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"Gamification Increases Completion Rates in Massive Open Online Courses."
Krzysztof Nesterowicz et al. (2022)
- Krzysztof Nesterowicz
, Ulkar Bayramova
, Seyed-Mohammad Fereshtehnejad, Ana Scarlat, Anthony Ash, Anna Maria Augustyn, Tamás Szádeczky:
Gamification Increases Completion Rates in Massive Open Online Courses. Int. J. Inf. Commun. Technol. Educ. 18(1): 1-12 (2022)
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