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"Trains, Games, and Complexity: 0/1/2-Player Motion Planning through ..."
Joshua Ani et al. (2020)
- Joshua Ani, Erik D. Demaine, Dylan H. Hendrickson, Jayson Lynch:

Trains, Games, and Complexity: 0/1/2-Player Motion Planning through Input/Output Gadgets. CoRR abs/2005.03192 (2020)

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