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@article{DBLP:journals/jgtools/AsuniG13,
  author       = {Nicola Asuni and
                  Andrea Giachetti},
  title        = {{TESTIMAGES:} {A} Large Data Archive For Display and Algorithm Testing},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {4},
  pages        = {113--125},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1024298},
  doi          = {10.1080/2165347X.2015.1024298},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AsuniG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Banterle13,
  author       = {Francesco Banterle},
  title        = {Editorial},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {4},
  pages        = {111},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1046323},
  doi          = {10.1080/2165347X.2015.1046323},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Banterle13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/DupreAG13,
  author       = {Rob Dupre and
                  Vasileios Argyriou and
                  Darrel Greenhill},
  title        = {Prediction of Physics Simulation using Dimensionality Reduction and
                  Regression},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {3},
  pages        = {99--110},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1034813},
  doi          = {10.1080/2165347X.2015.1034813},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/DupreAG13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FratarcangeliP13,
  author       = {Marco Fratarcangeli and
                  Fabio Pellacini},
  title        = {A GPU-Based Implementation of Position Based Dynamics for Interactive
                  Deformable Bodies},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {3},
  pages        = {59--66},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1030525},
  doi          = {10.1080/2165347X.2015.1030525},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/FratarcangeliP13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FrogleyJ13,
  author       = {D. Frogley and
                  Michael D. Jones},
  title        = {Fast Relabeling of Deformable Delaunay Tetrahedral Meshes Using a
                  Compact Uniform Grid},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {1-2},
  pages        = {17--29},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2013.870057},
  doi          = {10.1080/2165347X.2013.870057},
  timestamp    = {Fri, 26 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/FrogleyJ13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/IvoGVCS13,
  author       = {Rafael Fernandes Ivo and
                  Fabio Ganovelli and
                  Creto Augusto Vidal and
                  Joaquim Bento Cavalcante Neto and
                  Roberto Scopigno},
  title        = {Adapting Splat-based Models to Curved Sharp Features},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {4},
  pages        = {139--150},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1034331},
  doi          = {10.1080/2165347X.2015.1034331},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/IvoGVCS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Jacobson13,
  author       = {Alec Jacobson},
  title        = {Bijective Mappings with Generalized Barycentric Coordinates: {A} Counterexample},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {1-2},
  pages        = {1--4},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2013.842511},
  doi          = {10.1080/2165347X.2013.842511},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Jacobson13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KallbergL13,
  author       = {Linus K{\"{a}}llberg and
                  Thomas Larsson},
  title        = {Faster Approximation of Minimum Enclosing Balls by Distance Filtering
                  and {GPU} Parallelization},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {3},
  pages        = {67--84},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1037471},
  doi          = {10.1080/2165347X.2015.1037471},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KallbergL13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KeinertSKGS13,
  author       = {Benjamin Keinert and
                  Henry Sch{\"{a}}fer and
                  Johann Kornd{\"{o}}rfer and
                  Urs Ganse and
                  Marc Stamminger},
  title        = {Improved Ray Casting of Procedural Distance Bounds},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {4},
  pages        = {127--138},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1033069},
  doi          = {10.1080/2165347X.2015.1033069},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KeinertSKGS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ManoharanR13,
  author       = {Prabukumar Manoharan and
                  Bimal Kumar Ray},
  title        = {An Improved Circle Drawing Algorithm on a Hexagonal Grid},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {1-2},
  pages        = {5--15},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2013.865004},
  doi          = {10.1080/2165347X.2013.865004},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ManoharanR13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MarreirosS13,
  author       = {Filipe M. M. Marreiros and
                  {\"{O}}rjan Smedby},
  title        = {Single-Monitor-Mirror Stereoscopic Display},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {3},
  pages        = {85--97},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1028690},
  doi          = {10.1080/2165347X.2015.1028690},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MarreirosS13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MousasNA13,
  author       = {Christos Mousas and
                  Paul Newbury and
                  Christos{-}Nikolaos Anagnostopoulos},
  title        = {The Minimum Energy Expenditure Shortest Path Method},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {1-2},
  pages        = {31--44},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2013.872586},
  doi          = {10.1080/2165347X.2013.872586},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MousasNA13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ObaidSSF13,
  author       = {Mohammad Obaid and
                  Erik Sintorn and
                  Daniel Sj{\"{o}}lie and
                  Morten Fjeld},
  title        = {Message from the Editors: {SIGRAD} 2014 Special Issue of the \emph{Journal
                  of Graphics Tools}},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {3},
  pages        = {55--58},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2015.1043848},
  doi          = {10.1080/2165347X.2015.1043848},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ObaidSSF13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Pobegailo13,
  author       = {Alexander P. Pobegailo},
  title        = {Construction of Small Circular Arcs on a Sphere of Unit Quaternions},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {1-2},
  pages        = {45--51},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2013.878262},
  doi          = {10.1080/2165347X.2013.878262},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Pobegailo13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Schmidt13,
  author       = {Michael R. Schmidt},
  title        = {Toward Improved Batchability of 3D Objects Using a Consolidated Shader},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {4},
  pages        = {151--158},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2014.909340},
  doi          = {10.1080/2165347X.2014.909340},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Schmidt13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchulzMV13,
  author       = {Adriana Schulz and
                  Wojciech Matusik and
                  Luiz Velho},
  title        = {ChoreoGraphics: An Authoring Tool for Dance Shows},
  journal      = {J. Graph. Tools},
  volume       = {17},
  number       = {4},
  pages        = {159--176},
  year         = {2013},
  url          = {https://doi.org/10.1080/2165347X.2014.909341},
  doi          = {10.1080/2165347X.2014.909341},
  timestamp    = {Wed, 23 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchulzMV13.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AnjyoTL12,
  author       = {Ken Anjyo and
                  Hideki Todo and
                  John P. Lewis},
  title        = {A Practical Approach to Direct Manipulation Blendshapes},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {3},
  pages        = {160--176},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2012.689747},
  doi          = {10.1080/2165347X.2012.689747},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AnjyoTL12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ChampagnatS12,
  author       = {Fr{\'{e}}d{\'{e}}ric Champagnat and
                  Yves Le Sant},
  title        = {Efficient Cubic B-spline Image Interpolation on a {GPU}},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {4},
  pages        = {218--232},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2013.824736},
  doi          = {10.1080/2165347X.2013.824736},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ChampagnatS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Frisvad12,
  author       = {Jeppe Revall Frisvad},
  title        = {Building an Orthonormal Basis from a 3D Unit Vector Without Normalization},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {3},
  pages        = {151--159},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2012.689606},
  doi          = {10.1080/2165347X.2012.689606},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Frisvad12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/IwanickiS12,
  author       = {Michal Iwanicki and
                  Peter{-}Pike J. Sloan},
  title        = {Normal Mapping with Low-Frequency Precomputed Visibility},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {2},
  pages        = {71--84},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2012.676341},
  doi          = {10.1080/2165347X.2012.676341},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/IwanickiS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Kenwright12,
  author       = {Ben Kenwright},
  title        = {Inverse Kinematics - Cyclic Coordinate Descent {(CCD)}},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {4},
  pages        = {177--217},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2013.823362},
  doi          = {10.1080/2165347X.2013.823362},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Kenwright12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LeBlancSAB12,
  author       = {Graham LeBlanc and
                  Andrew Shouldice and
                  Dirk V. Arnold and
                  Stephen Brooks},
  title        = {Multi-Band Fourier Synthesis of Ocean Waves},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {2},
  pages        = {57--70},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2012.680854},
  doi          = {10.1080/2165347X.2012.680854},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LeBlancSAB12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McEwanSRG12,
  author       = {Ian McEwan and
                  David Sheets and
                  Mark Richardson and
                  Stefan Gustavson},
  title        = {Efficient Computational Noise in {GLSL}},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {2},
  pages        = {85--94},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.649621},
  doi          = {10.1080/2151237X.2012.649621},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McEwanSRG12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/NunesVRFT12,
  author       = {Gustavo N. Nunes and
                  Alexandre Valdetaro and
                  Alberto Raposo and
                  Bruno Feij{\'{o}} and
                  Rodrigo de Toledo},
  title        = {Rendering Tubes from Discrete Curves Using Hardware Tessellation},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {3},
  pages        = {123--143},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2012.659610},
  doi          = {10.1080/2165347X.2012.659610},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/NunesVRFT12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Pfeifle12,
  author       = {Ron Pfeifle},
  title        = {Rendering Cubic Curves on a {GPU} with Floater's Implicitization},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {2},
  pages        = {105--122},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.653284},
  doi          = {10.1080/2151237X.2012.653284},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Pfeifle12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ray12,
  author       = {Bimal Kumar Ray},
  title        = {An Alternative Algorithm for Line Clipping},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {1},
  pages        = {12--24},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.641824},
  doi          = {10.1080/2151237X.2012.641824},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ray12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchretterKD12,
  author       = {Colas Schretter and
                  Leif Kobbelt and
                  Paul{-}Olivier Dehaye},
  title        = {Golden Ratio Sequences for Low-Discrepancy Sampling},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {2},
  pages        = {95--104},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2012.679555},
  doi          = {10.1080/2165347X.2012.679555},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchretterKD12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SeoA12,
  author       = {Jaewoo Seo and
                  Ken Anjyo},
  title        = {Line Selection Tool for 3D Artists},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {4},
  pages        = {233--244},
  year         = {2012},
  url          = {https://doi.org/10.1080/2165347X.2013.823780},
  doi          = {10.1080/2165347X.2013.823780},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SeoA12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Tarini12,
  author       = {Marco Tarini},
  title        = {Cylindrical and Toroidal Parameterizations Without Vertex Seams},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {3},
  pages        = {144--150},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.654054},
  doi          = {10.1080/2151237X.2012.654054},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Tarini12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/UpchurchD12,
  author       = {Paul Upchurch and
                  Mathieu Desbrun},
  title        = {Tightening the Precision of Perspective Rendering},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {1},
  pages        = {40--56},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.649987},
  doi          = {10.1080/2151237X.2012.649987},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/UpchurchD12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/VoSSP12,
  author       = {Huy T. Vo and
                  Cl{\'{a}}udio T. Silva and
                  Luiz F. Scheidegger and
                  Valerio Pascucci},
  title        = {Simple and Efficient Mesh Layout with Space-Filling Curves},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {1},
  pages        = {25--39},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.641828},
  doi          = {10.1080/2151237X.2012.641828},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/VoSSP12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/YuanNS12,
  author       = {Hong Yuan and
                  Derek Nowrouzezahrai and
                  Peter{-}Pike J. Sloan},
  title        = {Irradiance Rigs},
  journal      = {J. Graph. Tools},
  volume       = {16},
  number       = {1},
  pages        = {1--11},
  year         = {2012},
  url          = {https://doi.org/10.1080/2151237X.2012.631448},
  doi          = {10.1080/2151237X.2012.631448},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/YuanNS12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CowanK11,
  author       = {Brent Cowan and
                  Bill Kapralos},
  title        = {A GPU-Based Method to Approximate Acoustical Reflectivity},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {4},
  pages        = {210--215},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.619888},
  doi          = {10.1080/2151237X.2011.619888},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CowanK11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Eberly11,
  author       = {David Eberly},
  title        = {A Fast and Accurate Algorithm for Computing {SLERP}},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {3},
  pages        = {161--176},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.610255},
  doi          = {10.1080/2151237X.2011.610255},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Eberly11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ErnstW11,
  author       = {Manfred Ernst and
                  Sven Woop},
  title        = {Ray Tracing with Shared-Plane Bounding Volume Hierarchies},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {3},
  pages        = {141--151},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.563675},
  doi          = {10.1080/2151237X.2011.563675},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ErnstW11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/JonesK11,
  author       = {Thouis R. Jones and
                  David R. Karger},
  title        = {Linear-Time Poisson-Disk Patterns},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {3},
  pages        = {177--182},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.617173},
  doi          = {10.1080/2151237X.2011.617173},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/JonesK11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McGuire11,
  author       = {Morgan McGuire},
  title        = {Editorial},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {4},
  pages        = {207--209},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.632611},
  doi          = {10.1080/2151237X.2011.632611},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McGuire11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McGuire11a,
  author       = {Morgan McGuire},
  title        = {Efficient Triangle and Quadrilateral Clipping Within Shaders},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {4},
  pages        = {216--224},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.619891},
  doi          = {10.1080/2151237X.2011.619891},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McGuire11a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/OlssonA11,
  author       = {Ola Olsson and
                  Ulf Assarsson},
  title        = {Tiled Shading},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {4},
  pages        = {235--251},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.621761},
  doi          = {10.1080/2151237X.2011.621761},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/OlssonA11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/PegoraroS11,
  author       = {Vincent Pegoraro and
                  Philipp Slusallek},
  title        = {On the Evaluation of the Complex-Valued Exponential Integral},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {3},
  pages        = {183--198},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.617177},
  doi          = {10.1080/2151237X.2011.617177},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/PegoraroS11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchlomerD11,
  author       = {Thomas Schl{\"{o}}mer and
                  Oliver Deussen},
  title        = {Accurate Spectral Analysis of Two-Dimensional Point Sets},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {3},
  pages        = {152--160},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.609773},
  doi          = {10.1080/2151237X.2011.609773},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchlomerD11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ShirleyRM11,
  author       = {Peter Shirley and
                  Austin Robison and
                  R. Keith Morley},
  title        = {A Simple Algorithm for Managing Color in Global Tone Reproduction},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {3},
  pages        = {199--205},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.610677},
  doi          = {10.1080/2151237X.2011.610677},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ShirleyRM11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SloanNY11,
  author       = {Peter{-}Pike J. Sloan and
                  Derek Nowrouzezahrai and
                  Hong Yuan},
  title        = {Wrap Shading},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {4},
  pages        = {252--259},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.628841},
  doi          = {10.1080/2151237X.2011.628841},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SloanNY11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ThomsenN11,
  author       = {Andreas Thomsen and
                  Kasper H{\o}y Nielsen},
  title        = {Approximate Radiosity Using Stochastic Depth Buffering},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {4},
  pages        = {225--234},
  year         = {2011},
  url          = {https://doi.org/10.1080/2151237X.2011.621759},
  doi          = {10.1080/2151237X.2011.621759},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ThomsenN11.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ahmed10,
  author       = {Abdalla G. M. Ahmed},
  title        = {Pixel Patterns from Quantization Artifacts of Forward Affine Mapping},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {2},
  pages        = {73--94},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2011.563670},
  doi          = {10.1080/2151237X.2011.563670},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ahmed10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ascencio-LopezPH10,
  author       = {Ignacio Ascencio{-}Lopez and
                  Oscar Meruvia Pastor and
                  Hugo Hidalgo{-}Silva},
  title        = {Adaptive Incremental Stippling using the Poisson-Disk Distribution},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {1},
  pages        = {29--47},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2010.10390650},
  doi          = {10.1080/2151237X.2010.10390650},
  timestamp    = {Tue, 06 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ascencio-LopezPH10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BoulangerBP10,
  author       = {Kevin Boulanger and
                  Kadi Bouatouch and
                  Sumanta N. Pattanaik},
  title        = {High-Frequency Shadows for Real-Time Rendering of Trees},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {1},
  pages        = {1--12},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2010.10390648},
  doi          = {10.1080/2151237X.2010.10390648},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BoulangerBP10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BruntonLD10,
  author       = {Alan Brunton and
                  Jochen Lang and
                  Eric Dubois},
  title        = {Spherical Harmonic Transforms and Convolutions on the {GPU}},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {1},
  pages        = {13--27},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2010.10390649},
  doi          = {10.1080/2151237X.2010.10390649},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BruntonLD10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Glassner10,
  author       = {Andrew S. Glassner},
  title        = {Reconciling Circular and Elliptical Arcs},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {2},
  pages        = {95--98},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2011.563679},
  doi          = {10.1080/2151237X.2011.563679},
  timestamp    = {Thu, 13 Jul 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Glassner10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Lengyel10,
  author       = {Eric Lengyel},
  title        = {Transition Cells for Dynamic Multiresolution Marching Cubes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {2},
  pages        = {99--122},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2011.563682},
  doi          = {10.1080/2151237X.2011.563682},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Lengyel10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Mikkelsen10,
  author       = {Morten S. Mikkelsen},
  title        = {Bump Mapping Unparametrized Surfaces on the {GPU}},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {1},
  pages        = {49--61},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2010.10390651},
  doi          = {10.1080/2151237X.2010.10390651},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Mikkelsen10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MunkbergA10,
  author       = {Jacob Munkberg and
                  Tomas Akenine{-}M{\"{o}}ller},
  title        = {Backface Culling for Motion Blur and Depth of Field},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {2},
  pages        = {123--139},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2011.563695},
  doi          = {10.1080/2151237X.2011.563695},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MunkbergA10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Sherman10,
  author       = {Glen Aldridge Sherman},
  title        = {A Triangle Product for Texture Stretch},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {15},
  number       = {1},
  pages        = {63--72},
  year         = {2010},
  url          = {https://doi.org/10.1080/2151237X.2010.10390652},
  doi          = {10.1080/2151237X.2010.10390652},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Sherman10.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AugsdorferDS09,
  author       = {Ursula H. Augsd{\"{o}}rfer and
                  Neil A. Dodgson and
                  Malcolm A. Sabin},
  title        = {Removing Polar Rendering Artifacts in Subdivision Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {2},
  pages        = {61--76},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129278},
  doi          = {10.1080/2151237X.2009.10129278},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AugsdorferDS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BayraktarGO09,
  author       = {Serkan Bayraktar and
                  Ugur G{\"{u}}d{\"{u}}kbay and
                  B{\"{u}}lent {\"{O}}zg{\"{u}}{\c{c}}},
  title        = {GPU-Based Neighbor-Search Algorithm for Particle Simulations},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {1},
  pages        = {31--42},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129272},
  doi          = {10.1080/2151237X.2009.10129272},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BayraktarGO09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CallahanS09,
  author       = {Steven P. Callahan and
                  Cl{\'{a}}udio T. Silva},
  title        = {Accelerating Unstructured Volume Rendering with Joint Bilateral Upsampling},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {1},
  pages        = {1--15},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129271},
  doi          = {10.1080/2151237X.2009.10129271},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CallahanS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CordsS09,
  author       = {Hilko Cords and
                  Oliver G. Staadt},
  title        = {Interactive Screen-Space Surface Rendering of Dynamic Particle Clouds},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {3},
  pages        = {1--19},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129282},
  doi          = {10.1080/2151237X.2009.10129282},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CordsS09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/DammertzH09,
  author       = {Holger Dammertz and
                  Johannes Hanika},
  title        = {Plane Sampling for Light Paths from the Environment Map},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {2},
  pages        = {25--31},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129280},
  doi          = {10.1080/2151237X.2009.10129280},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/DammertzH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ForestBP09,
  author       = {Vincent Forest and
                  Lo{\"{\i}}c Barthe and
                  Mathias Paulin},
  title        = {Real-Time Hierarchical Binary-Scene Voxelization},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {3},
  pages        = {21--34},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129283},
  doi          = {10.1080/2151237X.2009.10129283},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ForestBP09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HeinlyRBPG09,
  author       = {Jared Heinly and
                  Shawn Recker and
                  Kevin Bensema and
                  Jesse Porch and
                  Christiaan P. Gribble},
  title        = {Integer Ray Tracing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {4},
  pages        = {31--56},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129289},
  doi          = {10.1080/2151237X.2009.10129289},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HeinlyRBPG09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/IgarashiI09,
  author       = {Takeo Igarashi and
                  Yuki Igarashi},
  title        = {Implementing As-Rigid-As-Possible Shape Manipulation and Surface Flattening},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {1},
  pages        = {17--30},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129273},
  doi          = {10.1080/2151237X.2009.10129273},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/IgarashiI09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MantiukH09,
  author       = {Rafal Mantiuk and
                  Wolfgang Heidrich},
  title        = {Visualizing High Dynamic Range Images in a Web Browser},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {1},
  pages        = {43--53},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129276},
  doi          = {10.1080/2151237X.2009.10129276},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MantiukH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McGuire09,
  author       = {Morgan McGuire},
  title        = {An Inexpensive Light Stage Dome},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {4},
  pages        = {23--29},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129286},
  doi          = {10.1080/2151237X.2009.10129286},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McGuire09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Piponi09,
  author       = {Dan Piponi},
  title        = {Two Tricks for the Price of One: Linear Filters and Their Transposes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {1},
  pages        = {63--72},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129275},
  doi          = {10.1080/2151237X.2009.10129275},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Piponi09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/PoucholACT09,
  author       = {Mickael Pouchol and
                  Alexandre Ahmad and
                  Beno{\^{\i}}t Crespin and
                  Olivier Terraz},
  title        = {A Hierarchical Hashing Scheme for Nearest Neighbor Search and Broad-Phase
                  Collision Detection},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {2},
  pages        = {45--59},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129281},
  doi          = {10.1080/2151237X.2009.10129281},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/PoucholACT09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SadeghiCJ09,
  author       = {Iman Sadeghi and
                  Bin Chen and
                  Henrik Wann Jensen},
  title        = {Coherent Path Tracing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {2},
  pages        = {33--43},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129279},
  doi          = {10.1080/2151237X.2009.10129279},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SadeghiCJ09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchoningHMOEBMDHLRSZ09,
  author       = {Johannes Sch{\"{o}}ning and
                  Jonathan Hook and
                  Nima Motamedi and
                  Patrick Olivier and
                  Florian Echtler and
                  Peter Brandl and
                  Laurence Muller and
                  Florian Daiber and
                  Otmar Hilliges and
                  Markus L{\"{o}}chtefeld and
                  Tim Roth and
                  Dominik Schmidt and
                  Ulrich von Zadow},
  title        = {Building Interactive Multi-Touch Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {3},
  pages        = {35--55},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129285},
  doi          = {10.1080/2151237X.2009.10129285},
  timestamp    = {Mon, 16 Sep 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchoningHMOEBMDHLRSZ09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/StarckKH09,
  author       = {Jonathan Starck and
                  Joe Kilner and
                  Adrian Hilton},
  title        = {A Free-Viewpoint Video Renderer},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {3},
  pages        = {57--72},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129284},
  doi          = {10.1080/2151237X.2009.10129284},
  timestamp    = {Fri, 19 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/StarckKH09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Stark09,
  author       = {Michael M. Stark},
  title        = {Efficient Construction of Perpendicular Vectors without Branching},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {1},
  pages        = {55--62},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129274},
  doi          = {10.1080/2151237X.2009.10129274},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Stark09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Stark09a,
  author       = {Michael M. Stark},
  title        = {Fast and Stable Conformal Mapping Between a Disc and a Square},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {2},
  pages        = {1--23},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129277},
  doi          = {10.1080/2151237X.2009.10129277},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Stark09a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Strugar09,
  author       = {Filip Strugar},
  title        = {Continuous Distance-Dependent Level of Detail for Rendering Heightmaps},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {4},
  pages        = {57--74},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129287},
  doi          = {10.1080/2151237X.2009.10129287},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Strugar09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WelbergenZR09,
  author       = {Herwin van Welbergen and
                  Job Zwiers and
                  Zs{\'{o}}fia Ruttkay},
  title        = {Real-Time Animation Using a Mix of Physical Simulation and Kinematics},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {14},
  number       = {4},
  pages        = {1--21},
  year         = {2009},
  url          = {https://doi.org/10.1080/2151237X.2009.10129288},
  doi          = {10.1080/2151237X.2009.10129288},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WelbergenZR09.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BaiB08,
  author       = {Linge Bai and
                  David E. Breen},
  title        = {Calculating Center of Mass in an Unbounded 2D Environment},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {4},
  pages        = {53--60},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129266},
  doi          = {10.1080/2151237X.2008.10129266},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BaiB08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BavoilCS08,
  author       = {Louis Bavoil and
                  Steven P. Callahan and
                  Cl{\'{a}}udio T. Silva},
  title        = {Robust Soft Shadow Mapping with Backprojection and Depth Peeling},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {1},
  pages        = {19--30},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129254},
  doi          = {10.1080/2151237X.2008.10129254},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BavoilCS08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Brodu08,
  author       = {Nicolas Brodu},
  title        = {Query Sphere Indexing for Neighborhood Requests},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {3},
  pages        = {35--51},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129265},
  doi          = {10.1080/2151237X.2008.10129265},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Brodu08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Clarberg08,
  author       = {Petrik Clarberg},
  title        = {Fast Equal-Area Mapping of the (Hemi)Sphere using {SIMD}},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {3},
  pages        = {53--68},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129263},
  doi          = {10.1080/2151237X.2008.10129263},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Clarberg08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/DeCoroR08,
  author       = {Christopher DeCoro and
                  Szymon Rusinkiewicz},
  title        = {Subtractive Shadows: {A} Flexible Framework for Shadow Level of Detail},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {1},
  pages        = {45--56},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129255},
  doi          = {10.1080/2151237X.2008.10129255},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/DeCoroR08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ebner08,
  author       = {Marc Ebner},
  title        = {{GPU} Color Constancy},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {4},
  pages        = {35--51},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129268},
  doi          = {10.1080/2151237X.2008.10129268},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ebner08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Faust08,
  author       = {Martin Faust},
  title        = {Enhanced Color-to-Gray Conversion},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {2},
  pages        = {13--19},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129259},
  doi          = {10.1080/2151237X.2008.10129259},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Faust08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Frisken08,
  author       = {Sarah F. Frisken},
  title        = {Efficient Curve Fitting},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {2},
  pages        = {37--54},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129260},
  doi          = {10.1080/2151237X.2008.10129260},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Frisken08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Hausner08,
  author       = {Alejo Hausner},
  title        = {Versatile Decorative Halftoning},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {2},
  pages        = {1--12},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129257},
  doi          = {10.1080/2151237X.2008.10129257},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Hausner08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HutchinsonFP08,
  author       = {Elena Jakubiak Hutchinson and
                  Sarah F. Frisken and
                  Ronald N. Perry},
  title        = {Proximity Cluster Trees},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {1},
  pages        = {57--69},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129256},
  doi          = {10.1080/2151237X.2008.10129256},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HutchinsonFP08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KimKT08,
  author       = {Byungmoon Kim and
                  Kihwan Kim and
                  Greg Turk},
  title        = {A Shadow-Volume Algorithm for Opaque and Transparent Nonmanifold Casters},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {3},
  pages        = {1--14},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129262},
  doi          = {10.1080/2151237X.2008.10129262},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KimKT08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Larsson08,
  author       = {Thomas Larsson},
  title        = {An Efficient Ellipsoid-OBB Intersection Test},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {1},
  pages        = {31--43},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129253},
  doi          = {10.1080/2151237X.2008.10129253},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Larsson08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McGuire08,
  author       = {Morgan McGuire},
  title        = {Efficient, High-Quality Bayer Demosaic Filtering on GPUs},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {4},
  pages        = {1--16},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129267},
  doi          = {10.1080/2151237X.2008.10129267},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McGuire08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RousseauJG08,
  author       = {Pierre Rousseau and
                  Vincent Jolivet and
                  Djamchid Ghazanfarpour},
  title        = {{GPU} Rainfall},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {4},
  pages        = {17--33},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129270},
  doi          = {10.1080/2151237X.2008.10129270},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RousseauJG08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RuijtersRS08,
  author       = {Daniel Ruijters and
                  Bart M. ter Haar Romeny and
                  Paul Suetens},
  title        = {Efficient GPU-Based Texture Interpolation using Uniform B-Splines},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {4},
  pages        = {61--69},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129269},
  doi          = {10.1080/2151237X.2008.10129269},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RuijtersRS08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SilvaG08,
  author       = {Frutuoso G. M. Silva and
                  Abel Jo{\~{a}}o Padr{\~{a}}o Gomes},
  title        = {A Nonoriented, Nonmanifold Boundary Representation for Geometric Applications},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {3},
  pages        = {15--33},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129264},
  doi          = {10.1080/2151237X.2008.10129264},
  timestamp    = {Thu, 25 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/SilvaG08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/VidalMD08,
  author       = {Vincent Vidal and
                  Xing Mei and
                  Philippe Decaudin},
  title        = {Simple Empty-Space Removal for Interactive Volume Rendering},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {2},
  pages        = {21--36},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129258},
  doi          = {10.1080/2151237X.2008.10129258},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/VidalMD08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WangSLW08,
  author       = {Wencheng Wang and
                  Chunjuan Sun and
                  Jing Li and
                  Enhua Wu},
  title        = {Line Clipping by Managing Polygon Edges in Convex Polylines},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {2},
  pages        = {55--71},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129261},
  doi          = {10.1080/2151237X.2008.10129261},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WangSLW08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WymanD08,
  author       = {Chris Wyman and
                  Carsten Dachsbacher},
  title        = {Reducing Noise in Image-Space Caustics with Variable-Sized Splatting},
  journal      = {J. Graph. Tools},
  volume       = {13},
  number       = {1},
  pages        = {1--17},
  year         = {2008},
  url          = {https://doi.org/10.1080/2151237X.2008.10129252},
  doi          = {10.1080/2151237X.2008.10129252},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WymanD08.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Arvo07,
  author       = {Jukka Arvo},
  title        = {Alias-Free Shadow Maps using Graphics Hardware},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {1},
  pages        = {47--59},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129231},
  doi          = {10.1080/2151237X.2007.10129231},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Arvo07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ArvoN07,
  author       = {James Arvo and
                  Kevin Novins},
  title        = {Stratified Sampling of Convex Quadrilaterals},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {2},
  pages        = {1--12},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129238},
  doi          = {10.1080/2151237X.2007.10129238},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ArvoN07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BradleyR07,
  author       = {Derek Bradley and
                  Gerhard Roth},
  title        = {Adaptive Thresholding using the Integral Image},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {2},
  pages        = {13--21},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129236},
  doi          = {10.1080/2151237X.2007.10129236},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BradleyR07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/EisemannMGM07,
  author       = {Martin Eisemann and
                  Marcus A. Magnor and
                  Thorsten Grosch and
                  Stefan M{\"{u}}ller},
  title        = {Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {4},
  pages        = {35--46},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129248},
  doi          = {10.1080/2151237X.2007.10129248},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/EisemannMGM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FriedelSD07,
  author       = {Ilja Friedel and
                  Peter Schr{\"{o}}der and
                  Mathieu Desbrun},
  title        = {Unconstrained Spherical Parameterization},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {1},
  pages        = {17--26},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129230},
  doi          = {10.1080/2151237X.2007.10129230},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/FriedelSD07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/GrimmN07,
  author       = {Cindy M. Grimm and
                  Bill Niebruegge},
  title        = {Continuous Cube Mapping},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {4},
  pages        = {25--34},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129250},
  doi          = {10.1080/2151237X.2007.10129250},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/GrimmN07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HasselgrenA07,
  author       = {Jon Hasselgren and
                  Tomas Akenine{-}M{\"{o}}ller},
  title        = {Textured Shadow Volumes},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {4},
  pages        = {59--72},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129251},
  doi          = {10.1080/2151237X.2007.10129251},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HasselgrenA07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KarasudaM07,
  author       = {Eric Karasuda and
                  Sara McMains},
  title        = {Displaying Readable Text in a Head-Tracked, Stereoscopic Virtual Environment},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {2},
  pages        = {47--57},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129240},
  doi          = {10.1080/2151237X.2007.10129240},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KarasudaM07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LacewellB07,
  author       = {Dylan Lacewell and
                  Brent Burley},
  title        = {Exact Evaluation of Catmull-Clark Subdivision Surfaces Near B-Spline
                  Boundaries},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {3},
  pages        = {7--15},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129243},
  doi          = {10.1080/2151237X.2007.10129243},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LacewellB07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LarssonAL07,
  author       = {Thomas Larsson and
                  Tomas Akenine{-}M{\"{o}}ller and
                  Eric Lengyel},
  title        = {On Faster Sphere-Box Overlap Testing},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {1},
  pages        = {3--8},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129232},
  doi          = {10.1080/2151237X.2007.10129232},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LarssonAL07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Lengyel07,
  author       = {Eric Lengyel},
  title        = {Unified Distance Formulas for Halfspace Fog},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {2},
  pages        = {23--32},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129239},
  doi          = {10.1080/2151237X.2007.10129239},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Lengyel07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Li07,
  author       = {Xin Li},
  title        = {iSlerp: An Incremental Approach to Slerp},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {3},
  pages        = {1--6},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129245},
  doi          = {10.1080/2151237X.2007.10129245},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Li07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MalmerMAH07,
  author       = {Mattias Malmer and
                  Fredrik Malmer and
                  Ulf Assarsson and
                  Nicolas Holzschuch},
  title        = {Fast Precomputed Ambient Occlusion for Proximity Shadows},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {2},
  pages        = {59--71},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129241},
  doi          = {10.1080/2151237X.2007.10129241},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MalmerMAH07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MarinovBK07,
  author       = {Martin Marinov and
                  Mario Botsch and
                  Leif Kobbelt},
  title        = {GPU-Based Multiresolution Deformation using Approximate Normal Field
                  Reconstruction},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {1},
  pages        = {27--46},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129234},
  doi          = {10.1080/2151237X.2007.10129234},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MarinovBK07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Max07,
  author       = {Nelson Max},
  title        = {Hexahedron Projection for Curvilinear Grids},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {2},
  pages        = {33--45},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129237},
  doi          = {10.1080/2151237X.2007.10129237},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Max07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McDonnellQ07,
  author       = {Kevin T. McDonnell and
                  Hong Qin},
  title        = {{PB-FFD:} {A} Point-Based Technique for Free-Form Deformation},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {3},
  pages        = {25--41},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129242},
  doi          = {10.1080/2151237X.2007.10129242},
  timestamp    = {Fri, 02 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/McDonnellQ07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Mikkelsen07,
  author       = {Morten S. Mikkelsen},
  title        = {Separating-Plane Perspective Shadow Mapping},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {3},
  pages        = {43--54},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129246},
  doi          = {10.1080/2151237X.2007.10129246},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Mikkelsen07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ParusKH07,
  author       = {Jindrich Parus and
                  Ivana Kolingerov{\'{a}} and
                  Anders Hast},
  title        = {Fast Computation of Vertex Normals for Linearly Deforming Meshes},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {4},
  pages        = {47--58},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129249},
  doi          = {10.1080/2151237X.2007.10129249},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ParusKH07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/PassalisTTK07,
  author       = {Georgios Passalis and
                  Theoharis Theoharis and
                  George Toderici and
                  Ioannis A. Kakadiaris},
  title        = {General Voxelization Algorithm with Scalable {GPU} Implementation},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {1},
  pages        = {61--71},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129233},
  doi          = {10.1080/2151237X.2007.10129233},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/PassalisTTK07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RisserSP07,
  author       = {Eric Risser and
                  Musawir Shah and
                  Sumanta N. Pattanaik},
  title        = {Faster Relief Mapping using the Secant Method},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {3},
  pages        = {17--24},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129244},
  doi          = {10.1080/2151237X.2007.10129244},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RisserSP07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Stephenson07,
  author       = {Ian Stephenson},
  title        = {Improving Motion Blur: Shutter Efficiency and Temporal Sampling},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {1},
  pages        = {9--15},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129235},
  doi          = {10.1080/2151237X.2007.10129235},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Stephenson07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SussnerSG07,
  author       = {Gerd Su{\ss}ner and
                  Marc Stamminger and
                  G{\"{u}}nther Greiner},
  title        = {Bidirectional Adaptive {SQUARE} {ROOT} 3-Subdivision},
  journal      = {J. Graph. Tools},
  volume       = {12},
  number       = {4},
  pages        = {1--24},
  year         = {2007},
  url          = {https://doi.org/10.1080/2151237X.2007.10129247},
  doi          = {10.1080/2151237X.2007.10129247},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SussnerSG07.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ben-ArtziRA06,
  author       = {Aner Ben{-}Artzi and
                  Ravi Ramamoorthi and
                  Maneesh Agrawala},
  title        = {Efficient Shadows for Sampled Environment Maps},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {1},
  pages        = {13--36},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129211},
  doi          = {10.1080/2151237X.2006.10129211},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ben-ArtziRA06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BenthinWS06,
  author       = {Carsten Benthin and
                  Ingo Wald and
                  Philipp Slusallek},
  title        = {Techniques for Interactive Ray Tracing of B{\'{e}}zier Surfaces},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {2},
  pages        = {1--16},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129218},
  doi          = {10.1080/2151237X.2006.10129218},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BenthinWS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BernardonPCS06,
  author       = {F{\'{a}}bio F. Bernardon and
                  Christian Azambuja Pagot and
                  Jo{\~{a}}o Luiz Dihl Comba and
                  Cl{\'{a}}udio T. Silva},
  title        = {GPU-Based Tiled Ray Casting Using Depth Peeling},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {4},
  pages        = {1--16},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129227},
  doi          = {10.1080/2151237X.2006.10129227},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BernardonPCS06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Boer06,
  author       = {Willem H. de Boer},
  title        = {Smooth Penumbra Transitions with Shadow Maps},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {2},
  pages        = {59--71},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129221},
  doi          = {10.1080/2151237X.2006.10129221},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Boer06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ClineSE06,
  author       = {David Cline and
                  Kevin L. Steele and
                  Parris K. Egbert},
  title        = {Lightweight Bounding Volumes for Ray Tracing},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {4},
  pages        = {61--71},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129226},
  doi          = {10.1080/2151237X.2006.10129226},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ClineSE06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Dur06,
  author       = {Arne D{\"{u}}r},
  title        = {An Improved Normalization for the Ward Reflectance Model},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {1},
  pages        = {51--59},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129215},
  doi          = {10.1080/2151237X.2006.10129215},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Dur06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FischerG06,
  author       = {Ian Fischer and
                  Craig Gotsman},
  title        = {Fast Approximation of High-Order Voronoi Diagrams and Distance Transforms
                  on the {GPU}},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {4},
  pages        = {39--60},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129229},
  doi          = {10.1080/2151237X.2006.10129229},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/FischerG06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Jones06,
  author       = {Thouis R. Jones},
  title        = {Efficient Generation of Poisson-Disk Sampling Patterns},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {2},
  pages        = {27--36},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129217},
  doi          = {10.1080/2151237X.2006.10129217},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Jones06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Kallay06,
  author       = {Michael Kallay},
  title        = {Computing the Moment of Inertia of a Solid Defined by a Triangle Mesh},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {2},
  pages        = {51--57},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129220},
  doi          = {10.1080/2151237X.2006.10129220},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Kallay06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KontkanenL06,
  author       = {Janne Kontkanen and
                  Samuli Laine},
  title        = {Sampling Precomputed Volumetric Lighting},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {3},
  pages        = {1--16},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129225},
  doi          = {10.1080/2151237X.2006.10129225},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KontkanenL06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LacewellEST06,
  author       = {J. Dylan Lacewell and
                  David Edwards and
                  Peter Shirley and
                  William B. Thompson},
  title        = {Stochastic Billboard Clouds for Interactive Foliage Rendering},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {1},
  pages        = {1--12},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129213},
  doi          = {10.1080/2151237X.2006.10129213},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LacewellEST06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LiM06,
  author       = {Zhong Li and
                  Lizhuang Ma},
  title        = {A Bidirectional Generating Algorithm for Rational Parametric Curves},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {3},
  pages        = {17--26},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129223},
  doi          = {10.1080/2151237X.2006.10129223},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LiM06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LiuGR06,
  author       = {Peiran Liu and
                  Nicolas D. Georganas and
                  Gerhard Roth},
  title        = {Handling Rapid Interference Detection of Progressive Meshes Using
                  Active Bounding Trees},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {4},
  pages        = {17--37},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129228},
  doi          = {10.1080/2151237X.2006.10129228},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LiuGR06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MaHT06,
  author       = {YingLiang Ma and
                  W. Terry Hewitt and
                  Martin J. Turner},
  title        = {A High-Performance Method for Calculating the Minimum Distance between
                  Two 2D and 3D {NURBS} Curves},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {1},
  pages        = {37--50},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129214},
  doi          = {10.1080/2151237X.2006.10129214},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/MaHT06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MousaCA06,
  author       = {Mohamed{-}Hamed Mousa and
                  Rapha{\"{e}}lle Chaine and
                  Samir Akkouche},
  title        = {Direct Spherical Harmonic Transform of a Triangulated Mesh},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {2},
  pages        = {17--26},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129219},
  doi          = {10.1080/2151237X.2006.10129219},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MousaCA06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RedonL06,
  author       = {Stephane Redon and
                  Ming C. Lin},
  title        = {A Fast Method for Local Penetration Depth Computation},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {2},
  pages        = {37--50},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129216},
  doi          = {10.1080/2151237X.2006.10129216},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RedonL06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SandersonKJY06,
  author       = {Allen R. Sanderson and
                  Robert M. Kirby and
                  Chris R. Johnson and
                  Lingfa Yang},
  title        = {Advanced Reaction-Diffusion Models for Texture Synthesis},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {3},
  pages        = {47--71},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129222},
  doi          = {10.1080/2151237X.2006.10129222},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SandersonKJY06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Tumblin06,
  author       = {Jack Tumblin},
  title        = {Exact Two-Dimensional Integration inside Quadrilateral Boundaries},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {1},
  pages        = {61--71},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129212},
  doi          = {10.1080/2151237X.2006.10129212},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Tumblin06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ZunigaU06,
  author       = {Miguel R. Zuniga and
                  Jeffrey K. Uhlmann},
  title        = {Ray Queries with Wide Object Isolation and the DE-Tree},
  journal      = {J. Graph. Tools},
  volume       = {11},
  number       = {3},
  pages        = {27--45},
  year         = {2006},
  url          = {https://doi.org/10.1080/2151237X.2006.10129224},
  doi          = {10.1080/2151237X.2006.10129224},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ZunigaU06.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Akenine-MollerA05,
  author       = {Tomas Akenine{-}M{\"{o}}ller and
                  Timo Aila},
  title        = {Conservative and Tiled Rasterization Using a Modified Triangle Set-Up},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {1--8},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129198},
  doi          = {10.1080/2151237X.2005.10129198},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Akenine-MollerA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Baerentzen05,
  author       = {J. Andreas B{\ae}rentzen},
  title        = {Hardware-Accelerated Point Generation and Rendering of Point-Based
                  Impostors},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {2},
  pages        = {1--12},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129197},
  doi          = {10.1080/2151237X.2005.10129197},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Baerentzen05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Barrett05,
  author       = {Sean Barrett},
  title        = {Efficient Polygon Edge Enumeration},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {2},
  pages        = {51--53},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129193},
  doi          = {10.1080/2151237X.2005.10129193},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Barrett05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BethuneS05,
  author       = {Christopher Bethune and
                  A. James Stewart},
  title        = {Adaptive Slice Geometry for Hardware-Assisted Volume Rendering},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {1},
  pages        = {55--70},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129190},
  doi          = {10.1080/2151237X.2005.10129190},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BethuneS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BussK05,
  author       = {Samuel R. Buss and
                  Jin{-}Su Kim},
  title        = {Selectively Damped Least Squares for Inverse Kinematics},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {37--49},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129202},
  doi          = {10.1080/2151237X.2005.10129202},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BussK05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Chirkov05,
  author       = {Nick Chirkov},
  title        = {Fast 3D Line Segment-Triangle Intersection Test},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {13--18},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129201},
  doi          = {10.1080/2151237X.2005.10129201},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Chirkov05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/DinglianaO05,
  author       = {John Dingliana and
                  Carol O'Sullivan},
  title        = {A Voxel-Based Approach to Approximate Collision Handling},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {4},
  pages        = {33--48},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129207},
  doi          = {10.1080/2151237X.2005.10129207},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/DinglianaO05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Heidrich05,
  author       = {Wolfgang Heidrich},
  title        = {Computing the Barycentric Coordinates of a Projected Point},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {9--12},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129200},
  doi          = {10.1080/2151237X.2005.10129200},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Heidrich05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LagaeD05,
  author       = {Ares Lagae and
                  Philip Dutr{\'{e}}},
  title        = {An Efficient Ray-Quadrilateral Intersection Test},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {4},
  pages        = {23--32},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129208},
  doi          = {10.1080/2151237X.2005.10129208},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LagaeD05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LinCSW05,
  author       = {Zhouchen Lin and
                  Hai{-}Tao Chen and
                  Heung{-}Yeung Shum and
                  Jian Wang},
  title        = {Prefiltering Two-Dimensional Polygons without Clipping},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {1},
  pages        = {17--26},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129189},
  doi          = {10.1080/2151237X.2005.10129189},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LinCSW05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LinCSW05a,
  author       = {Zhouchen Lin and
                  Hai{-}Tao Chen and
                  Heung{-}Yeung Shum and
                  Jian Wang},
  title        = {Optimal Polynomial Filters},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {1},
  pages        = {27--38},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129191},
  doi          = {10.1080/2151237X.2005.10129191},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LinCSW05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LofstedtA05,
  author       = {Marta L{\"{o}}fstedt and
                  Tomas Akenine{-}M{\"{o}}ller},
  title        = {An Evaluation Framework for Ray-Triangle Intersection Algorithms},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {2},
  pages        = {13--26},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129195},
  doi          = {10.1080/2151237X.2005.10129195},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LofstedtA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LumMM05,
  author       = {Eric B. Lum and
                  Kwan{-}Liu Ma and
                  Nelson Max},
  title        = {Calculating Hierarchical Radiosity Form Factors using Programmable
                  Graphics Hardware},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {4},
  pages        = {61--71},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129210},
  doi          = {10.1080/2151237X.2005.10129210},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LumMM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MalschLD05,
  author       = {Elisabeth Anna Malsch and
                  John Jeffy Lin and
                  Gautam Dasgupta},
  title        = {Smooth Two-Dimensional Interpolations: {A} Recipe for All Polygons},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {2},
  pages        = {27--39},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129192},
  doi          = {10.1080/2151237X.2005.10129192},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MalschLD05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/NijasurePG05,
  author       = {Mangesh Nijasure and
                  Sumanta N. Pattanaik and
                  Vineet Goel},
  title        = {Real-Time Global Illumination on GPUs},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {2},
  pages        = {55--71},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129194},
  doi          = {10.1080/2151237X.2005.10129194},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/NijasurePG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/PatelT05,
  author       = {Mayur K. Patel and
                  Noah Taylor},
  title        = {Simple Divergence-Free Fields for Artistic Simulation},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {4},
  pages        = {49--60},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129206},
  doi          = {10.1080/2151237X.2005.10129206},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/PatelT05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Repenning05,
  author       = {Alexander Repenning},
  title        = {Inflatable Icons: Diffusion-Based Interactive Extrusion of 2D Images
                  into 3D Models},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {1},
  pages        = {1--15},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129187},
  doi          = {10.1080/2151237X.2005.10129187},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Repenning05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ReuterBA05,
  author       = {Patrick Reuter and
                  Johannes Behr and
                  Marc Alexa},
  title        = {An Improved Adjacency Data Structure for Fast Triangle Stripping},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {2},
  pages        = {41--50},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129196},
  doi          = {10.1080/2151237X.2005.10129196},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ReuterBA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Rokita05,
  author       = {Przemyslaw Rokita},
  title        = {Depth-Based Selective Antialiasing},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {19--26},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129204},
  doi          = {10.1080/2151237X.2005.10129204},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Rokita05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SeguraFMOT05,
  author       = {Rafael Jes{\'{u}}s Segura and
                  Francisco R. Feito and
                  Juan Ruiz de Miras and
                  Carlos J. Og{\'{a}}yar and
                  Juan Carlos Torres},
  title        = {An Efficient Point Classification Algorithm for Triangle Meshes},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {27--35},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129199},
  doi          = {10.1080/2151237X.2005.10129199},
  timestamp    = {Thu, 23 Jun 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SeguraFMOT05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SinghG05,
  author       = {Karan Singh and
                  Cindy Grimm},
  title        = {Implementing the IBar Camera Widget},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {51--64},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129205},
  doi          = {10.1080/2151237X.2005.10129205},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SinghG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/StarkSA05,
  author       = {Michael M. Stark and
                  Peter Shirley and
                  Michael Ashikhmin},
  title        = {Generation of Stratified Samples for B-Spline Pixel Filtering},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {1},
  pages        = {39--48},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129186},
  doi          = {10.1080/2151237X.2005.10129186},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/StarkSA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Toksvig05,
  author       = {Michael Toksvig},
  title        = {Mipmapping Normal Maps},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {3},
  pages        = {65--71},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129203},
  doi          = {10.1080/2151237X.2005.10129203},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Toksvig05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WilliamsBMS05,
  author       = {Amy Williams and
                  Steve Barrus and
                  R. Keith Morley and
                  Peter Shirley},
  title        = {An Efficient and Robust Ray-Box Intersection Algorithm},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {1},
  pages        = {49--54},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129188},
  doi          = {10.1080/2151237X.2005.10129188},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WilliamsBMS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WrotekRM05,
  author       = {Pawel Wrotek and
                  Alexander Rice and
                  Morgan McGuire},
  title        = {Real-Time Collision Deformations using Graphics Hardware},
  journal      = {J. Graph. Tools},
  volume       = {10},
  number       = {4},
  pages        = {1--22},
  year         = {2005},
  url          = {https://doi.org/10.1080/2151237X.2005.10129209},
  doi          = {10.1080/2151237X.2005.10129209},
  timestamp    = {Thu, 18 Jun 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WrotekRM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AndersenN04,
  author       = {Ben Andersen and
                  Kevin Noone},
  title        = {Controlled Texture Pushing and Crossing Seams in {UV} Space Using
                  Maya and Photorealistic Renderman},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {4},
  pages        = {57--67},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504902},
  doi          = {10.1080/10867651.2004.10504902},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AndersenN04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BarbierG04,
  author       = {Aur{\'{e}}lien Barbier and
                  Eric Galin},
  title        = {Fast Distance Computation Between a Point and Cylinders, Cones, Line-Swept
                  Spheres and Cone-Spheres},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {2},
  pages        = {11--19},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504892},
  doi          = {10.1080/10867651.2004.10504892},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BarbierG04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BrentinH04,
  author       = {Greg Brentin and
                  Greg Heflin},
  title        = {Maya{\texttrademark} Assets: {A} Shot Content Management System},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {4},
  pages        = {19--31},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504899},
  doi          = {10.1080/10867651.2004.10504899},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BrentinH04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ChuangP04,
  author       = {Richard Chuang and
                  Darwyn Peachey},
  title        = {Special Issue on Computer Graphics for Motion Picture Production},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {4},
  pages        = {1},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504897},
  doi          = {10.1080/10867651.2004.10504897},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ChuangP04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KrishnaswamyBR04,
  author       = {Aravind Krishnaswamy and
                  Gladimir V. G. Baranoski and
                  Jon G. Rokne},
  title        = {Improving the Reliability/Cost Ratio of Goniophotometric Comparisons},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {3},
  pages        = {1--20},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504894},
  doi          = {10.1080/10867651.2004.10504894},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KrishnaswamyBR04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MahovskyW04,
  author       = {Jeffrey Mahovsky and
                  Brian Wyvill},
  title        = {Fast Ray-Axis Aligned Bounding Box Overlap Tests with Plucker Coordinates},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {1},
  pages        = {35--46},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10487597},
  doi          = {10.1080/10867651.2004.10487597},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MahovskyW04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McGuire04,
  author       = {Morgan McGuire},
  title        = {Observations on Silhouette Sizes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {1},
  pages        = {1--12},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10487594},
  doi          = {10.1080/10867651.2004.10487594},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McGuire04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Piponi04,
  author       = {Dan Piponi},
  title        = {Automatic Differentiation, {C++} Templates, and Photogrammetry},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {4},
  pages        = {41--55},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504901},
  doi          = {10.1080/10867651.2004.10504901},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Piponi04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RamseyPH04,
  author       = {Shaun D. Ramsey and
                  Kristin Potter and
                  Charles D. Hansen},
  title        = {Ray Bilinear Patch Intersections},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {3},
  pages        = {41--47},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504896},
  doi          = {10.1080/10867651.2004.10504896},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RamseyPH04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchmidlWL04,
  author       = {Harald Schmidl and
                  Nolan Walker and
                  Ming C. Lin},
  title        = {{CAB:} Fast Update of aBB Trees for Coil ision Detection Between Articulated
                  Bodies},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {2},
  pages        = {1--9},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504891},
  doi          = {10.1080/10867651.2004.10504891},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchmidlWL04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/StewartF04,
  author       = {Ian F. Stewart and
                  Andr{\'{e}} R. Foisy},
  title        = {Arbitrary-Degree Subdivision with Creases and Attributes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {4},
  pages        = {3--17},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504898},
  doi          = {10.1080/10867651.2004.10504898},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/StewartF04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Telea04,
  author       = {Alexandru C. Telea},
  title        = {An Image Inpainting Technique Based on the Fast Marching Method},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {1},
  pages        = {23--34},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10487596},
  doi          = {10.1080/10867651.2004.10487596},
  timestamp    = {Wed, 17 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/Telea04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Velho04,
  author       = {Luiz Velho},
  title        = {A Dynamic Adaptive Mesh Library Based on Stellar Operators},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {2},
  pages        = {21--47},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504893},
  doi          = {10.1080/10867651.2004.10504893},
  timestamp    = {Wed, 23 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Velho04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Wang04,
  author       = {Niniane Wang},
  title        = {Realistic and Fast Cloud Rendering},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {3},
  pages        = {21--40},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504895},
  doi          = {10.1080/10867651.2004.10504895},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Wang04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WangH04,
  author       = {Chung{-}Ming Wang and
                  Nen{-}Chin Hwang},
  title        = {A Stratified Sampling Technique for an Ellipse},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {1},
  pages        = {13--22},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10487595},
  doi          = {10.1080/10867651.2004.10487595},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WangH04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Yee04,
  author       = {Hector Yee},
  title        = {Perceptual Metric for Production Testing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {9},
  number       = {4},
  pages        = {33--40},
  year         = {2004},
  url          = {https://doi.org/10.1080/10867651.2004.10504900},
  doi          = {10.1080/10867651.2004.10504900},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Yee04.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AdabalaM03,
  author       = {Neeharika Adabala and
                  Nadia Magnenat{-}Thalmann},
  title        = {A Procedural Thread Texture Model},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {3},
  pages        = {33--40},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487588},
  doi          = {10.1080/10867651.2003.10487588},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AdabalaM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Akenine-Moller03,
  author       = {Tomas Akenine{-}M{\"{o}}ller},
  title        = {Editor's Note},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {1},
  pages        = {1},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487577},
  doi          = {10.1080/10867651.2003.10487577},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Akenine-Moller03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Akenine-MollerA03,
  author       = {Tomas Akenine{-}M{\"{o}}ller and
                  Ulf Assarsson},
  title        = {On the Degree of Vertices in a Shadow Volume Silhouette},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {4},
  pages        = {21--24},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487591},
  doi          = {10.1080/10867651.2003.10487591},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Akenine-MollerA03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ArvoA03,
  author       = {Jukka Arvo and
                  Timo Aila},
  title        = {Optimized Shadow Mapping Using the Stencil Buffer},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {3},
  pages        = {23--32},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487587},
  doi          = {10.1080/10867651.2003.10487587},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ArvoA03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Dawson03,
  author       = {Robert J. MacG. Dawson},
  title        = {Crooked Wallpaper},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {1},
  pages        = {33--46},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487581},
  doi          = {10.1080/10867651.2003.10487581},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Dawson03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/DurL03,
  author       = {Arne D{\"{u}}r and
                  Sylvia Leimgruber},
  title        = {A Practical List-Priority Algorithm for 3D Polygons},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {4},
  pages        = {25--36},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487592},
  doi          = {10.1080/10867651.2003.10487592},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/DurL03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/GuigueD03,
  author       = {Philippe Guigue and
                  Olivier Devillers},
  title        = {Fast and Robust Triangle-Triangle Overlap Test Using Orientation Predicates},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {1},
  pages        = {25--32},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487580},
  doi          = {10.1080/10867651.2003.10487580},
  timestamp    = {Sat, 16 Sep 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/GuigueD03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KallayL03,
  author       = {Michael Kallay and
                  Jason Lawrence},
  title        = {Improving the Two-Pass Resampling Algorithm},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {2},
  pages        = {31--39},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487584},
  doi          = {10.1080/10867651.2003.10487584},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KallayL03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LewinerLVT03,
  author       = {Thomas Lewiner and
                  H{\'{e}}lio Lopes and
                  Ant{\^{o}}nio Wilson Vieira and
                  Geovan Tavares},
  title        = {Efficient Implementation of Marching Cubes' Cases with Topological
                  Guarantees},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {2},
  pages        = {1--15},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487582},
  doi          = {10.1080/10867651.2003.10487582},
  timestamp    = {Thu, 20 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LewinerLVT03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LowI03,
  author       = {Kok{-}Lim Low and
                  Adrian Ilie},
  title        = {Computing a View Frustum to Maximize an Object's Image Area},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {1},
  pages        = {3--15},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487578},
  doi          = {10.1080/10867651.2003.10487578},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LowI03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Mech03,
  author       = {Radom{\'{\i}}r Mech},
  title        = {Real-Time Image-Based Rendering Using Surface Proxies and Texture
                  Packing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {4},
  pages        = {1--19},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487590},
  doi          = {10.1080/10867651.2003.10487590},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Mech03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/PlatisT03,
  author       = {Nikos Platis and
                  Theoharis Theoharis},
  title        = {Fast Ray-Tetrahedron Intersection Using Plucker Coordinates},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {4},
  pages        = {37--48},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487593},
  doi          = {10.1080/10867651.2003.10487593},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/PlatisT03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ShenHT03,
  author       = {Hao Shen and
                  Pheng{-}Ann Heng and
                  Zesheng Tang},
  title        = {A Fast Triangle-Triangle Overlap Test Using Signed Distances},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {1},
  pages        = {17--23},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487579},
  doi          = {10.1080/10867651.2003.10487579},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ShenHT03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SteiglederM03,
  author       = {Mauro Steigleder and
                  Michael D. McCool},
  title        = {Generalized Stratified Sampling Using the Hilbert Curve},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {3},
  pages        = {41--47},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487589},
  doi          = {10.1080/10867651.2003.10487589},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SteiglederM03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ward03,
  author       = {Greg Ward},
  title        = {Fast, Robust Image Registration for Compositing High Dynamic Range
                  Photographs from Hand-Held Exposures},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {2},
  pages        = {17--30},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487583},
  doi          = {10.1080/10867651.2003.10487583},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ward03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/XueC03,
  author       = {Daqing Xue and
                  Roger Crawfis},
  title        = {Efficient Splatting Using Modern Graphics Hardware},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {3},
  pages        = {1--21},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487586},
  doi          = {10.1080/10867651.2003.10487586},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/XueC03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Ye03,
  author       = {Jianhui Ye},
  title        = {Region-Based Simplification of Laser Scanned Meshes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {8},
  number       = {2},
  pages        = {41--50},
  year         = {2003},
  url          = {https://doi.org/10.1080/10867651.2003.10487585},
  doi          = {10.1080/10867651.2003.10487585},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Ye03.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AshikhminG02,
  author       = {Michael Ashikhmin and
                  Abhijeet Ghosh},
  title        = {Simple Blurry Reflections with Environment Maps},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {3--8},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487566},
  doi          = {10.1080/10867651.2002.10487566},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AshikhminG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BrabecAS02,
  author       = {Stefan Brabec and
                  Thomas Annen and
                  Hans{-}Peter Seidel},
  title        = {Practical Shadow Mapping},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {9--18},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487567},
  doi          = {10.1080/10867651.2002.10487567},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BrabecAS02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Cazals02,
  author       = {Fr{\'{e}}d{\'{e}}ric Cazals},
  title        = {Non-Intrusive Debugging and Incremental Visualization with the Geometric
                  Stethoscope},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {2},
  pages        = {27--40},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487558},
  doi          = {10.1080/10867651.2002.10487558},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Cazals02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Forsyth02,
  author       = {Tom Forsyth},
  title        = {Self-Shadowing Bump Map Using 3D Texture Hardware},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {19--26},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487568},
  doi          = {10.1080/10867651.2002.10487568},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Forsyth02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FriskenP02,
  author       = {Sarah F. Frisken and
                  Ronald N. Perry},
  title        = {Simple and Efficient Traversal Methods for Quadtrees and Octrees},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {3},
  pages        = {1--11},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487560},
  doi          = {10.1080/10867651.2002.10487560},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/FriskenP02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/GanovelliPR02,
  author       = {Fabio Ganovelli and
                  Federico Ponchio and
                  Claudio Rocchini},
  title        = {Fast Tetrahedron-Tetrahedron Overlap Algorithm},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {2},
  pages        = {17--25},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487557},
  doi          = {10.1080/10867651.2002.10487557},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/GanovelliPR02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HaumontW02,
  author       = {Denis Haumont and
                  Nadine Warz{\'{e}}e},
  title        = {Complete Polygonal Scene Voxelization},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {3},
  pages        = {27--41},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487563},
  doi          = {10.1080/10867651.2002.10487563},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HaumontW02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HeidrichS02,
  author       = {Wolfgang Heidrich and
                  Wolfgang St{\"{u}}rzlinger},
  title        = {Special Issue on Hardware-Accelerated Rendering Tephniques},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {1},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487565},
  doi          = {10.1080/10867651.2002.10487565},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HeidrichS02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Kallay02,
  author       = {Michael Kallay},
  title        = {Computing Tight Bounds for a B{\'{e}}zier Curve},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {3},
  pages        = {13--17},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487561},
  doi          = {10.1080/10867651.2002.10487561},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Kallay02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KautzS02,
  author       = {Jan Kautz and
                  Hans{-}Peter Seidel},
  title        = {Real-Time Halftoning},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {27--31},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487569},
  doi          = {10.1080/10867651.2002.10487569},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KautzS02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KimH02,
  author       = {Dongho Kim and
                  James K. Hahn},
  title        = {Hardware-Assisted Rendering of Cylindrical Panoramas},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {33--42},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487570},
  doi          = {10.1080/10867651.2002.10487570},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KimH02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KimHLM02,
  author       = {Young J. Kim and
                  Kenneth E. Hoff III and
                  Ming C. Lin and
                  Dinesh Manocha},
  title        = {Closest Point Query among the Union of Convex Polytopes Using Rasterization
                  Hardware},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {43--51},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487571},
  doi          = {10.1080/10867651.2002.10487571},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KimHLM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MartinSPTR02,
  author       = {William Martin and
                  Peter Shirley and
                  Steven G. Parker and
                  William B. Thompson and
                  Erik Reinhard},
  title        = {Temporally Coherent Interactive Ray Tracing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {2},
  pages        = {41--48},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487559},
  doi          = {10.1080/10867651.2002.10487559},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MartinSPTR02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MeyerBLD02,
  author       = {Mark Meyer and
                  Alan H. Barr and
                  Haeyoung Lee and
                  Mathieu Desbrun},
  title        = {Generalized Barycentric Coordinates on Irregular Polygons},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {1},
  pages        = {13--22},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487551},
  doi          = {10.1080/10867651.2002.10487551},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MeyerBLD02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ParilovS02,
  author       = {Sergey Parilov and
                  Wolfgang Stuerzlinger},
  title        = {Per-Pixel Divisions},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {53--59},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487572},
  doi          = {10.1080/10867651.2002.10487572},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ParilovS02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Reinhard02,
  author       = {Erik Reinhard},
  title        = {Parameter Estimation for Photographic Tone Reproduction},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {1},
  pages        = {45--51},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487554},
  doi          = {10.1080/10867651.2002.10487554},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Reinhard02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchmidtB02,
  author       = {Charles M. Schmidt and
                  Brian Budge},
  title        = {Simple Nested Dielectrics in Ray Traced Images},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {2},
  pages        = {1--8},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487555},
  doi          = {10.1080/10867651.2002.10487555},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchmidtB02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Slater02,
  author       = {Mel Slater},
  title        = {Constant Time Queries on Uniformly Distributed Points on a Hemisphere},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {1},
  pages        = {33--43},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487553},
  doi          = {10.1080/10867651.2002.10487553},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Slater02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Steed02,
  author       = {Anthony Steed},
  title        = {Pseudo-Shadowed Cursors for 3D Interaction},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {3},
  pages        = {19--25},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487562},
  doi          = {10.1080/10867651.2002.10487562},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Steed02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SteiglederM02,
  author       = {Mauro Steigleder and
                  Michael D. McCool},
  title        = {Factorization of the Ashikhmin {BRDF} for Real-Time Rendering},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {61--67},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487573},
  doi          = {10.1080/10867651.2002.10487573},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SteiglederM02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Sunday02,
  author       = {Daniel Sunday},
  title        = {Fast Polygon Area and Newell Normal Computation},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {2},
  pages        = {9--13},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487556},
  doi          = {10.1080/10867651.2002.10487556},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Sunday02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ThompsonSF02,
  author       = {William B. Thompson and
                  Peter Shirley and
                  James A. Ferwerda},
  title        = {A Spatial Post-Processing Algorithm for Images of Night Scenes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {1},
  pages        = {1--12},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487550},
  doi          = {10.1080/10867651.2002.10487550},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ThompsonSF02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Vincent02,
  author       = {Stephen Vincent},
  title        = {Fast Detection of the Geometric Form of Two-Dimensional Cubic B{\'{e}}zier
                  Curves},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {3},
  pages        = {43--51},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487564},
  doi          = {10.1080/10867651.2002.10487564},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Vincent02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Vranek02,
  author       = {David Vranek},
  title        = {Fast and Accurate Circle-Circle and Circle-Line 3D Distance Computation},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {1},
  pages        = {23--31},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487552},
  doi          = {10.1080/10867651.2002.10487552},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Vranek02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WangFG02,
  author       = {Yigang Wang and
                  Bernd Fr{\"{o}}hlich and
                  Martin G{\"{o}}bel},
  title        = {Fast Normal Map Generation for Simplified Meshes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {69--82},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487574},
  doi          = {10.1080/10867651.2002.10487574},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WangFG02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WeiskopfE02,
  author       = {Daniel Weiskopf and
                  Thomas Ertl},
  title        = {Real-Time Depth-Cueing beyond Fogging},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {83--90},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487575},
  doi          = {10.1080/10867651.2002.10487575},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WeiskopfE02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/YangW02,
  author       = {Ruigang Yang and
                  Greg Welch},
  title        = {Fast Image Segmentation and Smoothing Using Commodity Graphics Hardware},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {7},
  number       = {4},
  pages        = {91--100},
  year         = {2002},
  url          = {https://doi.org/10.1080/10867651.2002.10487576},
  doi          = {10.1080/10867651.2002.10487576},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/YangW02.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Akenine-Moller01,
  author       = {Tomas Akenine{-}M{\"{o}}ller},
  title        = {Fast 3D Triangle-Box Overlap Testing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {1},
  pages        = {29--33},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487535},
  doi          = {10.1080/10867651.2001.10487535},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Akenine-Moller01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AndersenB01,
  author       = {Clark R. Andersen and
                  William L. Buford Jr.},
  title        = {The Three-Dimensional Parametric Ellipse},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {3},
  pages        = {45--48},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487545},
  doi          = {10.1080/10867651.2001.10487545},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AndersenB01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BaranoskiR01,
  author       = {Gladimir V. G. Baranoski and
                  Jon G. Rokne},
  title        = {An Efficient and Controllable Blob Function},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {4},
  pages        = {41--53},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487549},
  doi          = {10.1080/10867651.2001.10487549},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BaranoskiR01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/DinersteinEF01,
  author       = {Jonathan Dinerstein and
                  Larre Egbert and
                  Nick Flann},
  title        = {Linear Grouping - {A} Method for Optimizing 3D Vertex Transformation
                  and Clipping},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {1},
  pages        = {1--6},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487532},
  doi          = {10.1080/10867651.2001.10487532},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/DinersteinEF01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Haines01,
  author       = {Eric Haines},
  title        = {Soft Planar Shadows Using Plateaus},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {1},
  pages        = {19--27},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487534},
  doi          = {10.1080/10867651.2001.10487534},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Haines01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/JinTFP01,
  author       = {Xiaogang Jin and
                  Chiew{-}Lan Tai and
                  Jieqing Feng and
                  Qunsheng Peng},
  title        = {Convolution Surfaces for Line Skeletons with Polynomial Weight Distributions},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {3},
  pages        = {17--28},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487542},
  doi          = {10.1080/10867651.2001.10487542},
  timestamp    = {Mon, 01 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/JinTFP01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KallmannT01,
  author       = {Marcelo Kallmann and
                  Daniel Thalmann},
  title        = {Star-Vertices: {A} Compact Representation for Planar Meshes with Adjacency
                  Information},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {1},
  pages        = {7--18},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487533},
  doi          = {10.1080/10867651.2001.10487533},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/KallmannT01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LindenL01,
  author       = {Jamo van der Linden and
                  Richard Lobb},
  title        = {MPEG-Encoded Light Fields},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {2},
  pages        = {1--15},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487537},
  doi          = {10.1080/10867651.2001.10487537},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LindenL01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MaliaV01,
  author       = {Ram{\'{o}}n Mali{\'{a}} and
                  Roberto Viv{\'{o}}},
  title        = {The Stair Algorithm},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {2},
  pages        = {17--25},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487538},
  doi          = {10.1080/10867651.2001.10487538},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MaliaV01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Max01,
  author       = {Nelson Max},
  title        = {Consistent Subdivision of Convex Polyhedra into Tetrahedra},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {3},
  pages        = {29--36},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487543},
  doi          = {10.1080/10867651.2001.10487543},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Max01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Mech01,
  author       = {Radom{\'{\i}}r Mech},
  title        = {Hardware-Accelerated Real-Time Rendering of Gaseous Phenomena},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {3},
  pages        = {1--16},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487541},
  doi          = {10.1080/10867651.2001.10487541},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Mech01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/NakamaruO01,
  author       = {Koji Nakamaru and
                  Yoshio Ohno},
  title        = {Enhanced Breadth-First Ray Tracing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {4},
  pages        = {13--27},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487547},
  doi          = {10.1080/10867651.2001.10487547},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/NakamaruO01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/NasriF01,
  author       = {Ahmad H. Nasri and
                  Gerald E. Farin},
  title        = {A Subdivision Algorithm for Generating Rational Curves},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {1},
  pages        = {35--47},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487536},
  doi          = {10.1080/10867651.2001.10487536},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/NasriF01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/NielsenC01,
  author       = {Kasper H{\o}y Nielsen and
                  Niels J{\o}rgen Christensen},
  title        = {Fast Texture-Based Form Factor Calculations for Radiosity Using Graphics
                  Hardware},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {4},
  pages        = {1--12},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487546},
  doi          = {10.1080/10867651.2001.10487546},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/NielsenC01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Starn01,
  author       = {Jos Starn},
  title        = {A Simple Fluid Solver Based on the {FFT}},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {2},
  pages        = {43--52},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487540},
  doi          = {10.1080/10867651.2001.10487540},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Starn01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/VincentF01,
  author       = {Stephen Vincent and
                  David R. Forsey},
  title        = {Fast and Accurate Parametric Curve Length Computation},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {4},
  pages        = {29--39},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487548},
  doi          = {10.1080/10867651.2001.10487548},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/VincentF01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WilhelmsG01,
  author       = {Jane Wilhelms and
                  Allen Van Gelder},
  title        = {Fast and Easy Reach-Cone Joint Limits},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {2},
  pages        = {27--41},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487539},
  doi          = {10.1080/10867651.2001.10487539},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WilhelmsG01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WisemanF01,
  author       = {Yair Wiseman and
                  Erick Fredj},
  title        = {Contour Extraction of Compressed {JPEG} Images},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {6},
  number       = {3},
  pages        = {37--43},
  year         = {2001},
  url          = {https://doi.org/10.1080/10867651.2001.10487544},
  doi          = {10.1080/10867651.2001.10487544},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WisemanF01.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AlonsoH00,
  author       = {Laurent Alonso and
                  Nicolas Holzschuch},
  title        = {Using Graphics Hardware to Speed Up Visibility Queries},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {2},
  pages        = {33--47},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487523},
  doi          = {10.1080/10867651.2000.10487523},
  timestamp    = {Tue, 06 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AlonsoH00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AshikhminS00,
  author       = {Michael Ashikhmin and
                  Peter Shirley},
  title        = {An Anisotropic Phong {BRDF} Model},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {2},
  pages        = {25--32},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487522},
  doi          = {10.1080/10867651.2000.10487522},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AshikhminS00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/AssarssonM00,
  author       = {Ulf Assarsson and
                  Tomas M{\"{o}}ller},
  title        = {Optimized View Frustum Culling Algorithms for Bounding Boxes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {1},
  pages        = {9--22},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487517},
  doi          = {10.1080/10867651.2000.10487517},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/AssarssonM00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CastroNS00,
  author       = {Francesc Castro and
                  L{\'{a}}szl{\'{o}} Neumann and
                  Mateu Sbert},
  title        = {Extended Ambient Term},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {4},
  pages        = {1--7},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487527},
  doi          = {10.1080/10867651.2000.10487527},
  timestamp    = {Tue, 06 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CastroNS00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ChungF00,
  author       = {Adrian James Chung and
                  Anthony J. Field},
  title        = {A Simple Recursive Tessellator for Adaptive Surface Triangulation},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {3},
  pages        = {1--9},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487524},
  doi          = {10.1080/10867651.2000.10487524},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ChungF00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ElinasS00,
  author       = {Pantelis Elinas and
                  Wolfgang Stuerzlinger},
  title        = {Real-time Rendering of 3D Clouds},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {4},
  pages        = {33--45},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487531},
  doi          = {10.1080/10867651.2000.10487531},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ElinasS00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FengP00,
  author       = {Jieqing Feng and
                  Qunsheng Peng},
  title        = {Accelerating Accurate B-spline Free-form Deformation of Polygonal
                  Objects},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {1},
  pages        = {1--8},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487516},
  doi          = {10.1080/10867651.2000.10487516},
  timestamp    = {Mon, 01 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/FengP00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Haines00,
  author       = {Eric Haines},
  title        = {A Shaft Culling Tool},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {1},
  pages        = {23--26},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487518},
  doi          = {10.1080/10867651.2000.10487518},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Haines00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/JinL00,
  author       = {Xiaogang Jin and
                  Youfu Li},
  title        = {Three-Dimensional Deformation Using Directional Polar Coordinates},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {2},
  pages        = {15--24},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487521},
  doi          = {10.1080/10867651.2000.10487521},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/JinL00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LivingstonGC00,
  author       = {Mark A. Livingston and
                  Arthur D. Gregory and
                  W. Bruce Culbertson},
  title        = {Camera Control in Three Dimensions with a Two-Dimensional Input Device},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {4},
  pages        = {13--24},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487529},
  doi          = {10.1080/10867651.2000.10487529},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LivingstonGC00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MartinCFS00,
  author       = {William Martin and
                  Elaine Cohen and
                  Russell Fish and
                  Peter Shirley},
  title        = {Practical Ray Tracing of Trimmed {NURBS} Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {1},
  pages        = {27--52},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487519},
  doi          = {10.1080/10867651.2000.10487519},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MartinCFS00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RocchiniC00,
  author       = {Claudio Rocchini and
                  Paolo Cignoni},
  title        = {Generating Random Points in a Tetrahedron},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {4},
  pages        = {9--12},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487528},
  doi          = {10.1080/10867651.2000.10487528},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RocchiniC00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/TorresC00,
  author       = {Juan Carlos Torres and
                  Francisco A. Conde},
  title        = {A Fast Algorithm to Decide the Inclusion of a Point in the Convex
                  Hull of a Two-Dimensional Point Set},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {4},
  pages        = {25--32},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487530},
  doi          = {10.1080/10867651.2000.10487530},
  timestamp    = {Wed, 06 Dec 2017 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/TorresC00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Velho00,
  author       = {Luiz Velho},
  title        = {Using Semi-Regular 4-8 Meshes for Subdivision Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {3},
  pages        = {35--47},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487526},
  doi          = {10.1080/10867651.2000.10487526},
  timestamp    = {Wed, 23 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Velho00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WolbergSIA00,
  author       = {George Wolberg and
                  H. M. Sueyllam and
                  M. A. Ismail and
                  K. M. Ahmed},
  title        = {One-Dimensional Resampling with Inverse and Forward Mapping Functions},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {3},
  pages        = {11--33},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487525},
  doi          = {10.1080/10867651.2000.10487525},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WolbergSIA00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WongHW00,
  author       = {Kevin Chun{-}Ho Wong and
                  Pheng{-}Ann Heng and
                  Tien{-}Tsin Wong},
  title        = {Accelerating 'Intelligent Scissors' Using Slimmed Graphs},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {5},
  number       = {2},
  pages        = {1--13},
  year         = {2000},
  url          = {https://doi.org/10.1080/10867651.2000.10487520},
  doi          = {10.1080/10867651.2000.10487520},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WongHW00.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Bergen99,
  author       = {Gino van den Bergen},
  title        = {A Fast and Robust {GJK} Implementation for Collision Detection of
                  Convex Objects},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {2},
  pages        = {7--25},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487502},
  doi          = {10.1080/10867651.1999.10487502},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Bergen99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BoylesF99,
  author       = {Michael Boyles and
                  Shiaofen Fang},
  title        = {Slicing-Based Volumetric Collision Detection},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {23--32},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487512},
  doi          = {10.1080/10867651.1999.10487512},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BoylesF99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Christensen99,
  author       = {Per H. Christensen},
  title        = {Faster Photon Map Global Illumination},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {3},
  pages        = {1--10},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487505},
  doi          = {10.1080/10867651.1999.10487505},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Christensen99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HouseB99,
  author       = {Donald H. House and
                  David E. Breen},
  title        = {Would your characters rather go naked?: Cloth Modeling and Animation},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {51},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487515},
  doi          = {10.1080/10867651.1999.10487515},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HouseB99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HughesM99,
  author       = {John F. Hughes and
                  Tomas M{\"{o}}ller},
  title        = {Building an Orthonormal Basis from a Unit Vector},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {33--35},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487513},
  doi          = {10.1080/10867651.1999.10487513},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HughesM99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KarabassiPT99,
  author       = {Evaggelia{-}Aggeliki Karabassi and
                  Georgios Papaioannou and
                  Theoharis Theoharis},
  title        = {A Fast Depth-Buffer-Based Voxelization Algorithm},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {5--10},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487510},
  doi          = {10.1080/10867651.1999.10487510},
  timestamp    = {Wed, 13 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/KarabassiPT99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/KarabassiPTB99,
  author       = {Evaggelia{-}Aggeliki Karabassi and
                  Georgios Papaioannou and
                  Theoharis Theoharis and
                  Alexander Boehm},
  title        = {Intersection Test for Collision Detection in Particle Systems},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {1},
  pages        = {25--37},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487499},
  doi          = {10.1080/10867651.1999.10487499},
  timestamp    = {Wed, 13 Jan 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/KarabassiPTB99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Keating99,
  author       = {Brett Keating},
  title        = {Efficient Shadow Antialiasing Using an A-Buffer},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {3},
  pages        = {23--33},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487507},
  doi          = {10.1080/10867651.1999.10487507},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Keating99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/LiL99,
  author       = {Frederick W. B. Li and
                  Rynson W. H. Lau},
  title        = {Incremental Polygonization of Deforming {NURBS} Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {37--50},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487514},
  doi          = {10.1080/10867651.1999.10487514},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/LiL99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Max99,
  author       = {Nelson Max},
  title        = {Weights for Computing Vertex Normals from Facet Normals},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {2},
  pages        = {1--6},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487501},
  doi          = {10.1080/10867651.1999.10487501},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Max99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/McCormickHA99,
  author       = {Patrick S. McCormick and
                  Charles D. Hansen and
                  Edward Angel},
  title        = {The Deferred Accumulation Buffer},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {3},
  pages        = {35--46},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487508},
  doi          = {10.1080/10867651.1999.10487508},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/McCormickHA99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MollerH99,
  author       = {Tomas M{\"{o}}ller and
                  John F. Hughes},
  title        = {Efficiently Building a Matrix to Rotate One Vector to Another},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {1--4},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487509},
  doi          = {10.1080/10867651.1999.10487509},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MollerH99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SchmalstiegT99,
  author       = {Dieter Schmalstieg and
                  Robert F. Tobler},
  title        = {Fast Projected Area Computation for Three-Dimensional Bounding Boxes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {2},
  pages        = {37--43},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487504},
  doi          = {10.1080/10867651.1999.10487504},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SchmalstiegT99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Smits99,
  author       = {Brian E. Smits},
  title        = {An RGB-to-Spectrum Conversion for Reflectances},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {4},
  pages        = {11--22},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487511},
  doi          = {10.1080/10867651.1999.10487511},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Smits99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/TellerH99,
  author       = {Seth J. Teller and
                  Michael E. Hohmeyer},
  title        = {Determining the Lines Through Four Lines},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {3},
  pages        = {11--22},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487506},
  doi          = {10.1080/10867651.1999.10487506},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/TellerH99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WanKB99,
  author       = {Ming Wan and
                  Arie E. Kaufman and
                  Steve Bryson},
  title        = {Optimized Interpolation for Volume Ray Casting},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {1},
  pages        = {11--24},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487498},
  doi          = {10.1080/10867651.1999.10487498},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WanKB99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WangCW99,
  author       = {Wencheng Wang and
                  Yanyun Chen and
                  Enhua Wu},
  title        = {A New Method for Polygon Edging on Shaded Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {1},
  pages        = {1--10},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487497},
  doi          = {10.1080/10867651.1999.10487497},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WangCW99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WangS99,
  author       = {Changyaw Wang and
                  Kelvin Sung},
  title        = {Multi-Stage N-rooks Sampling Method},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {1},
  pages        = {39--47},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487500},
  doi          = {10.1080/10867651.1999.10487500},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WangS99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Zhang99,
  author       = {Hansong Zhang},
  title        = {A Derivation of Image-Based Rendering for Conventional Three-Dimensional
                  Graphics},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {4},
  number       = {2},
  pages        = {27--36},
  year         = {1999},
  url          = {https://doi.org/10.1080/10867651.1999.10487503},
  doi          = {10.1080/10867651.1999.10487503},
  timestamp    = {Tue, 17 Jan 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/Zhang99.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BaileyC98,
  author       = {Michael J. Bailey and
                  Dru Clark},
  title        = {Using ChromaDepth to Obtain Inexpensive Single-image Stereovision
                  for Scientific Visualization},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {3},
  pages        = {1--9},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487491},
  doi          = {10.1080/10867651.1998.10487491},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BaileyC98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CampagnaKS98,
  author       = {Swen Campagna and
                  Leif Kobbelt and
                  Hans{-}Peter Seidel},
  title        = {Directed Edges - {A} Scalable Representation for Triangle Meshes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {4},
  pages        = {1--11},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487494},
  doi          = {10.1080/10867651.1998.10487494},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CampagnaKS98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ChenF98,
  author       = {Hongsheng Chen and
                  Shiaofen Fang},
  title        = {Fast Voxelization of Three-Dimensional Synthetic Objects},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {4},
  pages        = {33--45},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487496},
  doi          = {10.1080/10867651.1998.10487496},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ChenF98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FengHW98,
  author       = {Jieqing Feng and
                  Pheng{-}Ann Heng and
                  Tien{-}Tsin Wong},
  title        = {Accurate B-spline Free-Form Deformation of Polygonal Objects},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {3},
  pages        = {11--27},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487492},
  doi          = {10.1080/10867651.1998.10487492},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/FengHW98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/FuWH98,
  author       = {Chi{-}Wing Fu and
                  Tien{-}Tsin Wong and
                  Pheng{-}Ann Heng},
  title        = {Triangle-Based View Interpolation without Depth-Buffering},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {4},
  pages        = {13--31},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487495},
  doi          = {10.1080/10867651.1998.10487495},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/FuWH98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Gelder98,
  author       = {Allen Van Gelder},
  title        = {Approximate Simulation of Elastic Membranes by Triangulated Spring
                  Meshes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {2},
  pages        = {21--41},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487490},
  doi          = {10.1080/10867651.1998.10487490},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Gelder98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Grassia98,
  author       = {F. Sebastian Grassia},
  title        = {Practical Parameterization of Rotations Using the Exponential Map},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {3},
  pages        = {29--48},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487493},
  doi          = {10.1080/10867651.1998.10487493},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Grassia98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/JohannsenC98,
  author       = {Andreas Johannsen and
                  Michael B. Carter},
  title        = {Clustered Backface CUlling},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {1},
  pages        = {1--14},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487484},
  doi          = {10.1080/10867651.1998.10487484},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/JohannsenC98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Larson98,
  author       = {Gregory Ward Larson},
  title        = {LogLuv Encoding for Full-Gamut, High-Dynamic Range Images},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {1},
  pages        = {15--31},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487485},
  doi          = {10.1080/10867651.1998.10487485},
  timestamp    = {Mon, 28 Aug 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Larson98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Max98,
  author       = {Nelson Max},
  title        = {A One-Pass Version of Two-Pass Image Resampling},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {1},
  pages        = {33--41},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487486},
  doi          = {10.1080/10867651.1998.10487486},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Max98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Smits98,
  author       = {Brian E. Smits},
  title        = {Efficiency Issues for Ray Tracing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {2},
  pages        = {1--14},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487488},
  doi          = {10.1080/10867651.1998.10487488},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Smits98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ThurmerW98,
  author       = {Grit Th{\"{u}}rmer and
                  Charles Albert W{\"{u}}thrich},
  title        = {Computing Vertex Normals from Polygonal Facets},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {1},
  pages        = {43--46},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487487},
  doi          = {10.1080/10867651.1998.10487487},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ThurmerW98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Woo98,
  author       = {Andrew Woo},
  title        = {Chordlength Texturing of Spline Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {3},
  number       = {2},
  pages        = {15--19},
  year         = {1998},
  url          = {https://doi.org/10.1080/10867651.1998.10487489},
  doi          = {10.1080/10867651.1998.10487489},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Woo98.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/BaileyC97,
  author       = {Michael J. Bailey and
                  Dru Clark},
  title        = {Encoding Three-Dimensional Surface Information in a Texture Vector},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {3},
  pages        = {29--35},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487477},
  doi          = {10.1080/10867651.1997.10487477},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/BaileyC97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Barzel97,
  author       = {Ronen Barzel},
  title        = {Lighting Controls for Computer Cinematography},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {1},
  pages        = {1--20},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487467},
  doi          = {10.1080/10867651.1997.10487467},
  timestamp    = {Tue, 06 Jun 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Barzel97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Bergen97,
  author       = {Gino van den Bergen},
  title        = {Efficient Collision Detection of Complex Deformable Models using {AABB}
                  Trees},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {4},
  pages        = {1--13},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487480},
  doi          = {10.1080/10867651.1997.10487480},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Bergen97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ChungF97,
  author       = {Adrian James Chung and
                  Anthony J. Field},
  title        = {Rendering Radiosity Solutions by Adaptive Gathering},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {2},
  pages        = {31--44},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487473},
  doi          = {10.1080/10867651.1997.10487473},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ChungF97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CignoniMS97,
  author       = {Paolo Cignoni and
                  Claudio Montani and
                  Roberto Scopigno},
  title        = {Computer-Assisted Generation of Bas-and High-Reliefs},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {3},
  pages        = {15--28},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487476},
  doi          = {10.1080/10867651.1997.10487476},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CignoniMS97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HavranKBZ97,
  author       = {Vlastimil Havran and
                  Tom{\'{a}}s Kopal and
                  Jir{\'{\i}} Bittner and
                  Jir{\'{\i}} Z{\'{a}}ra},
  title        = {Fast Robust {BSP} Tree Traversal Algorithm for Ray Tracing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {4},
  pages        = {15--23},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487481},
  doi          = {10.1080/10867651.1997.10487481},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HavranKBZ97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Held97,
  author       = {Martin Held},
  title        = {{ERIT} - {A} Collection of Efficient and Reliable Intersection Tests},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {4},
  pages        = {25--44},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487482},
  doi          = {10.1080/10867651.1997.10487482},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Held97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Moller97,
  author       = {Tomas M{\"{o}}ller},
  title        = {A Fast Triangle-Triangle Intersection Test},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {2},
  pages        = {25--30},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487472},
  doi          = {10.1080/10867651.1997.10487472},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Moller97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/MollerT97,
  author       = {Tomas M{\"{o}}ller and
                  Ben Trumbore},
  title        = {Fast, Minimum Storage Ray-Triangle Intersection},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {1},
  pages        = {21--28},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487468},
  doi          = {10.1080/10867651.1997.10487468},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/MollerT97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Nelson97,
  author       = {Scott R. Nelson},
  title        = {High Quality Hardware Line Antialiasing},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {1},
  pages        = {29--46},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487469},
  doi          = {10.1080/10867651.1997.10487469},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Nelson97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Overveld97,
  author       = {Cornelius W. A. M. van Overveld},
  title        = {Color Waves: {A} Simple Heuristic for Choosing False Colors},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {4},
  pages        = {45--50},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487483},
  doi          = {10.1080/10867651.1997.10487483},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Overveld97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/ShirleyC97,
  author       = {Peter Shirley and
                  Kenneth Chiu},
  title        = {A Low Distortion Map Between Disk and Square},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {3},
  pages        = {45--52},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487479},
  doi          = {10.1080/10867651.1997.10487479},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/ShirleyC97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/StalpersO97,
  author       = {M. G. J. R. Stalpers and
                  Cornelius W. A. M. van Overveld},
  title        = {Deforming Geometric Models Based on a Polygonal Skeleton Mesh},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {3},
  pages        = {1--14},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487475},
  doi          = {10.1080/10867651.1997.10487475},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/StalpersO97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/TeleaO97,
  author       = {Alexandru C. Telea and
                  Cornelius W. A. M. van Overveld},
  title        = {The Close Objects Buffer: {A} Sharp Shadow Detection Technique for
                  Radiosity Methods},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {2},
  pages        = {1--8},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487470},
  doi          = {10.1080/10867651.1997.10487470},
  timestamp    = {Wed, 17 Mar 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/jgtools/TeleaO97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/WongLH97,
  author       = {Tien{-}Tsin Wong and
                  Wai{-}Shing Luk and
                  Pheng{-}Ann Heng},
  title        = {Sampling with Hammersley and Halton Points},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {2},
  pages        = {9--24},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487471},
  doi          = {10.1080/10867651.1997.10487471},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/WongLH97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Xiang97,
  author       = {Zhigang Xiang},
  title        = {A Tri-Plane Cursor},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {2},
  number       = {3},
  pages        = {37--43},
  year         = {1997},
  url          = {https://doi.org/10.1080/10867651.1997.10487478},
  doi          = {10.1080/10867651.1997.10487478},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Xiang97.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Barzel96,
  author       = {Ronen Barzel},
  title        = {Editorial},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {1},
  pages        = {1--2},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487450},
  doi          = {10.1080/10867651.1996.10487450},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Barzel96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Bigos96,
  author       = {Andrew Bigos},
  title        = {Avoiding Buffer Clears},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {1},
  pages        = {19--20},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487452},
  doi          = {10.1080/10867651.1996.10487452},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Bigos96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/CignoniMS96,
  author       = {Paolo Cignoni and
                  Claudio Montani and
                  Roberto Scopigno},
  title        = {Triangulating Convex Polygons Having T-Vertices},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {2},
  pages        = {1--4},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487455},
  doi          = {10.1080/10867651.1996.10487455},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/CignoniMS96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/GoldsmithJ96,
  author       = {Jeff Goldsmith and
                  Allan S. Jacobson},
  title        = {Marching Cubes in Cylindrical and Spherical Coordinates},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {1},
  pages        = {21--31},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487453},
  doi          = {10.1080/10867651.1996.10487453},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/GoldsmithJ96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/GritzH96,
  author       = {Larry Gritz and
                  James K. Hahn},
  title        = {{BMRT:} {A} Global Illumination Implementation of the RenderMan Standard},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {3},
  pages        = {29--47},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487462},
  doi          = {10.1080/10867651.1996.10487462},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/GritzH96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HainesW96,
  author       = {Eric Haines and
                  Steven Worley},
  title        = {Fast, Low Memory Z-Buffering when Performing Medium-Quality Rendering},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {3},
  pages        = {1--5},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487459},
  doi          = {10.1080/10867651.1996.10487459},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HainesW96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Hubbard96,
  author       = {Philip M. Hubbard},
  title        = {Improving Accuracy in a Robust Algorithm for Three-Dimensional Voronoi
                  Diagrams},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {1},
  pages        = {33--47},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487454},
  doi          = {10.1080/10867651.1996.10487454},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Hubbard96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/HutchinsonH96,
  author       = {Dave Hutchinson and
                  W. Terry Hewitt},
  title        = {Rapidly Visualizing Isophotes},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {3},
  pages        = {7--12},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487460},
  doi          = {10.1080/10867651.1996.10487460},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/HutchinsonH96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Mirtich96,
  author       = {Brian Mirtich},
  title        = {Fast and Accurate Computation of Polyhedral Mass Properties},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {2},
  pages        = {31--50},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487458},
  doi          = {10.1080/10867651.1996.10487458},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Mirtich96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Nelson96,
  author       = {Scott R. Nelson},
  title        = {Twelve Characteristics of Correct Antialiased Lines},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {4},
  pages        = {1--20},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487463},
  doi          = {10.1080/10867651.1996.10487463},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Nelson96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/OverveldW96,
  author       = {Cornelius W. A. M. van Overveld and
                  Brian Wyvill},
  title        = {Hi-speed, Hi-fi, Hi-lights: {A} Fast Algorithm for the Specular Term
                  in the Phong Illumination Model},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {2},
  pages        = {25--30},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487457},
  doi          = {10.1080/10867651.1996.10487457},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/OverveldW96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/OverveldW96a,
  author       = {Cornelius W. A. M. van Overveld and
                  Brian Wyvill},
  title        = {Banishing Bad Buckling},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {3},
  pages        = {13--28},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487461},
  doi          = {10.1080/10867651.1996.10487461},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/OverveldW96a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/RanjanF96,
  author       = {Vishwa Ranjan and
                  Alain Fournier},
  title        = {Creating Union of Spheres Models from Multiple Views},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {4},
  pages        = {21--39},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487464},
  doi          = {10.1080/10867651.1996.10487464},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/RanjanF96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Sherstyuk96,
  author       = {Andrei Sherstyuk},
  title        = {Ray Tracing with Selective Visibility},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {4},
  pages        = {41--46},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487465},
  doi          = {10.1080/10867651.1996.10487465},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Sherstyuk96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/SmithL96,
  author       = {Alvy Ray Smith and
                  Eric Ray Lyons},
  title        = {{HWB} - {A} More Intuitive Hue-Based Color Model},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {1},
  pages        = {3--17},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487451},
  doi          = {10.1080/10867651.1996.10487451},
  timestamp    = {Thu, 18 May 2017 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/SmithL96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/jgtools/Velho96,
  author       = {Luiz Velho},
  title        = {Simple and Efficient Polygonization of Implicit Surfaces},
  journal      = {J. Graphics, GPU, {\&} Game Tools},
  volume       = {1},
  number       = {2},
  pages        = {5--24},
  year         = {1996},
  url          = {https://doi.org/10.1080/10867651.1996.10487456},
  doi          = {10.1080/10867651.1996.10487456},
  timestamp    = {Wed, 23 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/jgtools/Velho96.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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