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"Shader-based tessellation to save memory bandwidth in a mobile multimedia ..."
Kyusik Chung et al. (2009)
- Kyusik Chung, Chang-Hyo Yu, Donghyun Kim, Lee-Sup Kim:

Shader-based tessellation to save memory bandwidth in a mobile multimedia processor. Comput. Graph. 33(5): 625-637 (2009)

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