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@inproceedings{DBLP:conf/aim/CholletRB14, author = {Antoine Chollet and Florence Rodhain and Isabelle Bourdon}, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Une {\'{e}}tude ethnographique sur le jeu vid{\'{e}}o, les r{\^{e}}ves et la qualit{\'{e}} du sommeil}, booktitle = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, pages = {49--63}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288/paper\_5.pdf}, timestamp = {Wed, 08 May 2024 17:59:31 +0200}, biburl = {https://dblp.org/rec/conf/aim/CholletRB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aim/Goria14, author = {St{\'{e}}phane Goria}, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Strat{\'{e}}gie de d{\'{e}}veloppement d'un serious game : entre processus de gamification et de disengamement}, booktitle = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, pages = {3--14}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288/front\_matter.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aim/Goria14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aim/LangCB14, author = {Daniel Lang and Olfa Chourabi and Imed Boughzala}, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Retour d'exp{\'{e}}rience sur l'utilisation d'un Serious Game dans l'enseignement des syst{\`{e}}mes d'information}, booktitle = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, pages = {64--74}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288/paper\_6.pdf}, timestamp = {Wed, 08 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aim/LangCB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aim/LepinardM14, author = {Philippe L{\'{e}}pinard and Muriel Meyer}, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Des jeux vid{\'{e}}o pour l'appropriation des syst{\`{e}}mes d'information: le cas de la num{\'{e}}risation de l'espace de bataille}, booktitle = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, pages = {15--25}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288/paper\_2.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aim/LepinardM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aim/Meesters14, author = {Kenny Meesters}, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Towards using Serious Games for realistic evaluation of disaster management {IT} tools}, booktitle = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, pages = {38--48}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288/paper\_4.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aim/Meesters14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/aim/RaiesRK14, author = {Kaouther Raies and Khaireddine Rebhi and Maha Khemaja}, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Towards ontology of gameplay: application to game based learning systems}, booktitle = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, pages = {26--37}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288/paper\_3.pdf}, timestamp = {Fri, 10 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/aim/RaiesRK14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/aim/2014sg, editor = {Imed Boughzala and Daniel Lang and Sa{\"{\i}}d Assar}, title = {Actes de la 2{\`{e}}me Journ{\'{e}}e {AIM} de recherche Serious Games et innovation, Paris, France, September 18, 2014}, series = {{CEUR} Workshop Proceedings}, volume = {1288}, publisher = {CEUR-WS.org}, year = {2014}, url = {https://ceur-ws.org/Vol-1288}, urn = {urn:nbn:de:0074-1288-2}, timestamp = {Wed, 08 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/aim/2014sg.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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