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@inproceedings{DBLP:conf/netgames/AmiriOS17, author = {Maryam Amiri and Hussein Al Osman and Shervin Shirmohammadi}, title = {Game-aware bandwidth allocation for home gateways}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {37--39}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991546}, doi = {10.1109/NETGAMES.2017.7991546}, timestamp = {Wed, 16 Oct 2019 14:14:54 +0200}, biburl = {https://dblp.org/rec/conf/netgames/AmiriOS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/BabaeiHS17, author = {Ebrahim Babaei and Mahmoud Reza Hashemi and Shervin Shirmohammadi}, title = {A state-based game attention model for cloud gaming}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {34--36}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991539}, doi = {10.1109/NETGAMES.2017.7991539}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/BabaeiHS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/ChenHYKH17, author = {Ying{-}Yi Chen and Hua{-}Jun Hong and Shun{-}Huai Yao and Aylada Khunvaranont and Cheng{-}Hsin Hsu}, title = {Gamifying mobile applications for smartphone augmented infrastructure sensing}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {13--18}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991541}, doi = {10.1109/NETGAMES.2017.7991541}, timestamp = {Wed, 25 Apr 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/ChenHYKH17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/ChenZ17, author = {De{-}Yu Chen and Magda El Zarki}, title = {Impact of information buffering on a flexible cloud gaming system}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {19--24}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991543}, doi = {10.1109/NETGAMES.2017.7991543}, timestamp = {Wed, 25 Apr 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/ChenZ17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/GuanDT17, author = {Yitong Guan and Yunhua Deng and Xueyan Tang}, title = {On matchmaking for multiplayer cloud gaming}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {31--33}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991548}, doi = {10.1109/NETGAMES.2017.7991548}, timestamp = {Wed, 25 Apr 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/GuanDT17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/KellerL17, author = {Joaqu{\'{\i}}n Keller and Mathilde Laurent}, title = {Divereal: a social virtual world without rooms}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {46--48}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991538}, doi = {10.1109/NETGAMES.2017.7991538}, timestamp = {Wed, 25 Apr 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/KellerL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/KimYK17, author = {Hana Kim and Seongil Yang and Huy Kang Kim}, title = {Crime scene re-investigation: a postmortem analysis of game account stealers' behaviors}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {1--6}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991540}, doi = {10.1109/NETGAMES.2017.7991540}, timestamp = {Wed, 25 Apr 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/KimYK17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/LeeC17, author = {Steven W. K. Lee and Rocky K. C. Chang}, title = {On "shot around a corner" in first-person shooter games}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {7--12}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991545}, doi = {10.1109/NETGAMES.2017.7991545}, timestamp = {Fri, 30 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/netgames/LeeC17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/PratherNJ17, author = {James Prather and Robert Nix and Ryan Jessup}, title = {Trust management for cheating detection in distributed massively multiplayer online games}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {40--42}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991547}, doi = {10.1109/NETGAMES.2017.7991547}, timestamp = {Sun, 06 Oct 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/PratherNJ17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/WangEHH17, author = {Pin{-}Chun Wang and Apollo I. Ellis and John C. Hart and Cheng{-}Hsin Hsu}, title = {Optimizing next-generation cloud gaming platforms with planar map streaming and distributed rendering}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {25--30}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991544}, doi = {10.1109/NETGAMES.2017.7991544}, timestamp = {Wed, 25 Apr 2018 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/WangEHH17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/ZadtootaghajSAM17, author = {Saman Zadtootaghaj and Steven Schmidt and Hamed Ahmadi and Sebastian M{\"{o}}ller}, title = {Towards improving visual attention models using influencing factors in a video gaming context}, booktitle = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, pages = {43--45}, publisher = {{IEEE}}, year = {2017}, url = {https://doi.org/10.1109/NetGames.2017.7991542}, doi = {10.1109/NETGAMES.2017.7991542}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/ZadtootaghajSAM17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/netgames/2017, title = {15th Annual Workshop on Network and Systems Support for Games, NetGames 2017, Taipei, Taiwan, June 22-23, 2017}, publisher = {{IEEE}}, year = {2017}, url = {https://ieeexplore.ieee.org/xpl/conhome/7990362/proceeding}, isbn = {978-1-5090-5038-3}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/2017.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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