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"Social gaming, lonely life? The impact of digital game play on ..."
Rachel Kowert et al. (2014)
- Rachel Kowert, Emese Domahidi, Ruth Festl, Thorsten Quandt:
Social gaming, lonely life? The impact of digital game play on adolescents' social circles. Comput. Hum. Behav. 36: 385-390 (2014)
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