Stop the war!
Остановите войну!
for scientists:
default search action
"The effects of loss and latency on user performance in unreal tournament ..."
Tom Beigbeder et al. (2004)
- Tom Beigbeder, Rory Coughlan, Corey Lusher, John Plunkett, Emmanuel Agu, Mark Claypool:
The effects of loss and latency on user performance in unreal tournament 2003®. NETGAMES 2004: 144-151
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.