- Masahiro Nakamura, Go Inaba, Jun Tamaoki, Kazuhito Shiratori, Junichi Hoshino:
Mounting and application of bubble display system: bubble cosmos. Advances in Computer Entertainment Technology 2006: 47 - Atsushi Nakano, Junichi Hoshino:
Motion creation for online game characters. Advances in Computer Entertainment Technology 2006: 98 - Atsushi Nakano, Kenta Shioiri, Junichi Hoshino:
Synthesizing pose, unconscious movement, and gesture for mental behavior expression of interactive characters. Advances in Computer Entertainment Technology 2006: 58 - Miki Namatame, Yasushi Harada, Fusako Kusunoki, Shigenori Inagaki, Takao Terano:
To use PYA tool or not for learning Japanese hand alphabets. Advances in Computer Entertainment Technology 2006: 51 - Stéphane Natkin, Chen Yan:
User model in multiplayer mixed reality entertainment applications. Advances in Computer Entertainment Technology 2006: 74 - Stéphane Natkin, Chen Yan:
User model in multiplayer mixed reality entertainment applications. Advances in Computer Entertainment Technology 2006: 85 - Nathan D. Nichols, Kristian J. Hammond, David A. Shamma, Sara Owsley:
Believable performance agents for interactive conversations. Advances in Computer Entertainment Technology 2006: 43 - Junichi Osada, Shinichi Ohnaka, Miki Sato:
The scenario and design process of childcare robot, PaPeRo. Advances in Computer Entertainment Technology 2006: 80 - Junichi Osada, Shinichi Ohnaka, Miki Sato:
Scenario and design process of childcare robot PaPeRo. Advances in Computer Entertainment Technology 2006: 92 - Masaki Oshita:
Motion-capture-based avatar control framework in third-person view virtual environments. Advances in Computer Entertainment Technology 2006: 2 - Sara Owsley, Kristian J. Hammond, David A. Shamma:
Computational support for compelling story telling. Advances in Computer Entertainment Technology 2006: 83 - Sara Owsley, Kristian J. Hammond, David A. Shamma:
Computational support for compelling story telling. Advances in Computer Entertainment Technology 2006: 104 - Claudio E. Palazzi
, Giovanni Pau
, Marco Roccetti
, Stefano Ferretti
, Mario Gerla:
Wireless home entertainment center: reducing last hop delays for real-time applications. Advances in Computer Entertainment Technology 2006: 67 - James Patten, Ben Recht, Hiroshi Ishii:
Interaction techniques for musical performance with tabletop tangible interfaces. Advances in Computer Entertainment Technology 2006: 27 - Johan Peitz, Staffan Björk, Anu Jäppinen:
Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Advances in Computer Entertainment Technology 2006: 18 - Johan Peitz, Staffan Björk, Anu Jäppinen:
Wizard's apprentice gameplay-oriented design of a computer-augmented board game. Advances in Computer Entertainment Technology 2006: 79 - Omer Rashid, William Bamford, Paul Coulton
, Reuben Edwards:
PAC-LAN: the human arcade. Advances in Computer Entertainment Technology 2006: 33 - Abdennour El Rhalibi, Madjid Merabti, Yuanyuan Shen:
AoIM in peer-to-peer multiplayer online games. Advances in Computer Entertainment Technology 2006: 71 - Kyoichi Sakamoto, Kenji Saito
, Masa Inakage, Aya Shigefuji, Anna Takahashi:
POCOMZ: the ambient media device with IM "wija". Advances in Computer Entertainment Technology 2006: 39 - Shigeru Sakurazawa, Junichi Akita, Masashi Toda:
Development of the tool for artistic representation of internal information of the body. Advances in Computer Entertainment Technology 2006: 14 - Shigeru Sakurazawa, Junichi Akita, Masashi Toda:
Development of the tool for artistic representation of internal information of the body. Advances in Computer Entertainment Technology 2006: 84 - Karim Sehaba, Pascal Estraillier:
Game execution control by analysis of player's behavior. Advances in Computer Entertainment Technology 2006: 19 - Qonita M. Shahab, Yong-Moo Kwon, Heedong Ko:
Virtual experience: interactive domino simulation. Advances in Computer Entertainment Technology 2006: 100 - Yuu Shibata, Kei Hiraki:
Applying recent techniques for retro games: in the case of undo function. Advances in Computer Entertainment Technology 2006: 21 - Jung Shin, Michael Haller, R. Mukundan
:
A stylized cartoon hair renderer. Advances in Computer Entertainment Technology 2006: 64 - J. David Smith, T. C. Nicholas Graham:
Use of eye movements for video game control. Advances in Computer Entertainment Technology 2006: 20 - Yi Song, Li Bai, Yangsheng Wang:
3D object modelling for entertainment applications. Advances in Computer Entertainment Technology 2006: 62 - Hirokatsu Sou, Ichiroh Kanaya, Kosuke Sato:
Computer aided drawing system based on prediction of drawing action. Advances in Computer Entertainment Technology 2006: 38 - S. R. Subramanya, Byung K. Yi:
A model for mobile entertainment content consumption. Advances in Computer Entertainment Technology 2006: 106 - Yoshiro Sugano, Jumpei Ohtsuji, Toshiya Usui, Yuya Mochizuki, Naohito Okude:
Shootball: the tangible ball sport in ubiquitous computing. Advances in Computer Entertainment Technology 2006: 31