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@article{DBLP:journals/tciaig/AshlockKA09,
  author       = {Daniel A. Ashlock and
                  Eun{-}Youn Kim and
                  Wendy Ashlock},
  title        = {Fingerprint Analysis of the Noisy Prisoner's Dilemma Using a Finite-State
                  Representation},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {2},
  pages        = {154--167},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2018704},
  doi          = {10.1109/TCIAIG.2009.2018704},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/AshlockKA09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BakkesSH09,
  author       = {Sander Bakkes and
                  Pieter Spronck and
                  H. Jaap van den Herik},
  title        = {Rapid and Reliable Adaptation of Video Game {AI}},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {2},
  pages        = {93--104},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2029084},
  doi          = {10.1109/TCIAIG.2009.2029084},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BakkesSH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BarberK09,
  author       = {Heather Barber and
                  Daniel Kudenko},
  title        = {Generation of Adaptive Dilemma-Based Interactive Narratives},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {4},
  pages        = {309--326},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2037925},
  doi          = {10.1109/TCIAIG.2009.2037925},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BarberK09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BellottiBGP09,
  author       = {Francesco Bellotti and
                  Riccardo Berta and
                  Alessandro De Gloria and
                  Ludovica Primavera},
  title        = {Adaptive Experience Engine for Serious Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {4},
  pages        = {264--280},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2035923},
  doi          = {10.1109/TCIAIG.2009.2035923},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BellottiBGP09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/BjornssonF09,
  author       = {Yngvi Bj{\"{o}}rnsson and
                  Hilmar Finnsson},
  title        = {CadiaPlayer: {A} Simulation-Based General Game Player},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {4--15},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2018702},
  doi          = {10.1109/TCIAIG.2009.2018702},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/BjornssonF09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ChangS09,
  author       = {Hsueh{-}Min Chang and
                  Von{-}Wun Soo},
  title        = {Planning-Based Narrative Generation in Simulated Game Universes},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {3},
  pages        = {200--213},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2034638},
  doi          = {10.1109/TCIAIG.2009.2034638},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ChangS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/ChongTY09,
  author       = {Siang Yew Chong and
                  Peter Ti{\~{n}}o and
                  Xin Yao},
  title        = {Relationship Between Generalization and Diversity in Coevolutionary
                  Learning},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {3},
  pages        = {214--232},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2034269},
  doi          = {10.1109/TCIAIG.2009.2034269},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/ChongTY09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/DohertyO09,
  author       = {Darren Doherty and
                  Colm O'Riordan},
  title        = {Effects of Shared Perception on the Evolution of Squad Behaviors},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {50--62},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2018701},
  doi          = {10.1109/TCIAIG.2009.2018701},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/DohertyO09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/El-NasrVRZ09,
  author       = {Magy Seif El{-}Nasr and
                  Athanasios V. Vasilakos and
                  Chinmay Rao and
                  Joseph A. Zupko},
  title        = {Dynamic Intelligent Lighting for Directing Visual Attention in Interactive
                  3-D Scenes},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {2},
  pages        = {145--153},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2024532},
  doi          = {10.1109/TCIAIG.2009.2024532},
  timestamp    = {Fri, 09 Apr 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/El-NasrVRZ09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Gillies09,
  author       = {Marco Gillies},
  title        = {Learning Finite-State Machine Controllers From Motion Capture Data},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {63--72},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2019630},
  doi          = {10.1109/TCIAIG.2009.2019630},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Gillies09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HarrisY09,
  author       = {Justin Harris and
                  R. Michael Young},
  title        = {Proactive Mediation in Plan-Based Narrative Environments},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {3},
  pages        = {233--244},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2035610},
  doi          = {10.1109/TCIAIG.2009.2035610},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HarrisY09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/HastingsGS09,
  author       = {Erin J. Hastings and
                  Ratan K. Guha and
                  Kenneth O. Stanley},
  title        = {Automatic Content Generation in the Galactic Arms Race Video Game},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {4},
  pages        = {245--263},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2038365},
  doi          = {10.1109/TCIAIG.2009.2038365},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/HastingsGS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Hingston09,
  author       = {Philip Hingston},
  title        = {A Turing Test for Computer Game Bots},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {3},
  pages        = {169--186},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2032534},
  doi          = {10.1109/TCIAIG.2009.2032534},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Hingston09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Horswill09,
  author       = {Ian Douglas Horswill},
  title        = {Lightweight Procedural Animation With Believable Physical Interactions},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {39--49},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2019631},
  doi          = {10.1109/TCIAIG.2009.2019631},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Horswill09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/LeeWCHRTTHH09,
  author       = {Chang{-}Shing Lee and
                  Mei{-}Hui Wang and
                  Guillaume Chaslot and
                  Jean{-}Baptiste Hoock and
                  Arpad Rimmel and
                  Olivier Teytaud and
                  Shang{-}Rong Tsai and
                  Shun{-}Chin Hsu and
                  Tzung{-}Pei Hong},
  title        = {The Computational Intelligence of MoGo Revealed in Taiwan's Computer
                  Go Tournaments},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {73--89},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2018703},
  doi          = {10.1109/TCIAIG.2009.2018703},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/LeeWCHRTTHH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/Lucas09,
  author       = {Simon M. Lucas},
  title        = {Computational Intelligence and {AI} in Games: {A} New {IEEE} Transactions},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {1--3},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2021433},
  doi          = {10.1109/TCIAIG.2009.2021433},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/Lucas09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/MehtaR09,
  author       = {Manish Mehta and
                  Ashwin Ram},
  title        = {Runtime Behavior Adaptation for Real-Time Interactive Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {3},
  pages        = {187--199},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2032416},
  doi          = {10.1109/TCIAIG.2009.2032416},
  timestamp    = {Thu, 07 Dec 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/tciaig/MehtaR09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/OchsSC09,
  author       = {Magalie Ochs and
                  Nicolas Sabouret and
                  Vincent Corruble},
  title        = {Simulation of the Dynamics of Nonplayer Characters' Emotions and Social
                  Relations in Games},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {4},
  pages        = {281--297},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2036247},
  doi          = {10.1109/TCIAIG.2009.2036247},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/OchsSC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PetrakiACC09,
  author       = {Dionysia K. Petraki and
                  Markos P. Anastasopoulos and
                  Hsiao{-}Hwa Chen and
                  Panayotis G. Cottis},
  title        = {Distributed Resource Allocation for Delay-Sensitive Services in Satellite
                  Networks Using Game Theory},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {2},
  pages        = {134--144},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2027693},
  doi          = {10.1109/TCIAIG.2009.2027693},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PetrakiACC09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/PugaGGDG09,
  author       = {Gonzalo Fl{\'{o}}rez Puga and
                  Marco Antonio G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Pedro Pablo G{\'{o}}mez{-}Mart{\'{\i}}n and
                  Bel{\'{e}}n D{\'{\i}}az{-}Agudo and
                  Pedro A. Gonz{\'{a}}lez{-}Calero},
  title        = {Query-Enabled Behavior Trees},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {4},
  pages        = {298--308},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2036369},
  doi          = {10.1109/TCIAIG.2009.2036369},
  timestamp    = {Thu, 14 Oct 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/PugaGGDG09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/QuekTT09,
  author       = {Hanyang Quek and
                  Kay Chen Tan and
                  Arthur Tay},
  title        = {Public Goods Provision: An Evolutionary Game Theoretic Study Under
                  Asymmetric Information},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {2},
  pages        = {105--120},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2018832},
  doi          = {10.1109/TCIAIG.2009.2018832},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/QuekTT09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SamadiASA09,
  author       = {Mehdi Samadi and
                  Fatemeh Torabi Asr and
                  Jonathan Schaeffer and
                  Zohreh Azimifar},
  title        = {Extending the Applicability of Pattern and Endgame Databases},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {28--38},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2019632},
  doi          = {10.1109/TCIAIG.2009.2019632},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SamadiASA09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/SzitaPS09,
  author       = {Istvan Szita and
                  Marc J. V. Ponsen and
                  Pieter Spronck},
  title        = {Effective and Diverse Adaptive Game {AI}},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {1},
  pages        = {16--27},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2018706},
  doi          = {10.1109/TCIAIG.2009.2018706},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/SzitaPS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/tciaig/YannakakisH09,
  author       = {Georgios N. Yannakakis and
                  John Hallam},
  title        = {Real-Time Game Adaptation for Optimizing Player Satisfaction},
  journal      = {{IEEE} Trans. Comput. Intell. {AI} Games},
  volume       = {1},
  number       = {2},
  pages        = {121--133},
  year         = {2009},
  url          = {https://doi.org/10.1109/TCIAIG.2009.2024533},
  doi          = {10.1109/TCIAIG.2009.2024533},
  timestamp    = {Wed, 13 May 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/tciaig/YannakakisH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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