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@article{DBLP:journals/ijsg/AydiE24, author = {Yassine Aydi and Meriam Elleuch}, title = {Design of Virtual Reality Based Game for Dual Enhancement of City Monuments and Brand Image}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {63--82}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.652}, doi = {10.17083/IJSG.V11I1.652}, timestamp = {Thu, 02 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/AydiE24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Bellotti24, author = {Francesco Bellotti}, title = {Editorial, Vol. 11, No. 1}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {1--2}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.752}, doi = {10.17083/IJSG.V11I1.752}, timestamp = {Thu, 02 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Bellotti24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GwenhureR24, author = {Anderson Kevin Gwenhure and Flourensia Sapty Rahayu}, title = {Gamification of Cybersecurity Awareness for Non-IT Professionals: {A} Systematic Literature Review}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {83--99}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.719}, doi = {10.17083/IJSG.V11I1.719}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GwenhureR24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HernandezPN24, author = {Andres Felipe Velasco Hern{\'{a}}ndez and David Sebasti{\'{a}}n Balde{\'{o}}n Padilla and Andr{\'{e}}s Adolfo Navarro Newball}, title = {Videogames and open feedback systems to enhance probabilistic reasoning and engagement}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {3--24}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.656}, doi = {10.17083/IJSG.V11I1.656}, timestamp = {Thu, 02 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HernandezPN24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KnorrZ24, author = {Charlotte Knorr and Bernd Zinn}, title = {Role-Playing in Teacher Education with InCoLearn and its Qualitative Usability}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {25--44}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.681}, doi = {10.17083/IJSG.V11I1.681}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KnorrZ24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MorieMB24, author = {Maho Wielfrid Morie and Iza Marfisi{-}Schottman and Lancine Bamba}, title = {JEN-Planet: an Automatically Updating Serious Game Catalogue Designed with and for Teachers}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {45--62}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.704}, doi = {10.17083/IJSG.V11I1.704}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/MorieMB24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PoudratchiSAR24, author = {Samira Poudratchi and Yoones A. Sekhavat and Mohammad Reza Azadehfar and Samad Roohi}, title = {BatSight: {A} Navigation Game to Map Environmental Information into Audio Cues}, journal = {Int. J. Serious Games}, volume = {11}, number = {1}, pages = {101--119}, year = {2024}, url = {https://doi.org/10.17083/ijsg.v11i1.718}, doi = {10.17083/IJSG.V11I1.718}, timestamp = {Thu, 02 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PoudratchiSAR24.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BakhtiariH23, author = {Rasoul Bakhtiari and Zahra Habibzadeh}, title = {Designing a framework and validating a tool for evaluating the educational quality of serious games: a meta-synthesis}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {61--83}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.576}, doi = {10.17083/IJSG.V10I2.576}, timestamp = {Wed, 05 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BakhtiariH23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Bellotti23, author = {Francesco Bellotti}, title = {Editorial, Vol. 10, No. 3}, journal = {Int. J. Serious Games}, volume = {10}, number = {3}, pages = {1--2}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i3.676}, doi = {10.17083/IJSG.V10I3.676}, timestamp = {Mon, 09 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Bellotti23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Bellotti23a, author = {Francesco Bellotti}, title = {Editorial, Vol. 10, No. 4}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {1--2}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.712}, doi = {10.17083/IJSG.V10I4.712}, timestamp = {Thu, 07 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Bellotti23a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BellottiHGJMNVWB23, author = {Francesco Bellotti and Jannicke Baalsrud Hauge and Manuel Gentile and Johan Jeuring and Iza Marfisi{-}Schottman and Manuel Ninaus and Remco C. Veltkamp and Vanissa Wanick and Riccardo Berta}, title = {Alessandro De Gloria: 1955 - 2023}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.612}, doi = {10.17083/IJSG.V10I1.612}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BellottiHGJMNVWB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BjornerPHJH23, author = {Thomas Bj{\o}rner and Mads Str{\o}mberg Petersen and Niklas Lee Skjold Hansen and Gustav S{\o}gaard Jakobsen and Daniel Bredgaard Hendriksen}, title = {How can a foundation be outlined for a successful serious game to increase reading engagement}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, pages = {81--95}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.578}, doi = {10.17083/IJSG.V10I1.578}, timestamp = {Sun, 06 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BjornerPHJH23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DasguptaK23, author = {Prithviraj Dasgupta and John Kliem}, title = {Improved Reinforcement Learning in Asymmetric Real-time Strategy Games via Strategy Diversity: {A} Case Study for Hunting-of-the-Plark Game}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, pages = {19--38}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.548}, doi = {10.17083/IJSG.V10I1.548}, timestamp = {Wed, 12 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/DasguptaK23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DeLozierS23, author = {Christian DeLozier and James Shey}, title = {Using Visual Programming Games to Study Novice Programmers}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {115--136}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.577}, doi = {10.17083/IJSG.V10I2.577}, timestamp = {Fri, 22 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/DeLozierS23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FordLF23, author = {Thomas Ford and David Long and Echo Ford}, title = {Imparting Systems Engineering Experience via Interactive Fiction Serious Games}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {37--60}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.572}, doi = {10.17083/IJSG.V10I2.572}, timestamp = {Fri, 07 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/FordLF23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FornerisPLBCCB23, author = {Luca Forneris and Alessandro Pighetti and Luca Lazzaroni and Francesco Bellotti and Alessio Capello and Marianna Cossu and Riccardo Berta}, title = {Implementing Deep Reinforcement Learning (DRL)-based Driving Styles for Non-Player Vehicles}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {153--170}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.638}, doi = {10.17083/IJSG.V10I4.638}, timestamp = {Sun, 10 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FornerisPLBCCB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria23, author = {Alessandro De Gloria}, title = {Editorial Vol. 10, Issue 1}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, pages = {1--2}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.615}, doi = {10.17083/IJSG.V10I1.615}, timestamp = {Sat, 13 May 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HamrouniB23, author = {Abir Hamrouni and Fatima Bendella}, title = {A taxonomy of learner-player's emotions in serious games}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {17--32}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.637}, doi = {10.17083/IJSG.V10I4.637}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HamrouniB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HellstromJB23, author = {Magnus M. Hellstr{\"{o}}m and Dominique Jaccard and Knut Erik Bonnier}, title = {systematic review on the use of serious games in project management education}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {3--24}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.630}, doi = {10.17083/IJSG.V10I2.630}, timestamp = {Fri, 07 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HellstromJB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HengLATP23, author = {Yew Ken Heng and Jasy Suet Yan Liew and Mohammad Farris Iman Leong Abdullah and Ying Tang and Nathan R. Prestopnik}, title = {ReWIND: {A} CBT-Based Serious Game to Improve Cognitive Emotion Regulation and Anxiety Disorder}, journal = {Int. J. Serious Games}, volume = {10}, number = {3}, pages = {43--65}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i3.603}, doi = {10.17083/IJSG.V10I3.603}, timestamp = {Sat, 14 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HengLATP23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HooymanS23, author = {Andrew Hooyman and Sydney Schaefer}, title = {Age and sex effects on SuperG performance are consistent across internet devices}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {25--36}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.598}, doi = {10.17083/IJSG.V10I2.598}, timestamp = {Wed, 05 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HooymanS23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/IsnandaSH23, author = {Reza Giga Isnanda and Paulus Insap Santosa and Rudy Hartanto}, title = {The Effects of Surprising Events on Promoting Social Change in Unwinnable Persuasive Games}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, pages = {3--17}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.530}, doi = {10.17083/IJSG.V10I1.530}, timestamp = {Sat, 13 May 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/IsnandaSH23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/JohnHZAAC23, author = {Dah John and Norhayati Hussin and Muhamad Khairulnizam Zaini and Divine Senanu Ametefe and Abdulmalik Adozuka Aliu and Aziz Caliskan}, title = {Gamification Equilibrium: The Fulcrum for Balanced Intrinsic Motivation and Extrinsic Rewards in Learning Systems: Immersive Gamification in Muhamad Khairulnizam ZainiLearning System}, journal = {Int. J. Serious Games}, volume = {10}, number = {3}, pages = {83--116}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i3.633}, doi = {10.17083/IJSG.V10I3.633}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/JohnHZAAC23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/JuniorMKBE23, author = {Wilian Gatti Junior and Emily Marasco and Beaumie Kim and Laleh Behjat and Marjan Eggermont}, title = {How ChatGPT can inspire and improve serious board game design}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {33--54}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.645}, doi = {10.17083/IJSG.V10I4.645}, timestamp = {Thu, 07 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/JuniorMKBE23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KiiliSCD23, author = {Kristian Kiili and Juho Siuko and Elizabeth B. Cloude and Muhterem Dindar}, title = {Demystifying the Relations of Motivation and Emotions in Game-Based Learning: Insights from Co-Occurrence Network Analysis}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {93--112}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.629}, doi = {10.17083/IJSG.V10I4.629}, timestamp = {Sun, 10 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KiiliSCD23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KornevsKO23, author = {Maksims Kornevs and Harsha Krishna and Ibrahim Orhan}, title = {Framework for Using Professional Engineering Tools to Develop Games in Post-Secondary Education}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, pages = {39--52}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.542}, doi = {10.17083/IJSG.V10I1.542}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KornevsKO23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KoskinenKRDK23, author = {Antti Koskinen and Kristian Kiili and Francesca de Rosa and Muhterem Dindar and Michael D. Kickmeier{-}Rust}, title = {Introduction to the Special Issue on GaLA Conf 2022}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {75--76}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.714}, doi = {10.17083/IJSG.V10I4.714}, timestamp = {Thu, 07 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KoskinenKRDK23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MasyfaTTH23, author = {Faiz Hilmawan Masyfa and Herman Tolle and Tibyani Tibyani and Pitoyo Hartono}, title = {Fibonacci Level Adjustment for Optimizing Player's Performance and Engagement}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {137--157}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.586}, doi = {10.17083/IJSG.V10I2.586}, timestamp = {Wed, 05 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/MasyfaTTH23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/McMullenBBLH23, author = {Jake McMullen and Phuong Bui and Bogl{\'{a}}rka Brezovszky and Erno Lehtinen and Minna Hannula{-}Sormunen}, title = {Mathematical game performance as an indicator of deliberate practice}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {113--130}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.634}, doi = {10.17083/IJSG.V10I4.634}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/McMullenBBLH23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MorardSB23, author = {Simon Morard and Eric Sanchez and Catherine Bonnat}, title = {Museum Games and Personal Epistemology: {A} Study on Students' Critical Thinking with a Mixed Reality Game}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {131--151}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.695}, doi = {10.17083/IJSG.V10I4.695}, timestamp = {Thu, 07 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/MorardSB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RezaeiZadehMV23, author = {Morteza RezaeiZadeh and Raazieh Mohagheghiaan and Mojtaba Vahidi{-}Asl}, title = {Critical meta-analysis of problem-solving serious games: Clear signs of pedagogists' disengagement and over-optimistic expectations}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {85--113}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.563}, doi = {10.17083/IJSG.V10I2.563}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RezaeiZadehMV23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SakkaG23, author = {Theonia Sakka and Dimitris Gouscos}, title = {Children's rights education via game-based activities: An intervention in kindergarten}, journal = {Int. J. Serious Games}, volume = {10}, number = {1}, pages = {53--79}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i1.546}, doi = {10.17083/IJSG.V10I1.546}, timestamp = {Sat, 13 May 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SakkaG23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SayAKK23, author = {Bilge Say and Haluk Altunel and Mehmet Kosa and Mujde Koca{-}Atabey}, title = {Evaluation of an industrial case of gamification in software quality improvement}, journal = {Int. J. Serious Games}, volume = {10}, number = {3}, pages = {23--42}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i3.594}, doi = {10.17083/IJSG.V10I3.594}, timestamp = {Sat, 14 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SayAKK23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SilvaLR23, author = {Eliana Silva and Ricardo Lopes and Lu{\'{\i}}s Paulo Reis}, title = {CogniChallenge: Multiplayer serious games' platform for cognitive and psychosocial rehabilitation}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {3--16}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.646}, doi = {10.17083/IJSG.V10I4.646}, timestamp = {Thu, 07 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/SilvaLR23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Society23, author = {Serious Games Society}, title = {Editorial: Vol. 10, No. 2}, journal = {Int. J. Serious Games}, volume = {10}, number = {2}, pages = {1--2}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i2.643}, doi = {10.17083/IJSG.V10I2.643}, timestamp = {Wed, 05 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Society23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/VanbecelaereDRD23, author = {Stefanie Vanbecelaere and Febe Demedts and Bert Reynvoet and Fien Depaepe}, title = {Toward a framework for analyzing adaptive digital games' research effectiveness}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {77--91}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.618}, doi = {10.17083/IJSG.V10I4.618}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/VanbecelaereDRD23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/VelazquezPMB23, author = {Ernesto Pacheco Velazquez and Virg{\'{\i}}nia Rod{\'{e}}s Paragarino and Luc{\'{\i}}a R{\'{a}}bago Mayer and Andre Bester}, title = {How to Create Serious Games? Proposal for a Participatory Methodology}, journal = {Int. J. Serious Games}, volume = {10}, number = {4}, pages = {55--73}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i4.642}, doi = {10.17083/IJSG.V10I4.642}, timestamp = {Thu, 07 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/VelazquezPMB23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/VelazquezRS23, author = {Ernesto Pacheco Velazquez and Mar{\'{\i}}a Soledad Ram{\'{\i}}rez{-}Montoya and David Ernesto Salinas{-}Navarro}, title = {Serious Games and Experiential Learning: Options for Engineering Education}, journal = {Int. J. Serious Games}, volume = {10}, number = {3}, pages = {3--21}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i3.593}, doi = {10.17083/IJSG.V10I3.593}, timestamp = {Wed, 27 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/VelazquezRS23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Wang23, author = {Jiahui Wang}, title = {Predictors of Flow Experience and Knowledge Acquisition in a {STEM} Game}, journal = {Int. J. Serious Games}, volume = {10}, number = {3}, pages = {67--82}, year = {2023}, url = {https://doi.org/10.17083/ijsg.v10i3.619}, doi = {10.17083/IJSG.V10I3.619}, timestamp = {Mon, 09 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Wang23.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Adaji22, author = {Ifeoma Adaji}, title = {Serious Games for Healthy Nutrition. {A} Systematic Literature Review}, journal = {Int. J. Serious Games}, volume = {9}, number = {1}, pages = {3--16}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i1.466}, doi = {10.17083/IJSG.V9I1.466}, timestamp = {Wed, 20 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Adaji22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BoadaRLX22, author = {Imma Boada and Antonio Rodr{\'{\i}}guez{-}Ben{\'{\i}}tez and Berta Llenas and Pau Xiberta}, title = {TAECon, a web-based platform to promote {STEM}}, journal = {Int. J. Serious Games}, volume = {9}, number = {2}, pages = {43--61}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.488}, doi = {10.17083/IJSG.V9I2.488}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BoadaRLX22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BonnatS22, author = {Catherine Bonnat and Eric Sanchez}, title = {Toward a Digital Companion to Monitor a Mixed Reality Game}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {5--21}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.504}, doi = {10.17083/IJSG.V9I3.504}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BonnatS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CarvalhoRMJS22, author = {Paulo Victor Rodrigues de Carvalho and Darcio Otaviano Ranauro and Ant{\^{o}}nio Carlos A. M{\'{o}}l and Alessandro Jatob{\'{a}} and Ana Paula Legey de Siqueira}, title = {Using Serious Game in Public Schools for Training Fire Evacuation Procedures}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {125--139}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.484}, doi = {10.17083/IJSG.V9I3.484}, timestamp = {Mon, 26 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CarvalhoRMJS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CezarottoMC22, author = {Matheus A. Cezarotto and Pamela N. Martinez and Barbara Chamberlin}, title = {Redesigning for Accessibility: Design Decisions and Compromises in Educational Game Design}, journal = {Int. J. Serious Games}, volume = {9}, number = {1}, pages = {17--33}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i1.469}, doi = {10.17083/IJSG.V9I1.469}, timestamp = {Mon, 06 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CezarottoMC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ChoverSM22, author = {Miguel Chover and Jos{\'{e}} Mart{\'{\i}}nez Sotoca and Carlos Mar{\'{\i}}n{-}Lora}, title = {Virtual Reality versus Desktop Experience in a Dangerous Goods Simulator}, journal = {Int. J. Serious Games}, volume = {9}, number = {2}, pages = {63--77}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.493}, doi = {10.17083/IJSG.V9I2.493}, timestamp = {Mon, 13 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ChoverSM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ChristogianniBM22, author = {Aikaterini Christogianni and Kartheka Bojan and Elizabeta B. Mukaetova{-}Ladinska and VT Sriramm and G. Murth and Gopukumar Kumarpilla}, title = {Attention and Motor skill improvements in Mild Cognitive Impairment patients using {COSMA} Application}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {25--42}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.517}, doi = {10.17083/IJSG.V9I4.517}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ChristogianniBM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Cruz22, author = {Paola Julie Aguilar Cruz}, title = {Understanding students' engagement with a Serious Game to learn English: {A} sociocultural perspective}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {137--152}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.554}, doi = {10.17083/IJSG.V9I4.554}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Cruz22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GauravKSYGC22, author = {Devottam Gaurav and Yash Kaushik and Santhoshi Supraja and Manav Yadav and M. P. Gupta and Manmohan Chaturvedi}, title = {Empirical Study of Adaptive Serious Games in Enhancing Learning Outcome}, journal = {Int. J. Serious Games}, volume = {9}, number = {2}, pages = {27--42}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.486}, doi = {10.17083/IJSG.V9I2.486}, timestamp = {Mon, 13 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GauravKSYGC22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria22, author = {Alessandro De Gloria}, title = {Editorial Vol. 9 Issue 1}, journal = {Int. J. Serious Games}, volume = {9}, number = {1}, pages = {1--2}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i1.498}, doi = {10.17083/IJSG.V9I1.498}, timestamp = {Wed, 20 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria22a, author = {Alessandro De Gloria}, title = {Editorial. Vol}, journal = {Int. J. Serious Games}, volume = {9}, number = {1-2}, pages = {9}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.525}, doi = {10.17083/IJSG.V9I2.525}, timestamp = {Wed, 15 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria22a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria22b, author = {Alessandro De Gloria}, title = {Editorial. Vol. 9 Issue 3}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {1--2}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.560}, doi = {10.17083/IJSG.V9I3.560}, timestamp = {Mon, 26 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria22b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria22c, author = {Alessandro De Gloria}, title = {Editorial. Vol. 9 Issue 4}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {1--2}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.569}, doi = {10.17083/IJSG.V9I4.569}, timestamp = {Wed, 23 Nov 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria22c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GrudpanSHHM22, author = {Supara Grudpan and Keattikorn Samarnggoon and Jakob A. H. Baalsrud Hauge and Jannicke Baalsrud Hauge and Rainer Malaka}, title = {Towards Transforming Game Premise: Validating an approach for Developing Cooperative Serious Games: An approach for Developing Cooperative Serious Games}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {43--61}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.502}, doi = {10.17083/IJSG.V9I3.502}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GrudpanSHHM22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GuimaraesPSDSGS22, author = {Manuel Guimar{\~{a}}es and Rui Prada and Pedro A. Santos and Jo{\~{a}}o Dias and Cristina Soeiro and Raquel Guerra and Christina Steiner{-}Stanitznig and Andrea Molinari}, title = {{ISPO:} {A} Serious Game to train the Interview Skills of Police Officers: {ISPO:} {A} Serious Game to train the Interview Skills of Police Officers}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {43--61}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.514}, doi = {10.17083/IJSG.V9I4.514}, timestamp = {Thu, 27 Jun 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GuimaraesPSDSGS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KubotaSJMSP22, author = {Kaile Kubota and Elina S{\"{a}}teri and Tapani N. Joelsson and Tuomas M{\"{a}}kil{\"{a}} and Sanna Salanter{\"{a}} and Anni Pakarinen}, title = {Pilot Study and Gamification Analysis of a Theory-based Exergame}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {63--79}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.506}, doi = {10.17083/IJSG.V9I3.506}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KubotaSJMSP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LaurentMHMJ22, author = {Maxence Laurent and Sandra Monnier and Audrey Huguenin and Pierre{-}Benjamin Monaco and Dominique Jaccard}, title = {Design Principles for Serious Games Authoring Tool}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {63--87}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.458}, doi = {10.17083/IJSG.V9I4.458}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LaurentMHMJ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LeeSK22, author = {Woo{-}Hyun Lee and Han{-}Moi Shim and Hyung{-}Gi Kim}, title = {Effect of Game-based Learning using Live Streaming on Learners' Interest, Immersion, Satisfaction, and Instructors' Perception}, journal = {Int. J. Serious Games}, volume = {9}, number = {2}, pages = {3--26}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.457}, doi = {10.17083/IJSG.V9I2.457}, timestamp = {Mon, 13 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/LeeSK22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LiuMY22, author = {Noreena Yi{-}Chin Liu and Kevin Chi{-}Jen Miao and Darren Chen Yi Ying}, title = {A Metric Instrument for the Games with Cultural Heritage}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {89--136}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.529}, doi = {10.17083/IJSG.V9I4.529}, timestamp = {Wed, 23 Nov 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LiuMY22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LiuW22, author = {Noreena Yi{-}Chin Liu and Gary B. Wills}, title = {Designing Serious Game Metrics for Family Caregivers of People with Dementia}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {81--114}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.532}, doi = {10.17083/IJSG.V9I3.532}, timestamp = {Mon, 26 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/LiuW22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MatthewsT22, author = {Sarah Matthews and Rick Thomas}, title = {Virtual Game Jam: Collaborative Pathway to Serious Games for Health}, journal = {Int. J. Serious Games}, volume = {9}, number = {1}, pages = {35--42}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i1.454}, doi = {10.17083/IJSG.V9I1.454}, timestamp = {Wed, 27 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/MatthewsT22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/NovoseltsevaPJ22, author = {Daria Novoseltseva and Catherine Pons{-}Lelardeux and Nadine Jessel}, title = {Examining Students' Behavior in a Digital Simulation Game for Nurse Training}, journal = {Int. J. Serious Games}, volume = {9}, number = {4}, pages = {3--24}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i4.543}, doi = {10.17083/IJSG.V9I4.543}, timestamp = {Wed, 23 Nov 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/NovoseltsevaPJ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RoepkeDMS22, author = {Rene Roepke and Vincent Drury and Ulrike Meyer and Ulrik Schroeder}, title = {Exploring and Evaluating Different Game Mechanics for Anti-Phishing Learning Games}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {23--41}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.501}, doi = {10.17083/IJSG.V9I3.501}, timestamp = {Mon, 26 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RoepkeDMS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RosaHDMRB22, author = {Francesca de Rosa and Jannicke Baalsrud Hauge and Pierpaolo Dondio and Iza Marfisi{-}Schottman and Margarida Romero and Francesco Bellotti}, title = {Introduction to the Special Issue on GaLA Conf 2021}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {3--4}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.559}, doi = {10.17083/IJSG.V9I3.559}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RosaHDMRB22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SousaAPZ22, author = {Micael Sousa and Ant{\'{o}}nio Pais Antunes and Nuno Pinto and Nelson Zagalo}, title = {Serious Games in Spatial Planning: Strengths, Limitations and Support Frameworks}, journal = {Int. J. Serious Games}, volume = {9}, number = {2}, pages = {115--133}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.510}, doi = {10.17083/IJSG.V9I2.510}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/SousaAPZ22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SumerA22, author = {Murat S{\"{u}}mer and Cengiz Hakan Aydin}, title = {Design Principles for Integrating Gamification into Distance Learning Programs in Higher Education: {A} Mixed Method Study}, journal = {Int. J. Serious Games}, volume = {9}, number = {2}, pages = {79--91}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i2.494}, doi = {10.17083/IJSG.V9I2.494}, timestamp = {Tue, 28 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SumerA22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Westera22, author = {Wim Westera}, title = {The devil's advocate: identifying persistent problems in serious game design}, journal = {Int. J. Serious Games}, volume = {9}, number = {3}, pages = {115--124}, year = {2022}, url = {https://doi.org/10.17083/ijsg.v9i3.547}, doi = {10.17083/IJSG.V9I3.547}, timestamp = {Mon, 26 Sep 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Westera22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AfthinosMC21, author = {Ioannis Afthinos and Vasileios Manasis and Thodoros{-}Panagiotis Chrysanthopoulos}, title = {Serious Game Top Eleven as an Educational Tool in Sports Economics}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {3--19}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.420}, doi = {10.17083/IJSG.V8I2.420}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/AfthinosMC21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Berg21, author = {Valeska Berg}, title = {A Game-Based Online Tool to Measure Cognitive Functions in Students}, journal = {Int. J. Serious Games}, volume = {8}, number = {1}, pages = {71--87}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i1.410}, doi = {10.17083/IJSG.V8I1.410}, timestamp = {Fri, 26 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Berg21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BojanSLNKTMC21, author = {Kartheka Bojan and Thanos G. Stavropoulos and Ioulietta Lazarou and Spiros Nikolopoulos and Ioannis Kompatsiaris and Magda Tsolaki and Elizabeta B. Mukaetova{-}Ladinska and Aikaterini Christogianni}, title = {The effects of playing the {COSMA} cognitive games in dementia}, journal = {Int. J. Serious Games}, volume = {8}, number = {1}, pages = {45--58}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i1.412}, doi = {10.17083/IJSG.V8I1.412}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BojanSLNKTMC21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ClasseJA21, author = {Tadeu Moreira de Classe and Fabr{\'{\i}}cio Janssen and Renata Mendes de Araujo}, title = {VAPBr: Values in Digital Games for Public Service in Brazil}, journal = {Int. J. Serious Games}, volume = {8}, number = {4}, pages = {25--48}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i4.430}, doi = {10.17083/IJSG.V8I4.430}, timestamp = {Fri, 21 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ClasseJA21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CruzG21, author = {Paola Julie Aguilar Cruz and Henry Alberto {\'{A}}lvarez Guayara}, title = {A Serious Game to learn English: The case of Bethe1Challenge}, journal = {Int. J. Serious Games}, volume = {8}, number = {4}, pages = {65--80}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i4.448}, doi = {10.17083/IJSG.V8I4.448}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CruzG21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DincerD21, author = {Nazmi Din{\c{c}}er and Rabia Din{\c{c}}er}, title = {effect of a serious game on aviation vocabulary acquisition}, journal = {Int. J. Serious Games}, volume = {8}, number = {4}, pages = {49--63}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i4.464}, doi = {10.17083/IJSG.V8I4.464}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/DincerD21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria21, author = {Alessandro De Gloria}, title = {Editorial Vol. 8 Issue 1}, journal = {Int. J. Serious Games}, volume = {8}, number = {1}, pages = {1--2}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i1.431}, doi = {10.17083/IJSG.V8I1.431}, timestamp = {Fri, 26 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria21a, author = {Alessandro De Gloria}, title = {Editorial. Vol. 8 Issue 2}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {1--2}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.447}, doi = {10.17083/IJSG.V8I2.447}, timestamp = {Wed, 14 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria21a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria21b, author = {Alessandro De Gloria}, title = {Editorial. Vol. 8 Issue 3}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {1--2}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.468}, doi = {10.17083/IJSG.V8I3.468}, timestamp = {Mon, 25 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria21b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria21c, author = {Alessandro De Gloria}, title = {Editorial Vol. 8, Issue 4}, journal = {Int. J. Serious Games}, volume = {8}, number = {4}, pages = {1--2}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i4.479}, doi = {10.17083/IJSG.V8I4.479}, timestamp = {Wed, 12 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria21c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GrisB21, author = {Gabriele Gris and Clarissa Bengtson}, title = {Assessment Measures in Game-based Learning Research}, journal = {Int. J. Serious Games}, volume = {8}, number = {1}, pages = {3--26}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i1.383}, doi = {10.17083/IJSG.V8I1.383}, timestamp = {Wed, 07 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GrisB21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HawthornJB21, author = {Steven Hawthorn and Rui M. Jesus and Maria Ana Baptista}, title = {A review of digital serious games for tsunami risk communication}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {21--47}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.411}, doi = {10.17083/IJSG.V8I2.411}, timestamp = {Wed, 06 Dec 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HawthornJB21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HoisethAHEG21, author = {Marikken H{\o}iseth and Ole Andreas Alsos and Sindre Holme and Sondre Ek and Charlotte Tendenes Gabrielsen}, title = {Serious Game Design to Support Children Struggling with School Refusal}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {109--128}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.416}, doi = {10.17083/IJSG.V8I2.416}, timestamp = {Wed, 14 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HoisethAHEG21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KatsantonisM21, author = {Menelaos Katsantonis and Ioannis Mavridis}, title = {Evaluation of HackLearn {COFELET} Game User Experience for Cybersecurity Education}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {3--24}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.437}, doi = {10.17083/IJSG.V8I3.437}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KatsantonisM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KiiliLKHNM21, author = {Kristian Juha Mikael Kiili and Antero Lindstedt and Antti Koskinen and Hilma Halme and Manuel Ninaus and Jake McMullen}, title = {Flow Experience and Situational Interest in Game-Based Learning: Cousins or Identical Twins}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {93--114}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.462}, doi = {10.17083/IJSG.V8I3.462}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KiiliLKHNM21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LofflerSZA21, author = {Emanuel L{\"{o}}ffler and Bettina Schneider and Trupti Zanwar and Petra Maria Asprion}, title = {CySecEscape 2.0 - {A} Virtual Escape Room To Raise Cybersecurity Awareness}, journal = {Int. J. Serious Games}, volume = {8}, number = {1}, pages = {59--70}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i1.413}, doi = {10.17083/IJSG.V8I1.413}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LofflerSZA21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Marfisi-Schottman21, author = {Iza Marfisi{-}Schottman and Ludovic Hamon and Roland Klemke and Pierre Laforcade and Francesco Bellotti}, title = {Introduction to the Special Issue on GaLA Conf 2020}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {43--44}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.467}, doi = {10.17083/IJSG.V8I3.467}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Marfisi-Schottman21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PulidoJA21, author = {Mario A. Pulido and Chris W. Johnson and Ahmed Alzahrani}, title = {Security Awareness Level Evaluation of Healthcare Participants Through Educational Games}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {25--41}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.459}, doi = {10.17083/IJSG.V8I3.459}, timestamp = {Mon, 25 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PulidoJA21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RochaD21, author = {Mariana Rocha and Pierpaolo Dondio}, title = {Effects of a videogame in math performance and anxiety in primary school}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {45--70}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.434}, doi = {10.17083/IJSG.V8I3.434}, timestamp = {Mon, 25 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RochaD21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RosaG21, author = {Francesca de Rosa and Alessandro De Gloria}, title = {Design methodology of analytical games for knowledge acquisition}, journal = {Int. J. Serious Games}, volume = {8}, number = {4}, pages = {3--23}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i4.456}, doi = {10.17083/IJSG.V8I4.456}, timestamp = {Wed, 12 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/RosaG21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SmithLEIY21, author = {James Smith and Matthew D. Lee and Louise A. Ellis and Kiran Ijaz and Kathleen Yin}, title = {Developing a novel psychographic-behavioral qualitative mapping method for exergames}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {87--107}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.422}, doi = {10.17083/IJSG.V8I2.422}, timestamp = {Thu, 29 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SmithLEIY21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Sousa21, author = {Micael Sousa}, title = {Serious board games: modding existing games for collaborative ideation processes}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {129--146}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.405}, doi = {10.17083/IJSG.V8I2.405}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Sousa21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/WaltherL21, author = {Bo Kampmann Walther and Lasse Juel Larsen}, title = {Reflections on Ludification: Approaching a Conceptual Framework - And Discussing Inherent Challenges}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {115--127}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.436}, doi = {10.17083/IJSG.V8I3.436}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/WaltherL21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Westera21, author = {Wim Westera}, title = {Comparing Bayesian Statistics and Frequentist Statistics in Serious Games Research}, journal = {Int. J. Serious Games}, volume = {8}, number = {1}, pages = {27--44}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i1.403}, doi = {10.17083/IJSG.V8I1.403}, timestamp = {Fri, 26 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Westera21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/XinogalosT21, author = {Stelios Xinogalos and Margarita Maria Tryfou}, title = {Using Greenfoot as a Tool for Serious Games Programming Education and Development}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {67--86}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.425}, doi = {10.17083/IJSG.V8I2.425}, timestamp = {Thu, 29 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/XinogalosT21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/XuSB21, author = {Yi Xu and Roger Smeets and Rafael Bidarra}, title = {Procedural generation of problems for elementary math education}, journal = {Int. J. Serious Games}, volume = {8}, number = {2}, pages = {49--66}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i2.396}, doi = {10.17083/IJSG.V8I2.396}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/XuSB21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ZaricRLS21, author = {Nadja Zaric and Rene Roepke and Vlatko Lukarov and Ulrik Schroeder}, title = {Gamified Learning Theory: The Moderating role of learners' learning tendencies}, journal = {Int. J. Serious Games}, volume = {8}, number = {3}, pages = {71--91}, year = {2021}, url = {https://doi.org/10.17083/ijsg.v8i3.438}, doi = {10.17083/IJSG.V8I3.438}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ZaricRLS21.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BlancoE20, author = {Ander Areizaga Blanco and Henrik Engstr{\"{o}}m}, title = {Patterns in Mainstream Programming Games}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {97--126}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.335}, doi = {10.17083/IJSG.V7I1.335}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BlancoE20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BotturiB20, author = {Luca Botturi and Masiar Babazadeh}, title = {Designing educational escape rooms: validating the Star Model}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {41--57}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.367}, doi = {10.17083/IJSG.V7I3.367}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BotturiB20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ChaiTMT20, author = {Carmen Chai Wang Er and Lau Bee Theng and Abdullah Al Mahmud and Mark Tee Kit Tsun}, title = {A Survey of Digital Health Interventions for Children with Cancer}, journal = {Int. J. Serious Games}, volume = {7}, number = {2}, pages = {71--88}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i2.340}, doi = {10.17083/IJSG.V7I2.340}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ChaiTMT20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FlackLPR20, author = {Nathaniel Flack and Alan C. Lin and Gilbert L. Peterson and Mark Reith}, title = {Battlespace Next(TM)}, journal = {Int. J. Serious Games}, volume = {7}, number = {2}, pages = {49--70}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i2.349}, doi = {10.17083/IJSG.V7I2.349}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FlackLPR20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FodorB20, author = {Szabina Fodor and Bal{\'{a}}zs Barna}, title = {An empirical study on key factors affecting user engagement in a gamified team building environment}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {81--95}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.355}, doi = {10.17083/IJSG.V7I3.355}, timestamp = {Wed, 02 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/FodorB20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria20, author = {Alessandro De Gloria}, title = {Editorial, Vol. 7 No. 1}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {1--2}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.353}, doi = {10.17083/IJSG.V7I1.353}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria20a, author = {Alessandro De Gloria}, title = {Editorial, Vol. 7, No. 2}, journal = {Int. J. Serious Games}, volume = {7}, number = {2}, pages = {1--2}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i2.371}, doi = {10.17083/IJSG.V7I2.371}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria20a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria20b, author = {Alessandro De Gloria}, title = {Editorial, Vol. 7 No. 3}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {1--2}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.391}, doi = {10.17083/IJSG.V7I3.391}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria20b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria20c, author = {Alessandro De Gloria}, title = {Editorial, Vol. 7 No. 4}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {1--2}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.408}, doi = {10.17083/IJSG.V7I4.408}, timestamp = {Fri, 29 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria20c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GreiplMKN20, author = {Simon Greipl and Korbinian Moeller and Kristian Kiili and Manuel Ninaus}, title = {Different performance, full experience: a learning game applied throughout adulthood}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {61--80}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.359}, doi = {10.17083/IJSG.V7I3.359}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/GreiplMKN20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HafnerFPJBGC20, author = {Rebecca Hafner and Alba Fuertes and Sabine Pahl and Rory Jones and Christine Boomsma and Marta Gangolells and Miquel Casals}, title = {Results and insight gained from applying the EnergyCat energy-saving serious game in {UK} social housing}, journal = {Int. J. Serious Games}, volume = {7}, number = {2}, pages = {27--48}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i2.333}, doi = {10.17083/IJSG.V7I2.333}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HafnerFPJBGC20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KalmpourtzisR20, author = {George Kalmpourtzis and Margarida Romero}, title = {Constructive alignment of learning mechanics and game mechanics in Serious Game design in Higher Education}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {75--88}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.361}, doi = {10.17083/IJSG.V7I4.361}, timestamp = {Fri, 29 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KalmpourtzisR20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KirkM20, author = {Sam Kirk and Andrew Manley}, title = {The Active Video Game Paradox}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {3--21}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.341}, doi = {10.17083/IJSG.V7I1.341}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KirkM20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KlemkeAL20, author = {Roland Klemke and Alessandra Antonaci and Bibeg Limbu}, title = {Designing and Implementing Gamification: GaDeP, Gamifire, and applied Case Studies}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {97--129}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.357}, doi = {10.17083/IJSG.V7I3.357}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KlemkeAL20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LaatoHRIL20, author = {Samuli Laato and Sonja Hyrynsalmi and Sampsa Rauti and A. K. M. Najmul Islam and Teemu Henrikki Laine}, title = {Location-based Games as Exergames - From Pok{\'{e}}mon To The Wizarding World}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {79--95}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.337}, doi = {10.17083/IJSG.V7I1.337}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/LaatoHRIL20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LiapisYGN20, author = {Antonios Liapis and Georgios N. Yannakakis and Manuel Gentile and Manuel Ninaus}, title = {Introduction to the GaLA Conf 2019 Special Issue}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {59--60}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.390}, doi = {10.17083/IJSG.V7I3.390}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/LiapisYGN20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LubbeGB20, author = {Laura M. van der Lubbe and Charlotte Gerritsen and Tibor Bosse}, title = {A serious game to improve the verbal resilience against doorstep scams}, journal = {Int. J. Serious Games}, volume = {7}, number = {2}, pages = {89--119}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i2.350}, doi = {10.17083/IJSG.V7I2.350}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LubbeGB20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Ong20, author = {Elsie Ong}, title = {Can digital games serve as potential intervention or suicide risk?}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {127--132}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.303}, doi = {10.17083/IJSG.V7I1.303}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Ong20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/OubahssiPLS20, author = {Lahcen Oubahssi and Claudine Piau{-}Toffolon and Guillaume Loup and Eric Sanchez}, title = {From Design to Management of JENs (in the JEN.Lab Project)}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {23--46}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.336}, doi = {10.17083/IJSG.V7I1.336}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/OubahssiPLS20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/OverbeekLJ20, author = {Timo Overbeek and Raja Lala and Johan Jeuring}, title = {Scenario smells: signalling potential problems in dialogue scenarios in a serious game}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {51--73}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.364}, doi = {10.17083/IJSG.V7I4.364}, timestamp = {Fri, 29 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/OverbeekLJ20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Pons-LelardeuxG20, author = {Catherine Pons{-}Lelardeux and Michel Galaup and Fabian Hall and Pierre Lagarrigue}, title = {Designing a Fantasy Bike-based Exergame to Foster Physical Activity}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {21--39}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.362}, doi = {10.17083/IJSG.V7I3.362}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Pons-LelardeuxG20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RobinsonN20, author = {Ian Robinson and Adrian Northey}, title = {Exploring tactical choices and game design outcomes in a simple wargame 'Take that Hill' by a systematic approach using experimental design}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {27--50}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.372}, doi = {10.17083/IJSG.V7I4.372}, timestamp = {Fri, 29 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/RobinsonN20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RompaLAP20, author = {Jenny Rompa and Georgios Lepouras and Angeliki Antoniou and Joao Pequen{\~{a}}o}, title = {Nano-Games for Cultural Venues: the {HEAL} game}, journal = {Int. J. Serious Games}, volume = {7}, number = {2}, pages = {3--25}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i2.344}, doi = {10.17083/IJSG.V7I2.344}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RompaLAP20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/WanickB20, author = {Vanissa Wanick and Chaiane Thiesen Bitelo}, title = {Exploring the use of participatory design in game design: a Brazilian perspective}, journal = {Int. J. Serious Games}, volume = {7}, number = {3}, pages = {3--20}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i3.358}, doi = {10.17083/IJSG.V7I3.358}, timestamp = {Mon, 28 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/WanickB20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/WenDLLH20, author = {Ju May Wen and Hai Dung Do and Eric Zhi{-}Feng Liu and Chun{-}Hung Lin and Shihping Kevin Huang}, title = {Educational Board Game and Flashcard: Which one is better for learners at beginner level of Chinese language?}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {89--104}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.347}, doi = {10.17083/IJSG.V7I4.347}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/WenDLLH20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/WinklerKLF20, author = {Sandra Winkler and John Kairalla and Ann Ludwig and Chris Fowler}, title = {Designing a Virtual World to Mirror the Real Challenges of Life as an Amputee}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {105--110}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.352}, doi = {10.17083/IJSG.V7I4.352}, timestamp = {Fri, 29 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/WinklerKLF20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ZaricLS20, author = {Nadja Zaric and Vlatko Lukarov and Ulrik Schroeder}, title = {A Fundamental Study for Gamification Design: Exploring Learning Tendencies' Effects}, journal = {Int. J. Serious Games}, volume = {7}, number = {4}, pages = {3--25}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i4.356}, doi = {10.17083/IJSG.V7I4.356}, timestamp = {Fri, 29 Jan 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ZaricLS20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ZhangHDM20, author = {Cevin Zhang and Karin Pukk H{\"{a}}renstam and Adam S. Darwich and Sebastiaan A. Meijer}, title = {Simulation and gaming of resource management in pediatric emergency medicine}, journal = {Int. J. Serious Games}, volume = {7}, number = {1}, pages = {47--77}, year = {2020}, url = {https://doi.org/10.17083/ijsg.v7i1.334}, doi = {10.17083/IJSG.V7I1.334}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ZhangHDM20.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AlakaCVSBB19, author = {Shaad Alaka and Max Lopes Cunha and Jop Vermeer and Nestor Z. Salamon and J. Timothy Balint and Rafael Bidarra}, title = {Stimulating ideation in new teams with the mobile game Grapplenauts}, journal = {Int. J. Serious Games}, volume = {6}, number = {4}, pages = {87--101}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i4.325}, doi = {10.17083/IJSG.V6I4.325}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/AlakaCVSBB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AlzahraniJ19, author = {Ahmed Alzahrani and Christopher Johnson}, title = {Autonomy Motivators, Serious Games, and Intention Toward {ISP} Compliance}, journal = {Int. J. Serious Games}, volume = {6}, number = {4}, pages = {67--85}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i4.315}, doi = {10.17083/IJSG.V6I4.315}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/AlzahraniJ19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AntonaciKDS19, author = {Alessandra Antonaci and Roland Klemke and Kim Dirkx and Marcus Specht}, title = {May the Plan be with you! {A} Usability Study of the Stimulated Planning Game Element Embedded in a {MOOC} Platform}, journal = {Int. J. Serious Games}, volume = {6}, number = {1}, pages = {49--70}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i1.239}, doi = {10.17083/IJSG.V6I1.239}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/AntonaciKDS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BatistaMVM19, author = {Thiago V. V. Batista and Liliane dos Santos Machado and Ana Maria Gondim Valen{\c{c}}a and Ronei Marcos de Moraes}, title = {FarMyo: {A} Serious Game for Hand and Wrist Rehabilitation Using a Low-Cost Electromyography Device}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {3--19}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.290}, doi = {10.17083/IJSG.V6I2.290}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BatistaMVM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ClasseAXS19, author = {Tadeu Moreira de Classe and Renata Mendes de Araujo and Geraldo Bonorino Xex{\'{e}}o and Sean W. M. Siqueira}, title = {The Play Your Process Method for Business Process-Based Digital Game Design}, journal = {Int. J. Serious Games}, volume = {6}, number = {1}, pages = {27--48}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i1.269}, doi = {10.17083/IJSG.V6I1.269}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ClasseAXS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DichevaID19, author = {Darina Dicheva and Keith Irwin and Christo Dichev}, title = {Exploring Learners Experience of Gamified Practicing: For Learning or for Fun?}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {5--21}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.299}, doi = {10.17083/IJSG.V6I3.299}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/DichevaID19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FijnheerOV19, author = {Jan Dirk L. Fijnheer and Herre van Oostendorp and Remco C. Veltkamp}, title = {Household Energy Conservation Intervention: a Game versus Dashboard Comparison}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {23--36}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.300}, doi = {10.17083/IJSG.V6I3.300}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FijnheerOV19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FreinaBF19, author = {Laura Freina and Rosa Bottino and Lucia Ferlino}, title = {Fostering Computational Thinking skills in the Last Years of Primary School}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {101--115}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.304}, doi = {10.17083/IJSG.V6I3.304}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FreinaBF19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GarbayaL19, author = {Samir Garbaya and Theodore Lim}, title = {Introduction to the special issue on "Gamification of Industrial Systems"}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {21--22}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.317}, doi = {10.17083/IJSG.V6I2.317}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/GarbayaL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GentileAS19, author = {Manuel Gentile and Mario Allegra and Heinrich S{\"{o}}bke}, title = {Introduction to the GaLA Conf 2019 Special Issue}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {3--4}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.331}, doi = {10.17083/IJSG.V6I3.331}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GentileAS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GentileCPSGOGA19, author = {Manuel Gentile and Giuseppe Citt{\`{a}} and Salvatore Perna and Alessandro Signa and Valentina Dal Grande and Simona Ottaviano and Dario La Guardia and Mario Allegra}, title = {The role of disposition to critical thinking in digital game-based learning}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {51--63}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.316}, doi = {10.17083/IJSG.V6I3.316}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GentileCPSGOGA19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria19, author = {Alessandro De Gloria}, title = {Editorial, Vol. 6 No. 1}, journal = {Int. J. Serious Games}, volume = {6}, number = {1}, pages = {1--2}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i1.297}, doi = {10.17083/IJSG.V6I1.297}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria19a, author = {Alessandro De Gloria}, title = {Editorial, Vol. 6 No. 2}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {1}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.318}, doi = {10.17083/IJSG.V6I2.318}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria19a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria19b, author = {Alessandro De Gloria}, title = {Editorial, September 2019}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {1}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.332}, doi = {10.17083/IJSG.V6I3.332}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria19b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria19c, author = {Alessandro De Gloria}, title = {Editorial, Vol. 6 No. 4}, journal = {Int. J. Serious Games}, volume = {6}, number = {4}, pages = {1--2}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i4.342}, doi = {10.17083/IJSG.V6I4.342}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria19c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GurjanowOZSL19, author = {Iwan Gurjanow and Miguel Oliveira and Joerg Zender and Pedro Alexandre Santos and Matthias Ludwig}, title = {Mathematics Trails: Shallow and Deep Gamification}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {65--79}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.306}, doi = {10.17083/IJSG.V6I3.306}, timestamp = {Thu, 20 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GurjanowOZSL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HanesS19, author = {Laurence Hanes and Robert Stone}, title = {Applying constrained virtual environments to serious games for heritage}, journal = {Int. J. Serious Games}, volume = {6}, number = {1}, pages = {93--116}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i1.294}, doi = {10.17083/IJSG.V6I1.294}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HanesS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Helmefalk19, author = {Miralem Helmefalk}, title = {An interdisciplinary perspective on gamification: Mechanics, psychological mediators and outcomes}, journal = {Int. J. Serious Games}, volume = {6}, number = {1}, pages = {3--26}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i1.262}, doi = {10.17083/IJSG.V6I1.262}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Helmefalk19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Kickmeier-RustH19, author = {Michael D. Kickmeier{-}Rust and Andreas Holzinger}, title = {Interactive Ant Colony Optimization to Support Adaptation in Serious Games}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {37--50}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.308}, doi = {10.17083/IJSG.V6I3.308}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Kickmeier-RustH19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KornevsHM19, author = {Maksims Kornevs and Jannicke Baalsrud Hauge and Sebastiaan A. Meijer}, title = {Gamification of a Procurement Process for Professional Training of Public Servants}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {23--37}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.293}, doi = {10.17083/IJSG.V6I2.293}, timestamp = {Fri, 19 Jun 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KornevsHM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MenonVR19, author = {Divya Menon and Thierry Vi{\'{e}}ville and Margarida Romero}, title = {Computational thinking development and assessment through tabletop escape games}, journal = {Int. J. Serious Games}, volume = {6}, number = {4}, pages = {3--18}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i4.319}, doi = {10.17083/IJSG.V6I4.319}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/MenonVR19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PetersenOHMWKW19, author = {Sobah Abbas Petersen and Manuel Fradinho Duarte de Oliveira and Kristin Hestetun and Gunn Iren M{\"{u}}ller and Stein O. Wasb{\o} and Victoria Koritzinsky and Anne Lise Wasl}, title = {Capacity Building on Heat Balance in Electrolysis of Aluminium}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {39--56}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.285}, doi = {10.17083/IJSG.V6I2.285}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/PetersenOHMWKW19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PetersenOHS19, author = {Sobah Abbas Petersen and Manuel Fradinho Oliveira and Kristin Hestetun and Anette {\O}stb{\o} S{\o}rensen}, title = {{ALF} - a Framework for Evaluating Accelerated Learning in Industry}, journal = {Int. J. Serious Games}, volume = {6}, number = {3}, pages = {81--99}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i3.314}, doi = {10.17083/IJSG.V6I3.314}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/PetersenOHS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RumeserE19, author = {David Rumeser and Margaret W. Emsley}, title = {Lessons learned from implementing project management games}, journal = {Int. J. Serious Games}, volume = {6}, number = {1}, pages = {71--92}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i1.130}, doi = {10.17083/IJSG.V6I1.130}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/RumeserE19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Salovaara-Hiltunen19, author = {Maiju Salovaara{-}Hiltunen and Katja Heikkinen and Jaana{-}Maija Koivisto}, title = {User experience and learning experience in a 4D virtual reality simulation game}, journal = {Int. J. Serious Games}, volume = {6}, number = {4}, pages = {49--66}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i4.305}, doi = {10.17083/IJSG.V6I4.305}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Salovaara-Hiltunen19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ShoukryG19, author = {Laila Shoukry and Stefan G{\"{o}}bel}, title = {Realizing a Mobile Multimodal Platform for Serious Games Analytics}, journal = {Int. J. Serious Games}, volume = {6}, number = {4}, pages = {19--48}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i4.323}, doi = {10.17083/IJSG.V6I4.323}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ShoukryG19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/TsourmaZAALDZDT19, author = {Maria Tsourma and Stylianos Zikos and Georgios Albanis and Konstantinos C. Apostolakis and Evdoxia Eirini Lithoxoidou and Anastasios Drosou and Dimitrios Zarpalas and Petros Daras and Dimitrios Tzovaras}, title = {Gamification concepts for leveraging knowledge sharing in Industry 4.0}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {75--87}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.273}, doi = {10.17083/IJSG.V6I2.273}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/TsourmaZAALDZDT19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/WanickB19, author = {Vanissa Wanick and Hong Bui}, title = {Gamification in Management: a systematic review and research directions}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {57--74}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.282}, doi = {10.17083/IJSG.V6I2.282}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/WanickB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ZikosTLDIT19, author = {Stylianos Zikos and Maria Tsourma and Evdoxia Eirini Lithoxoidou and Anastasios Drosou and Dimosthenis Ioannidis and Dimitrios Tzovaras}, title = {User Acceptance Evaluation of a Gamified Knowledge Sharing Platform for Use in Industrial Environments}, journal = {Int. J. Serious Games}, volume = {6}, number = {2}, pages = {89--108}, year = {2019}, url = {https://doi.org/10.17083/ijsg.v6i2.275}, doi = {10.17083/IJSG.V6I2.275}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ZikosTLDIT19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AntonaciKKS18, author = {Alessandra Antonaci and Roland Klemke and Karel Kreijns and Marcus Specht}, title = {Get Gamification of {MOOC} right!}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {61--78}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.255}, doi = {10.17083/IJSG.V5I3.255}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/AntonaciKKS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BertaM18, author = {Riccardo Berta and Pablo Moreno{-}Ger}, title = {Introduction: Intelligent Learning Assessment in Serious Games}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.237}, doi = {10.17083/IJSG.V5I1.237}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BertaM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Boyd18, author = {Steven Boyd}, title = {Playing to Investigate the Relationship Between Achievement and the Perception of learning}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.214}, doi = {10.17083/IJSG.V5I1.214}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Boyd18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DichevaID18, author = {Darina Dicheva and Keith Irwin and Christo Dichev}, title = {OneUp: Supporting Practical and Experimental Gamification of Learning}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {5--21}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.236}, doi = {10.17083/IJSG.V5I3.236}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/DichevaID18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FreinaB18, author = {Laura Freina and Rosa Bottino}, title = {Visuospatial Abilities Training with Digital Games in a Primary School}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {23--35}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.240}, doi = {10.17083/IJSG.V5I3.240}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FreinaB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria18, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.238}, doi = {10.17083/IJSG.V5I1.238}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria18a, author = {Alessandro De Gloria}, title = {Editorial, June 2018}, journal = {Int. J. Serious Games}, volume = {5}, number = {2}, pages = {1--2}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i2.253}, doi = {10.17083/IJSG.V5I2.253}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria18a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria18b, author = {Alessandro De Gloria}, title = {Editorial, Vol. 5, No. 3}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.264}, doi = {10.17083/IJSG.V5I3.264}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria18b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria18c, author = {Alessandro De Gloria}, title = {Editorial, Vol. 5, No. 4}, journal = {Int. J. Serious Games}, volume = {5}, number = {4}, pages = {1--2}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i4.292}, doi = {10.17083/IJSG.V5I4.292}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria18c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GomezM18, author = {Christian Nyman Gomez and Bj{\"{o}}rn Berg Marklund}, title = {Games for Cross-Cultural Training}, journal = {Int. J. Serious Games}, volume = {5}, number = {4}, pages = {81--98}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i4.259}, doi = {10.17083/IJSG.V5I4.259}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/GomezM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HafnerJ18, author = {Manuela Hafner and Jeroen Jansz}, title = {The Players' Experience of Immersion in Persuasive Games}, journal = {Int. J. Serious Games}, volume = {5}, number = {4}, pages = {63--79}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i4.263}, doi = {10.17083/IJSG.V5I4.263}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HafnerJ18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HolzBBBN18, author = {Heiko Holz and Katharina Brandelik and Benedikt Beuttler and Jochen Brandelik and Manuel Ninaus}, title = {How to train your syllable stress awareness}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {37--59}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.242}, doi = {10.17083/IJSG.V5I3.242}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HolzBBBN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/JousselmePL18, author = {Anne{-}Laure Jousselme and Giuliana Pallotta and John Locke}, title = {Risk Game: Capturing impact of information quality on human belief assessment and decision making}, journal = {Int. J. Serious Games}, volume = {5}, number = {4}, pages = {23--44}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i4.258}, doi = {10.17083/IJSG.V5I4.258}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/JousselmePL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KobeissiLBBG18, author = {Ahmad Hassan Kobeissi and Giacomo Lanza and Riccardo Berta and Francesco Bellotti and Alessandro De Gloria}, title = {Development of a Hardware/Software System for Proprioception Exergaming}, journal = {Int. J. Serious Games}, volume = {5}, number = {2}, pages = {87--100}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i2.244}, doi = {10.17083/IJSG.V5I2.244}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KobeissiLBBG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KotsopoulosBLP18, author = {Dimosthenis Kotsopoulos and Cleopatra Bardaki and Stavros Lounis and Katerina Pramatari}, title = {Employee Profiles and Preferences towards Workplace Gamification for Energy Conservation}, journal = {Int. J. Serious Games}, volume = {5}, number = {2}, pages = {65--85}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i2.225}, doi = {10.17083/IJSG.V5I2.225}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KotsopoulosBLP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LindbergL18, author = {Renny S. N. Lindberg and Teemu Henrikki Laine}, title = {Formative evaluation of an adaptive game for engaging learners of programming concepts in {K-12}}, journal = {Int. J. Serious Games}, volume = {5}, number = {2}, pages = {3--24}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i2.220}, doi = {10.17083/IJSG.V5I2.220}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LindbergL18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LukoschC18, author = {Heide K. Lukosch and Scott W. Cunningham}, title = {Data Analytics of Mobile Serious Games: Applying Bayesian Data Analysis Methods}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.222}, doi = {10.17083/IJSG.V5I1.222}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LukoschC18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MassoudPBBMG18, author = {Rana Massoud and Stefan Poslad and Francesco Bellotti and Riccardo Berta and Kamyar Mehran and Alessandro De Gloria}, title = {A Fuzzy Logic Module to Estimate a Driver's Fuel Consumption for Reality-Enhanced Serious Games}, journal = {Int. J. Serious Games}, volume = {5}, number = {4}, pages = {45--62}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i4.266}, doi = {10.17083/IJSG.V5I4.266}, timestamp = {Mon, 03 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/MassoudPBBMG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MeloMP18, author = {Francisco S. Melo and Samuel Mascarenhas and Ana Paiva}, title = {A tutorial on machine learning for {\unicode{8232}}interactive pedagogical systems}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {79--112}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.256}, doi = {10.17083/IJSG.V5I3.256}, timestamp = {Tue, 11 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/MeloMP18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/NyamsurenMM18, author = {Enkhbold Nyamsuren and Han L. J. van der Maas and Matthias Maurer}, title = {Set-theoretical and Combinatorial Instruments for Problem Space Analysis in Adaptive Serious Games}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.219}, doi = {10.17083/IJSG.V5I1.219}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/NyamsurenMM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RosaJG18, author = {Francesca de Rosa and Anne{-}Laure Jousselme and Alessandro De Gloria}, title = {A Reliability Game for Source Factors and Situational Awareness Experimentation}, journal = {Int. J. Serious Games}, volume = {5}, number = {2}, pages = {45--64}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i2.243}, doi = {10.17083/IJSG.V5I2.243}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RosaJG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SantosVD18, author = {Pedro Alexandre Santos and Remco C. Veltkamp and Jo{\~{a}}o Dias}, title = {Introduction to the GaLA Conf 2018 Special Issue}, journal = {Int. J. Serious Games}, volume = {5}, number = {3}, pages = {3--4}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i3.265}, doi = {10.17083/IJSG.V5I3.265}, timestamp = {Thu, 27 Jun 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SantosVD18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SiriarayaVVB18, author = {Panote Siriaraya and Valentijn Visch and Arnold Vermeeren and Micha{\"{e}}l Bas}, title = {A cookbook method for Persuasive Game Design}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.159}, doi = {10.17083/IJSG.V5I1.159}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/SiriarayaVVB18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Tamayo-SerranoG18, author = {Paul Tamayo{-}Serrano and Samir Garbaya and Pierre Blazevic}, title = {Gamified In-Home Rehabilitation for Stroke Survivors: Analytical Review}, journal = {Int. J. Serious Games}, volume = {5}, number = {1}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i1.224}, doi = {10.17083/IJSG.V5I1.224}, timestamp = {Tue, 16 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Tamayo-SerranoG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ToftedahlBE18, author = {Marcus Toftedahl and Per Backlund and Henrik Engstr{\"{o}}m}, title = {Missing: Understanding the Reception of a Serious Game by Analyzing App Store Data}, journal = {Int. J. Serious Games}, volume = {5}, number = {4}, pages = {3--22}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i4.251}, doi = {10.17083/IJSG.V5I4.251}, timestamp = {Fri, 09 Apr 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ToftedahlBE18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/TsaravaMN18, author = {Katerina Tsarava and Korbinian Moeller and Manuel Ninaus}, title = {Training Computational Thinking through board games: The case of Crabs {\&} Turtles}, journal = {Int. J. Serious Games}, volume = {5}, number = {2}, pages = {25--44}, year = {2018}, url = {https://doi.org/10.17083/ijsg.v5i2.248}, doi = {10.17083/IJSG.V5I2.248}, timestamp = {Sun, 22 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/TsaravaMN18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AtkinsWW17, author = {Adam Atkins and Vanissa Wanick and Gary B. Wills}, title = {Metrics Feedback Cycle: measuring and improving user engagement in gamified eLearning systems}, journal = {Int. J. Serious Games}, volume = {4}, number = {4}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i4.192}, doi = {10.17083/IJSG.V4I4.192}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/AtkinsWW17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BonnechereJOSJ17, author = {Bruno Bonnech{\`{e}}re and Bart Jansen and Lubos Omelina and Victor Sholukha and Serge L. Van Sint Jan}, title = {Patients' follow-up using biomechanical analysis of rehabilitation exercises}, journal = {Int. J. Serious Games}, volume = {4}, number = {1}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i1.121}, doi = {10.17083/IJSG.V4I1.121}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BonnechereJOSJ17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BottinoJ17, author = {Rosa Maria Bottino and Johan Jeuring}, title = {Guest editorial}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.215}, doi = {10.17083/IJSG.V4I3.215}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BottinoJ17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ChanIWUI17, author = {Kar{-}Long Chan and Kohei Ichikawa and Yasuhiro Watashiba and Putchong Uthayopas and Hajimu Iida}, title = {A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics Quality delivered on Highly Accessible Game Contents}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.163}, doi = {10.17083/IJSG.V4I2.163}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ChanIWUI17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ChristopoulouX17, author = {Eleftheria Christopoulou and Stelios Xinogalos}, title = {Overview and Comparative Analysis of Game Engines for Desktop and Mobile Devices}, journal = {Int. J. Serious Games}, volume = {4}, number = {4}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i4.194}, doi = {10.17083/IJSG.V4I4.194}, timestamp = {Fri, 21 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/ChristopoulouX17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ClarkePAMKW17, author = {Samantha Clarke and Daryl J. Peel and Sylvester Arnab and Luca Morini and Helen Keegan and Oliver Wood}, title = {EscapED: {A} Framework for Creating Educational Escape Rooms and Interactive Games to For Higher/Further Education}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.180}, doi = {10.17083/IJSG.V4I3.180}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ClarkePAMKW17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Conde-Pumpido17, author = {Teresa de la Hera Conde{-}Pumpido}, title = {Persuasive Gaming: Identifying the different types of persuasion through games}, journal = {Int. J. Serious Games}, volume = {4}, number = {1}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i1.140}, doi = {10.17083/IJSG.V4I1.140}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Conde-Pumpido17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CoovertWBH17, author = {Michael D. Coovert and Jennifer Winner and Winston Bennett and David J. Howard}, title = {Serious Games are a Serious Tool for Team Research}, journal = {Int. J. Serious Games}, volume = {4}, number = {1}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i1.141}, doi = {10.17083/IJSG.V4I1.141}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CoovertWBH17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CowleyB17, author = {Benjamin Ultan Cowley and Chris Bateman}, title = {Green My Place: Evaluation of a Serious Social Online Game Designed to Promote Energy Efficient Behaviour Change}, journal = {Int. J. Serious Games}, volume = {4}, number = {4}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i4.152}, doi = {10.17083/IJSG.V4I4.152}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CowleyB17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FreinaBTC17, author = {Laura Freina and Rosa Bottino and Mauro Tavella and Carlo Chiorri}, title = {Evaluation of Spatial Perspective Taking Skills using a Digital Game with Different Levels of Immersion}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.178}, doi = {10.17083/IJSG.V4I3.178}, timestamp = {Fri, 21 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FreinaBTC17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GaisbauerH17, author = {Werner Gaisbauer and Helmut Hlavacs}, title = {Procedural Attack! Procedural Generation for Populated Virtual Cities: {A} Survey}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.161}, doi = {10.17083/IJSG.V4I2.161}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/GaisbauerH17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria17, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {4}, number = {1}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i1.177}, doi = {10.17083/IJSG.V4I1.177}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria17a, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.188}, doi = {10.17083/IJSG.V4I2.188}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria17a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria17b, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.217}, doi = {10.17083/IJSG.V4I3.217}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria17b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria17c, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {4}, number = {4}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i4.226}, doi = {10.17083/IJSG.V4I4.226}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria17c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Hauge17, author = {Jannicke Baalsrud Hauge}, title = {Guest Editorial}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.187}, doi = {10.17083/IJSG.V4I2.187}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Hauge17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Kafai17, author = {Yasmin B. Kafai}, title = {Connected Gaming: An Inclusive Perspective for Serious Gaming}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.174}, doi = {10.17083/IJSG.V4I3.174}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Kafai17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KirginasG17, author = {Sotiris Kirginas and Dimitris Gouscos}, title = {Exploring the impact of freeform gameplay on players' experience: an experiment with maze games at varying levels of freedom of movement}, journal = {Int. J. Serious Games}, volume = {4}, number = {4}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i4.175}, doi = {10.17083/IJSG.V4I4.175}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KirginasG17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KoberRSNW17, author = {Silvia Erika Kober and Johanna Louise Reichert and Daniela Schweiger and Christa Neuper and Guilherme Wood}, title = {Does Feedback Design Matter? {A} Neurofeedback Study Comparing Immersive Virtual Reality and Traditional Training Screens in Elderly}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.167}, doi = {10.17083/IJSG.V4I3.167}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KoberRSNW17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/LytleFA17, author = {Nicholas Lytle and Mark Floryan and David Amin}, title = {Experience, Experiment, Evaluate: {A} Framework for Assessing Experiential Games}, journal = {Int. J. Serious Games}, volume = {4}, number = {1}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i1.128}, doi = {10.17083/IJSG.V4I1.128}, timestamp = {Wed, 16 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/LytleFA17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/NinausMMK17, author = {Manuel Ninaus and Korbinian Moeller and Jake McMullen and Kristian Kiili}, title = {Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors for Learning Success and Flow Experience}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.176}, doi = {10.17083/IJSG.V4I3.176}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/NinausMMK17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PerttulaKLT17, author = {Arttu Perttula and Kristian Kiili and Antero Lindstedt and Pauliina Tuomi}, title = {Flow experience in game based learning - a systematic literature review}, journal = {Int. J. Serious Games}, volume = {4}, number = {1}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i1.151}, doi = {10.17083/IJSG.V4I1.151}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/PerttulaKLT17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PetersKSLH17, author = {Konrad Peters and Fares Kayali and Marisa Silbernagl and Anita Lawitschka and Helmut Hlavacs}, title = {Interpreting Data of Serious Games for Health using Decision Support Systems}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.162}, doi = {10.17083/IJSG.V4I2.162}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/PetersKSLH17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PolitisRYDHCG17, author = {Yurgos Politis and Nigel Robb and Anita Yakkundi and Karola Dillenburger and Nicola Herbertson and Beth Charlesworth and Lizbeth Goodman}, title = {People with Disabilities Leading the Design of Serious Games and Virtual Worlds}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.160}, doi = {10.17083/IJSG.V4I2.160}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PolitisRYDHCG17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PyaeJSLKPGS17, author = {Aung Pyae and Tapani N. Joelsson and Teppo Saarenp{\"{a}}{\"{a}} and Mika Luimula and Christina Kattimeri and Paula Pitk{\"{a}}kangas and Patric Granholm and Jouni Smed}, title = {Lessons Learned from Two Usability Studies of Digital Skiing Game with Elderly People in Finland and Japan}, journal = {Int. J. Serious Games}, volume = {4}, number = {4}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i4.183}, doi = {10.17083/IJSG.V4I4.183}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PyaeJSLKPGS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SekhavatN17, author = {Yoones A. Sekhavat and Poorya Nomani}, title = {A Comparison of Active and Passive Virtual Reality Exposure Scenarios to Elicit Social Anxiety}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.154}, doi = {10.17083/IJSG.V4I2.154}, timestamp = {Fri, 21 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/SekhavatN17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SobkeHS17, author = {Heinrich S{\"{o}}bke and Jannicke Baalsrud Hauge and Ioana A. Stefan}, title = {Prime Example Ingress Reframing the Pervasive Game Design Framework {(PGDF)}}, journal = {Int. J. Serious Games}, volume = {4}, number = {2}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i2.182}, doi = {10.17083/IJSG.V4I2.182}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SobkeHS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/StefanovGGBBWPH17, author = {Krassen Stefanov and Atanas Georgiev and Alexander Grigorov and Boyan Bontchev and Pavel Boytchev and Wim Westera and Rui Prada and Paul A. Hollins and Pablo Moreno{-}Ger and Enkhbold Nyamsuren and Kiavash Bahreini}, title = {The {RAGE} Game Software Components Repository for Supporting Applied Game Development}, journal = {Int. J. Serious Games}, volume = {4}, number = {3}, year = {2017}, url = {https://doi.org/10.17083/ijsg.v4i3.171}, doi = {10.17083/IJSG.V4I3.171}, timestamp = {Sun, 30 Jul 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/StefanovGGBBWPH17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ApostolakisPSKT16, author = {Konstantinos Cornelis Apostolakis and Athanasios Psaltis and Kiriakos Stefanidis and Kyriaki Kaza and Spyridon Thermos and Kosmas Dimitropoulos and Evangelia V. Dimaraki and Petros Daras}, title = {Exploring the prosociality domains of trust and cooperation, through single and cooperative digital gameplay in Path of Trust}, journal = {Int. J. Serious Games}, volume = {3}, number = {3}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i3.125}, doi = {10.17083/IJSG.V3I3.125}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ApostolakisPSKT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BaekPH16, author = {Seungho Baek and Jiyoung Park and JungHyun Han}, title = {Simulation-based Serious Games for Science Education and teacher assessment}, journal = {Int. J. Serious Games}, volume = {3}, number = {3}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i3.123}, doi = {10.17083/IJSG.V3I3.123}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BaekPH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Batko16, author = {Michael Batko}, title = {Business Management Simulations - a detailed industry analysis as well as recommendations for the future}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.99}, doi = {10.17083/IJSG.V3I2.99}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Batko16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BlairBCG16, author = {Lucas Blair and Clint A. Bowers and Janis A. Cannon{-}Bowers and Emily Gonzalez{-}Holland}, title = {Understanding the Role of Achievements in Game-Based Learning}, journal = {Int. J. Serious Games}, volume = {3}, number = {4}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i4.114}, doi = {10.17083/IJSG.V3I4.114}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BlairBCG16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BoletsisM16, author = {Costas Boletsis and Simon McCallum}, title = {Augmented Reality Cubes for Cognitive Gaming: Preliminary Usability and Game Experience Testing}, journal = {Int. J. Serious Games}, volume = {3}, number = {1}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i1.106}, doi = {10.17083/IJSG.V3I1.106}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BoletsisM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DoorenVSGH16, author = {Marierose M. M. van Dooren and Valentijn Visch and Renske Spijkerman and Richard H. M. Goossens and Vincent M. Hendriks}, title = {Personalization in Game Design for Healthcare: a Literature Review on its Definitions and Effects}, journal = {Int. J. Serious Games}, volume = {3}, number = {4}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i4.134}, doi = {10.17083/IJSG.V3I4.134}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/DoorenVSGH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FijnheerO16, author = {Jan Dirk Fijnheer and Herre van Oostendorp}, title = {Steps to Design a Household Energy Game}, journal = {Int. J. Serious Games}, volume = {3}, number = {3}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i3.131}, doi = {10.17083/IJSG.V3I3.131}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FijnheerO16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria16, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {3}, number = {1}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i1.119}, doi = {10.17083/IJSG.V3I1.119}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria16a, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.138}, doi = {10.17083/IJSG.V3I2.138}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria16a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria16b, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {3}, number = {4}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i4.155}, doi = {10.17083/IJSG.V3I4.155}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria16b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HendrixAB16, author = {Maurice Hendrix and Ali Al{-}Sherbaz and Victoria Bloom}, title = {Game Based Cyber Security Training: are Serious Games suitable for cyber security training?}, journal = {Int. J. Serious Games}, volume = {3}, number = {1}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i1.107}, doi = {10.17083/IJSG.V3I1.107}, timestamp = {Fri, 21 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HendrixAB16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HieftjeFPD16, author = {Kimberly Hieftje and Lynn E. Fiellin and Tyra Pendergrass and Lindsay R. Duncan}, title = {Development of an {HIV} Prevention Videogame: Lessons Learned}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.110}, doi = {10.17083/IJSG.V3I2.110}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HieftjeFPD16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KirginasG16, author = {Sotiris Kirginas and Dimitris Gouscos}, title = {Development and Validation of a Questionnaire to Measure Perceptions of Freedom of Choice in Digital Games}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.120}, doi = {10.17083/IJSG.V3I2.120}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KirginasG16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KoivistoHNKM16, author = {Jaana{-}Maija Koivisto and Elina Haavisto and Hannele Niemi and Jouko Katajisto and Jari Multisilta}, title = {Elements Explaining Learning Clinical Reasoning Using Simulation Games}, journal = {Int. J. Serious Games}, volume = {3}, number = {4}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i4.136}, doi = {10.17083/IJSG.V3I4.136}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KoivistoHNKM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KreutzerMBM16, author = {Christine P. Kreutzer and Madeline Marks and Clint A. Bowers and Curtiss Murphy}, title = {Enhancing Surgical Team Performance with Game-Based training}, journal = {Int. J. Serious Games}, volume = {3}, number = {1}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i1.103}, doi = {10.17083/IJSG.V3I1.103}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KreutzerMBM16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KuindersmaPHP16, author = {Esther Kuindersma and Jelke van der Pal and H. Jaap van den Herik and Aske Plaat}, title = {Comparing Voluntary and Mandatory Gameplay}, journal = {Int. J. Serious Games}, volume = {3}, number = {3}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i3.133}, doi = {10.17083/IJSG.V3I3.133}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KuindersmaPHP16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/MollerH16, author = {Louise M{\o}ller and Poul Kyvsgaard Hansen}, title = {Factors driving and influencing the development of serious games}, journal = {Int. J. Serious Games}, volume = {3}, number = {1}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i1.71}, doi = {10.17083/IJSG.V3I1.71}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/MollerH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/OkkonenSRT16, author = {Jussi Okkonen and Sumita Sharma and Roope Raisamo and Markku Turunen}, title = {Kinesthetic Elementary Mathematics - Creating Flow with Gesture Modality}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.80}, doi = {10.17083/IJSG.V3I2.80}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/OkkonenSRT16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Roungas16, author = {Bill Roungas}, title = {A Model-driven Framework for Educational Game Design}, journal = {Int. J. Serious Games}, volume = {3}, number = {3}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i3.126}, doi = {10.17083/IJSG.V3I3.126}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Roungas16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SchonbohmJ16, author = {Avo Sch{\"{o}}nbohm and Alexandra J{\"{u}}lich}, title = {On the Effectiveness of Gamified Risk Management Workshops: Evidence from German SMEs}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.117}, doi = {10.17083/IJSG.V3I2.117}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/SchonbohmJ16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SinclairL16, author = {Kirsten Sinclair and Daniel Livingstone}, title = {Accurate Complex Systems Design: Integrating Serious Games with Petri Nets}, journal = {Int. J. Serious Games}, volume = {3}, number = {1}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i1.105}, doi = {10.17083/IJSG.V3I1.105}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SinclairL16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/VegtVVR16, author = {Niko Vegt and Valentijn Visch and Arnold P. O. S. Vermeeren and Huib de Ridder}, title = {Player Experiences and Behaviors in a Multiplayer Game: designing game rules to change interdependent behavior}, journal = {Int. J. Serious Games}, volume = {3}, number = {4}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i4.150}, doi = {10.17083/IJSG.V3I4.150}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/VegtVVR16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Veltkamp16, author = {Remco C. Veltkamp}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {3}, number = {3}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i3.148}, doi = {10.17083/IJSG.V3I3.148}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Veltkamp16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/YongGH16, author = {Su Ting Yong and Peter Gates and Ian Harrison}, title = {Digital games and learning mathematics: Student, teacher and parent perspectives}, journal = {Int. J. Serious Games}, volume = {3}, number = {4}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i4.112}, doi = {10.17083/IJSG.V3I4.112}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/YongGH16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/YongHG16, author = {Su Ting Yong and Ian Harrison and Peter Gates}, title = {Using Digital Games to Learn Mathematics - What students think?}, journal = {Int. J. Serious Games}, volume = {3}, number = {2}, year = {2016}, url = {https://doi.org/10.17083/ijsg.v3i2.113}, doi = {10.17083/IJSG.V3I2.113}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/YongHG16.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BarmaDBGF15, author = {Sylvie Barma and Sylvie Daniel and Nathalie Bacon and Marie{-}Andr{\'{e}}e Gingras and Mathieu Fortin}, title = {Observation and analysis of a classroom teaching and learning practice based on augmented reality and serious games on mobile platforms}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.66}, doi = {10.17083/IJSG.V2I2.66}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BarmaDBGF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BasanezDCD15, author = {Jon Arambarri Basanez and Isabel de la Torre D{\'{\i}}ez and Miguel L{\'{o}}pez Coronado and Daria Druzhinenko{-}Silhan}, title = {Enhancing healthy habits among overweight and obese children through Serious Games: Review and Technical Analysis}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.61}, doi = {10.17083/IJSG.V2I1.61}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BasanezDCD15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CarbajalPM15, author = {Santiago Garc{\'{\i}}a Carbajal and Fabio Polimeni and Jose Lu{\'{\i}}s M{\'{u}}gica}, title = {An Emotional Engine for Behavior Simulators}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.76}, doi = {10.17083/IJSG.V2I2.76}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CarbajalPM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CasaleSMWQV15, author = {Michael Bennett Casale and Aubyn Stahmer and Asim Mittal and Christina Whalen and Jovy Quiocho and Sarah Vejnoska}, title = {One Size Does Not Fit All: {A} Smarter Way to Develop Computer Assisted Interventions for Children with {ASD}}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.63}, doi = {10.17083/IJSG.V2I2.63}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/CasaleSMWQV15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CastronovaK15, author = {Edward Castronova and Isaac Knowles}, title = {A Model of Climate Policy Using Board Game Mechanics}, journal = {Int. J. Serious Games}, volume = {2}, number = {3}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i3.77}, doi = {10.17083/IJSG.V2I3.77}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/CastronovaK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DoumanisS15, author = {Ioannis Doumanis and Serengul Smith}, title = {A Framework for Research in Gamified Mobile Guide Applications using Embodied Conversational Agents (ECAs)}, journal = {Int. J. Serious Games}, volume = {2}, number = {3}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i3.79}, doi = {10.17083/IJSG.V2I3.79}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/DoumanisS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/FischerMHCN15, author = {Ursula Fischer and Korbinian Moeller and Stefan Huber and Ulrike Cress and Hans{-}Christoph Nuerk}, title = {Full-body Movement in Numerical Trainings: {A} Pilot Study with an Interactive Whiteboard}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.93}, doi = {10.17083/IJSG.V2I4.93}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/FischerMHCN15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria15, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.68}, doi = {10.17083/IJSG.V2I1.68}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria15a, author = {Alessandro De Gloria}, title = {Special Issue on Digital Games for Learning Mathematics}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.67}, doi = {10.17083/IJSG.V2I1.67}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria15a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria15b, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.91}, doi = {10.17083/IJSG.V2I2.91}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria15b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria15c, author = {Alessandro De Gloria}, title = {Corrigendum}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.92}, doi = {10.17083/IJSG.V2I2.92}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria15c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria15d, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {2}, number = {3}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i3.102}, doi = {10.17083/IJSG.V2I3.102}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria15d.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HaugeSAMLSLHKNFMDD15, author = {Jannicke Madeleine Baalsrud Hauge and Ioana A. Stanescu and Sylvester Arnab and Pablo Moreno{-}Ger and Theodore Lim and {\'{A}}ngel Serrano{-}Laguna and Petros Lameras and Maurice Hendrix and Kristian Kiili and Manuel Ninaus and Sara de Freitas and Alessandro Mazzetti and Anders Dahlbom and Cristiana Degano}, title = {Learning Analytics Architecture to Scaffold Learning Experience through Technology-based Methods}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.38}, doi = {10.17083/IJSG.V2I1.38}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HaugeSAMLSLHKNFMDD15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Hernandez-Sabate15, author = {Aura Hern{\'{a}}ndez{-}Sabat{\'{e}} and Meritxell Joanpere and N{\'{u}}ria Gorgori{\'{o}} and Llu{\'{\i}}s Albarrac{\'{\i}}n}, title = {Mathematics learning opportunities: Design of a Tower Defense}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.82}, doi = {10.17083/IJSG.V2I4.82}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Hernandez-Sabate15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ImbelloneBM15, author = {Alfredo Imbellone and Brunella Botte and Carlo Maria Medaglia}, title = {Serious Games for Mobile Devices: the InTouch Project Case Study}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.41}, doi = {10.17083/IJSG.V2I1.41}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ImbelloneBM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KallooMK15, author = {Vani Kalloo and Permanand Mohan and Kinshuk}, title = {A Technique for Mapping Mathematics Content to Game Design}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.95}, doi = {10.17083/IJSG.V2I4.95}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KallooMK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KiiliDM15, author = {Kristian Juha Mikael Kiili and Keith Devlin and Jari Multisilta}, title = {Editorial: is Game-Based Math Learning Finally Coming of Age?}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.109}, doi = {10.17083/IJSG.V2I4.109}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KiiliDM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KiiliDPTL15, author = {Kristian Juha Mikael Kiili and Keith Devlin and Arttu Perttula and Pauliina Tuomi and Antero Lindstedt}, title = {Using video games to combine learning and assessment in mathematics education}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.98}, doi = {10.17083/IJSG.V2I4.98}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KiiliDPTL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KooijHSV15, author = {Katinka van der Kooij and Evert Hoogendoorn and Renske Spijkerman and Valentijn Visch}, title = {Validation of Serious Games}, journal = {Int. J. Serious Games}, volume = {2}, number = {3}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i3.75}, doi = {10.17083/IJSG.V2I3.75}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/KooijHSV15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/NinausPSPPNW15, author = {Manuel Ninaus and Gon{\c{c}}alo Duarte Garcia Pereira and Ren{\'{e}} Stefitz and Rui Prada and Ana Paiva and Christa Neuper and Guilherme Wood}, title = {Game elements improve performance in a working memory training task}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.60}, doi = {10.17083/IJSG.V2I1.60}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/NinausPSPPNW15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/OrtizBC15, author = {Skilan A. Ortiz and Clint A. Bowers and Janis A. Cannon{-}Bowers}, title = {Video Game Self-efficacy and its Effect on Training Performance}, journal = {Int. J. Serious Games}, volume = {2}, number = {3}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i3.89}, doi = {10.17083/IJSG.V2I3.89}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/OrtizBC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PetridisHGDBBBU15, author = {Panagiotis Petridis and Kyriaki Hadjicosta and Victor Guang Shi and Ian Dunwell and Tim Baines and Ali Ziaee Bigdeli and Oscar F. Bustinza and Victoria S. Uren}, title = {State-of-the-art in Business Games}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.54}, doi = {10.17083/IJSG.V2I1.54}, timestamp = {Sat, 27 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PetridisHGDBBBU15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PiccaJE15, author = {Davide Picca and Dominique Jaccard and G{\'{e}}rald Eberl{\'{e}}}, title = {Natural Language Processing in Serious Games: {A} state of the art}, journal = {Int. J. Serious Games}, volume = {2}, number = {3}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i3.87}, doi = {10.17083/IJSG.V2I3.87}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PiccaJE15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PopeM15, author = {Holly Pope and Charmaine Mangram}, title = {Wuzzit Trouble: The Influence of a Digital Math Game on Student Number Sense}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.88}, doi = {10.17083/IJSG.V2I4.88}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/PopeM15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/RomeroB15, author = {Margarida Romero and Sylvie Barma}, title = {Teaching Pre-Service Teachers to Integrate Serious Games in the Primary Education Curriculum}, journal = {Int. J. Serious Games}, volume = {2}, number = {1}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i1.43}, doi = {10.17083/IJSG.V2I1.43}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/RomeroB15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SoekarjoO15, author = {Mara Soekarjo and Herre van Oostendorp}, title = {Measuring Effectiveness of Persuasive Games Using an Informative Control Condition}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.74}, doi = {10.17083/IJSG.V2I2.74}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/SoekarjoO15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/SteinertHOS15, author = {Anika Steinert and Marten Haesner and Julie Lorraine O'Sullivan and Elisabeth Steinhagen{-}Thiessen}, title = {Difference in operation of Mouse and Touchscreen in older adults}, journal = {Int. J. Serious Games}, volume = {2}, number = {4}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i4.70}, doi = {10.17083/IJSG.V2I4.70}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/SteinertHOS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Westera15, author = {Wim Westera}, title = {Games are motivating, aren't they? Disputing the arguments for digital game-based learning}, journal = {Int. J. Serious Games}, volume = {2}, number = {2}, year = {2015}, url = {https://doi.org/10.17083/ijsg.v2i2.58}, doi = {10.17083/IJSG.V2I2.58}, timestamp = {Fri, 21 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Westera15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/All14, author = {Anissa All}, title = {Measuring Effectiveness in Digital Game-Based Learning: {A} Methodological Review}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/All14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/AllCL14, author = {Anissa All and Elena Patricia N{\'{u}}{\~{n}}ez Castellar and Jan Van Looy}, title = {Measuring Effectiveness in Digital Game-Based Learning: {A} Methodological Review}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.18}, doi = {10.17083/IJSG.V1I2.18}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/AllCL14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BarbieriTBRB14, author = {Alessandra Barbieri and Alessandra Tesei and Agostino G. Bruzzone and Ion Roceanu and Daniel Beligan}, title = {Learning Impact Evaluation of the serious game "Cultural Awareness - Afghanistan Pre-deployment"}, journal = {Int. J. Serious Games}, volume = {1}, number = {3}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i3.27}, doi = {10.17083/IJSG.V1I3.27}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BarbieriTBRB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BasanezDCA14, author = {Jon Arambarri Basanez and Isabel de la Torre D{\'{\i}}ez and Miguel L{\'{o}}pez Coronado and Itziar Alvarez}, title = {Investigating the Potential market of a Serious Game for Training of Alzheimer's Caregivers in a Northern Spain region}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.36}, doi = {10.17083/IJSG.V1I4.36}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/BasanezDCA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/BowersHP14, author = {Clint A. Bowers and Talib S. Hussain and Katelyn Procci}, title = {Game-based Training of Listening Skills: The Effects of Degraded Communications}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.44}, doi = {10.17083/IJSG.V1I4.44}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/BowersHP14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/CatalanoLM14, author = {Chiara Eva Catalano and Angelo Marco Luccini and Michela Mortara}, title = {Guidelines for an effective design of serious games}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i1.8}, doi = {10.17083/IJSG.V1I1.8}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/CatalanoLM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/ChorianopoulosG14, author = {Konstantinos Chorianopoulos and Michail N. Giannakos}, title = {Design Principles for Serious Video Games in Mathematics Education: From Theory to Practice}, journal = {Int. J. Serious Games}, volume = {1}, number = {3}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i3.12}, doi = {10.17083/IJSG.V1I3.12}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/ChorianopoulosG14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/DengKCZ14, author = {Shujie Deng and Julie A. Kirkby and Jian Chang and Jian{-}Jun Zhang}, title = {Multimodality with Eye tracking and Haptics: {A} New Horizon for Serious Games?}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.24}, doi = {10.17083/IJSG.V1I4.24}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/DengKCZ14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GentileGGOA14, author = {Manuel Gentile and Dario La Guardia and Valentina Dal Grande and Simona Ottaviano and Mario Allegra}, title = {An Agent Based approach to design Serious Game}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.17}, doi = {10.17083/IJSG.V1I2.17}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/GentileGGOA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria14, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i1.13}, doi = {10.17083/IJSG.V1I1.13}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria14a, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.28}, doi = {10.17083/IJSG.V1I2.28}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria14a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria14b, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {1}, number = {3}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i3.37}, doi = {10.17083/IJSG.V1I3.37}, timestamp = {Tue, 25 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria14b.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Gloria14c, author = {Alessandro De Gloria}, title = {Editorial}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.55}, doi = {10.17083/IJSG.V1I4.55}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/Gloria14c.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/GloriaBB14, author = {Alessandro De Gloria and Francesco Bellotti and Riccardo Berta}, title = {Serious Games for education and training}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i1.11}, doi = {10.17083/IJSG.V1I1.11}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/GloriaBB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HaugeWSHFRB14, author = {Jannicke Baalsrud Hauge and Stefan A. Wiesner and Rosa Garc{\'{\i}}a S{\'{a}}nchez and Poul Kyvsgaard Hansen and Giusy Fiucci and Michel Rudnianski and Jon Arambarri Basanez}, title = {Business models for Serious Games developers - transition from a product centric to a service centric approach}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i1.10}, doi = {10.17083/IJSG.V1I1.10}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/HaugeWSHFRB14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/HondrouTRMKK14, author = {Charline Hondrou and Eleni Tsalapati and Amaryllis Raouzaiou and George Marandianos and Kostas Karpouzis and Stefanos D. Kollias}, title = {Player-Specific Conflict Handling Ontology}, journal = {Int. J. Serious Games}, volume = {1}, number = {3}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i3.26}, doi = {10.17083/IJSG.V1I3.26}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/HondrouTRMKK14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Kickmeier-RustBM14, author = {Michael D. Kickmeier{-}Rust and Susan Bull and Gerhilde Meissl{-}Egghart}, title = {Collaborative Language Learning in Immersive Virtual Worlds: Competence-based Formative Feedback and Open Learner Modeling}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.5}, doi = {10.17083/IJSG.V1I2.5}, timestamp = {Sun, 22 Oct 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Kickmeier-RustBM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Kickmeier-RustHA14, author = {Michael D. Kickmeier{-}Rust and Eva{-}Catherine Hillemann and Dietrich Albert}, title = {Gamification and Smart, Competence-Centered Feedback: Promising Experiences in the Classroom}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i1.7}, doi = {10.17083/IJSG.V1I1.7}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Kickmeier-RustHA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KiiliKK14, author = {Kristian Kiili and Harri Ketamo and Michael D. Kickmeier{-}Rust}, title = {Evaluating the usefulness of Eye Tracking in Game-based Learning}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.15}, doi = {10.17083/IJSG.V1I2.15}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KiiliKK14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/KiiliPLAS14, author = {Kristian J. M. Kiili and Arttu Perttula and Antero Lindstedt and Sylvester Arnab and Marko Suominen}, title = {Flow Experience as a Quality Measure in Evaluating Physically Activating Collaborative Serious Games}, journal = {Int. J. Serious Games}, volume = {1}, number = {3}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i3.23}, doi = {10.17083/IJSG.V1I3.23}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/KiiliPLAS14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/NagleWRN14, author = {Aniket Nagle and Peter Wolf and Robert Riener and Domen Novak}, title = {The Use of Player-centered Positive Reinforcement to Schedule In-game Rewards Increases Enjoyment and Performance in a Serious Game}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.47}, doi = {10.17083/IJSG.V1I4.47}, timestamp = {Tue, 21 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/NagleWRN14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PanneseM14, author = {Lucia Pannese and Dalia Morosini}, title = {Serious Games to support Reflection in the HealthCare Sector}, journal = {Int. J. Serious Games}, volume = {1}, number = {3}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i3.30}, doi = {10.17083/IJSG.V1I3.30}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/PanneseM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/PlantevinM14, author = {Val{\`{e}}re Plantevin and Bob{-}Antoine Jerry M{\'{e}}n{\'{e}}las}, title = {Use of Ecological Gestures in Soccer Games Running on Mobile Devices}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.48}, doi = {10.17083/IJSG.V1I4.48}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/PlantevinM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/Taylor-NelmsH14, author = {Lee Taylor{-}Nelms and Valerie Hill}, title = {Assessing 3D Virtual World Disaster Training Through Adult Learning Theory}, journal = {Int. J. Serious Games}, volume = {1}, number = {4}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i4.40}, doi = {10.17083/IJSG.V1I4.40}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/Taylor-NelmsH14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/UsartR14, author = {Mireia Usart and Margarida Romero}, title = {Individual and collaborative Performance and Level of Certainty in MetaVals}, journal = {Int. J. Serious Games}, volume = {1}, number = {1}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i1.3}, doi = {10.17083/IJSG.V1I1.3}, timestamp = {Sat, 09 Apr 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijsg/UsartR14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijsg/WesteraNH14, author = {Wim Westera and Rob Nadolski and Hans G. K. Hummel}, title = {Serious Gaming Analytics: What Students' Log Files Tell Us about Gaming and Learning}, journal = {Int. J. Serious Games}, volume = {1}, number = {2}, year = {2014}, url = {https://doi.org/10.17083/ijsg.v1i2.9}, doi = {10.17083/IJSG.V1I2.9}, timestamp = {Mon, 17 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijsg/WesteraNH14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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