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@inproceedings{DBLP:conf/netgames/AmiriOS17,
  author       = {Maryam Amiri and
                  Hussein Al Osman and
                  Shervin Shirmohammadi},
  title        = {Game-aware bandwidth allocation for home gateways},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {37--39},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991546},
  doi          = {10.1109/NETGAMES.2017.7991546},
  timestamp    = {Wed, 16 Oct 2019 14:14:54 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/AmiriOS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/BabaeiHS17,
  author       = {Ebrahim Babaei and
                  Mahmoud Reza Hashemi and
                  Shervin Shirmohammadi},
  title        = {A state-based game attention model for cloud gaming},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {34--36},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991539},
  doi          = {10.1109/NETGAMES.2017.7991539},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/BabaeiHS17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ChenHYKH17,
  author       = {Ying{-}Yi Chen and
                  Hua{-}Jun Hong and
                  Shun{-}Huai Yao and
                  Aylada Khunvaranont and
                  Cheng{-}Hsin Hsu},
  title        = {Gamifying mobile applications for smartphone augmented infrastructure
                  sensing},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {13--18},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991541},
  doi          = {10.1109/NETGAMES.2017.7991541},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/ChenHYKH17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ChenZ17,
  author       = {De{-}Yu Chen and
                  Magda El Zarki},
  title        = {Impact of information buffering on a flexible cloud gaming system},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {19--24},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991543},
  doi          = {10.1109/NETGAMES.2017.7991543},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/ChenZ17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/GuanDT17,
  author       = {Yitong Guan and
                  Yunhua Deng and
                  Xueyan Tang},
  title        = {On matchmaking for multiplayer cloud gaming},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {31--33},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991548},
  doi          = {10.1109/NETGAMES.2017.7991548},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/GuanDT17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/KellerL17,
  author       = {Joaqu{\'{\i}}n Keller and
                  Mathilde Laurent},
  title        = {Divereal: a social virtual world without rooms},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {46--48},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991538},
  doi          = {10.1109/NETGAMES.2017.7991538},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/KellerL17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/KimYK17,
  author       = {Hana Kim and
                  Seongil Yang and
                  Huy Kang Kim},
  title        = {Crime scene re-investigation: a postmortem analysis of game account
                  stealers' behaviors},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991540},
  doi          = {10.1109/NETGAMES.2017.7991540},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/KimYK17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/LeeC17,
  author       = {Steven W. K. Lee and
                  Rocky K. C. Chang},
  title        = {On "shot around a corner" in first-person shooter games},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {7--12},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991545},
  doi          = {10.1109/NETGAMES.2017.7991545},
  timestamp    = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/netgames/LeeC17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/PratherNJ17,
  author       = {James Prather and
                  Robert Nix and
                  Ryan Jessup},
  title        = {Trust management for cheating detection in distributed massively multiplayer
                  online games},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {40--42},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991547},
  doi          = {10.1109/NETGAMES.2017.7991547},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/PratherNJ17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/WangEHH17,
  author       = {Pin{-}Chun Wang and
                  Apollo I. Ellis and
                  John C. Hart and
                  Cheng{-}Hsin Hsu},
  title        = {Optimizing next-generation cloud gaming platforms with planar map
                  streaming and distributed rendering},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {25--30},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991544},
  doi          = {10.1109/NETGAMES.2017.7991544},
  timestamp    = {Wed, 25 Apr 2018 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/WangEHH17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ZadtootaghajSAM17,
  author       = {Saman Zadtootaghaj and
                  Steven Schmidt and
                  Hamed Ahmadi and
                  Sebastian M{\"{o}}ller},
  title        = {Towards improving visual attention models using influencing factors
                  in a video gaming context},
  booktitle    = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  pages        = {43--45},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://doi.org/10.1109/NetGames.2017.7991542},
  doi          = {10.1109/NETGAMES.2017.7991542},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/ZadtootaghajSAM17.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/netgames/2017,
  title        = {15th Annual Workshop on Network and Systems Support for Games, NetGames
                  2017, Taipei, Taiwan, June 22-23, 2017},
  publisher    = {{IEEE}},
  year         = {2017},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/7990362/proceeding},
  isbn         = {978-1-5090-5038-3},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/2017.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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