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@article{DBLP:journals/ijsg/AydiE24,
  author       = {Yassine Aydi and
                  Meriam Elleuch},
  title        = {Design of Virtual Reality Based Game for Dual Enhancement of City
                  Monuments and Brand Image},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {63--82},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.652},
  doi          = {10.17083/IJSG.V11I1.652},
  timestamp    = {Thu, 02 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/AydiE24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Bellotti24,
  author       = {Francesco Bellotti},
  title        = {Editorial, Vol. 11, No. 1},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {1--2},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.752},
  doi          = {10.17083/IJSG.V11I1.752},
  timestamp    = {Thu, 02 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Bellotti24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GwenhureR24,
  author       = {Anderson Kevin Gwenhure and
                  Flourensia Sapty Rahayu},
  title        = {Gamification of Cybersecurity Awareness for Non-IT Professionals:
                  {A} Systematic Literature Review},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {83--99},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.719},
  doi          = {10.17083/IJSG.V11I1.719},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GwenhureR24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HernandezPN24,
  author       = {Andres Felipe Velasco Hern{\'{a}}ndez and
                  David Sebasti{\'{a}}n Balde{\'{o}}n Padilla and
                  Andr{\'{e}}s Adolfo Navarro Newball},
  title        = {Videogames and open feedback systems to enhance probabilistic reasoning
                  and engagement},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {3--24},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.656},
  doi          = {10.17083/IJSG.V11I1.656},
  timestamp    = {Thu, 02 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HernandezPN24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KnorrZ24,
  author       = {Charlotte Knorr and
                  Bernd Zinn},
  title        = {Role-Playing in Teacher Education with InCoLearn and its Qualitative
                  Usability},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {25--44},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.681},
  doi          = {10.17083/IJSG.V11I1.681},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KnorrZ24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MorieMB24,
  author       = {Maho Wielfrid Morie and
                  Iza Marfisi{-}Schottman and
                  Lancine Bamba},
  title        = {JEN-Planet: an Automatically Updating Serious Game Catalogue Designed
                  with and for Teachers},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {45--62},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.704},
  doi          = {10.17083/IJSG.V11I1.704},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/MorieMB24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PoudratchiSAR24,
  author       = {Samira Poudratchi and
                  Yoones A. Sekhavat and
                  Mohammad Reza Azadehfar and
                  Samad Roohi},
  title        = {BatSight: {A} Navigation Game to Map Environmental Information into
                  Audio Cues},
  journal      = {Int. J. Serious Games},
  volume       = {11},
  number       = {1},
  pages        = {101--119},
  year         = {2024},
  url          = {https://doi.org/10.17083/ijsg.v11i1.718},
  doi          = {10.17083/IJSG.V11I1.718},
  timestamp    = {Thu, 02 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PoudratchiSAR24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BakhtiariH23,
  author       = {Rasoul Bakhtiari and
                  Zahra Habibzadeh},
  title        = {Designing a framework and validating a tool for evaluating the educational
                  quality of serious games: a meta-synthesis},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {61--83},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.576},
  doi          = {10.17083/IJSG.V10I2.576},
  timestamp    = {Wed, 05 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BakhtiariH23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Bellotti23,
  author       = {Francesco Bellotti},
  title        = {Editorial, Vol. 10, No. 3},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {3},
  pages        = {1--2},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i3.676},
  doi          = {10.17083/IJSG.V10I3.676},
  timestamp    = {Mon, 09 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Bellotti23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Bellotti23a,
  author       = {Francesco Bellotti},
  title        = {Editorial, Vol. 10, No. 4},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {1--2},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.712},
  doi          = {10.17083/IJSG.V10I4.712},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Bellotti23a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BellottiHGJMNVWB23,
  author       = {Francesco Bellotti and
                  Jannicke Baalsrud Hauge and
                  Manuel Gentile and
                  Johan Jeuring and
                  Iza Marfisi{-}Schottman and
                  Manuel Ninaus and
                  Remco C. Veltkamp and
                  Vanissa Wanick and
                  Riccardo Berta},
  title        = {Alessandro De Gloria: 1955 - 2023},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.612},
  doi          = {10.17083/IJSG.V10I1.612},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BellottiHGJMNVWB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BjornerPHJH23,
  author       = {Thomas Bj{\o}rner and
                  Mads Str{\o}mberg Petersen and
                  Niklas Lee Skjold Hansen and
                  Gustav S{\o}gaard Jakobsen and
                  Daniel Bredgaard Hendriksen},
  title        = {How can a foundation be outlined for a successful serious game to
                  increase reading engagement},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  pages        = {81--95},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.578},
  doi          = {10.17083/IJSG.V10I1.578},
  timestamp    = {Sun, 06 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BjornerPHJH23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DasguptaK23,
  author       = {Prithviraj Dasgupta and
                  John Kliem},
  title        = {Improved Reinforcement Learning in Asymmetric Real-time Strategy Games
                  via Strategy Diversity: {A} Case Study for Hunting-of-the-Plark Game},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  pages        = {19--38},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.548},
  doi          = {10.17083/IJSG.V10I1.548},
  timestamp    = {Wed, 12 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/DasguptaK23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DeLozierS23,
  author       = {Christian DeLozier and
                  James Shey},
  title        = {Using Visual Programming Games to Study Novice Programmers},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {115--136},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.577},
  doi          = {10.17083/IJSG.V10I2.577},
  timestamp    = {Fri, 22 Mar 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/DeLozierS23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FordLF23,
  author       = {Thomas Ford and
                  David Long and
                  Echo Ford},
  title        = {Imparting Systems Engineering Experience via Interactive Fiction Serious
                  Games},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {37--60},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.572},
  doi          = {10.17083/IJSG.V10I2.572},
  timestamp    = {Fri, 07 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/FordLF23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FornerisPLBCCB23,
  author       = {Luca Forneris and
                  Alessandro Pighetti and
                  Luca Lazzaroni and
                  Francesco Bellotti and
                  Alessio Capello and
                  Marianna Cossu and
                  Riccardo Berta},
  title        = {Implementing Deep Reinforcement Learning (DRL)-based Driving Styles
                  for Non-Player Vehicles},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {153--170},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.638},
  doi          = {10.17083/IJSG.V10I4.638},
  timestamp    = {Sun, 10 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FornerisPLBCCB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria23,
  author       = {Alessandro De Gloria},
  title        = {Editorial Vol. 10, Issue 1},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  pages        = {1--2},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.615},
  doi          = {10.17083/IJSG.V10I1.615},
  timestamp    = {Sat, 13 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HamrouniB23,
  author       = {Abir Hamrouni and
                  Fatima Bendella},
  title        = {A taxonomy of learner-player's emotions in serious games},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {17--32},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.637},
  doi          = {10.17083/IJSG.V10I4.637},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HamrouniB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HellstromJB23,
  author       = {Magnus M. Hellstr{\"{o}}m and
                  Dominique Jaccard and
                  Knut Erik Bonnier},
  title        = {systematic review on the use of serious games in project management
                  education},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {3--24},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.630},
  doi          = {10.17083/IJSG.V10I2.630},
  timestamp    = {Fri, 07 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HellstromJB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HengLATP23,
  author       = {Yew Ken Heng and
                  Jasy Suet Yan Liew and
                  Mohammad Farris Iman Leong Abdullah and
                  Ying Tang and
                  Nathan R. Prestopnik},
  title        = {ReWIND: {A} CBT-Based Serious Game to Improve Cognitive Emotion Regulation
                  and Anxiety Disorder},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {3},
  pages        = {43--65},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i3.603},
  doi          = {10.17083/IJSG.V10I3.603},
  timestamp    = {Sat, 14 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HengLATP23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HooymanS23,
  author       = {Andrew Hooyman and
                  Sydney Schaefer},
  title        = {Age and sex effects on SuperG performance are consistent across internet
                  devices},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {25--36},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.598},
  doi          = {10.17083/IJSG.V10I2.598},
  timestamp    = {Wed, 05 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HooymanS23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/IsnandaSH23,
  author       = {Reza Giga Isnanda and
                  Paulus Insap Santosa and
                  Rudy Hartanto},
  title        = {The Effects of Surprising Events on Promoting Social Change in Unwinnable
                  Persuasive Games},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  pages        = {3--17},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.530},
  doi          = {10.17083/IJSG.V10I1.530},
  timestamp    = {Sat, 13 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/IsnandaSH23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/JohnHZAAC23,
  author       = {Dah John and
                  Norhayati Hussin and
                  Muhamad Khairulnizam Zaini and
                  Divine Senanu Ametefe and
                  Abdulmalik Adozuka Aliu and
                  Aziz Caliskan},
  title        = {Gamification Equilibrium: The Fulcrum for Balanced Intrinsic Motivation
                  and Extrinsic Rewards in Learning Systems: Immersive Gamification
                  in Muhamad Khairulnizam ZainiLearning System},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {3},
  pages        = {83--116},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i3.633},
  doi          = {10.17083/IJSG.V10I3.633},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/JohnHZAAC23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/JuniorMKBE23,
  author       = {Wilian Gatti Junior and
                  Emily Marasco and
                  Beaumie Kim and
                  Laleh Behjat and
                  Marjan Eggermont},
  title        = {How ChatGPT can inspire and improve serious board game design},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {33--54},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.645},
  doi          = {10.17083/IJSG.V10I4.645},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/JuniorMKBE23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KiiliSCD23,
  author       = {Kristian Kiili and
                  Juho Siuko and
                  Elizabeth B. Cloude and
                  Muhterem Dindar},
  title        = {Demystifying the Relations of Motivation and Emotions in Game-Based
                  Learning: Insights from Co-Occurrence Network Analysis},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {93--112},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.629},
  doi          = {10.17083/IJSG.V10I4.629},
  timestamp    = {Sun, 10 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KiiliSCD23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KornevsKO23,
  author       = {Maksims Kornevs and
                  Harsha Krishna and
                  Ibrahim Orhan},
  title        = {Framework for Using Professional Engineering Tools to Develop Games
                  in Post-Secondary Education},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  pages        = {39--52},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.542},
  doi          = {10.17083/IJSG.V10I1.542},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KornevsKO23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KoskinenKRDK23,
  author       = {Antti Koskinen and
                  Kristian Kiili and
                  Francesca de Rosa and
                  Muhterem Dindar and
                  Michael D. Kickmeier{-}Rust},
  title        = {Introduction to the Special Issue on GaLA Conf 2022},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {75--76},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.714},
  doi          = {10.17083/IJSG.V10I4.714},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KoskinenKRDK23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MasyfaTTH23,
  author       = {Faiz Hilmawan Masyfa and
                  Herman Tolle and
                  Tibyani Tibyani and
                  Pitoyo Hartono},
  title        = {Fibonacci Level Adjustment for Optimizing Player's Performance and
                  Engagement},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {137--157},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.586},
  doi          = {10.17083/IJSG.V10I2.586},
  timestamp    = {Wed, 05 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/MasyfaTTH23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/McMullenBBLH23,
  author       = {Jake McMullen and
                  Phuong Bui and
                  Bogl{\'{a}}rka Brezovszky and
                  Erno Lehtinen and
                  Minna Hannula{-}Sormunen},
  title        = {Mathematical game performance as an indicator of deliberate practice},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {113--130},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.634},
  doi          = {10.17083/IJSG.V10I4.634},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/McMullenBBLH23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MorardSB23,
  author       = {Simon Morard and
                  Eric Sanchez and
                  Catherine Bonnat},
  title        = {Museum Games and Personal Epistemology: {A} Study on Students' Critical
                  Thinking with a Mixed Reality Game},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {131--151},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.695},
  doi          = {10.17083/IJSG.V10I4.695},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/MorardSB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RezaeiZadehMV23,
  author       = {Morteza RezaeiZadeh and
                  Raazieh Mohagheghiaan and
                  Mojtaba Vahidi{-}Asl},
  title        = {Critical meta-analysis of problem-solving serious games: Clear signs
                  of pedagogists' disengagement and over-optimistic expectations},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {85--113},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.563},
  doi          = {10.17083/IJSG.V10I2.563},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RezaeiZadehMV23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SakkaG23,
  author       = {Theonia Sakka and
                  Dimitris Gouscos},
  title        = {Children's rights education via game-based activities: An intervention
                  in kindergarten},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {1},
  pages        = {53--79},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i1.546},
  doi          = {10.17083/IJSG.V10I1.546},
  timestamp    = {Sat, 13 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SakkaG23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SayAKK23,
  author       = {Bilge Say and
                  Haluk Altunel and
                  Mehmet Kosa and
                  Mujde Koca{-}Atabey},
  title        = {Evaluation of an industrial case of gamification in software quality
                  improvement},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {3},
  pages        = {23--42},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i3.594},
  doi          = {10.17083/IJSG.V10I3.594},
  timestamp    = {Sat, 14 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SayAKK23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SilvaLR23,
  author       = {Eliana Silva and
                  Ricardo Lopes and
                  Lu{\'{\i}}s Paulo Reis},
  title        = {CogniChallenge: Multiplayer serious games' platform for cognitive
                  and psychosocial rehabilitation},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {3--16},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.646},
  doi          = {10.17083/IJSG.V10I4.646},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SilvaLR23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Society23,
  author       = {Serious Games Society},
  title        = {Editorial: Vol. 10, No. 2},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {2},
  pages        = {1--2},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i2.643},
  doi          = {10.17083/IJSG.V10I2.643},
  timestamp    = {Wed, 05 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Society23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/VanbecelaereDRD23,
  author       = {Stefanie Vanbecelaere and
                  Febe Demedts and
                  Bert Reynvoet and
                  Fien Depaepe},
  title        = {Toward a framework for analyzing adaptive digital games' research
                  effectiveness},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {77--91},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.618},
  doi          = {10.17083/IJSG.V10I4.618},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/VanbecelaereDRD23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/VelazquezPMB23,
  author       = {Ernesto Pacheco Velazquez and
                  Virg{\'{\i}}nia Rod{\'{e}}s Paragarino and
                  Luc{\'{\i}}a R{\'{a}}bago Mayer and
                  Andre Bester},
  title        = {How to Create Serious Games? Proposal for a Participatory Methodology},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {4},
  pages        = {55--73},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i4.642},
  doi          = {10.17083/IJSG.V10I4.642},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/VelazquezPMB23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/VelazquezRS23,
  author       = {Ernesto Pacheco Velazquez and
                  Mar{\'{\i}}a Soledad Ram{\'{\i}}rez{-}Montoya and
                  David Ernesto Salinas{-}Navarro},
  title        = {Serious Games and Experiential Learning: Options for Engineering Education},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {3},
  pages        = {3--21},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i3.593},
  doi          = {10.17083/IJSG.V10I3.593},
  timestamp    = {Wed, 27 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/VelazquezRS23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Wang23,
  author       = {Jiahui Wang},
  title        = {Predictors of Flow Experience and Knowledge Acquisition in a {STEM}
                  Game},
  journal      = {Int. J. Serious Games},
  volume       = {10},
  number       = {3},
  pages        = {67--82},
  year         = {2023},
  url          = {https://doi.org/10.17083/ijsg.v10i3.619},
  doi          = {10.17083/IJSG.V10I3.619},
  timestamp    = {Mon, 09 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Wang23.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Adaji22,
  author       = {Ifeoma Adaji},
  title        = {Serious Games for Healthy Nutrition. {A} Systematic Literature Review},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {1},
  pages        = {3--16},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i1.466},
  doi          = {10.17083/IJSG.V9I1.466},
  timestamp    = {Wed, 20 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Adaji22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BoadaRLX22,
  author       = {Imma Boada and
                  Antonio Rodr{\'{\i}}guez{-}Ben{\'{\i}}tez and
                  Berta Llenas and
                  Pau Xiberta},
  title        = {TAECon, a web-based platform to promote {STEM}},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {2},
  pages        = {43--61},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.488},
  doi          = {10.17083/IJSG.V9I2.488},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BoadaRLX22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BonnatS22,
  author       = {Catherine Bonnat and
                  Eric Sanchez},
  title        = {Toward a Digital Companion to Monitor a Mixed Reality Game},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {5--21},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.504},
  doi          = {10.17083/IJSG.V9I3.504},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BonnatS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CarvalhoRMJS22,
  author       = {Paulo Victor Rodrigues de Carvalho and
                  Darcio Otaviano Ranauro and
                  Ant{\^{o}}nio Carlos A. M{\'{o}}l and
                  Alessandro Jatob{\'{a}} and
                  Ana Paula Legey de Siqueira},
  title        = {Using Serious Game in Public Schools for Training Fire Evacuation
                  Procedures},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {125--139},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.484},
  doi          = {10.17083/IJSG.V9I3.484},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CarvalhoRMJS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CezarottoMC22,
  author       = {Matheus A. Cezarotto and
                  Pamela N. Martinez and
                  Barbara Chamberlin},
  title        = {Redesigning for Accessibility: Design Decisions and Compromises in
                  Educational Game Design},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {1},
  pages        = {17--33},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i1.469},
  doi          = {10.17083/IJSG.V9I1.469},
  timestamp    = {Mon, 06 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CezarottoMC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ChoverSM22,
  author       = {Miguel Chover and
                  Jos{\'{e}} Mart{\'{\i}}nez Sotoca and
                  Carlos Mar{\'{\i}}n{-}Lora},
  title        = {Virtual Reality versus Desktop Experience in a Dangerous Goods Simulator},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {2},
  pages        = {63--77},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.493},
  doi          = {10.17083/IJSG.V9I2.493},
  timestamp    = {Mon, 13 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ChoverSM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ChristogianniBM22,
  author       = {Aikaterini Christogianni and
                  Kartheka Bojan and
                  Elizabeta B. Mukaetova{-}Ladinska and
                  VT Sriramm and
                  G. Murth and
                  Gopukumar Kumarpilla},
  title        = {Attention and Motor skill improvements in Mild Cognitive Impairment
                  patients using {COSMA} Application},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {25--42},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.517},
  doi          = {10.17083/IJSG.V9I4.517},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ChristogianniBM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Cruz22,
  author       = {Paola Julie Aguilar Cruz},
  title        = {Understanding students' engagement with a Serious Game to learn English:
                  {A} sociocultural perspective},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {137--152},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.554},
  doi          = {10.17083/IJSG.V9I4.554},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Cruz22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GauravKSYGC22,
  author       = {Devottam Gaurav and
                  Yash Kaushik and
                  Santhoshi Supraja and
                  Manav Yadav and
                  M. P. Gupta and
                  Manmohan Chaturvedi},
  title        = {Empirical Study of Adaptive Serious Games in Enhancing Learning Outcome},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {2},
  pages        = {27--42},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.486},
  doi          = {10.17083/IJSG.V9I2.486},
  timestamp    = {Mon, 13 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GauravKSYGC22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria22,
  author       = {Alessandro De Gloria},
  title        = {Editorial Vol. 9 Issue 1},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {1},
  pages        = {1--2},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i1.498},
  doi          = {10.17083/IJSG.V9I1.498},
  timestamp    = {Wed, 20 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria22a,
  author       = {Alessandro De Gloria},
  title        = {Editorial. Vol},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {1-2},
  pages        = {9},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.525},
  doi          = {10.17083/IJSG.V9I2.525},
  timestamp    = {Wed, 15 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria22a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria22b,
  author       = {Alessandro De Gloria},
  title        = {Editorial. Vol. 9 Issue 3},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {1--2},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.560},
  doi          = {10.17083/IJSG.V9I3.560},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria22b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria22c,
  author       = {Alessandro De Gloria},
  title        = {Editorial. Vol. 9 Issue 4},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {1--2},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.569},
  doi          = {10.17083/IJSG.V9I4.569},
  timestamp    = {Wed, 23 Nov 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria22c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GrudpanSHHM22,
  author       = {Supara Grudpan and
                  Keattikorn Samarnggoon and
                  Jakob A. H. Baalsrud Hauge and
                  Jannicke Baalsrud Hauge and
                  Rainer Malaka},
  title        = {Towards Transforming Game Premise: Validating an approach for Developing
                  Cooperative Serious Games: An approach for Developing Cooperative
                  Serious Games},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {43--61},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.502},
  doi          = {10.17083/IJSG.V9I3.502},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GrudpanSHHM22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GuimaraesPSDSGS22,
  author       = {Manuel Guimar{\~{a}}es and
                  Rui Prada and
                  Pedro A. Santos and
                  Jo{\~{a}}o Dias and
                  Cristina Soeiro and
                  Raquel Guerra and
                  Christina Steiner{-}Stanitznig and
                  Andrea Molinari},
  title        = {{ISPO:} {A} Serious Game to train the Interview Skills of Police Officers:
                  {ISPO:} {A} Serious Game to train the Interview Skills of Police Officers},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {43--61},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.514},
  doi          = {10.17083/IJSG.V9I4.514},
  timestamp    = {Thu, 27 Jun 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GuimaraesPSDSGS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KubotaSJMSP22,
  author       = {Kaile Kubota and
                  Elina S{\"{a}}teri and
                  Tapani N. Joelsson and
                  Tuomas M{\"{a}}kil{\"{a}} and
                  Sanna Salanter{\"{a}} and
                  Anni Pakarinen},
  title        = {Pilot Study and Gamification Analysis of a Theory-based Exergame},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {63--79},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.506},
  doi          = {10.17083/IJSG.V9I3.506},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KubotaSJMSP22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LaurentMHMJ22,
  author       = {Maxence Laurent and
                  Sandra Monnier and
                  Audrey Huguenin and
                  Pierre{-}Benjamin Monaco and
                  Dominique Jaccard},
  title        = {Design Principles for Serious Games Authoring Tool},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {63--87},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.458},
  doi          = {10.17083/IJSG.V9I4.458},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LaurentMHMJ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LeeSK22,
  author       = {Woo{-}Hyun Lee and
                  Han{-}Moi Shim and
                  Hyung{-}Gi Kim},
  title        = {Effect of Game-based Learning using Live Streaming on Learners' Interest,
                  Immersion, Satisfaction, and Instructors' Perception},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {2},
  pages        = {3--26},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.457},
  doi          = {10.17083/IJSG.V9I2.457},
  timestamp    = {Mon, 13 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/LeeSK22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LiuMY22,
  author       = {Noreena Yi{-}Chin Liu and
                  Kevin Chi{-}Jen Miao and
                  Darren Chen Yi Ying},
  title        = {A Metric Instrument for the Games with Cultural Heritage},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {89--136},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.529},
  doi          = {10.17083/IJSG.V9I4.529},
  timestamp    = {Wed, 23 Nov 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LiuMY22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LiuW22,
  author       = {Noreena Yi{-}Chin Liu and
                  Gary B. Wills},
  title        = {Designing Serious Game Metrics for Family Caregivers of People with
                  Dementia},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {81--114},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.532},
  doi          = {10.17083/IJSG.V9I3.532},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/LiuW22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MatthewsT22,
  author       = {Sarah Matthews and
                  Rick Thomas},
  title        = {Virtual Game Jam: Collaborative Pathway to Serious Games for Health},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {1},
  pages        = {35--42},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i1.454},
  doi          = {10.17083/IJSG.V9I1.454},
  timestamp    = {Wed, 27 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/MatthewsT22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/NovoseltsevaPJ22,
  author       = {Daria Novoseltseva and
                  Catherine Pons{-}Lelardeux and
                  Nadine Jessel},
  title        = {Examining Students' Behavior in a Digital Simulation Game for Nurse
                  Training},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {4},
  pages        = {3--24},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i4.543},
  doi          = {10.17083/IJSG.V9I4.543},
  timestamp    = {Wed, 23 Nov 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/NovoseltsevaPJ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RoepkeDMS22,
  author       = {Rene Roepke and
                  Vincent Drury and
                  Ulrike Meyer and
                  Ulrik Schroeder},
  title        = {Exploring and Evaluating Different Game Mechanics for Anti-Phishing
                  Learning Games},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {23--41},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.501},
  doi          = {10.17083/IJSG.V9I3.501},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RoepkeDMS22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RosaHDMRB22,
  author       = {Francesca de Rosa and
                  Jannicke Baalsrud Hauge and
                  Pierpaolo Dondio and
                  Iza Marfisi{-}Schottman and
                  Margarida Romero and
                  Francesco Bellotti},
  title        = {Introduction to the Special Issue on GaLA Conf 2021},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {3--4},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.559},
  doi          = {10.17083/IJSG.V9I3.559},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RosaHDMRB22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SousaAPZ22,
  author       = {Micael Sousa and
                  Ant{\'{o}}nio Pais Antunes and
                  Nuno Pinto and
                  Nelson Zagalo},
  title        = {Serious Games in Spatial Planning: Strengths, Limitations and Support
                  Frameworks},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {2},
  pages        = {115--133},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.510},
  doi          = {10.17083/IJSG.V9I2.510},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SousaAPZ22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SumerA22,
  author       = {Murat S{\"{u}}mer and
                  Cengiz Hakan Aydin},
  title        = {Design Principles for Integrating Gamification into Distance Learning
                  Programs in Higher Education: {A} Mixed Method Study},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {2},
  pages        = {79--91},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i2.494},
  doi          = {10.17083/IJSG.V9I2.494},
  timestamp    = {Tue, 28 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SumerA22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Westera22,
  author       = {Wim Westera},
  title        = {The devil's advocate: identifying persistent problems in serious game
                  design},
  journal      = {Int. J. Serious Games},
  volume       = {9},
  number       = {3},
  pages        = {115--124},
  year         = {2022},
  url          = {https://doi.org/10.17083/ijsg.v9i3.547},
  doi          = {10.17083/IJSG.V9I3.547},
  timestamp    = {Mon, 26 Sep 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Westera22.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AfthinosMC21,
  author       = {Ioannis Afthinos and
                  Vasileios Manasis and
                  Thodoros{-}Panagiotis Chrysanthopoulos},
  title        = {Serious Game Top Eleven as an Educational Tool in Sports Economics},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {3--19},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.420},
  doi          = {10.17083/IJSG.V8I2.420},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/AfthinosMC21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Berg21,
  author       = {Valeska Berg},
  title        = {A Game-Based Online Tool to Measure Cognitive Functions in Students},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {1},
  pages        = {71--87},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i1.410},
  doi          = {10.17083/IJSG.V8I1.410},
  timestamp    = {Fri, 26 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Berg21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BojanSLNKTMC21,
  author       = {Kartheka Bojan and
                  Thanos G. Stavropoulos and
                  Ioulietta Lazarou and
                  Spiros Nikolopoulos and
                  Ioannis Kompatsiaris and
                  Magda Tsolaki and
                  Elizabeta B. Mukaetova{-}Ladinska and
                  Aikaterini Christogianni},
  title        = {The effects of playing the {COSMA} cognitive games in dementia},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {1},
  pages        = {45--58},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i1.412},
  doi          = {10.17083/IJSG.V8I1.412},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BojanSLNKTMC21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ClasseJA21,
  author       = {Tadeu Moreira de Classe and
                  Fabr{\'{\i}}cio Janssen and
                  Renata Mendes de Araujo},
  title        = {VAPBr: Values in Digital Games for Public Service in Brazil},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {4},
  pages        = {25--48},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i4.430},
  doi          = {10.17083/IJSG.V8I4.430},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ClasseJA21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CruzG21,
  author       = {Paola Julie Aguilar Cruz and
                  Henry Alberto {\'{A}}lvarez Guayara},
  title        = {A Serious Game to learn English: The case of Bethe1Challenge},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {4},
  pages        = {65--80},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i4.448},
  doi          = {10.17083/IJSG.V8I4.448},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CruzG21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DincerD21,
  author       = {Nazmi Din{\c{c}}er and
                  Rabia Din{\c{c}}er},
  title        = {effect of a serious game on aviation vocabulary acquisition},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {4},
  pages        = {49--63},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i4.464},
  doi          = {10.17083/IJSG.V8I4.464},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/DincerD21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria21,
  author       = {Alessandro De Gloria},
  title        = {Editorial Vol. 8 Issue 1},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {1},
  pages        = {1--2},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i1.431},
  doi          = {10.17083/IJSG.V8I1.431},
  timestamp    = {Fri, 26 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria21a,
  author       = {Alessandro De Gloria},
  title        = {Editorial. Vol. 8 Issue 2},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {1--2},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.447},
  doi          = {10.17083/IJSG.V8I2.447},
  timestamp    = {Wed, 14 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria21a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria21b,
  author       = {Alessandro De Gloria},
  title        = {Editorial. Vol. 8 Issue 3},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {1--2},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.468},
  doi          = {10.17083/IJSG.V8I3.468},
  timestamp    = {Mon, 25 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria21b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria21c,
  author       = {Alessandro De Gloria},
  title        = {Editorial Vol. 8, Issue 4},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {4},
  pages        = {1--2},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i4.479},
  doi          = {10.17083/IJSG.V8I4.479},
  timestamp    = {Wed, 12 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria21c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GrisB21,
  author       = {Gabriele Gris and
                  Clarissa Bengtson},
  title        = {Assessment Measures in Game-based Learning Research},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {1},
  pages        = {3--26},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i1.383},
  doi          = {10.17083/IJSG.V8I1.383},
  timestamp    = {Wed, 07 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GrisB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HawthornJB21,
  author       = {Steven Hawthorn and
                  Rui M. Jesus and
                  Maria Ana Baptista},
  title        = {A review of digital serious games for tsunami risk communication},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {21--47},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.411},
  doi          = {10.17083/IJSG.V8I2.411},
  timestamp    = {Wed, 06 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HawthornJB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HoisethAHEG21,
  author       = {Marikken H{\o}iseth and
                  Ole Andreas Alsos and
                  Sindre Holme and
                  Sondre Ek and
                  Charlotte Tendenes Gabrielsen},
  title        = {Serious Game Design to Support Children Struggling with School Refusal},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {109--128},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.416},
  doi          = {10.17083/IJSG.V8I2.416},
  timestamp    = {Wed, 14 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HoisethAHEG21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KatsantonisM21,
  author       = {Menelaos Katsantonis and
                  Ioannis Mavridis},
  title        = {Evaluation of HackLearn {COFELET} Game User Experience for Cybersecurity
                  Education},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {3--24},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.437},
  doi          = {10.17083/IJSG.V8I3.437},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KatsantonisM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KiiliLKHNM21,
  author       = {Kristian Juha Mikael Kiili and
                  Antero Lindstedt and
                  Antti Koskinen and
                  Hilma Halme and
                  Manuel Ninaus and
                  Jake McMullen},
  title        = {Flow Experience and Situational Interest in Game-Based Learning: Cousins
                  or Identical Twins},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {93--114},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.462},
  doi          = {10.17083/IJSG.V8I3.462},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KiiliLKHNM21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LofflerSZA21,
  author       = {Emanuel L{\"{o}}ffler and
                  Bettina Schneider and
                  Trupti Zanwar and
                  Petra Maria Asprion},
  title        = {CySecEscape 2.0 - {A} Virtual Escape Room To Raise Cybersecurity Awareness},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {1},
  pages        = {59--70},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i1.413},
  doi          = {10.17083/IJSG.V8I1.413},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LofflerSZA21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Marfisi-Schottman21,
  author       = {Iza Marfisi{-}Schottman and
                  Ludovic Hamon and
                  Roland Klemke and
                  Pierre Laforcade and
                  Francesco Bellotti},
  title        = {Introduction to the Special Issue on GaLA Conf 2020},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {43--44},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.467},
  doi          = {10.17083/IJSG.V8I3.467},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Marfisi-Schottman21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PulidoJA21,
  author       = {Mario A. Pulido and
                  Chris W. Johnson and
                  Ahmed Alzahrani},
  title        = {Security Awareness Level Evaluation of Healthcare Participants Through
                  Educational Games},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {25--41},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.459},
  doi          = {10.17083/IJSG.V8I3.459},
  timestamp    = {Mon, 25 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PulidoJA21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RochaD21,
  author       = {Mariana Rocha and
                  Pierpaolo Dondio},
  title        = {Effects of a videogame in math performance and anxiety in primary
                  school},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {45--70},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.434},
  doi          = {10.17083/IJSG.V8I3.434},
  timestamp    = {Mon, 25 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RochaD21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RosaG21,
  author       = {Francesca de Rosa and
                  Alessandro De Gloria},
  title        = {Design methodology of analytical games for knowledge acquisition},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {4},
  pages        = {3--23},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i4.456},
  doi          = {10.17083/IJSG.V8I4.456},
  timestamp    = {Wed, 12 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/RosaG21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SmithLEIY21,
  author       = {James Smith and
                  Matthew D. Lee and
                  Louise A. Ellis and
                  Kiran Ijaz and
                  Kathleen Yin},
  title        = {Developing a novel psychographic-behavioral qualitative mapping method
                  for exergames},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {87--107},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.422},
  doi          = {10.17083/IJSG.V8I2.422},
  timestamp    = {Thu, 29 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SmithLEIY21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Sousa21,
  author       = {Micael Sousa},
  title        = {Serious board games: modding existing games for collaborative ideation
                  processes},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {129--146},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.405},
  doi          = {10.17083/IJSG.V8I2.405},
  timestamp    = {Sun, 25 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Sousa21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/WaltherL21,
  author       = {Bo Kampmann Walther and
                  Lasse Juel Larsen},
  title        = {Reflections on Ludification: Approaching a Conceptual Framework -
                  And Discussing Inherent Challenges},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {115--127},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.436},
  doi          = {10.17083/IJSG.V8I3.436},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/WaltherL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Westera21,
  author       = {Wim Westera},
  title        = {Comparing Bayesian Statistics and Frequentist Statistics in Serious
                  Games Research},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {1},
  pages        = {27--44},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i1.403},
  doi          = {10.17083/IJSG.V8I1.403},
  timestamp    = {Fri, 26 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Westera21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/XinogalosT21,
  author       = {Stelios Xinogalos and
                  Margarita Maria Tryfou},
  title        = {Using Greenfoot as a Tool for Serious Games Programming Education
                  and Development},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {67--86},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.425},
  doi          = {10.17083/IJSG.V8I2.425},
  timestamp    = {Thu, 29 Jul 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/XinogalosT21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/XuSB21,
  author       = {Yi Xu and
                  Roger Smeets and
                  Rafael Bidarra},
  title        = {Procedural generation of problems for elementary math education},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {2},
  pages        = {49--66},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i2.396},
  doi          = {10.17083/IJSG.V8I2.396},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/XuSB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ZaricRLS21,
  author       = {Nadja Zaric and
                  Rene Roepke and
                  Vlatko Lukarov and
                  Ulrik Schroeder},
  title        = {Gamified Learning Theory: The Moderating role of learners' learning
                  tendencies},
  journal      = {Int. J. Serious Games},
  volume       = {8},
  number       = {3},
  pages        = {71--91},
  year         = {2021},
  url          = {https://doi.org/10.17083/ijsg.v8i3.438},
  doi          = {10.17083/IJSG.V8I3.438},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ZaricRLS21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BlancoE20,
  author       = {Ander Areizaga Blanco and
                  Henrik Engstr{\"{o}}m},
  title        = {Patterns in Mainstream Programming Games},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {97--126},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.335},
  doi          = {10.17083/IJSG.V7I1.335},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BlancoE20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BotturiB20,
  author       = {Luca Botturi and
                  Masiar Babazadeh},
  title        = {Designing educational escape rooms: validating the Star Model},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {41--57},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.367},
  doi          = {10.17083/IJSG.V7I3.367},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BotturiB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ChaiTMT20,
  author       = {Carmen Chai Wang Er and
                  Lau Bee Theng and
                  Abdullah Al Mahmud and
                  Mark Tee Kit Tsun},
  title        = {A Survey of Digital Health Interventions for Children with Cancer},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {2},
  pages        = {71--88},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i2.340},
  doi          = {10.17083/IJSG.V7I2.340},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ChaiTMT20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FlackLPR20,
  author       = {Nathaniel Flack and
                  Alan C. Lin and
                  Gilbert L. Peterson and
                  Mark Reith},
  title        = {Battlespace Next(TM)},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {2},
  pages        = {49--70},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i2.349},
  doi          = {10.17083/IJSG.V7I2.349},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FlackLPR20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FodorB20,
  author       = {Szabina Fodor and
                  Bal{\'{a}}zs Barna},
  title        = {An empirical study on key factors affecting user engagement in a gamified
                  team building environment},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {81--95},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.355},
  doi          = {10.17083/IJSG.V7I3.355},
  timestamp    = {Wed, 02 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/FodorB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria20,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 7 No. 1},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {1--2},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.353},
  doi          = {10.17083/IJSG.V7I1.353},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria20a,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 7, No. 2},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {2},
  pages        = {1--2},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i2.371},
  doi          = {10.17083/IJSG.V7I2.371},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria20a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria20b,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 7 No. 3},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {1--2},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.391},
  doi          = {10.17083/IJSG.V7I3.391},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria20b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria20c,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 7 No. 4},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {1--2},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.408},
  doi          = {10.17083/IJSG.V7I4.408},
  timestamp    = {Fri, 29 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria20c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GreiplMKN20,
  author       = {Simon Greipl and
                  Korbinian Moeller and
                  Kristian Kiili and
                  Manuel Ninaus},
  title        = {Different performance, full experience: a learning game applied throughout
                  adulthood},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {61--80},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.359},
  doi          = {10.17083/IJSG.V7I3.359},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/GreiplMKN20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HafnerFPJBGC20,
  author       = {Rebecca Hafner and
                  Alba Fuertes and
                  Sabine Pahl and
                  Rory Jones and
                  Christine Boomsma and
                  Marta Gangolells and
                  Miquel Casals},
  title        = {Results and insight gained from applying the EnergyCat energy-saving
                  serious game in {UK} social housing},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {2},
  pages        = {27--48},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i2.333},
  doi          = {10.17083/IJSG.V7I2.333},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HafnerFPJBGC20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KalmpourtzisR20,
  author       = {George Kalmpourtzis and
                  Margarida Romero},
  title        = {Constructive alignment of learning mechanics and game mechanics in
                  Serious Game design in Higher Education},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {75--88},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.361},
  doi          = {10.17083/IJSG.V7I4.361},
  timestamp    = {Fri, 29 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KalmpourtzisR20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KirkM20,
  author       = {Sam Kirk and
                  Andrew Manley},
  title        = {The Active Video Game Paradox},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {3--21},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.341},
  doi          = {10.17083/IJSG.V7I1.341},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KirkM20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KlemkeAL20,
  author       = {Roland Klemke and
                  Alessandra Antonaci and
                  Bibeg Limbu},
  title        = {Designing and Implementing Gamification: GaDeP, Gamifire, and applied
                  Case Studies},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {97--129},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.357},
  doi          = {10.17083/IJSG.V7I3.357},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KlemkeAL20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LaatoHRIL20,
  author       = {Samuli Laato and
                  Sonja Hyrynsalmi and
                  Sampsa Rauti and
                  A. K. M. Najmul Islam and
                  Teemu Henrikki Laine},
  title        = {Location-based Games as Exergames - From Pok{\'{e}}mon To The
                  Wizarding World},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {79--95},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.337},
  doi          = {10.17083/IJSG.V7I1.337},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/LaatoHRIL20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LiapisYGN20,
  author       = {Antonios Liapis and
                  Georgios N. Yannakakis and
                  Manuel Gentile and
                  Manuel Ninaus},
  title        = {Introduction to the GaLA Conf 2019 Special Issue},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {59--60},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.390},
  doi          = {10.17083/IJSG.V7I3.390},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/LiapisYGN20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LubbeGB20,
  author       = {Laura M. van der Lubbe and
                  Charlotte Gerritsen and
                  Tibor Bosse},
  title        = {A serious game to improve the verbal resilience against doorstep scams},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {2},
  pages        = {89--119},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i2.350},
  doi          = {10.17083/IJSG.V7I2.350},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LubbeGB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Ong20,
  author       = {Elsie Ong},
  title        = {Can digital games serve as potential intervention or suicide risk?},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {127--132},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.303},
  doi          = {10.17083/IJSG.V7I1.303},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Ong20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/OubahssiPLS20,
  author       = {Lahcen Oubahssi and
                  Claudine Piau{-}Toffolon and
                  Guillaume Loup and
                  Eric Sanchez},
  title        = {From Design to Management of JENs (in the JEN.Lab Project)},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {23--46},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.336},
  doi          = {10.17083/IJSG.V7I1.336},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/OubahssiPLS20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/OverbeekLJ20,
  author       = {Timo Overbeek and
                  Raja Lala and
                  Johan Jeuring},
  title        = {Scenario smells: signalling potential problems in dialogue scenarios
                  in a serious game},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {51--73},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.364},
  doi          = {10.17083/IJSG.V7I4.364},
  timestamp    = {Fri, 29 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/OverbeekLJ20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Pons-LelardeuxG20,
  author       = {Catherine Pons{-}Lelardeux and
                  Michel Galaup and
                  Fabian Hall and
                  Pierre Lagarrigue},
  title        = {Designing a Fantasy Bike-based Exergame to Foster Physical Activity},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {21--39},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.362},
  doi          = {10.17083/IJSG.V7I3.362},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Pons-LelardeuxG20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RobinsonN20,
  author       = {Ian Robinson and
                  Adrian Northey},
  title        = {Exploring tactical choices and game design outcomes in a simple wargame
                  'Take that Hill' by a systematic approach using experimental design},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {27--50},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.372},
  doi          = {10.17083/IJSG.V7I4.372},
  timestamp    = {Fri, 29 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/RobinsonN20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RompaLAP20,
  author       = {Jenny Rompa and
                  Georgios Lepouras and
                  Angeliki Antoniou and
                  Joao Pequen{\~{a}}o},
  title        = {Nano-Games for Cultural Venues: the {HEAL} game},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {2},
  pages        = {3--25},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i2.344},
  doi          = {10.17083/IJSG.V7I2.344},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RompaLAP20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/WanickB20,
  author       = {Vanissa Wanick and
                  Chaiane Thiesen Bitelo},
  title        = {Exploring the use of participatory design in game design: a Brazilian
                  perspective},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {3},
  pages        = {3--20},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i3.358},
  doi          = {10.17083/IJSG.V7I3.358},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/WanickB20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/WenDLLH20,
  author       = {Ju May Wen and
                  Hai Dung Do and
                  Eric Zhi{-}Feng Liu and
                  Chun{-}Hung Lin and
                  Shihping Kevin Huang},
  title        = {Educational Board Game and Flashcard: Which one is better for learners
                  at beginner level of Chinese language?},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {89--104},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.347},
  doi          = {10.17083/IJSG.V7I4.347},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/WenDLLH20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/WinklerKLF20,
  author       = {Sandra Winkler and
                  John Kairalla and
                  Ann Ludwig and
                  Chris Fowler},
  title        = {Designing a Virtual World to Mirror the Real Challenges of Life as
                  an Amputee},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {105--110},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.352},
  doi          = {10.17083/IJSG.V7I4.352},
  timestamp    = {Fri, 29 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/WinklerKLF20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ZaricLS20,
  author       = {Nadja Zaric and
                  Vlatko Lukarov and
                  Ulrik Schroeder},
  title        = {A Fundamental Study for Gamification Design: Exploring Learning Tendencies'
                  Effects},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {4},
  pages        = {3--25},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i4.356},
  doi          = {10.17083/IJSG.V7I4.356},
  timestamp    = {Fri, 29 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ZaricLS20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ZhangHDM20,
  author       = {Cevin Zhang and
                  Karin Pukk H{\"{a}}renstam and
                  Adam S. Darwich and
                  Sebastiaan A. Meijer},
  title        = {Simulation and gaming of resource management in pediatric emergency
                  medicine},
  journal      = {Int. J. Serious Games},
  volume       = {7},
  number       = {1},
  pages        = {47--77},
  year         = {2020},
  url          = {https://doi.org/10.17083/ijsg.v7i1.334},
  doi          = {10.17083/IJSG.V7I1.334},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ZhangHDM20.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AlakaCVSBB19,
  author       = {Shaad Alaka and
                  Max Lopes Cunha and
                  Jop Vermeer and
                  Nestor Z. Salamon and
                  J. Timothy Balint and
                  Rafael Bidarra},
  title        = {Stimulating ideation in new teams with the mobile game Grapplenauts},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {4},
  pages        = {87--101},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i4.325},
  doi          = {10.17083/IJSG.V6I4.325},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/AlakaCVSBB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AlzahraniJ19,
  author       = {Ahmed Alzahrani and
                  Christopher Johnson},
  title        = {Autonomy Motivators, Serious Games, and Intention Toward {ISP} Compliance},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {4},
  pages        = {67--85},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i4.315},
  doi          = {10.17083/IJSG.V6I4.315},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/AlzahraniJ19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AntonaciKDS19,
  author       = {Alessandra Antonaci and
                  Roland Klemke and
                  Kim Dirkx and
                  Marcus Specht},
  title        = {May the Plan be with you! {A} Usability Study of the Stimulated Planning
                  Game Element Embedded in a {MOOC} Platform},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {1},
  pages        = {49--70},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i1.239},
  doi          = {10.17083/IJSG.V6I1.239},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/AntonaciKDS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BatistaMVM19,
  author       = {Thiago V. V. Batista and
                  Liliane dos Santos Machado and
                  Ana Maria Gondim Valen{\c{c}}a and
                  Ronei Marcos de Moraes},
  title        = {FarMyo: {A} Serious Game for Hand and Wrist Rehabilitation Using a
                  Low-Cost Electromyography Device},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {3--19},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.290},
  doi          = {10.17083/IJSG.V6I2.290},
  timestamp    = {Mon, 26 Oct 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BatistaMVM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ClasseAXS19,
  author       = {Tadeu Moreira de Classe and
                  Renata Mendes de Araujo and
                  Geraldo Bonorino Xex{\'{e}}o and
                  Sean W. M. Siqueira},
  title        = {The Play Your Process Method for Business Process-Based Digital Game
                  Design},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {1},
  pages        = {27--48},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i1.269},
  doi          = {10.17083/IJSG.V6I1.269},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ClasseAXS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DichevaID19,
  author       = {Darina Dicheva and
                  Keith Irwin and
                  Christo Dichev},
  title        = {Exploring Learners Experience of Gamified Practicing: For Learning
                  or for Fun?},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {5--21},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.299},
  doi          = {10.17083/IJSG.V6I3.299},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/DichevaID19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FijnheerOV19,
  author       = {Jan Dirk L. Fijnheer and
                  Herre van Oostendorp and
                  Remco C. Veltkamp},
  title        = {Household Energy Conservation Intervention: a Game versus Dashboard
                  Comparison},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {23--36},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.300},
  doi          = {10.17083/IJSG.V6I3.300},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FijnheerOV19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FreinaBF19,
  author       = {Laura Freina and
                  Rosa Bottino and
                  Lucia Ferlino},
  title        = {Fostering Computational Thinking skills in the Last Years of Primary
                  School},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {101--115},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.304},
  doi          = {10.17083/IJSG.V6I3.304},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FreinaBF19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GarbayaL19,
  author       = {Samir Garbaya and
                  Theodore Lim},
  title        = {Introduction to the special issue on "Gamification of Industrial Systems"},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {21--22},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.317},
  doi          = {10.17083/IJSG.V6I2.317},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/GarbayaL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GentileAS19,
  author       = {Manuel Gentile and
                  Mario Allegra and
                  Heinrich S{\"{o}}bke},
  title        = {Introduction to the GaLA Conf 2019 Special Issue},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {3--4},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.331},
  doi          = {10.17083/IJSG.V6I3.331},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GentileAS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GentileCPSGOGA19,
  author       = {Manuel Gentile and
                  Giuseppe Citt{\`{a}} and
                  Salvatore Perna and
                  Alessandro Signa and
                  Valentina Dal Grande and
                  Simona Ottaviano and
                  Dario La Guardia and
                  Mario Allegra},
  title        = {The role of disposition to critical thinking in digital game-based
                  learning},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {51--63},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.316},
  doi          = {10.17083/IJSG.V6I3.316},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GentileCPSGOGA19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria19,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 6 No. 1},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {1},
  pages        = {1--2},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i1.297},
  doi          = {10.17083/IJSG.V6I1.297},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria19a,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 6 No. 2},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {1},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.318},
  doi          = {10.17083/IJSG.V6I2.318},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria19a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria19b,
  author       = {Alessandro De Gloria},
  title        = {Editorial, September 2019},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {1},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.332},
  doi          = {10.17083/IJSG.V6I3.332},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria19b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria19c,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 6 No. 4},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {4},
  pages        = {1--2},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i4.342},
  doi          = {10.17083/IJSG.V6I4.342},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria19c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GurjanowOZSL19,
  author       = {Iwan Gurjanow and
                  Miguel Oliveira and
                  Joerg Zender and
                  Pedro Alexandre Santos and
                  Matthias Ludwig},
  title        = {Mathematics Trails: Shallow and Deep Gamification},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {65--79},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.306},
  doi          = {10.17083/IJSG.V6I3.306},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GurjanowOZSL19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HanesS19,
  author       = {Laurence Hanes and
                  Robert Stone},
  title        = {Applying constrained virtual environments to serious games for heritage},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {1},
  pages        = {93--116},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i1.294},
  doi          = {10.17083/IJSG.V6I1.294},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HanesS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Helmefalk19,
  author       = {Miralem Helmefalk},
  title        = {An interdisciplinary perspective on gamification: Mechanics, psychological
                  mediators and outcomes},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {1},
  pages        = {3--26},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i1.262},
  doi          = {10.17083/IJSG.V6I1.262},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Helmefalk19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Kickmeier-RustH19,
  author       = {Michael D. Kickmeier{-}Rust and
                  Andreas Holzinger},
  title        = {Interactive Ant Colony Optimization to Support Adaptation in Serious
                  Games},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {37--50},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.308},
  doi          = {10.17083/IJSG.V6I3.308},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Kickmeier-RustH19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KornevsHM19,
  author       = {Maksims Kornevs and
                  Jannicke Baalsrud Hauge and
                  Sebastiaan A. Meijer},
  title        = {Gamification of a Procurement Process for Professional Training of
                  Public Servants},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {23--37},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.293},
  doi          = {10.17083/IJSG.V6I2.293},
  timestamp    = {Fri, 19 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KornevsHM19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MenonVR19,
  author       = {Divya Menon and
                  Thierry Vi{\'{e}}ville and
                  Margarida Romero},
  title        = {Computational thinking development and assessment through tabletop
                  escape games},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {4},
  pages        = {3--18},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i4.319},
  doi          = {10.17083/IJSG.V6I4.319},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/MenonVR19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PetersenOHMWKW19,
  author       = {Sobah Abbas Petersen and
                  Manuel Fradinho Duarte de Oliveira and
                  Kristin Hestetun and
                  Gunn Iren M{\"{u}}ller and
                  Stein O. Wasb{\o} and
                  Victoria Koritzinsky and
                  Anne Lise Wasl},
  title        = {Capacity Building on Heat Balance in Electrolysis of Aluminium},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {39--56},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.285},
  doi          = {10.17083/IJSG.V6I2.285},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/PetersenOHMWKW19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PetersenOHS19,
  author       = {Sobah Abbas Petersen and
                  Manuel Fradinho Oliveira and
                  Kristin Hestetun and
                  Anette {\O}stb{\o} S{\o}rensen},
  title        = {{ALF} - a Framework for Evaluating Accelerated Learning in Industry},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {3},
  pages        = {81--99},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i3.314},
  doi          = {10.17083/IJSG.V6I3.314},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/PetersenOHS19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RumeserE19,
  author       = {David Rumeser and
                  Margaret W. Emsley},
  title        = {Lessons learned from implementing project management games},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {1},
  pages        = {71--92},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i1.130},
  doi          = {10.17083/IJSG.V6I1.130},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/RumeserE19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Salovaara-Hiltunen19,
  author       = {Maiju Salovaara{-}Hiltunen and
                  Katja Heikkinen and
                  Jaana{-}Maija Koivisto},
  title        = {User experience and learning experience in a 4D virtual reality simulation
                  game},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {4},
  pages        = {49--66},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i4.305},
  doi          = {10.17083/IJSG.V6I4.305},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Salovaara-Hiltunen19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ShoukryG19,
  author       = {Laila Shoukry and
                  Stefan G{\"{o}}bel},
  title        = {Realizing a Mobile Multimodal Platform for Serious Games Analytics},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {4},
  pages        = {19--48},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i4.323},
  doi          = {10.17083/IJSG.V6I4.323},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ShoukryG19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/TsourmaZAALDZDT19,
  author       = {Maria Tsourma and
                  Stylianos Zikos and
                  Georgios Albanis and
                  Konstantinos C. Apostolakis and
                  Evdoxia Eirini Lithoxoidou and
                  Anastasios Drosou and
                  Dimitrios Zarpalas and
                  Petros Daras and
                  Dimitrios Tzovaras},
  title        = {Gamification concepts for leveraging knowledge sharing in Industry
                  4.0},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {75--87},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.273},
  doi          = {10.17083/IJSG.V6I2.273},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/TsourmaZAALDZDT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/WanickB19,
  author       = {Vanissa Wanick and
                  Hong Bui},
  title        = {Gamification in Management: a systematic review and research directions},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {57--74},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.282},
  doi          = {10.17083/IJSG.V6I2.282},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/WanickB19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ZikosTLDIT19,
  author       = {Stylianos Zikos and
                  Maria Tsourma and
                  Evdoxia Eirini Lithoxoidou and
                  Anastasios Drosou and
                  Dimosthenis Ioannidis and
                  Dimitrios Tzovaras},
  title        = {User Acceptance Evaluation of a Gamified Knowledge Sharing Platform
                  for Use in Industrial Environments},
  journal      = {Int. J. Serious Games},
  volume       = {6},
  number       = {2},
  pages        = {89--108},
  year         = {2019},
  url          = {https://doi.org/10.17083/ijsg.v6i2.275},
  doi          = {10.17083/IJSG.V6I2.275},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ZikosTLDIT19.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AntonaciKKS18,
  author       = {Alessandra Antonaci and
                  Roland Klemke and
                  Karel Kreijns and
                  Marcus Specht},
  title        = {Get Gamification of {MOOC} right!},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {61--78},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.255},
  doi          = {10.17083/IJSG.V5I3.255},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/AntonaciKKS18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BertaM18,
  author       = {Riccardo Berta and
                  Pablo Moreno{-}Ger},
  title        = {Introduction: Intelligent Learning Assessment in Serious Games},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.237},
  doi          = {10.17083/IJSG.V5I1.237},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BertaM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Boyd18,
  author       = {Steven Boyd},
  title        = {Playing to Investigate the Relationship Between Achievement and the
                  Perception of learning},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.214},
  doi          = {10.17083/IJSG.V5I1.214},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Boyd18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DichevaID18,
  author       = {Darina Dicheva and
                  Keith Irwin and
                  Christo Dichev},
  title        = {OneUp: Supporting Practical and Experimental Gamification of Learning},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {5--21},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.236},
  doi          = {10.17083/IJSG.V5I3.236},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/DichevaID18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FreinaB18,
  author       = {Laura Freina and
                  Rosa Bottino},
  title        = {Visuospatial Abilities Training with Digital Games in a Primary School},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {23--35},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.240},
  doi          = {10.17083/IJSG.V5I3.240},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FreinaB18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria18,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.238},
  doi          = {10.17083/IJSG.V5I1.238},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria18a,
  author       = {Alessandro De Gloria},
  title        = {Editorial, June 2018},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {2},
  pages        = {1--2},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i2.253},
  doi          = {10.17083/IJSG.V5I2.253},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria18a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria18b,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 5, No. 3},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.264},
  doi          = {10.17083/IJSG.V5I3.264},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria18b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria18c,
  author       = {Alessandro De Gloria},
  title        = {Editorial, Vol. 5, No. 4},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {4},
  pages        = {1--2},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i4.292},
  doi          = {10.17083/IJSG.V5I4.292},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria18c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GomezM18,
  author       = {Christian Nyman Gomez and
                  Bj{\"{o}}rn Berg Marklund},
  title        = {Games for Cross-Cultural Training},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {4},
  pages        = {81--98},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i4.259},
  doi          = {10.17083/IJSG.V5I4.259},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/GomezM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HafnerJ18,
  author       = {Manuela Hafner and
                  Jeroen Jansz},
  title        = {The Players' Experience of Immersion in Persuasive Games},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {4},
  pages        = {63--79},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i4.263},
  doi          = {10.17083/IJSG.V5I4.263},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HafnerJ18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HolzBBBN18,
  author       = {Heiko Holz and
                  Katharina Brandelik and
                  Benedikt Beuttler and
                  Jochen Brandelik and
                  Manuel Ninaus},
  title        = {How to train your syllable stress awareness},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {37--59},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.242},
  doi          = {10.17083/IJSG.V5I3.242},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HolzBBBN18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/JousselmePL18,
  author       = {Anne{-}Laure Jousselme and
                  Giuliana Pallotta and
                  John Locke},
  title        = {Risk Game: Capturing impact of information quality on human belief
                  assessment and decision making},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {4},
  pages        = {23--44},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i4.258},
  doi          = {10.17083/IJSG.V5I4.258},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/JousselmePL18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KobeissiLBBG18,
  author       = {Ahmad Hassan Kobeissi and
                  Giacomo Lanza and
                  Riccardo Berta and
                  Francesco Bellotti and
                  Alessandro De Gloria},
  title        = {Development of a Hardware/Software System for Proprioception Exergaming},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {2},
  pages        = {87--100},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i2.244},
  doi          = {10.17083/IJSG.V5I2.244},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KobeissiLBBG18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KotsopoulosBLP18,
  author       = {Dimosthenis Kotsopoulos and
                  Cleopatra Bardaki and
                  Stavros Lounis and
                  Katerina Pramatari},
  title        = {Employee Profiles and Preferences towards Workplace Gamification for
                  Energy Conservation},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {2},
  pages        = {65--85},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i2.225},
  doi          = {10.17083/IJSG.V5I2.225},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KotsopoulosBLP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LindbergL18,
  author       = {Renny S. N. Lindberg and
                  Teemu Henrikki Laine},
  title        = {Formative evaluation of an adaptive game for engaging learners of
                  programming concepts in {K-12}},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {2},
  pages        = {3--24},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i2.220},
  doi          = {10.17083/IJSG.V5I2.220},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LindbergL18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LukoschC18,
  author       = {Heide K. Lukosch and
                  Scott W. Cunningham},
  title        = {Data Analytics of Mobile Serious Games: Applying Bayesian Data Analysis
                  Methods},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.222},
  doi          = {10.17083/IJSG.V5I1.222},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LukoschC18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MassoudPBBMG18,
  author       = {Rana Massoud and
                  Stefan Poslad and
                  Francesco Bellotti and
                  Riccardo Berta and
                  Kamyar Mehran and
                  Alessandro De Gloria},
  title        = {A Fuzzy Logic Module to Estimate a Driver's Fuel Consumption for Reality-Enhanced
                  Serious Games},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {4},
  pages        = {45--62},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i4.266},
  doi          = {10.17083/IJSG.V5I4.266},
  timestamp    = {Mon, 03 Feb 2020 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/MassoudPBBMG18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MeloMP18,
  author       = {Francisco S. Melo and
                  Samuel Mascarenhas and
                  Ana Paiva},
  title        = {A tutorial on machine learning for {\unicode{8232}}interactive pedagogical
                  systems},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {79--112},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.256},
  doi          = {10.17083/IJSG.V5I3.256},
  timestamp    = {Tue, 11 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/MeloMP18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/NyamsurenMM18,
  author       = {Enkhbold Nyamsuren and
                  Han L. J. van der Maas and
                  Matthias Maurer},
  title        = {Set-theoretical and Combinatorial Instruments for Problem Space Analysis
                  in Adaptive Serious Games},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.219},
  doi          = {10.17083/IJSG.V5I1.219},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/NyamsurenMM18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RosaJG18,
  author       = {Francesca de Rosa and
                  Anne{-}Laure Jousselme and
                  Alessandro De Gloria},
  title        = {A Reliability Game for Source Factors and Situational Awareness Experimentation},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {2},
  pages        = {45--64},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i2.243},
  doi          = {10.17083/IJSG.V5I2.243},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RosaJG18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SantosVD18,
  author       = {Pedro Alexandre Santos and
                  Remco C. Veltkamp and
                  Jo{\~{a}}o Dias},
  title        = {Introduction to the GaLA Conf 2018 Special Issue},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {3},
  pages        = {3--4},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i3.265},
  doi          = {10.17083/IJSG.V5I3.265},
  timestamp    = {Thu, 27 Jun 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SantosVD18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SiriarayaVVB18,
  author       = {Panote Siriaraya and
                  Valentijn Visch and
                  Arnold Vermeeren and
                  Micha{\"{e}}l Bas},
  title        = {A cookbook method for Persuasive Game Design},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.159},
  doi          = {10.17083/IJSG.V5I1.159},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SiriarayaVVB18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Tamayo-SerranoG18,
  author       = {Paul Tamayo{-}Serrano and
                  Samir Garbaya and
                  Pierre Blazevic},
  title        = {Gamified In-Home Rehabilitation for Stroke Survivors: Analytical Review},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {1},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i1.224},
  doi          = {10.17083/IJSG.V5I1.224},
  timestamp    = {Tue, 16 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Tamayo-SerranoG18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ToftedahlBE18,
  author       = {Marcus Toftedahl and
                  Per Backlund and
                  Henrik Engstr{\"{o}}m},
  title        = {Missing: Understanding the Reception of a Serious Game by Analyzing
                  App Store Data},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {4},
  pages        = {3--22},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i4.251},
  doi          = {10.17083/IJSG.V5I4.251},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ToftedahlBE18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/TsaravaMN18,
  author       = {Katerina Tsarava and
                  Korbinian Moeller and
                  Manuel Ninaus},
  title        = {Training Computational Thinking through board games: The case of Crabs
                  {\&} Turtles},
  journal      = {Int. J. Serious Games},
  volume       = {5},
  number       = {2},
  pages        = {25--44},
  year         = {2018},
  url          = {https://doi.org/10.17083/ijsg.v5i2.248},
  doi          = {10.17083/IJSG.V5I2.248},
  timestamp    = {Sun, 22 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/TsaravaMN18.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AtkinsWW17,
  author       = {Adam Atkins and
                  Vanissa Wanick and
                  Gary B. Wills},
  title        = {Metrics Feedback Cycle: measuring and improving user engagement in
                  gamified eLearning systems},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {4},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i4.192},
  doi          = {10.17083/IJSG.V4I4.192},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/AtkinsWW17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BonnechereJOSJ17,
  author       = {Bruno Bonnech{\`{e}}re and
                  Bart Jansen and
                  Lubos Omelina and
                  Victor Sholukha and
                  Serge L. Van Sint Jan},
  title        = {Patients' follow-up using biomechanical analysis of rehabilitation
                  exercises},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i1.121},
  doi          = {10.17083/IJSG.V4I1.121},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BonnechereJOSJ17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BottinoJ17,
  author       = {Rosa Maria Bottino and
                  Johan Jeuring},
  title        = {Guest editorial},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.215},
  doi          = {10.17083/IJSG.V4I3.215},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BottinoJ17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ChanIWUI17,
  author       = {Kar{-}Long Chan and
                  Kohei Ichikawa and
                  Yasuhiro Watashiba and
                  Putchong Uthayopas and
                  Hajimu Iida},
  title        = {A Hybrid-Streaming Method for Cloud Gaming: To Improve the Graphics
                  Quality delivered on Highly Accessible Game Contents},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.163},
  doi          = {10.17083/IJSG.V4I2.163},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ChanIWUI17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ChristopoulouX17,
  author       = {Eleftheria Christopoulou and
                  Stelios Xinogalos},
  title        = {Overview and Comparative Analysis of Game Engines for Desktop and
                  Mobile Devices},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {4},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i4.194},
  doi          = {10.17083/IJSG.V4I4.194},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/ChristopoulouX17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ClarkePAMKW17,
  author       = {Samantha Clarke and
                  Daryl J. Peel and
                  Sylvester Arnab and
                  Luca Morini and
                  Helen Keegan and
                  Oliver Wood},
  title        = {EscapED: {A} Framework for Creating Educational Escape Rooms and Interactive
                  Games to For Higher/Further Education},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.180},
  doi          = {10.17083/IJSG.V4I3.180},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ClarkePAMKW17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Conde-Pumpido17,
  author       = {Teresa de la Hera Conde{-}Pumpido},
  title        = {Persuasive Gaming: Identifying the different types of persuasion through
                  games},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i1.140},
  doi          = {10.17083/IJSG.V4I1.140},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Conde-Pumpido17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CoovertWBH17,
  author       = {Michael D. Coovert and
                  Jennifer Winner and
                  Winston Bennett and
                  David J. Howard},
  title        = {Serious Games are a Serious Tool for Team Research},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i1.141},
  doi          = {10.17083/IJSG.V4I1.141},
  timestamp    = {Tue, 16 Aug 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CoovertWBH17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CowleyB17,
  author       = {Benjamin Ultan Cowley and
                  Chris Bateman},
  title        = {Green My Place: Evaluation of a Serious Social Online Game Designed
                  to Promote Energy Efficient Behaviour Change},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {4},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i4.152},
  doi          = {10.17083/IJSG.V4I4.152},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CowleyB17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FreinaBTC17,
  author       = {Laura Freina and
                  Rosa Bottino and
                  Mauro Tavella and
                  Carlo Chiorri},
  title        = {Evaluation of Spatial Perspective Taking Skills using a Digital Game
                  with Different Levels of Immersion},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.178},
  doi          = {10.17083/IJSG.V4I3.178},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FreinaBTC17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GaisbauerH17,
  author       = {Werner Gaisbauer and
                  Helmut Hlavacs},
  title        = {Procedural Attack! Procedural Generation for Populated Virtual Cities:
                  {A} Survey},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.161},
  doi          = {10.17083/IJSG.V4I2.161},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/GaisbauerH17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria17,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i1.177},
  doi          = {10.17083/IJSG.V4I1.177},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria17a,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.188},
  doi          = {10.17083/IJSG.V4I2.188},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria17a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria17b,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.217},
  doi          = {10.17083/IJSG.V4I3.217},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria17b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria17c,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {4},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i4.226},
  doi          = {10.17083/IJSG.V4I4.226},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria17c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Hauge17,
  author       = {Jannicke Baalsrud Hauge},
  title        = {Guest Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.187},
  doi          = {10.17083/IJSG.V4I2.187},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Hauge17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Kafai17,
  author       = {Yasmin B. Kafai},
  title        = {Connected Gaming: An Inclusive Perspective for Serious Gaming},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.174},
  doi          = {10.17083/IJSG.V4I3.174},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Kafai17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KirginasG17,
  author       = {Sotiris Kirginas and
                  Dimitris Gouscos},
  title        = {Exploring the impact of freeform gameplay on players' experience:
                  an experiment with maze games at varying levels of freedom of movement},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {4},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i4.175},
  doi          = {10.17083/IJSG.V4I4.175},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KirginasG17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KoberRSNW17,
  author       = {Silvia Erika Kober and
                  Johanna Louise Reichert and
                  Daniela Schweiger and
                  Christa Neuper and
                  Guilherme Wood},
  title        = {Does Feedback Design Matter? {A} Neurofeedback Study Comparing Immersive
                  Virtual Reality and Traditional Training Screens in Elderly},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.167},
  doi          = {10.17083/IJSG.V4I3.167},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KoberRSNW17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/LytleFA17,
  author       = {Nicholas Lytle and
                  Mark Floryan and
                  David Amin},
  title        = {Experience, Experiment, Evaluate: {A} Framework for Assessing Experiential
                  Games},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i1.128},
  doi          = {10.17083/IJSG.V4I1.128},
  timestamp    = {Wed, 16 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/LytleFA17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/NinausMMK17,
  author       = {Manuel Ninaus and
                  Korbinian Moeller and
                  Jake McMullen and
                  Kristian Kiili},
  title        = {Acceptance of Game-Based Learning and Intrinsic Motivation as Predictors
                  for Learning Success and Flow Experience},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.176},
  doi          = {10.17083/IJSG.V4I3.176},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/NinausMMK17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PerttulaKLT17,
  author       = {Arttu Perttula and
                  Kristian Kiili and
                  Antero Lindstedt and
                  Pauliina Tuomi},
  title        = {Flow experience in game based learning - a systematic literature review},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {1},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i1.151},
  doi          = {10.17083/IJSG.V4I1.151},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/PerttulaKLT17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PetersKSLH17,
  author       = {Konrad Peters and
                  Fares Kayali and
                  Marisa Silbernagl and
                  Anita Lawitschka and
                  Helmut Hlavacs},
  title        = {Interpreting Data of Serious Games for Health using Decision Support
                  Systems},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.162},
  doi          = {10.17083/IJSG.V4I2.162},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/PetersKSLH17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PolitisRYDHCG17,
  author       = {Yurgos Politis and
                  Nigel Robb and
                  Anita Yakkundi and
                  Karola Dillenburger and
                  Nicola Herbertson and
                  Beth Charlesworth and
                  Lizbeth Goodman},
  title        = {People with Disabilities Leading the Design of Serious Games and Virtual
                  Worlds},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.160},
  doi          = {10.17083/IJSG.V4I2.160},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PolitisRYDHCG17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PyaeJSLKPGS17,
  author       = {Aung Pyae and
                  Tapani N. Joelsson and
                  Teppo Saarenp{\"{a}}{\"{a}} and
                  Mika Luimula and
                  Christina Kattimeri and
                  Paula Pitk{\"{a}}kangas and
                  Patric Granholm and
                  Jouni Smed},
  title        = {Lessons Learned from Two Usability Studies of Digital Skiing Game
                  with Elderly People in Finland and Japan},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {4},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i4.183},
  doi          = {10.17083/IJSG.V4I4.183},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PyaeJSLKPGS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SekhavatN17,
  author       = {Yoones A. Sekhavat and
                  Poorya Nomani},
  title        = {A Comparison of Active and Passive Virtual Reality Exposure Scenarios
                  to Elicit Social Anxiety},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.154},
  doi          = {10.17083/IJSG.V4I2.154},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SekhavatN17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SobkeHS17,
  author       = {Heinrich S{\"{o}}bke and
                  Jannicke Baalsrud Hauge and
                  Ioana A. Stefan},
  title        = {Prime Example Ingress Reframing the Pervasive Game Design Framework
                  {(PGDF)}},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {2},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i2.182},
  doi          = {10.17083/IJSG.V4I2.182},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SobkeHS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/StefanovGGBBWPH17,
  author       = {Krassen Stefanov and
                  Atanas Georgiev and
                  Alexander Grigorov and
                  Boyan Bontchev and
                  Pavel Boytchev and
                  Wim Westera and
                  Rui Prada and
                  Paul A. Hollins and
                  Pablo Moreno{-}Ger and
                  Enkhbold Nyamsuren and
                  Kiavash Bahreini},
  title        = {The {RAGE} Game Software Components Repository for Supporting Applied
                  Game Development},
  journal      = {Int. J. Serious Games},
  volume       = {4},
  number       = {3},
  year         = {2017},
  url          = {https://doi.org/10.17083/ijsg.v4i3.171},
  doi          = {10.17083/IJSG.V4I3.171},
  timestamp    = {Sun, 30 Jul 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/StefanovGGBBWPH17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ApostolakisPSKT16,
  author       = {Konstantinos Cornelis Apostolakis and
                  Athanasios Psaltis and
                  Kiriakos Stefanidis and
                  Kyriaki Kaza and
                  Spyridon Thermos and
                  Kosmas Dimitropoulos and
                  Evangelia V. Dimaraki and
                  Petros Daras},
  title        = {Exploring the prosociality domains of trust and cooperation, through
                  single and cooperative digital gameplay in Path of Trust},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.125},
  doi          = {10.17083/IJSG.V3I3.125},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ApostolakisPSKT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BaekPH16,
  author       = {Seungho Baek and
                  Jiyoung Park and
                  JungHyun Han},
  title        = {Simulation-based Serious Games for Science Education and teacher assessment},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.123},
  doi          = {10.17083/IJSG.V3I3.123},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BaekPH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Batko16,
  author       = {Michael Batko},
  title        = {Business Management Simulations - a detailed industry analysis as
                  well as recommendations for the future},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.99},
  doi          = {10.17083/IJSG.V3I2.99},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Batko16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BlairBCG16,
  author       = {Lucas Blair and
                  Clint A. Bowers and
                  Janis A. Cannon{-}Bowers and
                  Emily Gonzalez{-}Holland},
  title        = {Understanding the Role of Achievements in Game-Based Learning},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.114},
  doi          = {10.17083/IJSG.V3I4.114},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BlairBCG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BoletsisM16,
  author       = {Costas Boletsis and
                  Simon McCallum},
  title        = {Augmented Reality Cubes for Cognitive Gaming: Preliminary Usability
                  and Game Experience Testing},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.106},
  doi          = {10.17083/IJSG.V3I1.106},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BoletsisM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DoorenVSGH16,
  author       = {Marierose M. M. van Dooren and
                  Valentijn Visch and
                  Renske Spijkerman and
                  Richard H. M. Goossens and
                  Vincent M. Hendriks},
  title        = {Personalization in Game Design for Healthcare: a Literature Review
                  on its Definitions and Effects},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.134},
  doi          = {10.17083/IJSG.V3I4.134},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/DoorenVSGH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FijnheerO16,
  author       = {Jan Dirk Fijnheer and
                  Herre van Oostendorp},
  title        = {Steps to Design a Household Energy Game},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.131},
  doi          = {10.17083/IJSG.V3I3.131},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FijnheerO16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria16,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.119},
  doi          = {10.17083/IJSG.V3I1.119},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria16a,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.138},
  doi          = {10.17083/IJSG.V3I2.138},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria16a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria16b,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.155},
  doi          = {10.17083/IJSG.V3I4.155},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria16b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HendrixAB16,
  author       = {Maurice Hendrix and
                  Ali Al{-}Sherbaz and
                  Victoria Bloom},
  title        = {Game Based Cyber Security Training: are Serious Games suitable for
                  cyber security training?},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.107},
  doi          = {10.17083/IJSG.V3I1.107},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HendrixAB16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HieftjeFPD16,
  author       = {Kimberly Hieftje and
                  Lynn E. Fiellin and
                  Tyra Pendergrass and
                  Lindsay R. Duncan},
  title        = {Development of an {HIV} Prevention Videogame: Lessons Learned},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.110},
  doi          = {10.17083/IJSG.V3I2.110},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HieftjeFPD16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KirginasG16,
  author       = {Sotiris Kirginas and
                  Dimitris Gouscos},
  title        = {Development and Validation of a Questionnaire to Measure Perceptions
                  of Freedom of Choice in Digital Games},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.120},
  doi          = {10.17083/IJSG.V3I2.120},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KirginasG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KoivistoHNKM16,
  author       = {Jaana{-}Maija Koivisto and
                  Elina Haavisto and
                  Hannele Niemi and
                  Jouko Katajisto and
                  Jari Multisilta},
  title        = {Elements Explaining Learning Clinical Reasoning Using Simulation Games},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.136},
  doi          = {10.17083/IJSG.V3I4.136},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KoivistoHNKM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KreutzerMBM16,
  author       = {Christine P. Kreutzer and
                  Madeline Marks and
                  Clint A. Bowers and
                  Curtiss Murphy},
  title        = {Enhancing Surgical Team Performance with Game-Based training},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.103},
  doi          = {10.17083/IJSG.V3I1.103},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KreutzerMBM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KuindersmaPHP16,
  author       = {Esther Kuindersma and
                  Jelke van der Pal and
                  H. Jaap van den Herik and
                  Aske Plaat},
  title        = {Comparing Voluntary and Mandatory Gameplay},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.133},
  doi          = {10.17083/IJSG.V3I3.133},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KuindersmaPHP16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MollerH16,
  author       = {Louise M{\o}ller and
                  Poul Kyvsgaard Hansen},
  title        = {Factors driving and influencing the development of serious games},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.71},
  doi          = {10.17083/IJSG.V3I1.71},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/MollerH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/OkkonenSRT16,
  author       = {Jussi Okkonen and
                  Sumita Sharma and
                  Roope Raisamo and
                  Markku Turunen},
  title        = {Kinesthetic Elementary Mathematics - Creating Flow with Gesture Modality},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.80},
  doi          = {10.17083/IJSG.V3I2.80},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/OkkonenSRT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Roungas16,
  author       = {Bill Roungas},
  title        = {A Model-driven Framework for Educational Game Design},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.126},
  doi          = {10.17083/IJSG.V3I3.126},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Roungas16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SchonbohmJ16,
  author       = {Avo Sch{\"{o}}nbohm and
                  Alexandra J{\"{u}}lich},
  title        = {On the Effectiveness of Gamified Risk Management Workshops: Evidence
                  from German SMEs},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.117},
  doi          = {10.17083/IJSG.V3I2.117},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SchonbohmJ16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SinclairL16,
  author       = {Kirsten Sinclair and
                  Daniel Livingstone},
  title        = {Accurate Complex Systems Design: Integrating Serious Games with Petri
                  Nets},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.105},
  doi          = {10.17083/IJSG.V3I1.105},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SinclairL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/VegtVVR16,
  author       = {Niko Vegt and
                  Valentijn Visch and
                  Arnold P. O. S. Vermeeren and
                  Huib de Ridder},
  title        = {Player Experiences and Behaviors in a Multiplayer Game: designing
                  game rules to change interdependent behavior},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.150},
  doi          = {10.17083/IJSG.V3I4.150},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/VegtVVR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Veltkamp16,
  author       = {Remco C. Veltkamp},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.148},
  doi          = {10.17083/IJSG.V3I3.148},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Veltkamp16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/YongGH16,
  author       = {Su Ting Yong and
                  Peter Gates and
                  Ian Harrison},
  title        = {Digital games and learning mathematics: Student, teacher and parent
                  perspectives},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.112},
  doi          = {10.17083/IJSG.V3I4.112},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/YongGH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/YongHG16,
  author       = {Su Ting Yong and
                  Ian Harrison and
                  Peter Gates},
  title        = {Using Digital Games to Learn Mathematics - What students think?},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.113},
  doi          = {10.17083/IJSG.V3I2.113},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/YongHG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BarmaDBGF15,
  author       = {Sylvie Barma and
                  Sylvie Daniel and
                  Nathalie Bacon and
                  Marie{-}Andr{\'{e}}e Gingras and
                  Mathieu Fortin},
  title        = {Observation and analysis of a classroom teaching and learning practice
                  based on augmented reality and serious games on mobile platforms},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.66},
  doi          = {10.17083/IJSG.V2I2.66},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BarmaDBGF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BasanezDCD15,
  author       = {Jon Arambarri Basanez and
                  Isabel de la Torre D{\'{\i}}ez and
                  Miguel L{\'{o}}pez Coronado and
                  Daria Druzhinenko{-}Silhan},
  title        = {Enhancing healthy habits among overweight and obese children through
                  Serious Games: Review and Technical Analysis},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.61},
  doi          = {10.17083/IJSG.V2I1.61},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BasanezDCD15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CarbajalPM15,
  author       = {Santiago Garc{\'{\i}}a Carbajal and
                  Fabio Polimeni and
                  Jose Lu{\'{\i}}s M{\'{u}}gica},
  title        = {An Emotional Engine for Behavior Simulators},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.76},
  doi          = {10.17083/IJSG.V2I2.76},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CarbajalPM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CasaleSMWQV15,
  author       = {Michael Bennett Casale and
                  Aubyn Stahmer and
                  Asim Mittal and
                  Christina Whalen and
                  Jovy Quiocho and
                  Sarah Vejnoska},
  title        = {One Size Does Not Fit All: {A} Smarter Way to Develop Computer Assisted
                  Interventions for Children with {ASD}},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.63},
  doi          = {10.17083/IJSG.V2I2.63},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/CasaleSMWQV15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CastronovaK15,
  author       = {Edward Castronova and
                  Isaac Knowles},
  title        = {A Model of Climate Policy Using Board Game Mechanics},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {3},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i3.77},
  doi          = {10.17083/IJSG.V2I3.77},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/CastronovaK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DoumanisS15,
  author       = {Ioannis Doumanis and
                  Serengul Smith},
  title        = {A Framework for Research in Gamified Mobile Guide Applications using
                  Embodied Conversational Agents (ECAs)},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {3},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i3.79},
  doi          = {10.17083/IJSG.V2I3.79},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/DoumanisS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FischerMHCN15,
  author       = {Ursula Fischer and
                  Korbinian Moeller and
                  Stefan Huber and
                  Ulrike Cress and
                  Hans{-}Christoph Nuerk},
  title        = {Full-body Movement in Numerical Trainings: {A} Pilot Study with an
                  Interactive Whiteboard},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.93},
  doi          = {10.17083/IJSG.V2I4.93},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FischerMHCN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria15,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.68},
  doi          = {10.17083/IJSG.V2I1.68},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria15a,
  author       = {Alessandro De Gloria},
  title        = {Special Issue on Digital Games for Learning Mathematics},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.67},
  doi          = {10.17083/IJSG.V2I1.67},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria15a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria15b,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.91},
  doi          = {10.17083/IJSG.V2I2.91},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria15b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria15c,
  author       = {Alessandro De Gloria},
  title        = {Corrigendum},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.92},
  doi          = {10.17083/IJSG.V2I2.92},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria15c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria15d,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {3},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i3.102},
  doi          = {10.17083/IJSG.V2I3.102},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria15d.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HaugeSAMLSLHKNFMDD15,
  author       = {Jannicke Madeleine Baalsrud Hauge and
                  Ioana A. Stanescu and
                  Sylvester Arnab and
                  Pablo Moreno{-}Ger and
                  Theodore Lim and
                  {\'{A}}ngel Serrano{-}Laguna and
                  Petros Lameras and
                  Maurice Hendrix and
                  Kristian Kiili and
                  Manuel Ninaus and
                  Sara de Freitas and
                  Alessandro Mazzetti and
                  Anders Dahlbom and
                  Cristiana Degano},
  title        = {Learning Analytics Architecture to Scaffold Learning Experience through
                  Technology-based Methods},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.38},
  doi          = {10.17083/IJSG.V2I1.38},
  timestamp    = {Wed, 07 Dec 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HaugeSAMLSLHKNFMDD15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Hernandez-Sabate15,
  author       = {Aura Hern{\'{a}}ndez{-}Sabat{\'{e}} and
                  Meritxell Joanpere and
                  N{\'{u}}ria Gorgori{\'{o}} and
                  Llu{\'{\i}}s Albarrac{\'{\i}}n},
  title        = {Mathematics learning opportunities: Design of a Tower Defense},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.82},
  doi          = {10.17083/IJSG.V2I4.82},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Hernandez-Sabate15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ImbelloneBM15,
  author       = {Alfredo Imbellone and
                  Brunella Botte and
                  Carlo Maria Medaglia},
  title        = {Serious Games for Mobile Devices: the InTouch Project Case Study},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.41},
  doi          = {10.17083/IJSG.V2I1.41},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ImbelloneBM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KallooMK15,
  author       = {Vani Kalloo and
                  Permanand Mohan and
                  Kinshuk},
  title        = {A Technique for Mapping Mathematics Content to Game Design},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.95},
  doi          = {10.17083/IJSG.V2I4.95},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KallooMK15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KiiliDM15,
  author       = {Kristian Juha Mikael Kiili and
                  Keith Devlin and
                  Jari Multisilta},
  title        = {Editorial: is Game-Based Math Learning Finally Coming of Age?},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.109},
  doi          = {10.17083/IJSG.V2I4.109},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KiiliDM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KiiliDPTL15,
  author       = {Kristian Juha Mikael Kiili and
                  Keith Devlin and
                  Arttu Perttula and
                  Pauliina Tuomi and
                  Antero Lindstedt},
  title        = {Using video games to combine learning and assessment in mathematics
                  education},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.98},
  doi          = {10.17083/IJSG.V2I4.98},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KiiliDPTL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KooijHSV15,
  author       = {Katinka van der Kooij and
                  Evert Hoogendoorn and
                  Renske Spijkerman and
                  Valentijn Visch},
  title        = {Validation of Serious Games},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {3},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i3.75},
  doi          = {10.17083/IJSG.V2I3.75},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KooijHSV15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/NinausPSPPNW15,
  author       = {Manuel Ninaus and
                  Gon{\c{c}}alo Duarte Garcia Pereira and
                  Ren{\'{e}} Stefitz and
                  Rui Prada and
                  Ana Paiva and
                  Christa Neuper and
                  Guilherme Wood},
  title        = {Game elements improve performance in a working memory training task},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.60},
  doi          = {10.17083/IJSG.V2I1.60},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/NinausPSPPNW15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/OrtizBC15,
  author       = {Skilan A. Ortiz and
                  Clint A. Bowers and
                  Janis A. Cannon{-}Bowers},
  title        = {Video Game Self-efficacy and its Effect on Training Performance},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {3},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i3.89},
  doi          = {10.17083/IJSG.V2I3.89},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/OrtizBC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PetridisHGDBBBU15,
  author       = {Panagiotis Petridis and
                  Kyriaki Hadjicosta and
                  Victor Guang Shi and
                  Ian Dunwell and
                  Tim Baines and
                  Ali Ziaee Bigdeli and
                  Oscar F. Bustinza and
                  Victoria S. Uren},
  title        = {State-of-the-art in Business Games},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.54},
  doi          = {10.17083/IJSG.V2I1.54},
  timestamp    = {Sat, 27 Apr 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PetridisHGDBBBU15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PiccaJE15,
  author       = {Davide Picca and
                  Dominique Jaccard and
                  G{\'{e}}rald Eberl{\'{e}}},
  title        = {Natural Language Processing in Serious Games: {A} state of the art},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {3},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i3.87},
  doi          = {10.17083/IJSG.V2I3.87},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PiccaJE15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PopeM15,
  author       = {Holly Pope and
                  Charmaine Mangram},
  title        = {Wuzzit Trouble: The Influence of a Digital Math Game on Student Number
                  Sense},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.88},
  doi          = {10.17083/IJSG.V2I4.88},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/PopeM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/RomeroB15,
  author       = {Margarida Romero and
                  Sylvie Barma},
  title        = {Teaching Pre-Service Teachers to Integrate Serious Games in the Primary
                  Education Curriculum},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {1},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i1.43},
  doi          = {10.17083/IJSG.V2I1.43},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/RomeroB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SoekarjoO15,
  author       = {Mara Soekarjo and
                  Herre van Oostendorp},
  title        = {Measuring Effectiveness of Persuasive Games Using an Informative Control
                  Condition},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.74},
  doi          = {10.17083/IJSG.V2I2.74},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SoekarjoO15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SteinertHOS15,
  author       = {Anika Steinert and
                  Marten Haesner and
                  Julie Lorraine O'Sullivan and
                  Elisabeth Steinhagen{-}Thiessen},
  title        = {Difference in operation of Mouse and Touchscreen in older adults},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {4},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i4.70},
  doi          = {10.17083/IJSG.V2I4.70},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SteinertHOS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Westera15,
  author       = {Wim Westera},
  title        = {Games are motivating, aren't they? Disputing the arguments for digital
                  game-based learning},
  journal      = {Int. J. Serious Games},
  volume       = {2},
  number       = {2},
  year         = {2015},
  url          = {https://doi.org/10.17083/ijsg.v2i2.58},
  doi          = {10.17083/IJSG.V2I2.58},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Westera15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/All14,
  author       = {Anissa All},
  title        = {Measuring Effectiveness in Digital Game-Based Learning: {A} Methodological
                  Review},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/All14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/AllCL14,
  author       = {Anissa All and
                  Elena Patricia N{\'{u}}{\~{n}}ez Castellar and
                  Jan Van Looy},
  title        = {Measuring Effectiveness in Digital Game-Based Learning: {A} Methodological
                  Review},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {2},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i2.18},
  doi          = {10.17083/IJSG.V1I2.18},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/AllCL14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BarbieriTBRB14,
  author       = {Alessandra Barbieri and
                  Alessandra Tesei and
                  Agostino G. Bruzzone and
                  Ion Roceanu and
                  Daniel Beligan},
  title        = {Learning Impact Evaluation of the serious game "Cultural Awareness
                  - Afghanistan Pre-deployment"},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {3},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i3.27},
  doi          = {10.17083/IJSG.V1I3.27},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BarbieriTBRB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BasanezDCA14,
  author       = {Jon Arambarri Basanez and
                  Isabel de la Torre D{\'{\i}}ez and
                  Miguel L{\'{o}}pez Coronado and
                  Itziar Alvarez},
  title        = {Investigating the Potential market of a Serious Game for Training
                  of Alzheimer's Caregivers in a Northern Spain region},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.36},
  doi          = {10.17083/IJSG.V1I4.36},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BasanezDCA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BowersHP14,
  author       = {Clint A. Bowers and
                  Talib S. Hussain and
                  Katelyn Procci},
  title        = {Game-based Training of Listening Skills: The Effects of Degraded Communications},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.44},
  doi          = {10.17083/IJSG.V1I4.44},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BowersHP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/CatalanoLM14,
  author       = {Chiara Eva Catalano and
                  Angelo Marco Luccini and
                  Michela Mortara},
  title        = {Guidelines for an effective design of serious games},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i1.8},
  doi          = {10.17083/IJSG.V1I1.8},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/CatalanoLM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/ChorianopoulosG14,
  author       = {Konstantinos Chorianopoulos and
                  Michail N. Giannakos},
  title        = {Design Principles for Serious Video Games in Mathematics Education:
                  From Theory to Practice},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {3},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i3.12},
  doi          = {10.17083/IJSG.V1I3.12},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ChorianopoulosG14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DengKCZ14,
  author       = {Shujie Deng and
                  Julie A. Kirkby and
                  Jian Chang and
                  Jian{-}Jun Zhang},
  title        = {Multimodality with Eye tracking and Haptics: {A} New Horizon for Serious
                  Games?},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.24},
  doi          = {10.17083/IJSG.V1I4.24},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/DengKCZ14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GentileGGOA14,
  author       = {Manuel Gentile and
                  Dario La Guardia and
                  Valentina Dal Grande and
                  Simona Ottaviano and
                  Mario Allegra},
  title        = {An Agent Based approach to design Serious Game},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {2},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i2.17},
  doi          = {10.17083/IJSG.V1I2.17},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/GentileGGOA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria14,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i1.13},
  doi          = {10.17083/IJSG.V1I1.13},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria14a,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {2},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i2.28},
  doi          = {10.17083/IJSG.V1I2.28},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria14a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria14b,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {3},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i3.37},
  doi          = {10.17083/IJSG.V1I3.37},
  timestamp    = {Tue, 25 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria14b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria14c,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.55},
  doi          = {10.17083/IJSG.V1I4.55},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria14c.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/GloriaBB14,
  author       = {Alessandro De Gloria and
                  Francesco Bellotti and
                  Riccardo Berta},
  title        = {Serious Games for education and training},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i1.11},
  doi          = {10.17083/IJSG.V1I1.11},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/GloriaBB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HaugeWSHFRB14,
  author       = {Jannicke Baalsrud Hauge and
                  Stefan A. Wiesner and
                  Rosa Garc{\'{\i}}a S{\'{a}}nchez and
                  Poul Kyvsgaard Hansen and
                  Giusy Fiucci and
                  Michel Rudnianski and
                  Jon Arambarri Basanez},
  title        = {Business models for Serious Games developers - transition from a product
                  centric to a service centric approach},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i1.10},
  doi          = {10.17083/IJSG.V1I1.10},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HaugeWSHFRB14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HondrouTRMKK14,
  author       = {Charline Hondrou and
                  Eleni Tsalapati and
                  Amaryllis Raouzaiou and
                  George Marandianos and
                  Kostas Karpouzis and
                  Stefanos D. Kollias},
  title        = {Player-Specific Conflict Handling Ontology},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {3},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i3.26},
  doi          = {10.17083/IJSG.V1I3.26},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/HondrouTRMKK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Kickmeier-RustBM14,
  author       = {Michael D. Kickmeier{-}Rust and
                  Susan Bull and
                  Gerhilde Meissl{-}Egghart},
  title        = {Collaborative Language Learning in Immersive Virtual Worlds: Competence-based
                  Formative Feedback and Open Learner Modeling},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {2},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i2.5},
  doi          = {10.17083/IJSG.V1I2.5},
  timestamp    = {Sun, 22 Oct 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Kickmeier-RustBM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Kickmeier-RustHA14,
  author       = {Michael D. Kickmeier{-}Rust and
                  Eva{-}Catherine Hillemann and
                  Dietrich Albert},
  title        = {Gamification and Smart, Competence-Centered Feedback: Promising Experiences
                  in the Classroom},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i1.7},
  doi          = {10.17083/IJSG.V1I1.7},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Kickmeier-RustHA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KiiliKK14,
  author       = {Kristian Kiili and
                  Harri Ketamo and
                  Michael D. Kickmeier{-}Rust},
  title        = {Evaluating the usefulness of Eye Tracking in Game-based Learning},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {2},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i2.15},
  doi          = {10.17083/IJSG.V1I2.15},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KiiliKK14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KiiliPLAS14,
  author       = {Kristian J. M. Kiili and
                  Arttu Perttula and
                  Antero Lindstedt and
                  Sylvester Arnab and
                  Marko Suominen},
  title        = {Flow Experience as a Quality Measure in Evaluating Physically Activating
                  Collaborative Serious Games},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {3},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i3.23},
  doi          = {10.17083/IJSG.V1I3.23},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KiiliPLAS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/NagleWRN14,
  author       = {Aniket Nagle and
                  Peter Wolf and
                  Robert Riener and
                  Domen Novak},
  title        = {The Use of Player-centered Positive Reinforcement to Schedule In-game
                  Rewards Increases Enjoyment and Performance in a Serious Game},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.47},
  doi          = {10.17083/IJSG.V1I4.47},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/NagleWRN14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PanneseM14,
  author       = {Lucia Pannese and
                  Dalia Morosini},
  title        = {Serious Games to support Reflection in the HealthCare Sector},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {3},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i3.30},
  doi          = {10.17083/IJSG.V1I3.30},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/PanneseM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/PlantevinM14,
  author       = {Val{\`{e}}re Plantevin and
                  Bob{-}Antoine Jerry M{\'{e}}n{\'{e}}las},
  title        = {Use of Ecological Gestures in Soccer Games Running on Mobile Devices},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.48},
  doi          = {10.17083/IJSG.V1I4.48},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/PlantevinM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Taylor-NelmsH14,
  author       = {Lee Taylor{-}Nelms and
                  Valerie Hill},
  title        = {Assessing 3D Virtual World Disaster Training Through Adult Learning
                  Theory},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {4},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i4.40},
  doi          = {10.17083/IJSG.V1I4.40},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/Taylor-NelmsH14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/UsartR14,
  author       = {Mireia Usart and
                  Margarida Romero},
  title        = {Individual and collaborative Performance and Level of Certainty in
                  MetaVals},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {1},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i1.3},
  doi          = {10.17083/IJSG.V1I1.3},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/UsartR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/WesteraNH14,
  author       = {Wim Westera and
                  Rob Nadolski and
                  Hans G. K. Hummel},
  title        = {Serious Gaming Analytics: What Students' Log Files Tell Us about Gaming
                  and Learning},
  journal      = {Int. J. Serious Games},
  volume       = {1},
  number       = {2},
  year         = {2014},
  url          = {https://doi.org/10.17083/ijsg.v1i2.9},
  doi          = {10.17083/IJSG.V1I2.9},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/WesteraNH14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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