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"Play to Participate: Effects of Gamification Affordances on Consumer ..."
Congcong Yang et al. (2025)
- Congcong Yang, Yuanyue Feng

, Xiaona Li, Ben Niu:
Play to Participate: Effects of Gamification Affordances on Consumer Participation in Livestreaming Commerce. J. Theor. Appl. Electron. Commer. Res. 20(2): 84 (2025)

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