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"BinG: A Framework for Dynamic Game Balancing using Provenance."
Felipe Machado de Azeredo Figueira et al. (2018)
- Felipe Machado de Azeredo Figueira, Lucas Nascimento, José Ricardo da S. Junior, Troy C. Kohwalter, Leonardo Murta, Esteban Clua:
BinG: A Framework for Dynamic Game Balancing using Provenance. SBGames 2018: 57-66
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