- Bo Zhang
, Huiping Shi, Xinyu Wang:
An auxiliary development framework for lightweight RPG games based on Unity3D. Comput. Animat. Virtual Worlds 35(1) (2024) - Dian Zhou, Shiguang Liu
, Qing Xu:
Music conditioned 2D hand gesture dance generation with HGS. Comput. Animat. Virtual Worlds 35(1) (2024) - Xiangyang Zhou
, Sinuo Liu, Haokai Zeng, Xiaokun Wang
, Xiaojuan Ban:
Efficient and high precision target-driven fluid simulation based on spatial geometry features. Comput. Animat. Virtual Worlds 35(1) (2024) - Xiaoqiang Zhu
, Xinsheng Yao
, Junjie Zhang, Mengyao Zhu, Lihua You, Xiaosong Yang, Jianjun Zhang, He Zhao, Dan Zeng:
TMSDNet: Transformer with multi-scale dense network for single and multi-view 3D reconstruction. Comput. Animat. Virtual Worlds 35(1) (2024) - 2023
- Hui Liang, Haoming Xu
, Yi Wang, Junjun Pan, Jialin Fu, Xiangwen Pang:
Virtual emotional gestures to assist in the examination of the mental health of the deaf-mutes. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Ana Agic
, Lidija Mandic, Lea Skorin-Kapov:
The impact of locomotion techniques on user experience on virtual reality on light of different scene contrasts. Comput. Animat. Virtual Worlds 34(2) (2023) - Rustam Akhunov
, Rene Winchenbach, Andreas Kolb:
Evaluation of particle-based smoothed particle hydrodynamics boundary handling approaches in computer animation. Comput. Animat. Virtual Worlds 34(6) (2023) - Numan Ali
, Sehat Ullah, Mohammad Raees:
The effect of task specific aids on students' performance and minimization of cognitive load in a virtual reality chemistry laboratory. Comput. Animat. Virtual Worlds 34(6) (2023) - Marcin Barszcz, Krzysztof Dziedzic, Maria Skublewska-Paszkowska
, Pawel Powroznik:
3D scanning digital models for virtual museums. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Aolin Che, Jinghua Yang, Cai Guo
, Hong-Ning Dai
, Haoran Xie
, Ping Li
:
AEGAN: Generating imperceptible face synthesis via autoencoder-based generative adversarial network. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Jia Chen, Haidongqing Yuan
, Yi Zhang, Ruhan He, Jinxing Liang:
DCR-Net: Dilated convolutional residual network for fashion image retrieval. Comput. Animat. Virtual Worlds 34(2) (2023) - Xiaoliang Cui, Dawar Khan
, Zhenbang He, Zhanglin Cheng
:
Fusing surveillance videos and three-dimensional scene: A mixed reality system. Comput. Animat. Virtual Worlds 34(1) (2023) - Dixuan Cui
, Christos Mousas
:
Exploring the effects of virtual hand appearance on midair typing efficiency. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Xue Du
, Xiujuan Sun
, Kunpeng Wang, Junlong Yang, Chuanjiang Wang:
Underwater image enhancement method based on entropy weight fusion. Comput. Animat. Virtual Worlds 34(2) (2023) - Eleni Evripidou, Andreas Aristidou
, Panayiotis Charalambous:
Collaborative museum heist with reinforcement learning. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Junheng Fang
, Lihua You, Ehtzaz Chaudhry, Jian J. Zhang:
State-of-the-art improvements and applications of position based dynamics. Comput. Animat. Virtual Worlds 34(5) (2023) - Ulas Güleç
, Ilkin Sevgi Isler, Mehmet Harun Doganay, Muruvet Gokcen, Mert Ali Gozcu, Merve Denizci Nazligul
:
Power-VR: Interactive 3D virtual environment to increase motivation levels of powerlifters during training sessions. Comput. Animat. Virtual Worlds 34(2) (2023) - Wenchen Guo
, Yiyuan Huang, Zhirui Chen
, Zixun Zhang, Guoyu Sun, Qingxiang Zeng, Xiao Li:
The "rebirth" of traditional musical instrument: An interactive installation based on augmented reality and somatosensory technology to empower the exhibition of chimes. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Wenchen Guo
, Shucheng Li, Zixun Zhang, Zhirui Chen
, KuoHsiang Chang, Su Wang:
A "magic world" for children: Design and development of a serious game to improve spatial ability. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Bing Han
, Chao Yao, Xiaokun Wang
, Jian Chang, Xiaojuan Ban:
HandDGCL: Two-hand 3D reconstruction based disturbing graph contrastive learning. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Yi-Jheng Huang
:
Detecting color boundaries on 3D surfaces by applying edge-detection image filters on a quad-remeshing. Comput. Animat. Virtual Worlds 34(2) (2023) - Fariha Iffath
, Marina L. Gavrilova
:
RAIF: A deep learning-based architecture for multi-modal aesthetic biometric system. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Rahul Jain
, Ram Kumar Karsh, Abul Abbas Barbhuiya
:
Linked motion image-based dynamic hand gesture recognition. Comput. Animat. Virtual Worlds 34(6) (2023) - Xiaoyun Ji
, Lanfeng Zhou:
Location of acupuncture points based on graph convolution and 3D deep learning in virtual humans. Comput. Animat. Virtual Worlds 34(6) (2023) - Yashas Joshi
, Charalambos Poullis:
Enabling saccadic redirection through real-time saccade prediction. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Taeyoung Kim
, Inkyu An, Sung-Eui Yoon:
Inexpensive indoor acoustic material estimation for realistic sound propagation. Comput. Animat. Virtual Worlds 34(5) (2023) - Jinman Kim, George Papagiannakis, Bin Sheng, Daniel Thalmann:
Editorial. Comput. Animat. Virtual Worlds 34(1) (2023) - JaeHyun Lee, Seung-wook Kim, Kiwon Um, Min Hyung Kee, JungHyun Han
:
Inversion alleviation for stable elastic body simulation. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Qing Li
, Tingting Liu
, Zhen Liu
, Yanjie Chai:
Emotionally intelligent virtual tour guide in handling group conflicts: Effect on user outcomes. Comput. Animat. Virtual Worlds 34(3-4) (2023) - Lingyu Li
, Tianyu Huang, Yihao Li
, Peng Li:
Trajectory-BERT: Pre-training and fine-tuning bidirectional transformers for crowd trajectory enhancement. Comput. Animat. Virtual Worlds 34(3-4) (2023)