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"Real-time Bas-Relief Generation from Depth-and-Normal Maps on GPU."
Zhongping Ji et al. (2014)
- Zhongping Ji, Xianfang Sun, Shi Li, Yigang Wang:
Real-time Bas-Relief Generation from Depth-and-Normal Maps on GPU. Comput. Graph. Forum 33(5): 75-83 (2014)
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