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"A method of Earth terrain tessellation on the GPU for space simulators."
Mikhail V. Mikhaylyuk, Piotr Y. Timokhin, A. V. Maltsev (2017)
- Mikhail V. Mikhaylyuk, Piotr Y. Timokhin, A. V. Maltsev:
A method of Earth terrain tessellation on the GPU for space simulators. Program. Comput. Softw. 43(4): 243-249 (2017)
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