Stop the war!
Остановите войну!
for scientists:
default search action
Search dblp for Publications
export results for "toc:db/journals/ijgcms/ijgcms14.bht:"
@article{DBLP:journals/ijgcms/Abbas22, author = {Hasan A. Abbas}, title = {The Relation of Motivation Factors for Online Games With Personality Disorders, Addiction, Shyness, and Loneliness in Kuwait}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--24}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.295873}, doi = {10.4018/IJGCMS.295873}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/Abbas22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Bonny22, author = {Justin W. Bonny}, title = {Using Collective Metrics to Assess Team Dynamics and Performance in eSports}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--13}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.315604}, doi = {10.4018/IJGCMS.315604}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/Bonny22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/ChandK22, author = {Kulbhushan Chand and Arun Khosla}, title = {Efficacy of Using Retro Games in Multimodal Biofeedback Systems for Mental Relaxation}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--23}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.295874}, doi = {10.4018/IJGCMS.295874}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/ChandK22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Ding22, author = {Fangfang Ding}, title = {Supporting Adaptive English Learning With Fuzzy Logic-Based Personalized Learning}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {2}, pages = {1--19}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.314588}, doi = {10.4018/IJGCMS.314588}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/Ding22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/GarciaRGBCCRP22, author = {Manuel Bautista Garcia and Vanessa Mae A. Rull and Shirley Sean James D. Gunawardana and Dylan Joshua M. Bias and Roseanne Catherine C. Chua and Jairus Ezekiel C. Cruz and Ma. Corazon Fernando Raguro and Maria Rona Lobo Perez}, title = {Promoting Social Relationships Using a Couch Cooperative Video Game: An Empirical Experiment With Unacquainted Players}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--18}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.303106}, doi = {10.4018/IJGCMS.303106}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/GarciaRGBCCRP22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/LeeS22, author = {Kwan Min Lee and Young June Sah}, title = {Cultural Differences in Digital Game Experiences: Psychological Responses to Avatar and Game Environments}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--15}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.313186}, doi = {10.4018/IJGCMS.313186}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/LeeS22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/PelliconeWKSCPR22, author = {Anthony Pellicone and David Weintrop and Diane Jass Ketelhut and Ekta Shokeen and Michel Cukier and Jandelyn Dawn Plane and Firoozeh Rahimian}, title = {Playing Aloud: Leveraging Game Commentary Culture for Playtesting}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--16}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.296705}, doi = {10.4018/IJGCMS.296705}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/PelliconeWKSCPR22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Qian22, author = {Zhi Qian}, title = {Feature Extraction Method of Piano Performance Technique Based on Recurrent Neural Network}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {2}, pages = {1--14}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.314589}, doi = {10.4018/IJGCMS.314589}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/Qian22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/SalamehL22, author = {Rana Salameh and Christian Sebastian Loh}, title = {Engagement and Players' Intended Behaviors in a Cybersecurity Serious Game}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {1--21}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.313185}, doi = {10.4018/IJGCMS.313185}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/SalamehL22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/X22, title = {Social Adventure: Designing Interactive Smart Speaker Social Skills Games for People with Intellectual Disability}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {1}, pages = {0}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.303107}, doi = {10.4018/IJGCMS.303107}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/X22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/ZhongQG22, author = {Lianghuan Zhong and Chao Qi and Yuhao Gao}, title = {Blockchain-Enabled Automatic Learning Method for Digital Gaming Systems Based on Big Data}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {14}, number = {2}, pages = {1--22}, year = {2022}, url = {https://doi.org/10.4018/ijgcms.315634}, doi = {10.4018/IJGCMS.315634}, timestamp = {Fri, 08 Mar 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/ZhongQG22.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.