Stop the war!
Остановите войну!
for scientists:
default search action
"Procedural Generation of Video Game Cities for Specific Video Game Genres ..."
Werner Gaisbauer et al. (2019)
- Werner Gaisbauer, William L. Raffe, Jaime Andres Garcia, Helmut Hlavacs:
Procedural Generation of Video Game Cities for Specific Video Game Genres Using WaveFunctionCollapse (WFC). CHI PLAY (Companion) 2019: 397-404
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.