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export results for "toc:db/journals/ijcgt/ijcgt2012.bht:"
@article{DBLP:journals/ijcgt/AdamBKP12, author = {George Adam and Christos Bouras and Vaggelis Kapoulas and Andreas Papazois}, title = {Building Community and Collaboration Applications for MMOGs}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {969785:1--969785:13}, year = {2012}, url = {https://doi.org/10.1155/2012/969785}, doi = {10.1155/2012/969785}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/AdamBKP12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/HawkinsNB12, author = {Guy Hawkins and Keith V. Nesbitt and Scott D. Brown}, title = {Dynamic Difficulty Balancing for Cautious Players and Risk Takers}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {625476:1--625476:10}, year = {2012}, url = {https://doi.org/10.1155/2012/625476}, doi = {10.1155/2012/625476}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/HawkinsNB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/KarouzakiS12, author = {Efie Karouzaki and Anthony Savidis}, title = {A Framework for Adaptive Game Presenters with Emotions and Social Comments}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {929814:1--929814:18}, year = {2012}, url = {https://doi.org/10.1155/2012/929814}, doi = {10.1155/2012/929814}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/KarouzakiS12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/McDanielY12, author = {Ryan C. McDaniel and Roman V. Yampolskiy}, title = {Development of Embedded {CAPTCHA} Elements for Bot Prevention in Fischer Random Chess}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {178578:1--178578:6}, year = {2012}, url = {https://doi.org/10.1155/2012/178578}, doi = {10.1155/2012/178578}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/McDanielY12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/OmoriF12, author = {Marcel Toshio Omori and Alan Salvany Felinto}, title = {Analysis of Motivational Elements of Social Games: {A} Puzzle Match 3-Games Study Case}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {640725:1--640725:10}, year = {2012}, url = {https://doi.org/10.1155/2012/640725}, doi = {10.1155/2012/640725}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/OmoriF12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/TengH12, author = {Ching{-}I Teng and Han{-}Chung Huang}, title = {More Than Flow: Revisiting the Theory of Four Channels of Flow}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {724917:1--724917:9}, year = {2012}, url = {https://doi.org/10.1155/2012/724917}, doi = {10.1155/2012/724917}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijcgt/TengH12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/WuW12, author = {Bian Wu and Alf Inge Wang}, title = {Comparison of Learning Software Architecture by Developing Social Applications versus Games on the Android Platform}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {494232:1--494232:10}, year = {2012}, url = {https://doi.org/10.1155/2012/494232}, doi = {10.1155/2012/494232}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/WuW12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/WuW12a, author = {Bian Wu and Alf Inge Wang}, title = {A Guideline for Game Development-Based Learning: {A} Literature Review}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {103710:1--103710:20}, year = {2012}, url = {https://doi.org/10.1155/2012/103710}, doi = {10.1155/2012/103710}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/WuW12a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/YoshiyasuY12, author = {Yusuke Yoshiyasu and Nobutoshi Yamazaki}, title = {Pose Space Surface Manipulation}, journal = {Int. J. Comput. Games Technol.}, volume = {2012}, pages = {596953:1--596953:13}, year = {2012}, url = {https://doi.org/10.1155/2012/596953}, doi = {10.1155/2012/596953}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/YoshiyasuY12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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