"Client-based learning models: student-designed games for business ..."

Karen Collins, Jill Tomasson Goodwin (2009)

Details and statistics

DOI: 10.1145/1639601.1639612

access: closed

type: Conference or Workshop Paper

metadata version: 2018-11-06

a service of  Schloss Dagstuhl - Leibniz Center for Informatics