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@inproceedings{DBLP:conf/netgames/CarliniRC12,
  author       = {Emanuele Carlini and
                  Laura Ricci and
                  Massimo Coppola},
  title        = {Reducing Server Load in {MMOG} via {P2P} Gossip},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404015},
  doi          = {10.1109/NETGAMES.2012.6404015},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/CarliniRC12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ChoyWSR12,
  author       = {Sharon Choy and
                  Bernard Wong and
                  Gwendal Simon and
                  Catherine Rosenberg},
  title        = {The brewing storm in cloud gaming: {A} measurement study on cloud
                  to end-user latency},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404024},
  doi          = {10.1109/NETGAMES.2012.6404024},
  timestamp    = {Sun, 07 Feb 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/netgames/ChoyWSR12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ClaypoolFGS12,
  author       = {Mark Claypool and
                  David Finkel and
                  Alexander Grant and
                  Michael Solano},
  title        = {Thin to win? Network performance analysis of the OnLive thin client
                  game system},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404013},
  doi          = {10.1109/NETGAMES.2012.6404013},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/ClaypoolFGS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/DietrichC12,
  author       = {Benedikt Dietrich and
                  Samarjit Chakraborty},
  title        = {Managing power for closed-source android os games by lightweight graphics
                  instrumentation},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--3},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404014},
  doi          = {10.1109/NETGAMES.2012.6404014},
  timestamp    = {Thu, 15 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/DietrichC12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/GauthierDickeyR12,
  author       = {Chris GauthierDickey and
                  Craig Ritzdorf},
  title        = {Secure peer-to-peer trading for multiplayer games},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404026},
  doi          = {10.1109/NETGAMES.2012.6404026},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/GauthierDickeyR12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/GuoI12,
  author       = {Yong Guo and
                  Alexandru Iosup},
  title        = {The Game Trace Archive},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404027},
  doi          = {10.1109/NETGAMES.2012.6404027},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/GuoI12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/HaraIFS12,
  author       = {Yusuke Hara and
                  Yutaka Ishibashi and
                  Norishige Fukushima and
                  Shinji Sugawara},
  title        = {Adaptive delta-causality control scheme with dynamic control of prediction
                  time in networked haptic game},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404030},
  doi          = {10.1109/NETGAMES.2012.6404030},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/HaraIFS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/IshibashiHZFS12,
  author       = {Yutaka Ishibashi and
                  Sosuke Hoshino and
                  Qi Zeng and
                  Norishige Fukushima and
                  Shinji Sugawara},
  title        = {QoE assessment of fairness between players in networked game with
                  olfaction},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404016},
  doi          = {10.1109/NETGAMES.2012.6404016},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/IshibashiHZFS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/JalapartiCLPM12,
  author       = {Virajith Jalaparti and
                  Matthew Caesar and
                  Seungjoon Lee and
                  Jeffrey Pang and
                  Jacobus E. van der Merwe},
  title        = {{SMOG:} {A} cloud platform for seamless wide area migration of online
                  games},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404031},
  doi          = {10.1109/NETGAMES.2012.6404031},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/JalapartiCLPM12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/Lee12,
  author       = {Choong{-}Soo Lee},
  title        = {The revolution of StarCraft network traffic},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404022},
  doi          = {10.1109/NETGAMES.2012.6404022},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/Lee12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/LeeCSL12,
  author       = {Yeng{-}Ting Lee and
                  Kuan{-}Ta Chen and
                  Han{-}I Su and
                  Chin{-}Laung Lei},
  title        = {Are all games equally cloud-gaming-friendly? An electromyographic
                  approach},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404025},
  doi          = {10.1109/NETGAMES.2012.6404025},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/LeeCSL12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/LouCHL12,
  author       = {Jing{-}Kai Lou and
                  Kuan{-}Ta Chen and
                  Hwai{-}Jung Hsu and
                  Chin{-}Laung Lei},
  title        = {Forecasting online game addictiveness},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404029},
  doi          = {10.1109/NETGAMES.2012.6404029},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/LouCHL12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/MaggioriniPRI12,
  author       = {Dario Maggiorini and
                  Samuele Panzeri and
                  Laura Anna Ripamonti and
                  Jouni Ikonen},
  title        = {Follow the mob: An innovative approach for roaming characters in {MMO}
                  games},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404017},
  doi          = {10.1109/NETGAMES.2012.6404017},
  timestamp    = {Fri, 27 Dec 2019 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/netgames/MaggioriniPRI12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ManzanoHUC12,
  author       = {Marc Manzano and
                  Jos{\'{e}} Alberto Hern{\'{a}}ndez and
                  Manuel Urue{\~{n}}a and
                  Eusebi Calle},
  title        = {An empirical study of Cloud Gaming},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404021},
  doi          = {10.1109/NETGAMES.2012.6404021},
  timestamp    = {Mon, 22 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/ManzanoHUC12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/NaeKPI12,
  author       = {Vlad Nae and
                  Lukas K{\"{o}}pfle and
                  Radu Prodan and
                  Alexandru Iosup},
  title        = {Massively Multiplayer Online Games on unreliable resources},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404020},
  doi          = {10.1109/NETGAMES.2012.6404020},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/NaeKPI12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/SaldanaMR12,
  author       = {Jose Saldana and
                  Gustavo Marfia and
                  Marco Roccetti},
  title        = {Satisfying the hunger for mobile online games: Providing quality time
                  in vehicular scenarios},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404019},
  doi          = {10.1109/NETGAMES.2012.6404019},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/SaldanaMR12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/SteurerTK12,
  author       = {Michael Steurer and
                  Christoph Trattner and
                  Frank Kappe},
  title        = {Success factors of events in virtual worlds a case study in Second
                  Life},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404023},
  doi          = {10.1109/NETGAMES.2012.6404023},
  timestamp    = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/netgames/SteurerTK12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/TriebelLRGKE12,
  author       = {Tonio Triebel and
                  Max Lehn and
                  Robert Rehner and
                  Benjamin Guthier and
                  Stephan Kopf and
                  Wolfgang Effelsberg},
  title        = {Generation of synthetic workloads for multiplayer online gaming benchmarks},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404028},
  doi          = {10.1109/NETGAMES.2012.6404028},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/TriebelLRGKE12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/VeronMMG12,
  author       = {Maxime Pierre Andre Veron and
                  Olivier Marin and
                  S{\'{e}}bastien Monnet and
                  Zahia Guessoum},
  title        = {Towards a scalable refereeing system for online gaming},
  booktitle    = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://doi.org/10.1109/NetGames.2012.6404018},
  doi          = {10.1109/NETGAMES.2012.6404018},
  timestamp    = {Fri, 30 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/netgames/VeronMMG12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/netgames/2012,
  title        = {11th Annual Workshop on Network and Systems Support for Games, NetGames
                  2012, Venice, Italy, November 22-23, 2012},
  publisher    = {{IEEE}},
  year         = {2012},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/6391322/proceeding},
  isbn         = {978-1-4673-4576-7},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/2012.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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