Search dblp for Publications

export results for "toc:db/conf/fdg/gdcse2008.bht:"

 download as .bib file

@inproceedings{DBLP:conf/fdg/BarnesPCL08,
  author       = {Tiffany Barnes and
                  Eve Powell and
                  Amanda Chaffin and
                  Heather Richter Lipford},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Game2Learn: improving the motivation of {CS1} students},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {1--5},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463674},
  doi          = {10.1145/1463673.1463674},
  timestamp    = {Tue, 06 Nov 2018 16:58:05 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BarnesPCL08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BaylissB08,
  author       = {Jessica D. Bayliss and
                  Kevin Bierre},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Game design and development students: who are they?},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {6--10},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463675},
  doi          = {10.1145/1463673.1463675},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BaylissB08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BidarraBDH08,
  author       = {Rafael Bidarra and
                  Jerke Boers and
                  Jeroen Dobbe and
                  Remco Huijser},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Bringing a pioneer games project to the next level},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {11--15},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463676},
  doi          = {10.1145/1463673.1463676},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BidarraBDH08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/BoudreauxER08,
  author       = {Hollie Boudreaux and
                  Jim Etheredge and
                  Timothy Roden},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Adding handheld game programming to a computer science curriculum},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {16--20},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463677},
  doi          = {10.1145/1463673.1463677},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/BoudreauxER08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Hardnett08,
  author       = {Charles Hardnett},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Gaming for middle school students: building virtual worlds},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {21--25},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463678},
  doi          = {10.1145/1463673.1463678},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Hardnett08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Pang08,
  author       = {Alex Pang},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Group interactions in a game engine class},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {26--30},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463679},
  doi          = {10.1145/1463673.1463679},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Pang08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/RankinGG08,
  author       = {Yolanda A. Rankin and
                  Amy Gooch and
                  Bruce Gooch},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {The impact of game design on students' interest in {CS}},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {31--35},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463680},
  doi          = {10.1145/1463673.1463680},
  timestamp    = {Wed, 30 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fdg/RankinGG08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SettleLB08,
  author       = {Amber Settle and
                  Joe Linhoff and
                  Andr{\'{e}} Berthiaume},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {A hybrid approach to projects in gaming courses},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {36--40},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463681},
  doi          = {10.1145/1463673.1463681},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SettleLB08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ShurnHK08,
  author       = {Todd Shurn and
                  Charles Hardnett and
                  Iretta B. C. Kearse},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {A game framework to enhance the {STEM} pipeline},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {41--45},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463682},
  doi          = {10.1145/1463673.1463682},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ShurnHK08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SumnerTG08,
  author       = {Robert W. Sumner and
                  Nils Thuerey and
                  Markus H. Gross},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {The {ETH} game programming laboratory: a capstone for computer science
                  and visual computing},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {46--50},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463683},
  doi          = {10.1145/1463673.1463683},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SumnerTG08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/SungRPA08,
  author       = {Kelvin Sung and
                  Rebecca Rosenberg and
                  Michael Panitz and
                  Ruth Anderson},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Assessing game-themed programming assignments for {CS1/2} courses},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {51--55},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463684},
  doi          = {10.1145/1463673.1463684},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/SungRPA08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/WallaceRM08,
  author       = {Scott A. Wallace and
                  Ingrid Russell and
                  Zdravko Markov},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Integrating games and machine learning in the undergraduate computer
                  science classroom},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {56--60},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463685},
  doi          = {10.1145/1463673.1463685},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/WallaceRM08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/Whitehead08,
  author       = {Jim Whitehead},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Introduction to game design in the large classroom},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {61--65},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463686},
  doi          = {10.1145/1463673.1463686},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/Whitehead08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/XuBK08,
  author       = {Dianna Xu and
                  Douglas S. Blank and
                  Deepak Kumar},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Games, robots, and robot games: complementary contexts for introductory
                  computing education},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {66--70},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463687},
  doi          = {10.1145/1463673.1463687},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/XuBK08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fdg/ZydaLS08,
  author       = {Michael Zyda and
                  Victor Lacour and
                  Chris Swain},
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Operating a computer science game degree program},
  booktitle    = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  pages        = {71--75},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673.1463688},
  doi          = {10.1145/1463673.1463688},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/ZydaLS08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/fdg/2008,
  editor       = {J. Kent Foster and
                  John Nordlinger and
                  R. Michael Young},
  title        = {Proceedings of the 3rd International Conference on Game Development
                  in Computer Science Education, {GDCSE} 2008, Miami, FL, USA, February
                  28 - March 3, 2008},
  publisher    = {{ACM}},
  year         = {2008},
  url          = {https://doi.org/10.1145/1463673},
  doi          = {10.1145/1463673},
  isbn         = {978-1-60558-057-9},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/fdg/2008.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
a service of  Schloss Dagstuhl - Leibniz Center for Informatics