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@inproceedings{DBLP:conf/netgames/CarliniRC12, author = {Emanuele Carlini and Laura Ricci and Massimo Coppola}, title = {Reducing Server Load in {MMOG} via {P2P} Gossip}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404015}, doi = {10.1109/NETGAMES.2012.6404015}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/CarliniRC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/ChoyWSR12, author = {Sharon Choy and Bernard Wong and Gwendal Simon and Catherine Rosenberg}, title = {The brewing storm in cloud gaming: {A} measurement study on cloud to end-user latency}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404024}, doi = {10.1109/NETGAMES.2012.6404024}, timestamp = {Sun, 07 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/netgames/ChoyWSR12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/ClaypoolFGS12, author = {Mark Claypool and David Finkel and Alexander Grant and Michael Solano}, title = {Thin to win? Network performance analysis of the OnLive thin client game system}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404013}, doi = {10.1109/NETGAMES.2012.6404013}, timestamp = {Sun, 21 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/ClaypoolFGS12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/DietrichC12, author = {Benedikt Dietrich and Samarjit Chakraborty}, title = {Managing power for closed-source android os games by lightweight graphics instrumentation}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--3}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404014}, doi = {10.1109/NETGAMES.2012.6404014}, timestamp = {Thu, 15 Jun 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/DietrichC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/GauthierDickeyR12, author = {Chris GauthierDickey and Craig Ritzdorf}, title = {Secure peer-to-peer trading for multiplayer games}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404026}, doi = {10.1109/NETGAMES.2012.6404026}, timestamp = {Sun, 21 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/GauthierDickeyR12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/GuoI12, author = {Yong Guo and Alexandru Iosup}, title = {The Game Trace Archive}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404027}, doi = {10.1109/NETGAMES.2012.6404027}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/GuoI12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/HaraIFS12, author = {Yusuke Hara and Yutaka Ishibashi and Norishige Fukushima and Shinji Sugawara}, title = {Adaptive delta-causality control scheme with dynamic control of prediction time in networked haptic game}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404030}, doi = {10.1109/NETGAMES.2012.6404030}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/HaraIFS12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/IshibashiHZFS12, author = {Yutaka Ishibashi and Sosuke Hoshino and Qi Zeng and Norishige Fukushima and Shinji Sugawara}, title = {QoE assessment of fairness between players in networked game with olfaction}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404016}, doi = {10.1109/NETGAMES.2012.6404016}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/IshibashiHZFS12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/JalapartiCLPM12, author = {Virajith Jalaparti and Matthew Caesar and Seungjoon Lee and Jeffrey Pang and Jacobus E. van der Merwe}, title = {{SMOG:} {A} cloud platform for seamless wide area migration of online games}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404031}, doi = {10.1109/NETGAMES.2012.6404031}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/JalapartiCLPM12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/Lee12, author = {Choong{-}Soo Lee}, title = {The revolution of StarCraft network traffic}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404022}, doi = {10.1109/NETGAMES.2012.6404022}, timestamp = {Sun, 21 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/Lee12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/LeeCSL12, author = {Yeng{-}Ting Lee and Kuan{-}Ta Chen and Han{-}I Su and Chin{-}Laung Lei}, title = {Are all games equally cloud-gaming-friendly? An electromyographic approach}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404025}, doi = {10.1109/NETGAMES.2012.6404025}, timestamp = {Sun, 21 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/LeeCSL12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/LouCHL12, author = {Jing{-}Kai Lou and Kuan{-}Ta Chen and Hwai{-}Jung Hsu and Chin{-}Laung Lei}, title = {Forecasting online game addictiveness}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404029}, doi = {10.1109/NETGAMES.2012.6404029}, timestamp = {Sun, 21 May 2017 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/LouCHL12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/MaggioriniPRI12, author = {Dario Maggiorini and Samuele Panzeri and Laura Anna Ripamonti and Jouni Ikonen}, title = {Follow the mob: An innovative approach for roaming characters in {MMO} games}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404017}, doi = {10.1109/NETGAMES.2012.6404017}, timestamp = {Fri, 27 Dec 2019 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/netgames/MaggioriniPRI12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/ManzanoHUC12, author = {Marc Manzano and Jos{\'{e}} Alberto Hern{\'{a}}ndez and Manuel Urue{\~{n}}a and Eusebi Calle}, title = {An empirical study of Cloud Gaming}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404021}, doi = {10.1109/NETGAMES.2012.6404021}, timestamp = {Mon, 22 Jun 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/ManzanoHUC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/NaeKPI12, author = {Vlad Nae and Lukas K{\"{o}}pfle and Radu Prodan and Alexandru Iosup}, title = {Massively Multiplayer Online Games on unreliable resources}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404020}, doi = {10.1109/NETGAMES.2012.6404020}, timestamp = {Sun, 02 Jun 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/NaeKPI12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/SaldanaMR12, author = {Jose Saldana and Gustavo Marfia and Marco Roccetti}, title = {Satisfying the hunger for mobile online games: Providing quality time in vehicular scenarios}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404019}, doi = {10.1109/NETGAMES.2012.6404019}, timestamp = {Sun, 25 Oct 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/SaldanaMR12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/SteurerTK12, author = {Michael Steurer and Christoph Trattner and Frank Kappe}, title = {Success factors of events in virtual worlds a case study in Second Life}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404023}, doi = {10.1109/NETGAMES.2012.6404023}, timestamp = {Fri, 30 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/netgames/SteurerTK12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/TriebelLRGKE12, author = {Tonio Triebel and Max Lehn and Robert Rehner and Benjamin Guthier and Stephan Kopf and Wolfgang Effelsberg}, title = {Generation of synthetic workloads for multiplayer online gaming benchmarks}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--6}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404028}, doi = {10.1109/NETGAMES.2012.6404028}, timestamp = {Thu, 23 Jun 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/TriebelLRGKE12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/netgames/VeronMMG12, author = {Maxime Pierre Andre Veron and Olivier Marin and S{\'{e}}bastien Monnet and Zahia Guessoum}, title = {Towards a scalable refereeing system for online gaming}, booktitle = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, pages = {1--2}, publisher = {{IEEE}}, year = {2012}, url = {https://doi.org/10.1109/NetGames.2012.6404018}, doi = {10.1109/NETGAMES.2012.6404018}, timestamp = {Fri, 30 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/netgames/VeronMMG12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/netgames/2012, title = {11th Annual Workshop on Network and Systems Support for Games, NetGames 2012, Venice, Italy, November 22-23, 2012}, publisher = {{IEEE}}, year = {2012}, url = {https://ieeexplore.ieee.org/xpl/conhome/6391322/proceeding}, isbn = {978-1-4673-4576-7}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/netgames/2012.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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