"Study of the use of gamification elements in e-learning applications."

Ezzoubair Zecri, Mohammed Ouzzif, Ismail El Haddioui (2021)

Details and statistics

DOI: 10.1145/3454127.3456591

access: closed

type: Conference or Workshop Paper

metadata version: 2022-10-02

a service of  Schloss Dagstuhl - Leibniz Center for Informatics