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"A Procedural Balanced Map Generator with Self-adaptive Complexity for the ..."
Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva (2013)
- Raúl Lara-Cabrera, Carlos Cotta, Antonio José Fernández Leiva:
A Procedural Balanced Map Generator with Self-adaptive Complexity for the Real-Time Strategy Game Planet Wars. EvoApplications 2013: 274-283
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