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@article{DBLP:journals/ijigs/BourasIKMDKPS04,
  author       = {Christos Bouras and
                  Vaggelis Igglesis and
                  Vaggelis Kapoulas and
                  Ioannis Misedakis and
                  Olga Dziabenko and
                  Anni Koubek and
                  Maja Pivec and
                  A. Sfiri},
  title        = {Game based learning using web technologies},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {2},
  pages        = {70--87},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/93},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/BourasIKMDKPS04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/El-Nasr04,
  author       = {Magy Seif El{-}Nasr},
  title        = {Interactive Narrative Architecture based on Filmmaking Theory},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {1},
  pages        = {29--36},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/48},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/El-Nasr04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/Erdem04,
  author       = {A. Tanju Erdem},
  title        = {A new method for 3D face model generation for personalized game characters},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {1},
  pages        = {20--28},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/47},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/Erdem04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/FaircloughC04,
  author       = {Chris Fairclough and
                  Padraig Cunningham},
  title        = {A Multiplayer {O.P.I.A.T.E}},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {2},
  pages        = {54--61},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/51},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/FaircloughC04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/FerrettiR04,
  author       = {Stefano Ferretti and
                  Marco Roccetti},
  title        = {A novel obsolescence-based approach to event delivery synchronization
                  in multiplayer games},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {1},
  pages        = {7--19},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/46},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/FerrettiR04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/Fyfe04,
  author       = {Colin Fyfe},
  title        = {Dynamic Strategy Creation and Selection Using Artificial Immune Systems},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {1},
  pages        = {1--6},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/45},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/Fyfe04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/HoogeboomK04,
  author       = {Hendrik Jan Hoogeboom and
                  Walter A. Kosters},
  title        = {How to Construct Tetris Configurations},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {2},
  pages        = {97--105},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/95},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/HoogeboomK04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/Mitchell04,
  author       = {Kevin W. Mitchell},
  title        = {The Analysis of Friendly {NPC} Behaviour},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {2},
  pages        = {88--96},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/94},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/Mitchell04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/NatkinV04,
  author       = {St{\'{e}}phane Natkin and
                  Liliana Vega},
  title        = {A Petri Net Model for Computer Games Analysis},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {1},
  pages        = {37--44},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/49},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/NatkinV04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/SiangR04,
  author       = {Chee Siang Ang and
                  G. S. V. Radha Krishna Rao},
  title        = {Designing Interactivity in Computer Games: a {UML} Approach},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {2},
  pages        = {62--69},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/92},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/SiangR04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/SpronckSP04,
  author       = {Pieter Spronck and
                  Ida G. Sprinkhuizen{-}Kuyper and
                  Eric O. Postma},
  title        = {On-line Adaptation of Game Opponent {AI} with Dynamic Scripting},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {1},
  pages        = {45--53},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/50},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/SpronckSP04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijigs/Wright04,
  author       = {Ian Wright},
  title        = {Strategies for solving the N-goal problem},
  journal      = {Int. J. Intell. Games Simul.},
  volume       = {3},
  number       = {2},
  pages        = {106--118},
  year         = {2004},
  url          = {http://www.scit.wlv.ac.uk/OJS\_IJIGS/index.php/IJIGS/article/view/96},
  timestamp    = {Thu, 30 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijigs/Wright04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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