitation learning. Comput. Animat. Virtual Worlds 33(1) (2022) - Lanfeng Zhou, Mingyue Kong, Ziwei Liu, Ling Li:
Vision sensor-based SLAM problem for small UAVs in dynamic indoor environments. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Chengzhang Zhu, Han Wang, Yalong Xiao, Yulan Dai, Zixi Liu, Beiji Zou:
OVS-Net: An effective feature extraction network for optical coherence tomography angiography vessel segmentation. Comput. Animat. Virtual Worlds 33(3-4) (2022) - 2021
- Aytek Aman, Serkan Demirci, Ugur Güdükbay, Ingo Wald:
Multi-level tetrahedralization-based accelerator for ray-tracing animated scenes. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Junxuan Bai, Rong Dai, Ju Dai, Junjun Pan:
EmoDescriptor: A hybrid feature for emotional classification in dance movements. Comput. Animat. Virtual Worlds 32(6) (2021) - Zechen Bai, Nai-Ming Yao, Nidhi Mishra, Hui Chen, Hongan Wang, Nadia Magnenat-Thalmann:
Enhancing Emotional Experience by Building Emotional Virtual Characters in VR Volleyball Games. Comput. Animat. Virtual Worlds 32(3-4) (2021) - Benjamin S. Botha, Lizette de Wet, Yvonne Botma:
Experts' review of a virtual environment for virtual clinical simulation in South Africa. Comput. Animat. Virtual Worlds 32(2) (2021) - Alessandro Bruno, Morgan Moore, Jinglu Zhang, Stéphane Lancette, Ville P. Ward, Jian Chang:
Toward a head movement-based system for multilayer digital content exploration. Comput. Animat. Virtual Worlds 32(2) (2021) - Zhiyong Chen, Xiaowei Chen, Yong Ma, Shihui Guo, Yipeng Qin, Minghong Liao:
Human posture tracking with flexible sensors for motion recognition. Comput. Animat. Virtual Worlds 32(5) (2021) - Qiang Chen, Guoliang Luo, Yang Tong, Xiaogang Jin, Zhigang Deng:
A linear wave propagation-based simulation model for dense and polarized crowds. Comput. Animat. Virtual Worlds 32(1) (2021)