Search dblp for Publications

export results for "toc:db/journals/gamestudies/gamestudies2.bht:"

 download as .bib file

@article{DBLP:journals/gamestudies/Aarseth02,
  author       = {Espen Aarseth},
  title        = {The Dungeon and the Ivory Tower: Vive La Difference ou Liaison Dangereuse?},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/editorial.html},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Aarseth02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Dovey02,
  author       = {Jonathan Dovey},
  title        = {Guest Editor's Introduction: Selected Papers from the Game Cultures
                  Conference at Bristol 2001},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {2},
  year         = {2002},
  url          = {http://www.gamestudies.org/0202/editorial/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Dovey02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Jarvinen02,
  author       = {Aki J{\"{a}}rvinen},
  title        = {Halo and the Anatomy of the {FPS}},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/jarvinen/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Jarvinen02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Kennedy02,
  author       = {Helen W. Kennedy},
  title        = {Lara Croft: Feminist Icon or Cyberbimbo? On the Limits of Textual
                  Analysis},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {2},
  year         = {2002},
  url          = {http://www.gamestudies.org/0202/kennedy/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Kennedy02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/LugoSL02,
  author       = {Jairo Lugo and
                  Tony Sampson and
                  Merlyn Lossada},
  title        = {Latin America's New Cultural Industries still Play Old Games, From
                  the Banana Republic to Donkey Kong},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {2},
  year         = {2002},
  url          = {http://www.gamestudies.org/0202/lugo/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/LugoSL02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Mortensen02,
  author       = {Torill Mortensen},
  title        = {Playing With Players - Potential Methodologies for MUDs},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/mortensen/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Mortensen02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Newman02,
  author       = {James Newman},
  title        = {The Myth of the Ergodic Videogame - Some thoughts on player-character
                  relationships in videogames},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/newman/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Newman02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Pearce02,
  author       = {Celia Pearce},
  title        = {Sims, BattleBots, Cellular Automata God and Go - {A} Conversation
                  with Will Wright},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/pearce/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Pearce02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Pearce02a,
  author       = {Celia Pearce},
  title        = {The Player with Many Faces - {A} Conversation with Louis Castle},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {2},
  year         = {2002},
  url          = {http://www.gamestudies.org/0202/pearce/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Pearce02a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Smith02,
  author       = {Greg M. Smith},
  title        = {Computer Games Have Words, Too: Dialogue Conventions in Final Fantasy
                  {VII}},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {2},
  year         = {2002},
  url          = {http://www.gamestudies.org/0202/smith/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Smith02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/Squire02,
  author       = {Kurt Squire},
  title        = {Cultural Framing of Computer/Video Games},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {1},
  year         = {2002},
  url          = {http://www.gamestudies.org/0102/squire/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/Squire02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/gamestudies/WrightBB02,
  author       = {Talmadge Wright and
                  Eric Boria and
                  Paul Breidenbach},
  title        = {Creative Player Actions in {FPS} Online Video Games - Playing Counter-Strike},
  journal      = {Game Stud.},
  volume       = {2},
  number       = {2},
  year         = {2002},
  url          = {http://www.gamestudies.org/0202/wright/},
  timestamp    = {Thu, 02 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/gamestudies/WrightBB02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
a service of  Schloss Dagstuhl - Leibniz Center for Informatics