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"A Method of Rendering Scenes Including Volumetric Objects Using Ray-Volume ..."
Kagenori Kajihara, Hiroki Takahashi, Masayuki Nakajima (2003)
- Kagenori Kajihara, Hiroki Takahashi, Masayuki Nakajima:
A Method of Rendering Scenes Including Volumetric Objects Using Ray-Volume Buffers - Expanding to Render Scenes Including Overlapped Volumetric Object. Computer Graphics International 2003: 230-235
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