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"Disembodied, Asocial, and Unreal: How Users Reinterpret Designed ..."
Eugene Kukshinov et al. (2024)
- Eugene Kukshinov, Daniel Harley, Kata Szita, Reza Hadi Mogavi, Cayley MacArthur, Lennart E. Nacke:
Disembodied, Asocial, and Unreal: How Users Reinterpret Designed Affordances of Social VR. Conference on Designing Interactive Systems 2024
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