- Ziwei Chen
, Desheng Lyu:
Procedural generation of virtual pavilions via a deep convolutional generative adversarial network. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Zhihua Chen, Yu Zhou, Ran Li, Ping Li
, Bin Sheng
:
SCPA-Net: Self-calibrated pyramid aggregation for image dehazing. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Yifan Chu
, Zhen Liu
, Tingting Liu
, Yumeng Zhao, Yanjie Chai:
Seismic evacuation simulation in a dynamic indoor environment. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Jin Dai, Xinyu Zhang
:
Automatic image caption generation using deep learning and multimodal attention. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Yuzhu Dong
, Sophie Jörg
, Eakta Jain
:
Is the avatar scared? Pupil as a perceptual cue. Comput. Animat. Virtual Worlds 33(2) (2022) - Wenhan Dou
, Shanshan Gao, Deqian Mao, Honghao Dai, Chenhao Zhang, Yuanfeng Zhou:
Tooth instance segmentation based on capturing dependencies and receptive field adjustment in cone beam computed tomography. Comput. Animat. Virtual Worlds 33(5) (2022) - Yuki Endo
, Yoshihiro Kanamori
:
Controlling StyleGANs using rough scribbles via one-shot learning. Comput. Animat. Virtual Worlds 33(5) (2022) - Tsukasa Fukusato
, Ryohei Shibata, Seung-tak Noh
, Takeo Igarashi
:
Cover Image. Comput. Animat. Virtual Worlds 33(6) (2022) - Tsukasa Fukusato
, Ryohei Shibata, Seung-tak Noh
, Takeo Igarashi
:
Interactive texture editing for garment line drawings. Comput. Animat. Virtual Worlds 33(6) (2022) - Osman Güler
, Serkan Savas
:
Stereoscopic 3D teaching material usability analysis for interactive boards. Comput. Animat. Virtual Worlds 33(2) (2022) - Cai Guo
, Qian Wang, Hong-Ning Dai
, Ping Li
:
VDN: Variant-depth network for motion deblurring. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Dongjin Huang
, Shuhua Zhou
, Ziyang Zeng, Yongsheng Shi:
Efficient angiography simulation for complex vessels. Comput. Animat. Virtual Worlds 33(6) (2022) - Eunjung Ju, Kwang-Yun Kim, Jaehoon Lee, Sungjin Yoon, Myung Geol Choi
:
Interactive exploration of drapes by simulation parameters. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Oyundolgor Khorloo
, Erdenebat Ulambayar
, Enkhbayar Altantsetseg:
Virtual reconstruction of the ancient city of Karakorum. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Jinman Kim, George Papagiannakis, Bin Sheng, Daniel Thalmann:
Special issue on computer graphics international 2022 part 1. Comput. Animat. Virtual Worlds 33(5) (2022) - Jinman Kim, George Papagiannakis, Bin Sheng, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 33(6) (2022) - Yihao Li
, Tianyu Huang, Yifan Liu, Xiaojun Chang, Gangyi Ding:
Anchor-based crowd formation transformation. Comput. Animat. Virtual Worlds 33(5) (2022) - Shasha Li
, Yuehu Liu, Wei Su:
Single-image human mesh reconstruction by parallel spatial feature aggregation. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Qiang Li
, Tian Luo, Jingjing Wang:
The role of digital interactive technology in cultural heritage learning: Evaluating a mid-air gesture-based interactive media of Ruihetu. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Yaqiang Li
, Tianlu Mao, Ruoyu Meng, Qinyuan Yan, Zhaoqi Wang:
DeepORCA: Realistic crowd simulation for varying scenes. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Tiemeng Li
, Yangyang Zhu
:
Functional narrative animation as visual feedback for interactions in 3D visualization. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Ke Li
, Hantao Zhao, Qian Zhang, Jinyuan Jia:
CEBOW: A Cloud-Edge-Browser Online Web3D approach for visualizing large BIM scenes. Comput. Animat. Virtual Worlds 33(2) (2022) - Hui Liang, Xiaohang Dong
, Xiaoxiao Liu, Junjun Pan, Jingyue Zhang, Ruicong Wang:
A semantic-driven generation of 3D Chinese opera performance scenes. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Weiyue Lin, Haoran Hong, Yingying She
, Baorong Yang
:
Landscape Rippling: Context-based water-mediated interaction design. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Xiao Lin
, Zhen Liu
, Tingting Liu
, Yanjie Chai:
A personalized and emotion based virtual simulation model for pedestrian-vehicle collision avoidance. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Jiayu Lin
, Jiefeng Li
, Yingying She
, Lin Lin, Hang Wu, E (Alice) Zhang, Jiayi Lei, Wei Huang, Jufeng Li:
Using a social robot for children with autism: A therapist-robot interactive model. Comput. Animat. Virtual Worlds 33(5) (2022) - Jingyao Liu
, Zhigang Deng
, Tianlu Mao, Zhaoqi Wang:
R-CTM: A data-driven macroscopic simulation model for heterogeneous traffic. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Aoran Lv, Yuanpeng Zhu, Chuhua Xian
:
Efficient cloth simulation based on the material point method. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Shengjie Ma
, Hongzhi Wu, Zhong Ren, Kun Zhou:
A multiresolution network architecture for deferred neural lighting. Comput. Animat. Virtual Worlds 33(3-4) (2022) - Nadia Magnenat-Thalmann, Daniel Thalmann:
Editorial Issue 33.1. Comput. Animat. Virtual Worlds 33(1) (2022)