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@inproceedings{DBLP:conf/netgames/AnandTLPABC10,
  author       = {Bhojan Anand and
                  Karthik Thirugnanam and
                  Long Thanh Le and
                  Due{-}Dung Pham and
                  Akkihebbal L. Ananda and
                  Rajesh Krishna Balan and
                  Mun Choon Chan},
  title        = {{ARIVU:} Power-aware middleware for multiplayer mobile games},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679571},
  doi          = {10.1109/NETGAMES.2010.5679571},
  timestamp    = {Wed, 16 Oct 2019 14:14:54 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/AnandTLPABC10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/BalintPDI10,
  author       = {Mihaela Balint and
                  Vlad Posea and
                  Alexandru Dimitriu and
                  Alexandru Iosup},
  title        = {User behavior, social networking, and playing style in online and
                  face to face bridge communities},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679543},
  doi          = {10.1109/NETGAMES.2010.5679543},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/BalintPDI10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/BredelF10,
  author       = {Michael Bredel and
                  Markus Fidler},
  title        = {A measurement study regarding quality of service and its impact on
                  multiplayer online games},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679537},
  doi          = {10.1109/NETGAMES.2010.5679537},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/BredelF10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/CarliniCR10,
  author       = {Emanuele Carlini and
                  Massimo Coppola and
                  Laura Ricci},
  title        = {Integration of {P2P} and Clouds to support Massively Multiuser Virtual
                  Environments},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679660},
  doi          = {10.1109/NETGAMES.2010.5679660},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/CarliniCR10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/ChenV10,
  author       = {Tom Ching Ling Chen and
                  Clark Verbrugge},
  title        = {A protocol for distributed collision detection},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5680187},
  doi          = {10.1109/NETGAMES.2010.5680187},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/ChenV10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/FarooqG10,
  author       = {Umar Farooq and
                  John Glauert},
  title        = {Time Management for virtual worlds based on constrained communication
                  model},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679667},
  doi          = {10.1109/NETGAMES.2010.5679667},
  timestamp    = {Tue, 01 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/FarooqG10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/HarveyHLH10,
  author       = {R. Cameron Harvey and
                  Ahmed Hamza and
                  Cong Ly and
                  Mohamed Hefeeda},
  title        = {Energy-efficient gaming on mobile devices using dead reckoning-based
                  power management},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679572},
  doi          = {10.1109/NETGAMES.2010.5679572},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/HarveyHLH10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/HuangIFS10,
  author       = {Pingguo Huang and
                  Yutaka Ishibashi and
                  Norishige Fukushima and
                  Shinji Sugawara},
  title        = {Interactivity improvement of group synchronization control in collaborative
                  haptic play with building blocks},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679538},
  doi          = {10.1109/NETGAMES.2010.5679538},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/HuangIFS10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/IdaIFS10,
  author       = {Yoshiaki Ida and
                  Yutaka Ishibashi and
                  Norishige Fukushima and
                  Shinji Sugawara},
  title        = {QoE assessment of interactivity and fairness in First Person Shooting
                  with group synchronization control},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5680283},
  doi          = {10.1109/NETGAMES.2010.5680283},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/IdaIFS10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/IosupLT10,
  author       = {Alexandru Iosup and
                  Adrian Lascateu and
                  Nicolae Tapus},
  title        = {{CAMEO:} Enabling social networks for Massively Multiplayer Online
                  Games through Continuous Analytics and cloud computing},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679650},
  doi          = {10.1109/NETGAMES.2010.5679650},
  timestamp    = {Sun, 25 Oct 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/IosupLT10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/KusunoseIFS10,
  author       = {Yuji Kusunose and
                  Yutaka Ishibashi and
                  Norishige Fukushima and
                  Shinji Sugawara},
  title        = {QoE assessment in networked air hockey game with haptic media},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5680284},
  doi          = {10.1109/NETGAMES.2010.5680284},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/KusunoseIFS10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/LakeBL10,
  author       = {Dan Lake and
                  Mic Bowman and
                  Huaiyu Liu},
  title        = {Distributed scene graph to enable thousands of interacting users in
                  a virtual environment},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679669},
  doi          = {10.1109/NETGAMES.2010.5679669},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/LakeBL10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/LinWW10,
  author       = {Hsiang{-}Ho Lin and
                  Chih{-}Yu Wang and
                  Hung{-}Yu Wei},
  title        = {Improving online game performance over {IEEE} 802.11n networks},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679542},
  doi          = {10.1109/NETGAMES.2010.5679542},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/LinWW10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/MillerC10,
  author       = {John L. Miller and
                  Jon Crowcroft},
  title        = {The near-term feasibility of {P2P} MMOG's},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679578},
  doi          = {10.1109/NETGAMES.2010.5679578},
  timestamp    = {Mon, 22 Jul 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/MillerC10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/NajaranK10,
  author       = {Mahdi Tayarani Najaran and
                  Charles Krasic},
  title        = {Scaling online games with adaptive interest management in the cloud},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5680282},
  doi          = {10.1109/NETGAMES.2010.5680282},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/NajaranK10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/PrasetyaD10,
  author       = {Kusno Prasetya and
                  Zheng Da Wu},
  title        = {Artificial Neural Network for bot detection system in MMOGs},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679655},
  doi          = {10.1109/NETGAMES.2010.5679655},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/PrasetyaD10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/RahimiRSS10,
  author       = {Hesam Rahimi and
                  Saurabh Ratti and
                  Ali A. Nazari Shirehjini and
                  Shervin Shirmohammadi},
  title        = {Unsynchronized multiplayer networked games: Feasibility with time
                  rewind},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679654},
  doi          = {10.1109/NETGAMES.2010.5679654},
  timestamp    = {Fri, 02 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/netgames/RahimiRSS10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/StenslandMGH10,
  author       = {H{\aa}kon Kvale Stensland and
                  Martin {\O}inas Myrseth and
                  Carsten Griwodz and
                  P{\aa}l Halvorsen},
  title        = {Cheat detection processing: {A} {GPU} versus {CPU} comparison},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679527},
  doi          = {10.1109/NETGAMES.2010.5679527},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/StenslandMGH10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/TriebelSGLE10,
  author       = {Tonio Triebel and
                  Sascha Schnaufer and
                  Benjamin Guthier and
                  Hendrik Lemelson and
                  Wolfgang Effelsberg},
  title        = {A real-world achievement system},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--2},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5679544},
  doi          = {10.1109/NETGAMES.2010.5679544},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/TriebelSGLE10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/netgames/WangJYH10,
  author       = {Wei Wang and
                  Jinyuan Jia and
                  Yang Yu and
                  Shun{-}Yun Hu},
  title        = {Progressive cache replacement for massive peer-to-peer WebVR worlds},
  booktitle    = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  pages        = {1--6},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://doi.org/10.1109/NETGAMES.2010.5680275},
  doi          = {10.1109/NETGAMES.2010.5680275},
  timestamp    = {Sun, 21 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/WangJYH10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/netgames/2010,
  title        = {9th Annual Workshop on Network and Systems Support for Games, NetGames
                  2010, Taipei, Taiwan, 16-17 November, 2010},
  publisher    = {{IEEE}},
  year         = {2010},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/5676241/proceeding},
  isbn         = {978-1-4244-8356-3},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/netgames/2010.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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