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@proceedings{DBLP:conf/ijcai/2016cgw,
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  year         = {2017},
  url          = {https://doi.org/10.1007/978-3-319-57969-6},
  doi          = {10.1007/978-3-319-57969-6},
  isbn         = {978-3-319-57968-9},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/2016cgw.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/Baier16,
  author       = {Hendrik Baier},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {A Rollout-Based Search Algorithm Unifying {MCTS} and Alpha-Beta},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {57--70},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_5},
  doi          = {10.1007/978-3-319-57969-6\_5},
  timestamp    = {Wed, 10 Jul 2019 14:56:57 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/Baier16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/BindewaldPM16,
  author       = {Jason M. Bindewald and
                  Gilbert L. Peterson and
                  Michael E. Miller},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Clustering-Based Online Player Modeling},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {86--100},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_7},
  doi          = {10.1007/978-3-319-57969-6\_7},
  timestamp    = {Fri, 22 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/BindewaldPM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/Cazenave16,
  author       = {Tristan Cazenave},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Nested Rollout Policy Adaptation with Selective Policies},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {44--56},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_4},
  doi          = {10.1007/978-3-319-57969-6\_4},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/Cazenave16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/Edelkamp16,
  author       = {Stefan Edelkamp},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Deep or Wide? Learning Policy and Value Neural Networks for Combinatorial
                  Games},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {19--33},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_2},
  doi          = {10.1007/978-3-319-57969-6\_2},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/Edelkamp16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/GillespieFMVA16,
  author       = {Kellen Gillespie and
                  Michael W. Floyd and
                  Matthew Molineaux and
                  Swaroop Vattam and
                  David W. Aha},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Semantic Classification of Utterances in a Language-Driven Game},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {116--129},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_9},
  doi          = {10.1007/978-3-319-57969-6\_9},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/GillespieFMVA16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/HufschmittVM16,
  author       = {Aline Hufschmitt and
                  Jean{-}No{\"{e}}l Vittaut and
                  Jean M{\'{e}}hat},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {A General Approach of Game Description Decomposition for General Game
                  Playing},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {165--177},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_12},
  doi          = {10.1007/978-3-319-57969-6\_12},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/HufschmittVM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/Schiffel16,
  author       = {Stephan Schiffel},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Grounding {GDL} Game Descriptions},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {152--164},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_11},
  doi          = {10.1007/978-3-319-57969-6\_11},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/Schiffel16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/SironiW16,
  author       = {Chiara F. Sironi and
                  Mark H. M. Winands},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Optimizing Propositional Networks},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {133--151},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_10},
  doi          = {10.1007/978-3-319-57969-6\_10},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/SironiW16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/SygnowskiM16,
  author       = {Jakub Sygnowski and
                  Henryk Michalewski},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Learning from the Memory of Atari 2600},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {71--85},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_6},
  doi          = {10.1007/978-3-319-57969-6\_6},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/SygnowskiM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/ToriumiOIKSM16,
  author       = {Fujio Toriumi and
                  Hirotaka Osawa and
                  Michimasa Inaba and
                  Daisuke Katagami and
                  Kosuke Shinoda and
                  Hitoshi Matsubara},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {{AI} Wolf Contest - Development of Game {AI} Using Collective Intelligence
                  -},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {101--115},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_8},
  doi          = {10.1007/978-3-319-57969-6\_8},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/ToriumiOIKSM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/Xiao016,
  author       = {Chenjun Xiao and
                  Martin M{\"{u}}ller},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {Integrating Factorization Ranked Features in {MCTS:} An Experimental
                  Study},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {34--43},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_3},
  doi          = {10.1007/978-3-319-57969-6\_3},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/Xiao016.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ijcai/YoungVH16,
  author       = {Kenny Young and
                  Gautham Vasan and
                  Ryan Hayward},
  editor       = {Tristan Cazenave and
                  Mark H. M. Winands and
                  Stefan Edelkamp and
                  Stephan Schiffel and
                  Michael Thielscher and
                  Julian Togelius},
  title        = {NeuroHex: {A} Deep Q-learning Hex Agent},
  booktitle    = {Computer Games - 5th Workshop on Computer Games, {CGW} 2016, and 5th
                  Workshop on General Intelligence in Game-Playing Agents, {GIGA} 2016,
                  Held in Conjunction with the 25th International Conference on Artificial
                  Intelligence, {IJCAI} 2016, New York City, NY, USA, July 9-10, 2016,
                  Revised Selected Papers},
  series       = {Communications in Computer and Information Science},
  volume       = {705},
  pages        = {3--18},
  year         = {2016},
  url          = {https://doi.org/10.1007/978-3-319-57969-6\_1},
  doi          = {10.1007/978-3-319-57969-6\_1},
  timestamp    = {Wed, 10 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ijcai/YoungVH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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