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"GPU Programming in Rust: Implementing High-Level Abstractions in a ..."
Eric Holk et al. (2013)
- Eric Holk, Milinda Pathirage, Arun Chauhan, Andrew Lumsdaine, Nicholas D. Matsakis:
GPU Programming in Rust: Implementing High-Level Abstractions in a Systems-Level Language. IPDPS Workshops 2013: 315-324
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