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@article{DBLP:journals/gac/Arjoranta17, author = {Jonne Arjoranta}, title = {Narrative Tools for Games: Focalization, Granularity, and the Mode of Narration in Games}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {696--717}, year = {2017}, url = {https://doi.org/10.1177/1555412015596271}, doi = {10.1177/1555412015596271}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Arjoranta17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Arnott17, author = {Luke Arnott}, title = {Mapping Metroid: Narrative, Space, and Other {M}}, journal = {Games Cult.}, volume = {12}, number = {1}, pages = {3--27}, year = {2017}, url = {https://doi.org/10.1177/1555412015580016}, doi = {10.1177/1555412015580016}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Arnott17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/BallardW17, author = {Mary Elizabeth Ballard and Kelly Marie Welch}, title = {Virtual Warfare: Cyberbullying and Cyber-Victimization in {MMOG} Play}, journal = {Games Cult.}, volume = {12}, number = {5}, pages = {466--491}, year = {2017}, url = {https://doi.org/10.1177/1555412015592473}, doi = {10.1177/1555412015592473}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/BallardW17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Barbara17, author = {Jonathan Barbara}, title = {Measuring User Experience in Multiplayer Board Games}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {623--649}, year = {2017}, url = {https://doi.org/10.1177/1555412015593419}, doi = {10.1177/1555412015593419}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gac/Barbara17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Begy17, author = {Jason Begy}, title = {Board Games and the Construction of Cultural Memory}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {718--738}, year = {2017}, url = {https://doi.org/10.1177/1555412015600066}, doi = {10.1177/1555412015600066}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Begy17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Beltagui017, author = {Ahmad Beltagui and Thomas Schmidt}, title = {Why Can't We All Get Along? {A} Study of Hygge and Janteloven in a Danish Social-Casual Games Community}, journal = {Games Cult.}, volume = {12}, number = {5}, pages = {403--425}, year = {2017}, url = {https://doi.org/10.1177/1555412015590062}, doi = {10.1177/1555412015590062}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Beltagui017.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Black17, author = {Daniel Black}, title = {Why Can {I} See My Avatar? Embodied Visual Engagement in the Third-Person Video Game}, journal = {Games Cult.}, volume = {12}, number = {2}, pages = {179--199}, year = {2017}, url = {https://doi.org/10.1177/1555412015589175}, doi = {10.1177/1555412015589175}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Black17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Brock17, author = {Tom Brock}, title = {Roger Caillois and E-Sports: On the Problems of Treating Play as Work}, journal = {Games Cult.}, volume = {12}, number = {4}, pages = {321--339}, year = {2017}, url = {https://doi.org/10.1177/1555412016686878}, doi = {10.1177/1555412016686878}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Brock17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Bush17, author = {Rita M. Bush}, title = {Serious Play: An Introduction to the Sirius Research Program}, journal = {Games Cult.}, volume = {12}, number = {3}, pages = {227--232}, year = {2017}, url = {https://doi.org/10.1177/1555412016675728}, doi = {10.1177/1555412016675728}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Bush17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/CarboneRM17, author = {Marco Beno{\^{\i}}t Carbone and Paolo Ruffino and St{\'{e}}phane Massonet}, title = {Introduction: The Other Caillois: The Many Masks of Game Studies}, journal = {Games Cult.}, volume = {12}, number = {4}, pages = {303--320}, year = {2017}, url = {https://doi.org/10.1177/1555412016685630}, doi = {10.1177/1555412016685630}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/CarboneRM17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Cassone17, author = {Vincenzo Idone Cassone}, title = {Mimicking Gamers: Understanding Gamification Through Roger Caillois}, journal = {Games Cult.}, volume = {12}, number = {4}, pages = {340--360}, year = {2017}, url = {https://doi.org/10.1177/1555412016671063}, doi = {10.1177/1555412016671063}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Cassone17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Clarke0C17, author = {Rachel Ivy Clarke and Jin Ha Lee and Neils Clark}, title = {Why Video Game Genres Fail: {A} Classificatory Analysis}, journal = {Games Cult.}, volume = {12}, number = {5}, pages = {445--465}, year = {2017}, url = {https://doi.org/10.1177/1555412015591900}, doi = {10.1177/1555412015591900}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Clarke0C17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/CoavouxBZ17, author = {Samuel Coavoux and Manuel Boutet and Vinciane Zabban}, title = {What We Know About Games: {A} Scientometric Approach to Game Studies in the 2000s}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {563--584}, year = {2017}, url = {https://doi.org/10.1177/1555412016676661}, doi = {10.1177/1555412016676661}, timestamp = {Mon, 28 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/CoavouxBZ17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Cote17, author = {Amanda C. Cote}, title = {"I Can Defend Myself": Women's Strategies for Coping With Harassment While Gaming Online}, journal = {Games Cult.}, volume = {12}, number = {2}, pages = {136--155}, year = {2017}, url = {https://doi.org/10.1177/1555412015587603}, doi = {10.1177/1555412015587603}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Cote17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Deterding17, author = {Sebastian Deterding}, title = {The Pyrrhic Victory of Game Studies: Assessing the Past, Present, and Future of Interdisciplinary Game Research}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {521--543}, year = {2017}, url = {https://doi.org/10.1177/1555412016665067}, doi = {10.1177/1555412016665067}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gac/Deterding17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Devine17, author = {Theresa Claire Devine}, title = {Integrating Games Into the Artworld: {A} Methodology and Case Study Exploring the Work of Jason Rohrer}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {671--695}, year = {2017}, url = {https://doi.org/10.1177/1555412015596105}, doi = {10.1177/1555412015596105}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Devine17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Donaldson17, author = {Scott Donaldson}, title = {Mechanics and Metagame: Exploring Binary Expertise in \emph{League of Legends}}, journal = {Games Cult.}, volume = {12}, number = {5}, pages = {426--444}, year = {2017}, url = {https://doi.org/10.1177/1555412015590063}, doi = {10.1177/1555412015590063}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Donaldson17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Gandolfi17, author = {Enrico Gandolfi}, title = {Beyond Diagonal Sciences: Applying Roger Caillois's Concepts of Symmetry and Dissymmetry to \emph{Journey}}, journal = {Games Cult.}, volume = {12}, number = {4}, pages = {361--380}, year = {2017}, url = {https://doi.org/10.1177/1555412016667342}, doi = {10.1177/1555412016667342}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Gandolfi17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Garcia-AlvarezL17, author = {Ercilia Garc{\'{\i}}a{-}{\'{A}}lvarez and Jordi L{\'{o}}pez{-}Sintas and Alexandra Samper{-}Mart{\'{\i}}nez}, title = {The Social Network Gamer's Experience of Play: {A} Netnography of Restaurant City on Facebook}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {650--670}, year = {2017}, url = {https://doi.org/10.1177/1555412015595924}, doi = {10.1177/1555412015595924}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Garcia-AlvarezL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Johnson17, author = {Mark Richard Johnson}, title = {The Use of {ASCII} Graphics in Roguelikes: Aesthetic Nostalgia and Semiotic Difference}, journal = {Games Cult.}, volume = {12}, number = {2}, pages = {115--135}, year = {2017}, url = {https://doi.org/10.1177/1555412015585884}, doi = {10.1177/1555412015585884}, timestamp = {Fri, 24 Feb 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gac/Johnson17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/KristensenW17, author = {Lars Kristensen and Ulf Wilhelmsson}, title = {Roger Caillois and Marxism: {A} Game Studies Perspective}, journal = {Games Cult.}, volume = {12}, number = {4}, pages = {381--400}, year = {2017}, url = {https://doi.org/10.1177/1555412016681678}, doi = {10.1177/1555412016681678}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/KristensenW17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/LinLY17, author = {Yu{-}Ling Lin and Hong{-}Wen Lin and Ya{-}Ting Yang}, title = {Players' Value Structure in Digital Games}, journal = {Games Cult.}, volume = {12}, number = {1}, pages = {72--99}, year = {2017}, url = {https://doi.org/10.1177/1555412015581710}, doi = {10.1177/1555412015581710}, timestamp = {Sun, 12 Nov 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gac/LinLY17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/MarteySSMSMRFTK17, author = {Rosa Mikeal Martey and Jennifer Stromer{-}Galley and Adrienne Shaw and Brian McKernan and Tobi Saulnier and Elizabeth McLaren and Matthew G. Rhodes and James E. Folkestad and Sarah M. Taylor and Kate Kenski and Benjamin A. Clegg and Tomek Strzalkowski}, title = {Balancing Play and Formal Training in the Design of Serious Games}, journal = {Games Cult.}, volume = {12}, number = {3}, pages = {269--291}, year = {2017}, url = {https://doi.org/10.1177/1555412016674809}, doi = {10.1177/1555412016674809}, timestamp = {Mon, 05 Feb 2024 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gac/MarteySSMSMRFTK17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/MayraS17, author = {Frans M{\"{a}}yr{\"{a}} and Olli Sotamaa}, title = {Need for Perspective: Introducing the Special Issue "Reflecting and Evaluating Game Studies"}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {495--498}, year = {2017}, url = {https://doi.org/10.1177/1555412016672780}, doi = {10.1177/1555412016672780}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/MayraS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Milik17, author = {Oskar Milik}, title = {Virtual Warlords: An Ethnomethodological View of Group Identity and Leadership in \emph{EVE Online}}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {764--785}, year = {2017}, url = {https://doi.org/10.1177/1555412015597814}, doi = {10.1177/1555412015597814}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Milik17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Mosca17, author = {Ivan Mosca}, title = {What Is It Like to Be a Player? The Qualia Revolution in Game Studies}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {585--604}, year = {2017}, url = {https://doi.org/10.1177/1555412016666367}, doi = {10.1177/1555412016666367}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Mosca17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Nicoll17, author = {Benjamin Nicoll}, title = {Bridging the Gap: The Neo Geo, the Media Imaginary, and the Domestication of Arcade Games}, journal = {Games Cult.}, volume = {12}, number = {2}, pages = {200--221}, year = {2017}, url = {https://doi.org/10.1177/1555412015590048}, doi = {10.1177/1555412015590048}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Nicoll17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Parker17, author = {Felan Parker}, title = {Canonizing \emph{Bioshock}: Cultural Value and the Prestige Game}, journal = {Games Cult.}, volume = {12}, number = {7-8}, pages = {739--763}, year = {2017}, url = {https://doi.org/10.1177/1555412015598669}, doi = {10.1177/1555412015598669}, timestamp = {Tue, 16 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Parker17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Potzsch17, author = {Holger P{\"{o}}tzsch}, title = {Selective Realism: Filtering Experiences of War and Violence in First- and Third-Person Shooters}, journal = {Games Cult.}, volume = {12}, number = {2}, pages = {156--178}, year = {2017}, url = {https://doi.org/10.1177/1555412015587802}, doi = {10.1177/1555412015587802}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Potzsch17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/RhodesKBMGZPS17, author = {Rebecca E. Rhodes and Jonathon Kopecky and Nathan Bos and Jennifer A. McKneely and Abigail S. Gertner and Franklin Zaromb and Alexander Perrone and Jason Spitaletta}, title = {Teaching Decision Making With Serious Games: An Independent Evaluation}, journal = {Games Cult.}, volume = {12}, number = {3}, pages = {233--251}, year = {2017}, url = {https://doi.org/10.1177/1555412016686642}, doi = {10.1177/1555412016686642}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/RhodesKBMGZPS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Roth17, author = {Steffen Roth}, title = {Serious Gamification: On the Redesign of a Popular Paradox}, journal = {Games Cult.}, volume = {12}, number = {1}, pages = {100--111}, year = {2017}, url = {https://doi.org/10.1177/1555412015581478}, doi = {10.1177/1555412015581478}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Roth17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Simon17, author = {Bart Simon}, title = {Unserious}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {605--618}, year = {2017}, url = {https://doi.org/10.1177/1555412016666366}, doi = {10.1177/1555412016666366}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Simon17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Stenros17, author = {Jaakko Stenros}, title = {The Game Definition Game: {A} Review}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {499--520}, year = {2017}, url = {https://doi.org/10.1177/1555412016655679}, doi = {10.1177/1555412016655679}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Stenros17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/StrzalkowskiS17, author = {Tomek Strzalkowski and Carl Symborski}, title = {Lessons Learned About Serious Game Design and Development}, journal = {Games Cult.}, volume = {12}, number = {3}, pages = {292--298}, year = {2017}, url = {https://doi.org/10.1177/1555412016673524}, doi = {10.1177/1555412016673524}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/StrzalkowskiS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/Suominen17, author = {Jaakko Suominen}, title = {How to Present the History of Digital Games: Enthusiast, Emancipatory, Genealogical, and Pathological Approaches}, journal = {Games Cult.}, volume = {12}, number = {6}, pages = {544--562}, year = {2017}, url = {https://doi.org/10.1177/1555412016653341}, doi = {10.1177/1555412016653341}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/Suominen17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/SymborskiBQKKM17, author = {Carl Symborski and Meg Barton and Mary Magee Quinn and James H. Korris and Karim S. Kassam and Carey K. Morewedge}, title = {The Design and Development of Serious Games Using Iterative Evaluation}, journal = {Games Cult.}, volume = {12}, number = {3}, pages = {252--268}, year = {2017}, url = {https://doi.org/10.1177/1555412016673262}, doi = {10.1177/1555412016673262}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/SymborskiBQKKM17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/TanYC17, author = {Wee{-}Kheng Tan and Yi{-}Der Yeh and Ssu{-}Han Chen}, title = {The Role of Social Interaction Element on Intention to Play {MMORPG} in the Future: From the Perspective of Leisure Constraint Negotiation Process}, journal = {Games Cult.}, volume = {12}, number = {1}, pages = {28--55}, year = {2017}, url = {https://doi.org/10.1177/1555412015574942}, doi = {10.1177/1555412015574942}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/TanYC17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gac/YouKL17, author = {Sukkyung You and Euikyung Kim and Donguk Lee}, title = {Virtually Real: Exploring Avatar Identification in Game Addiction Among Massively Multiplayer Online Role-Playing Games {(MMORPG)} Players}, journal = {Games Cult.}, volume = {12}, number = {1}, pages = {56--71}, year = {2017}, url = {https://doi.org/10.1177/1555412015581087}, doi = {10.1177/1555412015581087}, timestamp = {Fri, 12 Aug 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/gac/YouKL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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