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"Triangle-Based View Interpolation without Depth-Buffering."
Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng (1998)
- Chi-Wing Fu, Tien-Tsin Wong, Pheng-Ann Heng:
Triangle-Based View Interpolation without Depth-Buffering. J. Graphics, GPU, & Game Tools 3(4): 13-31 (1998)

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