default search action
"A Case Study of Applying Gamification in Teaching Project Management."
Kristina Magylaite et al. (2020)
- Kristina Magylaite, Lina Ceponiene, Mantas Jurgelaitis, Tomas Danikauskas:
A Case Study of Applying Gamification in Teaching Project Management. ICIST 2020: 321-333
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.