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"ProcDef: Local-to-global Deformation for Skeleton-free Character Animation."
Takashi Ijiri et al. (2009)
- Takashi Ijiri, Kenshi Takayama, Hideo Yokota, Takeo Igarashi:
ProcDef: Local-to-global Deformation for Skeleton-free Character Animation. Comput. Graph. Forum 28(7): 1821-1828 (2009)
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