"Towards a Gaze-Based Immersive Virtual Reality Game for Improving Visual ..."

Rohan Jhangiani et al. (2022)

Details and statistics

DOI: 10.1109/SEGAH54908.2022.9978582

access: closed

type: Conference or Workshop Paper

metadata version: 2023-08-23

a service of  Schloss Dagstuhl - Leibniz Center for Informatics