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@inproceedings{DBLP:conf/fdg/BarnesPCL08, author = {Tiffany Barnes and Eve Powell and Amanda Chaffin and Heather Richter Lipford}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Game2Learn: improving the motivation of {CS1} students}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {1--5}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463674}, doi = {10.1145/1463673.1463674}, timestamp = {Tue, 06 Nov 2018 16:58:05 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BarnesPCL08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BaylissB08, author = {Jessica D. Bayliss and Kevin Bierre}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Game design and development students: who are they?}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {6--10}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463675}, doi = {10.1145/1463673.1463675}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BaylissB08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BidarraBDH08, author = {Rafael Bidarra and Jerke Boers and Jeroen Dobbe and Remco Huijser}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Bringing a pioneer games project to the next level}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {11--15}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463676}, doi = {10.1145/1463673.1463676}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BidarraBDH08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/BoudreauxER08, author = {Hollie Boudreaux and Jim Etheredge and Timothy Roden}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Adding handheld game programming to a computer science curriculum}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {16--20}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463677}, doi = {10.1145/1463673.1463677}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/BoudreauxER08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Hardnett08, author = {Charles Hardnett}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Gaming for middle school students: building virtual worlds}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {21--25}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463678}, doi = {10.1145/1463673.1463678}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Hardnett08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Pang08, author = {Alex Pang}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Group interactions in a game engine class}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {26--30}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463679}, doi = {10.1145/1463673.1463679}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Pang08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/RankinGG08, author = {Yolanda A. Rankin and Amy Gooch and Bruce Gooch}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {The impact of game design on students' interest in {CS}}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {31--35}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463680}, doi = {10.1145/1463673.1463680}, timestamp = {Wed, 30 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/fdg/RankinGG08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SettleLB08, author = {Amber Settle and Joe Linhoff and Andr{\'{e}} Berthiaume}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {A hybrid approach to projects in gaming courses}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {36--40}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463681}, doi = {10.1145/1463673.1463681}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SettleLB08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ShurnHK08, author = {Todd Shurn and Charles Hardnett and Iretta B. C. Kearse}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {A game framework to enhance the {STEM} pipeline}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {41--45}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463682}, doi = {10.1145/1463673.1463682}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ShurnHK08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SumnerTG08, author = {Robert W. Sumner and Nils Thuerey and Markus H. Gross}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {The {ETH} game programming laboratory: a capstone for computer science and visual computing}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {46--50}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463683}, doi = {10.1145/1463673.1463683}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SumnerTG08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/SungRPA08, author = {Kelvin Sung and Rebecca Rosenberg and Michael Panitz and Ruth Anderson}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Assessing game-themed programming assignments for {CS1/2} courses}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {51--55}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463684}, doi = {10.1145/1463673.1463684}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/SungRPA08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/WallaceRM08, author = {Scott A. Wallace and Ingrid Russell and Zdravko Markov}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Integrating games and machine learning in the undergraduate computer science classroom}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {56--60}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463685}, doi = {10.1145/1463673.1463685}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/WallaceRM08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/Whitehead08, author = {Jim Whitehead}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Introduction to game design in the large classroom}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {61--65}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463686}, doi = {10.1145/1463673.1463686}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/Whitehead08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/XuBK08, author = {Dianna Xu and Douglas S. Blank and Deepak Kumar}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Games, robots, and robot games: complementary contexts for introductory computing education}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {66--70}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463687}, doi = {10.1145/1463673.1463687}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/XuBK08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/fdg/ZydaLS08, author = {Michael Zyda and Victor Lacour and Chris Swain}, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Operating a computer science game degree program}, booktitle = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, pages = {71--75}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673.1463688}, doi = {10.1145/1463673.1463688}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/ZydaLS08.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/fdg/2008, editor = {J. Kent Foster and John Nordlinger and R. Michael Young}, title = {Proceedings of the 3rd International Conference on Game Development in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February 28 - March 3, 2008}, publisher = {{ACM}}, year = {2008}, url = {https://doi.org/10.1145/1463673}, doi = {10.1145/1463673}, isbn = {978-1-60558-057-9}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/fdg/2008.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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