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"Using a master and slave approach for GPGPU computing to achieve optimal ..."
Gregory Gutmann et al. (2016)
- Gregory Gutmann, Daisuke Inoue, Akira Kakugo, Akihiko Konagaya:
Using a master and slave approach for GPGPU computing to achieve optimal scaling in a 3D real-time simulation. NEMS 2016: 95-100
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